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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/pre-re/jobs/1-1/archer.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/pre-re/jobs/1-1/archer.txt')
-rw-r--r--npc/pre-re/jobs/1-1/archer.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/pre-re/jobs/1-1/archer.txt b/npc/pre-re/jobs/1-1/archer.txt
index 1b928ff13..d8bb041f9 100644
--- a/npc/pre-re/jobs/1-1/archer.txt
+++ b/npc/pre-re/jobs/1-1/archer.txt
@@ -22,7 +22,7 @@
//= 1.9 Added Quest Log commands. [L0ne_W0lf]
//============================================================
-payon_in02,64,71,4 script Archer Guildsman#archer 85,{
+payon_in02,64,71,4 script Archer Guildsman#archer 4_M_03,{
if (Upper == 1) {
if (Class == Job_Novice_High && (ADVJOB == Job_Sniper || ADVJOB == Job_Clown || ADVJOB == Job_Gypsy)) {
mes "[Archer Guildsman]";