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author | Paradox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-10-28 01:08:03 +0000 |
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committer | Paradox924X <Paradox924X@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-10-28 01:08:03 +0000 |
commit | f51c6f4d3ce59f4b436c20b2d2f380e51745f1fc (patch) | |
tree | c20edbb8c4823e11a9a00c78df0eec9084ffa150 /npc/other | |
parent | e0e7132bfb86b2ab77c29fdee2e3829203e090e5 (diff) | |
download | hercules-f51c6f4d3ce59f4b436c20b2d2f380e51745f1fc.tar.gz hercules-f51c6f4d3ce59f4b436c20b2d2f380e51745f1fc.tar.bz2 hercules-f51c6f4d3ce59f4b436c20b2d2f380e51745f1fc.tar.xz hercules-f51c6f4d3ce59f4b436c20b2d2f380e51745f1fc.zip |
Could someone please explain to me why that last commit didn't do jack shit? =.=;;
Anyways, *now* its fixed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13329 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other')
-rw-r--r-- | npc/other/monster_race.txt | 190 |
1 files changed, 95 insertions, 95 deletions
diff --git a/npc/other/monster_race.txt b/npc/other/monster_race.txt index daf654e20..fda4f9b2b 100644 --- a/npc/other/monster_race.txt +++ b/npc/other/monster_race.txt @@ -10990,16 +10990,16 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Fire Element:Earth Element:Wind Element:Water Element")) { case 1: - callsub S_BonusREward,1000,2345; + callsub S_BonusReward,1000,2345; end; case 2: - callsub S_BonusREward,1000,2351; + callsub S_BonusReward,1000,2351; end; case 3: - callsub S_BonusREward,1000,2349; + callsub S_BonusReward,1000,2349; end; case 4: - callsub S_BonusREward,1000,2347; + callsub S_BonusReward,1000,2347; end; } case 2: @@ -11126,58 +11126,58 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Ginnungagap:Grimtooth:Dragon Killer:Mail Breaker:Bazerald:Sword Breaker:Ice Pick:Sucsamad:Kitchen Knife:Azoth:Exercise:Assassin Dagger:Moonlight Sword:Weeder Knife:Cursed Dagger:Counter Dagger:Combat Knife:Fortune Sword:Cancel")) { case 1: - callsub S_BonusREward,1500,13002; + callsub S_BonusReward,1500,13002; end; case 2: - callsub S_BonusREward,1500,1237; + callsub S_BonusReward,1500,1237; end; case 3: - callsub S_BonusREward,1500,13001; + callsub S_BonusReward,1500,13001; end; case 4: - callsub S_BonusREward,1500,1225; + callsub S_BonusReward,1500,1225; end; case 5: - callsub S_BonusREward,1500,1231; + callsub S_BonusReward,1500,1231; end; case 6: - callsub S_BonusREward,1500,1224; + callsub S_BonusReward,1500,1224; end; case 7: - callsub S_BonusREward,1500,1230; + callsub S_BonusReward,1500,1230; end; case 8: - callsub S_BonusREward,1500,1236; + callsub S_BonusReward,1500,1236; end; case 9: - callsub S_BonusREward,1500,1229; + callsub S_BonusReward,1500,1229; end; case 10: - callsub S_BonusREward,1500,1235; + callsub S_BonusReward,1500,1235; end; case 11: - callsub S_BonusREward,1500,1223; + callsub S_BonusReward,1500,1223; end; case 12: - callsub S_BonusREward,1500,1232; + callsub S_BonusReward,1500,1232; end; case 13: - callsub S_BonusREward,1500,1234; + callsub S_BonusReward,1500,1234; end; case 14: - callsub S_BonusREward,1500,1227; + callsub S_BonusReward,1500,1227; end; case 15: - callsub S_BonusREward,1500,1241; + callsub S_BonusReward,1500,1241; end; case 16: - callsub S_BonusREward,1500,1242; + callsub S_BonusReward,1500,1242; end; case 17: - callsub S_BonusREward,1500,1228; + callsub S_BonusReward,1500,1228; end; case 18: - callsub S_BonusREward,1500,1223; + callsub S_BonusReward,1500,1223; end; case 19: break; @@ -11191,43 +11191,43 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Nagan:Immaterial Sword:Mysteltainn:Byeollungum:Star Dust Blade:Caesar's Sword:Ice Falchion:Excalibur:Edge:Cutlus:Solar Sword:Tirfing:Fireblend:Cancel")) { case 1: - callsub S_BonusREward,1500,1130; + callsub S_BonusReward,1500,1130; end; case 2: - callsub S_BonusREward,1500,1141; + callsub S_BonusReward,1500,1141; end; case 3: - callsub S_BonusREward,1500,1138; + callsub S_BonusReward,1500,1138; end; case 4: - callsub S_BonusREward,1500,1140; + callsub S_BonusReward,1500,1140; end; case 5: - callsub S_BonusREward,1500,1148; + callsub S_BonusReward,1500,1148; end; case 6: - callsub S_BonusREward,1500,1134; + callsub S_BonusReward,1500,1134; end; case 7: - callsub S_BonusREward,1500,1131; + callsub S_BonusReward,1500,1131; end; case 8: - callsub S_BonusREward,1500,1137; + callsub S_BonusReward,1500,1137; end; case 9: - callsub S_BonusREward,1500,1132; + callsub S_BonusReward,1500,1132; end; case 10: - callsub S_BonusREward,1500,1135; + callsub S_BonusReward,1500,1135; end; case 11: - callsub S_BonusREward,1500,1136; + callsub S_BonusReward,1500,1136; end; case 12: - callsub S_BonusREward,1500,1139; + callsub S_BonusReward,1500,1139; end; case 13: - callsub S_BonusREward,1500,1133; + callsub S_BonusReward,1500,1133; end; case 14: break; @@ -11241,25 +11241,25 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Dragon Slayer:Masamune:Muramasa:Schweizersabel:Executioner:Zweihander:Katzbalger:cancel")) { case 1: - callsub S_BonusREward,1500,1166; + callsub S_BonusReward,1500,1166; end; case 2: - callsub S_BonusREward,1500,1165; + callsub S_BonusReward,1500,1165; end; case 3: - callsub S_BonusREward,1500,1164; + callsub S_BonusReward,1500,1164; end; case 4: - callsub S_BonusREward,1500,1167; + callsub S_BonusReward,1500,1167; end; case 5: - callsub S_BonusREward,1500,1169; + callsub S_BonusReward,1500,1169; end; case 6: - callsub S_BonusREward,1500,1168; + callsub S_BonusReward,1500,1168; end; case 7: - callsub S_BonusREward,1500,1170; + callsub S_BonusReward,1500,1170; end; case 8: break; @@ -11273,28 +11273,28 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Great Axe:Guillotine:Right Epsilon:Brood Axe:Sabbath:Slaughter:Cleaver:Tomahawk:cancel")) { case 1: - callsub S_BonusREward,1500,1364; + callsub S_BonusReward,1500,1364; end; case 2: - callsub S_BonusREward,1500,1369; + callsub S_BonusReward,1500,1369; end; case 3: - callsub S_BonusREward,1500,1366; + callsub S_BonusReward,1500,1366; end; case 4: - callsub S_BonusREward,1500,1363; + callsub S_BonusReward,1500,1363; end; case 5: - callsub S_BonusREward,1500,1365; + callsub S_BonusReward,1500,1365; end; case 6: - callsub S_BonusREward,1500,1367; + callsub S_BonusReward,1500,1367; end; case 7: - callsub S_BonusREward,1500,1395; + callsub S_BonusReward,1500,1395; end; case 8: - callsub S_BonusREward,1500,1368; + callsub S_BonusReward,1500,1368; end; case 9: break; @@ -11308,22 +11308,22 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Golden Mace:Grand Cross:Long Mace:Spike:Slash:Quadrille:cancel")) { case 1: - callsub S_BonusREward,1500,1524; + callsub S_BonusReward,1500,1524; end; case 2: - callsub S_BonusREward,1500,1528; + callsub S_BonusReward,1500,1528; end; case 3: - callsub S_BonusREward,1500,1525; + callsub S_BonusReward,1500,1525; end; case 4: - callsub S_BonusREward,1500,1523; + callsub S_BonusReward,1500,1523; end; case 5: - callsub S_BonusREward,1500,1526; + callsub S_BonusReward,1500,1526; end; case 6: - callsub S_BonusREward,1500,1527; + callsub S_BonusReward,1500,1527; end; case 7: break; @@ -11337,16 +11337,16 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Bow Of Roguemaster:Dragon Wing:Bow Of Rudra:Balistar:cancel")) { case 1: - callsub S_BonusREward,1500,1719; + callsub S_BonusReward,1500,1719; end; case 2: - callsub S_BonusREward,1500,1724; + callsub S_BonusReward,1500,1724; end; case 3: - callsub S_BonusREward,1500,1720; + callsub S_BonusReward,1500,1720; end; case 4: - callsub S_BonusREward,1500,1722; + callsub S_BonusReward,1500,1722; end; case 5: break; @@ -11360,10 +11360,10 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Staff Of Wing:Wizardy Staff:cancel")) { case 1: - callsub S_BonusREward,1500,1616; + callsub S_BonusReward,1500,1616; end; case 2: - callsub S_BonusREward,1500,1473; + callsub S_BonusReward,1500,1473; end; case 3: break; @@ -11377,16 +11377,16 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Legacy of Dragon:Book of the Apocalypse:Girl's Diary:Hardback:cancel")) { case 1: - callsub S_BonusREward,1500,1559; + callsub S_BonusReward,1500,1559; end; case 2: - callsub S_BonusREward,1500,1557; + callsub S_BonusReward,1500,1557; end; case 3: - callsub S_BonusREward,1500,1558; + callsub S_BonusReward,1500,1558; end; case 4: - callsub S_BonusREward,1500,1561; + callsub S_BonusReward,1500,1561; end; case 5: break; @@ -11400,37 +11400,37 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Gae Bolg:Gelerdria:Gungnir:Skewer:Longinus's Spear:Brionac:Bill Guisarme:Zephyrus:Crescent Scythe:Tjungkuletti:Hell Fire:cancel")) { case 1: - callsub S_BonusREward,1500,1474; + callsub S_BonusReward,1500,1474; end; case 2: - callsub S_BonusREward,1500,1414; + callsub S_BonusReward,1500,1414; end; case 3: - callsub S_BonusREward,1500,1413; + callsub S_BonusReward,1500,1413; end; case 4: - callsub S_BonusREward,1500,1415; + callsub S_BonusReward,1500,1415; end; case 5: - callsub S_BonusREward,1500,1469; + callsub S_BonusReward,1500,1469; end; case 6: - callsub S_BonusREward,1500,1470; + callsub S_BonusReward,1500,1470; end; case 7: - callsub S_BonusREward,1500,1467; + callsub S_BonusReward,1500,1467; end; case 8: - callsub S_BonusREward,1500,1468; + callsub S_BonusReward,1500,1468; end; case 9: - callsub S_BonusREward,1500,1466; + callsub S_BonusReward,1500,1466; end; case 10: - callsub S_BonusREward,1500,1416; + callsub S_BonusReward,1500,1416; end; case 11: - callsub S_BonusREward,1500,1471; + callsub S_BonusReward,1500,1471; end; case 12: break; @@ -11444,13 +11444,13 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Infiltrator:Bloody Roar:Unholy Touch:cancel")) { case 1: - callsub S_BonusREward,1500,1261; + callsub S_BonusReward,1500,1261; end; case 2: - callsub S_BonusREward,1500,1265; + callsub S_BonusReward,1500,1265; end; case 3: - callsub S_BonusREward,1500,1263; + callsub S_BonusReward,1500,1263; end; case 4: break; @@ -11464,13 +11464,13 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Claw of Garm:Berserk:Kaiser Knuckle:cancel")) { case 1: - callsub S_BonusREward,1500,1815; + callsub S_BonusReward,1500,1815; end; case 2: - callsub S_BonusREward,1500,1814; + callsub S_BonusReward,1500,1814; end; case 3: - callsub S_BonusREward,1500,1813; + callsub S_BonusReward,1500,1813; end; case 4: break; @@ -11484,19 +11484,19 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Lariat:Rapture Rose:Bladed Whip:Chemeti:Queen's Whip:cancel")) { case 1: - callsub S_BonusREward,1500,1962; + callsub S_BonusReward,1500,1962; end; case 2: - callsub S_BonusREward,1500,1963; + callsub S_BonusReward,1500,1963; end; case 3: - callsub S_BonusREward,1500,1969; + callsub S_BonusReward,1500,1969; end; case 4: - callsub S_BonusREward,1500,1964; + callsub S_BonusReward,1500,1964; end; case 5: - callsub S_BonusREward,1500,1970; + callsub S_BonusReward,1500,1970; end; case 6: break; @@ -11510,10 +11510,10 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Oriental Lute:Electronic Guitar:cancel")) { case 1: - callsub S_BonusREward,1500,1918; + callsub S_BonusReward,1500,1918; end; case 2: - callsub S_BonusREward,1500,1913; + callsub S_BonusReward,1500,1913; end; case 3: break; @@ -11535,19 +11535,19 @@ ein_in01,85,208,5 script Ei felle#repay01 854,{ next; switch(select("Glittering Clothes:Flame Sprits Armor:Earth Sprits Armor:Wind Sprits Armor:Water Sprits Armor:cancel")) { case 1: - callsub S_BonusREward,500,2319; + callsub S_BonusReward,500,2319; end; case 2: - callsub S_BonusREward,1000,2345; + callsub S_BonusReward,1000,2345; end; case 3: - callsub S_BonusREward,1000,2351; + callsub S_BonusReward,1000,2351; end; case 4: - callsub S_BonusREward,1000,2349; + callsub S_BonusReward,1000,2349; end; case 5: - callsub S_BonusREward,1000,2347; + callsub S_BonusReward,1000,2347; end; case 6: break; |