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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-02-06 22:10:54 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-02-06 22:10:54 +0000 |
commit | 87bb3aad7d8adc4075cf75ce6088ddaa6f571721 (patch) | |
tree | b902d0da558d0a9a47ee40820695335cfb513e55 /npc/other | |
parent | d48bc7cc19f8722cf46febfb9853de0b0e820c57 (diff) | |
download | hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.tar.gz hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.tar.bz2 hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.tar.xz hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.zip |
- Changed some duplicates so they use a floating NPC as their original. (bugreport:1395)
- Fixed the NPC looking for missing label in the Cursed Spirit quest. (bugreport:4654)
- Applied Uno's fix for the cooldown condition in Endless Tower. (bugreport:4677)
- Removed level requirement for the Viens Stone gathering quest. (bugreport:4678)
- Added the missing restricted skills to zone 6 for Endless Tower. (bugreport:4707)
It's worth noting how much I hate the system for restricting skills per zone.
- Fixed Cat Hand warp service warping players to all warp options. (bugreport:4709)
- Fixed floor 75 warp in endless tower disabling the wrong warp. (bugreport:4711)
- Added a condition for Chungwolmang to only delete items if a certain ID is specified. (bugreport:4719)
- Corrected a mobcount specifying the wrong NPC in the Moscovia Ship quest. (bugreport:4736)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14697 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other')
-rw-r--r-- | npc/other/auction.txt | 13 | ||||
-rw-r--r-- | npc/other/mail.txt | 13 | ||||
-rw-r--r-- | npc/other/mercenary_rent.txt | 8 | ||||
-rw-r--r-- | npc/other/pvp.txt | 28 |
4 files changed, 40 insertions, 22 deletions
diff --git a/npc/other/auction.txt b/npc/other/auction.txt index 4a033fa3a..20fcde573 100644 --- a/npc/other/auction.txt +++ b/npc/other/auction.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -13,6 +13,7 @@ //= 1.0 First version, place holders only. [L0ne_W0lf] //= 1.1 Moved Morroc Auction NPCs to Morroc Ruins. [L0ne_W0lf] //= 1.2 Warp fixed. Dialog in Ruins/Lighthalzen changed. [Kisuka] +//= 1.3 Duplicates now spawn from floating NPCs. [L0ne_W0lf] //============================================================ // Auction House warpers @@ -72,14 +73,15 @@ function script F_AuctionWarper { // Sign posts //============================================================ -moc_ruins,76,176,6 script Information Post#moc::AuctionSign 837,{ +- script Information Post#dum::AuctionSign -1,{ mes "[Information]"; mes "Auction Warp Guide"; close; } -prontera,216,120,4 duplicate(AuctionSign) Information Post#prt 837,{ -yuno,131,116,0 duplicate(AuctionSign) Information Post#yuno 837,{ +moc_ruins,76,176,6 duplicate(AuctionSign) Information Post#moc 837 +prontera,216,120,4 duplicate(AuctionSign) Information Post#prt 837 +yuno,131,116,0 duplicate(AuctionSign) Information Post#yuno 837 lighthalzen,207,169,6 duplicate(AuctionSign) Information Post#lhz 837 // Warps @@ -91,7 +93,7 @@ auction_02,43,17,0 warp auction_enterance_lhz 1,1,lighthalzen,209,169 // Auction House NPCs //============================================================ -auction_01,182,68,6 script Auction Broker#moc1::AuctionBroker 98,{ +- script Auction Broker#dum::AuctionBroker -1,{ mes "[Auction Broker]"; mes "Welcome to the Auction Hall."; mes "Would you like to view the goods?"; @@ -114,6 +116,7 @@ auction_01,182,68,6 script Auction Broker#moc1::AuctionBroker 98,{ close; } +auction_01,182,68,6 duplicate(AuctionBroker) Auction Broker#moc1 98 auction_01,182,75,0 duplicate(AuctionBroker) Auction Broker#moc2 99 auction_01,177,75,2 duplicate(AuctionBroker) Auction Broker#moc3 98 auction_01,177,68,4 duplicate(AuctionBroker) Auction Broker#moc4 99 diff --git a/npc/other/mail.txt b/npc/other/mail.txt index 626efcb0b..778dba4f4 100644 --- a/npc/other/mail.txt +++ b/npc/other/mail.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -17,14 +17,12 @@ //= 1.3a Corrected a typo error. (bugreport:798) [Samuray22] //= 1.4 Added a Mapflag to prevent mail operations in other maps [Zephyrus] //= 1.5 Moved Morroc Mail boxes to Morroc Ruins. [L0ne_W0lf] +//= 1.6 Duplicates now spawn from floating NPCs. [L0ne_W0lf] //============================================================ -// Allow Mail Inbox reading from +// Floating mailbox npc that all NPCs duplicate from. //============================================================ - -// Prontera -//============================================================ -prontera,146,86,0 script Mailbox#prt::MailBox 888,{ +- script Mailbox#dummy::MailBox -1,{ mes "[Mailbox]"; mes "If you'd like to use"; mes "the Mailbox Service,"; @@ -57,6 +55,9 @@ prontera,146,86,0 script Mailbox#prt::MailBox 888,{ close; } +// Prontera +//============================================================ +prontera,146,86,0 duplicate(MailBox) Mailbox#prt 888 prontera,275,213,0 duplicate(MailBox) Mailbox#2prt 888 prontera,34,212,0 duplicate(MailBox) Mailbox#3prt 888 diff --git a/npc/other/mercenary_rent.txt b/npc/other/mercenary_rent.txt index 645f7dfd6..23c3e78c1 100644 --- a/npc/other/mercenary_rent.txt +++ b/npc/other/mercenary_rent.txt @@ -1,9 +1,10 @@ //===== eAthena Script ======================================= +//===== eAthena Script ======================================= //= Mercenary related NPCs //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -14,6 +15,7 @@ //= 1.0 First version. [L0ne_W0lf] //= 1.1 Optimization. [Zephyrus] //= 1.2 Removed redundent input. [L0ne_W0lf] +//= 1.3 Duplicates now spawned from floating NPCs. [L0ne_W0lf] //============================================================ prontera,41,337,5 script Mercenary Manager#Spear 105,{ @@ -653,7 +655,7 @@ pay_arche,99,167,4 script Mercenary Manager#Bow 732,{ // Mercenary Merchant NPCs //============================================================ -prontera,30,337,4 script Mercenary Merchant#Spear::MercMerchant 700,{ +- script Mercenary Merchant#dummy::MercMerchant -1,{ mes "[Mercenary Goods Merchant]"; mes "Hello, I sell goods"; mes "that Mercenaries can"; @@ -698,8 +700,10 @@ prontera,30,337,4 script Mercenary Merchant#Spear::MercMerchant 700,{ next; callfunc "F_PurchaseMercItem",12243,2100; } + close; } +prontera,30,337,4 duplicate(MercMerchant) Mercenary Merchant#Spear 700 izlude,56,139,4 duplicate(MercMerchant) Mercenary Merchant#Sword 892 pay_arche,102,167,5 duplicate(MercMerchant) Mercenary Merchant#Bow 879 diff --git a/npc/other/pvp.txt b/npc/other/pvp.txt index 05c56e2e5..5a7673ce9 100644 --- a/npc/other/pvp.txt +++ b/npc/other/pvp.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88; L0ne_W0lf //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -26,15 +26,12 @@ //= exception of the "Free for all" mode. //= Added PVP event NPCs. //= 1.4 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] +//= 1.5 Duplicates now spawn from floating NPCs. [L0ne_W0lf] //============================================================ -// Morroc +// Floating NPC //============================================================ -morocc_in,144,138,4 script PVPNarrator#moc 84,{ - callfunc "F_PVPNarrator","morocc_in",141,139; -} - -morocc_in,144,142,4 script Gate Keeper#moc::PVPGateKeeper 83,{ +- script Gate Keeper#dummy::PVPGateKeeper -1,{ mes "[Gate Keeper]"; mes "Glad to be of service."; mes "I will open the PVP fight"; @@ -114,6 +111,15 @@ morocc_in,144,142,4 script Gate Keeper#moc::PVPGateKeeper 83,{ } } +// Morroc +//============================================================ +morocc_in,144,138,4 script PVPNarrator#moc 84,{ + callfunc "F_PVPNarrator","morocc_in",141,139; +} + +morocc_in,144,142,4 duplicate(PVPGateKeeper) Gate Keeper#moc 83,{ + + // Alberta //============================================================ alberta_in,22,146,4 script PVP Narrator#alb 84,{ @@ -465,7 +471,7 @@ OnInit: // Spectator Entrance //============================================================ -pvp_room,62,85,4 script Spectator's Entrance#1::PVPSpectator 105,{ +- script Spectator's Entrance#dum::PVPSpectator -1,{ if (countitem(7029) == 0) { mes "[PVP Compete Square Register Staff]"; mes "This is the entrance for viewers."; @@ -492,6 +498,8 @@ OnInit: end; } +pvp_room,62,85,4 duplicate(PVPSpectator) Spectator's Entrance#1 105 + pvp_room,70,85,4 duplicate(PVPSpectator) Spectator's Entrance#2 105 pvp_room,78,85,4 duplicate(PVPSpectator) Spectator's Entrance#3 105 @@ -500,7 +508,7 @@ pvp_room,86,85,4 duplicate(PVPSpectator) Spectator's Entrance#4 105 // Spectator Warps //============================================================ -pvp_2vs2,5,4,0 script Combat Square Staff#1::PVPSpecWarp 45,1,1,{ +- script Combat Square Staff#dum::PVPSpecWarp -1,{ OnTouch: mes "[Combat Square Staff]"; mes "May I help you?"; @@ -512,6 +520,8 @@ OnTouch: end; } +pvp_2vs2,5,4,0 duplicate(PVPSpecWarp) Combat Square Staff#1 45,1,1,{ + pvp_2vs2,5,74,0 duplicate(PVPSpecWarp) Combat Square Staff#2 45,1,1 pvp_2vs2,74,74,0 duplicate(PVPSpecWarp) Combat Square Staff#3 45,1,1 |