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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/pre-re/jobs/1-1/acolyte.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/pre-re/jobs/1-1/acolyte.txt')
-rw-r--r-- | npc/pre-re/jobs/1-1/acolyte.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/pre-re/jobs/1-1/acolyte.txt b/npc/pre-re/jobs/1-1/acolyte.txt index f69d4556a..2faef7c87 100644 --- a/npc/pre-re/jobs/1-1/acolyte.txt +++ b/npc/pre-re/jobs/1-1/acolyte.txt @@ -28,7 +28,7 @@ //= 2.2 Fixed an issue with completequest by adding checkquest. [Kisuka] //============================================================ -prt_church,184,41,4 script Cleric#aco 60,{ +prt_church,184,41,4 script Cleric#aco 1_M_PASTOR,{ if (Upper == 1) { if (ADVJOB == Job_High_Priest || ADVJOB == Job_Champion) { if (Class == Job_Novice_High) { @@ -245,7 +245,7 @@ prt_church,184,41,4 script Cleric#aco 60,{ } } -prt_fild03,365,255,2 script Ascetic#aco 89,{ +prt_fild03,365,255,2 script Ascetic#aco 4_M_ORIENT02,{ mes "[Father Rubalkabara]"; if (BaseJob == Job_Novice) { if (job_acolyte_q == 6) { @@ -322,7 +322,7 @@ prt_fild03,365,255,2 script Ascetic#aco 89,{ } } -moc_fild07,41,355,4 script Ascetic#2aco 95,{ +moc_fild07,41,355,4 script Ascetic#2aco 4_F_SISTER,{ mes "[Mother Mathilda]"; if (BaseJob == Job_Novice) { if (job_acolyte_q == 7) { @@ -391,7 +391,7 @@ moc_fild07,41,355,4 script Ascetic#2aco 95,{ } } -prt_fild00,208,218,6 script Ascetic#3aco 98,{ +prt_fild00,208,218,6 script Ascetic#3aco 4W_M_02,{ mes "[Father Yosuke]"; if (BaseJob == Job_Novice) { if (job_acolyte_q == 8) { |