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author | Dastgir <dastgirpojee@rocketmail.com> | 2015-12-10 15:36:07 +0530 |
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committer | Haru <haru@dotalux.com> | 2015-12-18 05:13:37 +0100 |
commit | bd18b127755adaea4d958574b5b7f26c8d818b50 (patch) | |
tree | 01eef4e4d0bcd5937deb4801fae7eaa1a90b06eb /npc/pre-re/jobs/1-1/merchant.txt | |
parent | 48122727289c06906d8c4e38e183bb0a16ddbb53 (diff) | |
download | hercules-bd18b127755adaea4d958574b5b7f26c8d818b50.tar.gz hercules-bd18b127755adaea4d958574b5b7f26c8d818b50.tar.bz2 hercules-bd18b127755adaea4d958574b5b7f26c8d818b50.tar.xz hercules-bd18b127755adaea4d958574b5b7f26c8d818b50.zip |
ItemID to Constant: pre-re Folder
Diffstat (limited to 'npc/pre-re/jobs/1-1/merchant.txt')
-rw-r--r-- | npc/pre-re/jobs/1-1/merchant.txt | 138 |
1 files changed, 69 insertions, 69 deletions
diff --git a/npc/pre-re/jobs/1-1/merchant.txt b/npc/pre-re/jobs/1-1/merchant.txt index eb20de033..8ba33489d 100644 --- a/npc/pre-re/jobs/1-1/merchant.txt +++ b/npc/pre-re/jobs/1-1/merchant.txt @@ -434,7 +434,7 @@ alberta_in,53,43,6 script Merchant#mer 4_M_04,{ next; mes "[Chief Mahnsoo]"; mes "Would you please give her this message when you deliver the package? Please~"; - getitem 1072,1; //Delivery_Message + getitem Delivery_Message,1; break; } next; @@ -555,22 +555,22 @@ alberta_in,28,29,2 script Merchant Guildsman#mer 4_M_01,{ else if (job_merchant_q2 == 7 || job_merchant_q2 == 8) mes "Oh hohohoho~! The Kafra Babe on Byalan Island?! Awesome! Anyway, did you bring the receipt?"; - if (job_merchant_q2 == 1 && countitem(1073) != 0) - delitem 1073,1; //Merchant_Voucher_1 - else if (job_merchant_q2 == 2 && countitem(1074) != 0) - delitem 1074,1; //Merchant_Voucher_2 - else if (job_merchant_q2 == 3 && countitem(1075) != 0) - delitem 1075,1; //Merchant_Voucher_3 - else if (job_merchant_q2 == 4 && countitem(1076) != 0) - delitem 1076,1; //Merchant_Voucher_4 - else if (job_merchant_q2 == 5 && countitem(1077) != 0) - delitem 1077,1; //Merchant_Voucher_5 - else if (job_merchant_q2 == 6 && countitem(1078) != 0) - delitem 1078,1; //Merchant_Voucher_6 - else if (job_merchant_q2 == 7 && countitem(1079) != 0) - delitem 1079,1; //Merchant_Voucher_7 - else if (job_merchant_q2 == 8 && countitem(1080) != 0) - delitem 1080,1; //Merchant_Voucher_8 + if (job_merchant_q2 == 1 && countitem(Merchant_Voucher_1) != 0) + delitem Merchant_Voucher_1,1; + else if (job_merchant_q2 == 2 && countitem(Merchant_Voucher_2) != 0) + delitem Merchant_Voucher_2,1; + else if (job_merchant_q2 == 3 && countitem(Merchant_Voucher_3) != 0) + delitem Merchant_Voucher_3,1; + else if (job_merchant_q2 == 4 && countitem(Merchant_Voucher_4) != 0) + delitem Merchant_Voucher_4,1; + else if (job_merchant_q2 == 5 && countitem(Merchant_Voucher_5) != 0) + delitem Merchant_Voucher_5,1; + else if (job_merchant_q2 == 6 && countitem(Merchant_Voucher_6) != 0) + delitem Merchant_Voucher_6,1; + else if (job_merchant_q2 == 7 && countitem(Merchant_Voucher_7) != 0) + delitem Merchant_Voucher_7,1; + else if (job_merchant_q2 == 8 && countitem(Merchant_Voucher_8) != 0) + delitem Merchant_Voucher_8,1; else { next; job_merchant_q = 9; @@ -593,7 +593,7 @@ alberta_in,28,29,2 script Merchant Guildsman#mer 4_M_01,{ job_merchant_q = 7; end; } - else if (job_merchant_q == 4 || job_merchant_q == 3 && countitem(1081) == 0 && countitem(1082) == 0 && countitem(1091) == 0) { + else if (job_merchant_q == 4 || job_merchant_q == 3 && countitem(Merchant_Box_1) == 0 && countitem(Merchant_Box_2) == 0 && countitem(Merchant_Box_Etc) == 0) { mes " [Union Staff Kay] "; mes "Huh?"; mes "You're back?"; @@ -614,12 +614,12 @@ alberta_in,28,29,2 script Merchant Guildsman#mer 4_M_01,{ mes "Okay..."; close; } - else if (job_merchant_q == 4 || job_merchant_q == 3 && countitem(1081) != 0 || countitem(1082) != 0 || countitem(1091) != 0) { + else if (job_merchant_q == 4 || job_merchant_q == 3 && countitem(Merchant_Box_1) != 0 || countitem(Merchant_Box_2) != 0 || countitem(Merchant_Box_Etc) != 0) { mes "[Union Staff Kay]"; mes "Hey, what are you still doing here? Shouldn't you be on your way already?"; next; if (select("I need a new package.:Oh, yeah. You're right!") == 1) { - if (countitem(1081) == 0 && countitem(1082) == 0 && countitem(1083) == 0 && countitem(1091) == 0) { + if (countitem(Merchant_Box_1) == 0 && countitem(Merchant_Box_2) == 0 && countitem(Merchant_Box_3) == 0 && countitem(Merchant_Box_Etc) == 0) { mes "[Union Staff Kay]"; mes "Wha--?"; mes "So where did"; @@ -647,12 +647,12 @@ alberta_in,28,29,2 script Merchant Guildsman#mer 4_M_01,{ } mes "[Union Staff Kay]"; mes "*Sigh* Man, you're starting to become a pain in the ass. Hold on, lemme cancel your record..."; - if (countitem(1081) != 0) - delitem 1081,1; //Merchant_Box_1 - else if (countitem(1082) != 0) - delitem 1082,1; //Merchant_Box_2 - else if (countitem(1091) != 0) - delitem 1091,1; //Merchant_Box_Etc + if (countitem(Merchant_Box_1) != 0) + delitem Merchant_Box_1,1; + else if (countitem(Merchant_Box_2) != 0) + delitem Merchant_Box_2,1; + else if (countitem(Merchant_Box_Etc) != 0) + delitem Merchant_Box_Etc,1; if (job_merchant_q == 4) job_merchant_q = 2; else if (job_merchant_q == 3) @@ -739,35 +739,35 @@ alberta_in,28,29,2 script Merchant Guildsman#mer 4_M_01,{ } if (.@where_village == 1) { if (job_merchant_q2 == 1 && .@input == 2485741) - getitem 1081,1; //Merchant_Box_1 + getitem Merchant_Box_1,1; else if (job_merchant_q2 == 2 && .@input == 2328137) - getitem 1082,1; //Merchant_Box_2 + getitem Merchant_Box_2,1; else - getitem 1091,1; //Merchant_Box_Etc + getitem Merchant_Box_Etc,1; } else if (.@where_village == 2) { if (job_merchant_q2 == 3 && .@input == 2989396) - getitem 1081,1; //Merchant_Box_1 + getitem Merchant_Box_1,1; else if (job_merchant_q2 == 4 && .@input == 2191737) - getitem 1082,1; //Merchant_Box_2 + getitem Merchant_Box_2,1; else - getitem 1091,1; //Merchant_Box_Etc + getitem Merchant_Box_Etc,1; } else if (.@where_village == 3) { if (job_merchant_q2 == 5 && .@input == 3012685) - getitem 1081,1; //Merchant_Box_1 + getitem Merchant_Box_1,1; else if (job_merchant_q2 == 6 && .@input == 3487372) - getitem 1082,1; //Merchant_Box_2 + getitem Merchant_Box_2,1; else - getitem 1091,1; //Merchant_Box_Etc + getitem Merchant_Box_Etc,1; } else { if (job_merchant_q2 == 7 && .@input == 3318702) - getitem 1081,1; //Merchant_Box_1 + getitem Merchant_Box_1,1; else if (job_merchant_q2 == 8 && .@input == 3543625) - getitem 1082,1; //Merchant_Box_2 + getitem Merchant_Box_2,1; else - getitem 1091,1; //Merchant_Box_Etc + getitem Merchant_Box_Etc,1; } if (job_merchant_q == 2) job_merchant_q = 4; @@ -804,7 +804,7 @@ morocc_in,140,102,4 script Student#mer 4_M_04,{ mes "the right place."; next; mes "[Dyer's Student]"; - if (countitem(1081) == 1 || countitem(1082) == 1 || countitem(1091) == 1) { + if (countitem(Merchant_Box_1) == 1 || countitem(Merchant_Box_2) == 1 || countitem(Merchant_Box_Etc) == 1) { mes "Okay~"; mes "Please set the"; mes "package down"; @@ -822,21 +822,21 @@ morocc_in,140,102,4 script Student#mer 4_M_04,{ mes "Let me check the Serial Number of the package so I can give you the receipt, okay?"; next; mes "[Dyer's Student]"; - if (job_merchant_q2 == 5 && countitem(1081) != 0) { + if (job_merchant_q2 == 5 && countitem(Merchant_Box_1) != 0) { mes "3012685..."; mes "That's right."; mes "Here's your"; mes "receipt."; - delitem 1081,1; //Merchant_Box_1 - getitem 1077,1; //Merchant_Voucher_5 + delitem Merchant_Box_1,1; + getitem Merchant_Voucher_5,1; } - else if (job_merchant_q2 == 6 && countitem(1082) != 0) { + else if (job_merchant_q2 == 6 && countitem(Merchant_Box_2) != 0) { mes "3487372..."; mes "That's right."; mes "Here's your"; mes "receipt."; - delitem 1082,1; //Merchant_Box_2 - getitem 1078,1; //Merchant_Voucher_6 + delitem Merchant_Box_2,1; + getitem Merchant_Voucher_6,1; } else { mes "Excuse me, but..."; @@ -886,7 +886,7 @@ geffen_in,155,122,4 script Guild Staff#mer 1_M_01,{ mes "Ah, you must be with the Merchant Guild. Finally, my package has arrived! Alright...!"; next; mes "[Guild Staff]"; - if (countitem(1081) == 1 || countitem(1082) == 1 || countitem(1091) == 1) { + if (countitem(Merchant_Box_1) == 1 || countitem(Merchant_Box_2) == 1 || countitem(Merchant_Box_Etc) == 1) { mes "You must be very tired"; mes "from having to travel"; mes "in this kind"; @@ -902,15 +902,15 @@ geffen_in,155,122,4 script Guild Staff#mer 1_M_01,{ mes "[Guild Staff]"; mes "Alright, let me"; mes "check the Serial Number..."; - if (job_merchant_q2 == 3 && countitem(1081) != 0) { + if (job_merchant_q2 == 3 && countitem(Merchant_Box_1) != 0) { mes "2989396. Yes, this is what we ordered. Here is your receipt."; - delitem 1081,1; //Merchant_Box_1 - getitem 1075,1; //Merchant_Voucher_3 + delitem Merchant_Box_1,1; + getitem Merchant_Voucher_3,1; } - else if (job_merchant_q2 == 4 && countitem(1082) != 0) { + else if (job_merchant_q2 == 4 && countitem(Merchant_Box_2) != 0) { mes "2191737. Yes, this is what we ordered. Here is your receipt."; - delitem 1082,1; //Merchant_Box_2 - getitem 1076,1; //Merchant_Voucher_4 + delitem Merchant_Box_2,1; + getitem Merchant_Voucher_4,1; } else { mes "Uh oh, this is the wrong number. This isn't what we ordered..."; @@ -978,7 +978,7 @@ prontera,248,42,0 script Kafra Employee#mer 4_F_KAFRA2,{ mes "the Merchant Guild?"; mes "Oh, yes, please set"; mes "it down right over there..."; - if (countitem(1081) == 1 || countitem(1082) == 1 || countitem(1091) == 1) { + if (countitem(Merchant_Box_1) == 1 || countitem(Merchant_Box_2) == 1 || countitem(Merchant_Box_Etc) == 1) { mes "You must be really tired"; mes "after carrying it for so long!"; } @@ -993,21 +993,21 @@ prontera,248,42,0 script Kafra Employee#mer 4_F_KAFRA2,{ mes "[Kafra Employee]"; mes "Now, let me check"; mes "the serial number..."; - if (job_merchant_q2 == 1 && countitem(1081) != 0) { + if (job_merchant_q2 == 1 && countitem(Merchant_Box_1) != 0) { mes "2485741. Right, this is"; mes "the one we ordered. Oh,"; mes "and don't forget this receipt!"; next; - delitem 1081,1; //Merchant_Box_1 - getitem 1073,1; //Merchant_Voucher_1 + delitem Merchant_Box_1,1; + getitem Merchant_Voucher_1,1; } - else if (job_merchant_q2 == 2 && countitem(1082) != 0) { + else if (job_merchant_q2 == 2 && countitem(Merchant_Box_2) != 0) { mes "2328137. Right, this is"; mes "the one we ordered. Oh,"; mes "and don't forget this receipt!"; next; - delitem 1082,1; //Merchant_Box_2 - getitem 1074,1; //Merchant_Voucher_2 + delitem Merchant_Box_2,1; + getitem Merchant_Voucher_2,1; } else { mes "Mmmm? Hold on. This is"; @@ -1097,7 +1097,7 @@ function script F_MercKafra { mes "the Merchant Guild?"; mes "Oh, yes, please set"; mes "it down right over there..."; - if (countitem(1081) == 1 || countitem(1082) == 1 || countitem(1091) == 1) { + if (countitem(Merchant_Box_1) == 1 || countitem(Merchant_Box_2) == 1 || countitem(Merchant_Box_Etc) == 1) { mes "You must be really tired"; mes "after carrying it for so long!"; } @@ -1112,19 +1112,19 @@ function script F_MercKafra { mes "[Kafra Employee]"; mes "Now, let me check"; mes "the serial number..."; - if (job_merchant_q2 == 7 && countitem(1081) != 0) { + if (job_merchant_q2 == 7 && countitem(Merchant_Box_1) != 0) { mes "3318702. Right, this is"; mes "the one we ordered. Oh,"; mes "and don't forget this receipt!"; - delitem 1081,1; //Merchant_Box_1 - getitem 1079,1; //Merchant_Voucher_7 + delitem Merchant_Box_1,1; + getitem Merchant_Voucher_7,1; } - else if (job_merchant_q2 == 8 && countitem(1082) != 0) { + else if (job_merchant_q2 == 8 && countitem(Merchant_Box_2) != 0) { mes "3543625. Right, this is"; mes "the one we ordered. Oh,"; mes "and don't forget this receipt!"; - delitem 1082,1; //Merchant_Box_2 - getitem 1080,1; //Merchant_Voucher_8 + delitem Merchant_Box_2,1; + getitem Merchant_Voucher_8,1; } else { mes "Mmmm? Hold on. This is"; @@ -1144,9 +1144,9 @@ function script F_MercKafra { else if (job_merchant_q == 3) job_merchant_q = 5; next; - if (countitem(1072) != 0 && quest_alb_01 == 0) { + if (countitem(Delivery_Message) != 0 && quest_alb_01 == 0) { select("This is from Chief Mahnsoo of the Merchant Guild..."); - delitem 1072,1; //Delivery_Message + delitem Delivery_Message,1; quest_alb_01 = 1; mes "[Kafra Employee]"; mes "Oh~! A letter from"; @@ -1163,7 +1163,7 @@ function script F_MercKafra { mes "of this. This isn't anything"; mes "special, but please take it."; mes "Well, see you again~"; - getitem 513,3; //Banana + getitem Banana,3; } else { mes "[Kafra Employee]"; |