diff options
author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-18 22:04:47 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-18 22:04:47 +0000 |
commit | ac9ba3147b30c5af55884c135e552d61bcc042c3 (patch) | |
tree | 084bcd78d368145c49a180318db901a935998c00 /npc/other | |
parent | f26dbc30528f8627310fa03f46cefd940ee40588 (diff) | |
download | hercules-ac9ba3147b30c5af55884c135e552d61bcc042c3.tar.gz hercules-ac9ba3147b30c5af55884c135e552d61bcc042c3.tar.bz2 hercules-ac9ba3147b30c5af55884c135e552d61bcc042c3.tar.xz hercules-ac9ba3147b30c5af55884c135e552d61bcc042c3.zip |
Uncommented the ShowWarning and ShowDebug from rev. 11508, and cleaned up the warnings it produced.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11516 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other')
-rw-r--r-- | npc/other/books.txt | 17 | ||||
-rw-r--r-- | npc/other/comodo_gambling.txt | 5 | ||||
-rw-r--r-- | npc/other/msg_boards.txt | 65 | ||||
-rw-r--r-- | npc/other/powernpc.txt | 6 | ||||
-rw-r--r-- | npc/other/pvp.txt | 31 |
5 files changed, 64 insertions, 60 deletions
diff --git a/npc/other/books.txt b/npc/other/books.txt index 5d23944e8..302b2019f 100644 --- a/npc/other/books.txt +++ b/npc/other/books.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= Eathena SVN //===== Description: ========================================= @@ -11,12 +11,13 @@ //= Various Books found in Prontera Library //===== Additional Comments: ================================= //= 1.0 First Version, rescripted to Aegis 10.3 standard. [L0ne_W0lf] +//= 1.1 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] //============================================================ // Prontera //============================================================ -prt_in,168,56,4 script Monster Encyclopedia#pront 111,{ +prt_in,168,56,4 script Monster Encyclopedia#prt 111,{ mes "^FF0000[Monster Encyclopedia]^000000"; mes "This is a Monster Encyclopedia"; mes "containing information on Water,"; @@ -396,7 +397,7 @@ prt_in,168,56,4 script Monster Encyclopedia#pront 111,{ } } -prt_in,159,56,4 script Monster Encyclopedia#2pront 111,{ +prt_in,159,56,4 script Monster Encyclopedia#2pr 111,{ mes "^FF0000[Monster Encyclopedia]^000000"; mes "This is a Monster Encyclopedia"; mes "containing information on Earth,"; @@ -875,7 +876,7 @@ prt_in,159,56,4 script Monster Encyclopedia#2pront 111,{ } } -prt_in,161,50,4 script Monster Encyclopedia#3pront 111,{ +prt_in,161,50,4 script Monster Encyclopedia#3pr 111,{ mes "^FF0000[Monster Encyclopedia]^000000"; mes "This is a Monster Encyclopedia"; mes "containing information on Dark,"; @@ -1243,7 +1244,7 @@ prt_in,161,50,4 script Monster Encyclopedia#3pront 111,{ } } -prt_in,172,96,4 script Monster Encyclopedia#4pront 111,{ +prt_in,172,96,4 script Monster Encyclopedia#4pr 111,{ mes "^FF0000[Dungeon Monster Encyclopedia]^000000"; mes "This is an Encyclopedia describing"; mes "monsters living in Dungeons."; @@ -1725,7 +1726,7 @@ prt_in,172,96,4 script Monster Encyclopedia#4pront 111,{ } -prt_in,164,96,4 script Monster Encyclopedia#5pront 111,{ +prt_in,164,96,4 script Monster Encyclopedia#5pr 111,{ mes "^FF0000[Dungeon Monster Encyclopedia]^000000"; mes "This is an Encyclopedia describing"; mes "Monsters living in Dungeons."; @@ -2303,7 +2304,7 @@ prt_in,164,96,4 script Monster Encyclopedia#5pront 111,{ } } -prt_in,172,102,4 script Monster Encyclopedia#6pront 111,{ +prt_in,172,102,4 script Monster Encyclopedia#6pr 111,{ mes "^FF0000[Dungeon Monster Encyclopedia]^000000"; mes "This is an Encyclopedia describing"; mes "Monsters living in Dungeons."; @@ -2811,7 +2812,7 @@ prt_in,172,102,4 script Monster Encyclopedia#6pront 111,{ } } -prt_in,164,102,4 script Monster Encyclopedia#7pront 111,{ +prt_in,164,102,4 script Monster Encyclopedia#7pr 111,{ mes "^FF0000[Dungeon Monster Encyclopedia]^000000"; mes "This is an Encyclopedia describing"; mes "Monsters living in Dungeons."; diff --git a/npc/other/comodo_gambling.txt b/npc/other/comodo_gambling.txt index 3209c9224..155e21031 100644 --- a/npc/other/comodo_gambling.txt +++ b/npc/other/comodo_gambling.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Reddozen, Cypress, Zefris //===== Current Version: ===================================== -//= 1.0 +//= 1.2 //===== Compatible With: ===================================== //= eAthena SVN 6769+ (temporary npc variables) //===== Description: ========================================= @@ -20,6 +20,7 @@ //= Added comments to items so people know what the NPC is about //= Added missing emotions and cutins //= 1.1- Updated prizes according to 11.1 NPC [Paradox924X] +//= 1.2 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] //============================================================ comodo,219,160,3 script Kachua 91,{ @@ -499,7 +500,7 @@ comodo,204,148,7 script Devellin 90,{ close; } -comodo,210,154,4 script Suspicious Guy 118,{ +comodo,210,154,4 script Suspicious Guy#cmd 118,{ if (BaseClass == Job_Thief) { diff --git a/npc/other/msg_boards.txt b/npc/other/msg_boards.txt index ed414b16e..afa6ec819 100644 --- a/npc/other/msg_boards.txt +++ b/npc/other/msg_boards.txt @@ -4,7 +4,7 @@ //= kobra_k88 //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= [Aegis Conversion] //= eAthena 7.15 + @@ -22,11 +22,12 @@ //= 1.3 Removed Duplicates [Silent] //= 1.4 Rescripted to Aegis 10.3 standard. [L0ne_W0lf] //= 1.5 Removed a duplicate related to the Sign Quest. [SinSloth] +//= 1.5 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] //============================================================ // Prontera //============================================================ -prontera,158,213,1 script Sign Post#PrtSign1 111,{ +prontera,158,213,1 script Sign Post#Prt1 111,{ mes "^993300- The Sign Post Reads -^000000"; mes "North to Prontera Castle"; mes "North to Al De Baran"; @@ -40,7 +41,7 @@ prontera,158,213,1 script Sign Post#PrtSign1 111,{ close; } -prontera,156,197,1 script Prontera Bulletin#PrtSign2 111,{ +prontera,156,197,1 script Prontera Bulletin#Prt2 111,{ mes "^993300- The Prontera Bulletin Reads -^000000"; mes "Wanted: Two Clip Accessories"; mes "Please contact..."; @@ -53,19 +54,19 @@ prontera,156,197,1 script Prontera Bulletin#PrtSign2 111,{ close; } -prontera,278,212,1 script Sign#PrtSign3 111,{ +prontera,278,212,1 script Sign#Prt3 111,{ mes "^993300- The Sign Reads -^000000"; mes "Please help keep Prontera a clean place."; close; } -prontera,150,326,1 script Sign#PrtSign4 111,{ +prontera,150,326,1 script Sign#Prt4 111,{ mes "^993300- The Sign Reads -^000000"; mes "Citizens of Prontera are Welcomed in the Prontera Castle."; close; } -prontera,31,212,1 script Billboard#PrtSign5 111,{ +prontera,31,212,1 script Billboard#Prt5 111,{ mes "^993300- The Billboard Reads -^000000"; mes "~WANTED~"; mes "iROGM01"; @@ -77,13 +78,13 @@ prontera,31,212,1 script Billboard#PrtSign5 111,{ close; } -prontera,165,305,1 script Billboard#PrtSign6 111,{ +prontera,165,305,1 script Billboard#Prt6 111,{ mes "^993300- The Billboard Reads -^000000"; mes "We hope you enjoy your stay in Prontera."; close; } -prontera,145,304,1 script Sign#PrtSign7 111,{ +prontera,145,304,1 script Sign#Prt7 111,{ mes "^993300- The Sign Reads -^000000"; mes "Note:"; mes "I lost my cart in Mt. Mjolnir, if someone finds it please tell me, my life was in that bucket of goods!"; @@ -92,21 +93,21 @@ prontera,145,304,1 script Sign#PrtSign7 111,{ // Morroc //============================================================ -morocc,144,84,1 script Sign#MocSign1 111,{ +morocc,144,84,1 script Sign#Moc1 111,{ mes "^993300- The Sign Reads -^000000"; mes "Wanted: Body guard to protect my shop from thieves"; mes "Please contact Butcher"; close; } -morocc,145,83,1 script Sign#MocSign2 111,{ +morocc,145,83,1 script Sign#Moc2 111,{ mes "^993300- The Sign Reads -^000000"; mes "Selling, well groomed Peco Peco!"; mes "This beautiful specimen has only been ridden by myself, comes with a saddle, a harness and..."; close; } -morocc,32,174,1 script Bulletin#MocSign3 111,{ +morocc,32,174,1 script Bulletin#Moc3 111,{ mes "^993300- The Bulletin Reads -^000000"; mes "^0099FFMorroc women up in arms!^000000"; mes "A recent study has shown that the majority of male citizens in"; @@ -124,13 +125,13 @@ morocc,32,174,1 script Bulletin#MocSign3 111,{ close; } -morocc,168,266,1 script Sign#MocSign5 111,{ +morocc,168,266,1 script Sign#Moc5 111,{ mes "^993300- The Sign Reads -^000000"; mes "Welcome to Morroc."; close; } -morocc,168,264,1 script Billboard#MocSign6 111,{ +morocc,168,264,1 script Billboard#Moc6 111,{ mes "^993300- The Billboard Reads -^000000"; mes "^CC0033Battle Royal!^000000"; mes "Do you have what it takes to battle someone in a no holds barred, player vs. player game of death!"; @@ -138,7 +139,7 @@ morocc,168,264,1 script Billboard#MocSign6 111,{ close; } -morocc,298,211,1 script Sign#MocSign7 111,{ +morocc,298,211,1 script Sign#Moc7 111,{ mes "^993300- The Sign Reads -^000000"; mes "Welcome to Morroc."; close; @@ -146,20 +147,20 @@ morocc,298,211,1 script Sign#MocSign7 111,{ // Geffen //============================================================ -geffen,116,58,1 script Geffen Bulletin#GefSign1 111,{ +geffen,116,58,1 script Geffen Bulletin#Gef1 111,{ mes "^993300- The Geffen Bulletin Reads -^000000"; mes "Remember Wizard's...It's not how many skills you know, it's the magic that counts!"; close; } -geffen,61,174,1 script Sign#GefSign2 111,{ +geffen,61,174,1 script Sign#Gef2 111,{ OnClick: mes "^993300- The Sign Reads -^000000"; mes "- Seems to be written in a language unfamiliar to you -"; close; } -geffen,113,104,1 script Billboard#GefSign3 111,{ +geffen,113,104,1 script Billboard#Gef3 111,{ mes "^993300- The Billboard Reads -^000000"; mes "Selling: Brand new Chon Chon Doll!"; mes "What a great gift to give to a loved one, contact me now!"; @@ -171,7 +172,7 @@ geffen,113,104,1 script Billboard#GefSign3 111,{ close; } -geffen,119,190,1 script Sign Post#GefSign4 111,{ +geffen,119,190,1 script Sign Post#Gef4 111,{ mes "^993300- The Sign Post Reads -^000000"; mes "North to Geffen Fields"; mes "Northeast to Al De Baran"; @@ -185,13 +186,13 @@ geffen,119,190,1 script Sign Post#GefSign4 111,{ close; } -geffen,168,175,1 script Sign#GefSign5 111,{ +geffen,168,175,1 script Sign#Gef5 111,{ mes "^993300- The Sign Reads -^000000"; mes "''Your always welcomed in Geffen''"; close; } -geffen,183,61,1 script Sign#GefSign6 111,{ +geffen,183,61,1 script Sign#Gef6 111,{ mes "^993300- The Sign Reads -^000000"; mes "Welcome."; close; @@ -199,7 +200,7 @@ geffen,183,61,1 script Sign#GefSign6 111,{ // Al De Baran //============================================================ -aldebaran,181,172,1 script Billboard#AldeSign1 111,{ +aldebaran,181,172,1 script Billboard#Alde1 111,{ mes "^993300- The Billboard Reads -^000000"; mes "In Search of:"; mes "I lost my Bongun pet, it wasn't my fault, it just ran away..."; @@ -207,13 +208,13 @@ aldebaran,181,172,1 script Billboard#AldeSign1 111,{ close; } -aldebaran,133,104,1 script Al De Baran Bulletin#AldeSign2 111,{ +aldebaran,133,104,1 script Al De Baran Bulletin#Al2 111,{ mes "^993300- The Al De Baran Bulletin Reads -^000000"; mes "''Enjoy your stay in Al De Baran''"; close; } -aldebaran,54,223,1 script Billboard#AldeSign3 111,{ +aldebaran,54,223,1 script Billboard#Alde3 111,{ mes "^993300- The Billboard Reads -^000000"; mes "Help Wanted:"; mes "We are looking for young, strong and athletic people who are"; @@ -222,14 +223,14 @@ aldebaran,54,223,1 script Billboard#AldeSign3 111,{ close; } -aldebaran,197,228,1 script #AldeSign4 -1,1,1,{ +aldebaran,197,228,1 script #Alde4 -1,1,1,{ OnTouch: mes "[Home Owner]"; mes "Get off my roof you no good leecher!"; close; } -aldebaran,217,222,1 script Sign#AldeSign5 111,{ +aldebaran,217,222,1 script Sign#Alde5 111,{ mes "^993300- The Sign Reads -^000000"; mes "I saw Santa Claus in Lutie!"; mes "- The rest looks like scribble -"; @@ -238,13 +239,13 @@ aldebaran,217,222,1 script Sign#AldeSign5 111,{ // Izlude //============================================================ -izlude,54,139,1 script Sign#IzSign1 111,{ +izlude,54,139,1 script Sign#Iz1 111,{ mes "^993300- The Sign Reads -^000000"; mes "Welcome to the Swordsman Academy."; close; } -izlude,144,148,1 script Sign#IzSign2 111,{ +izlude,144,148,1 script Sign#Iz2 111,{ mes "^993300- The Sign Reads -^000000"; mes "Welcome."; close; @@ -252,19 +253,19 @@ izlude,144,148,1 script Sign#IzSign2 111,{ // Alberta //============================================================ -alberta,35,241,1 script Billboard#AlbSign1 111,{ +alberta,35,241,1 script Billboard#Alb1 111,{ mes "^993300- The Billboard Reads -^000000"; mes "Welcome to Alberta, the Merchant's paradise."; close; } -alberta,37,39,1 script Billboard#AlbSign2 111,{ +alberta,37,39,1 script Billboard#Alb2 111,{ mes "^993300- The Billboard Reads -^000000"; mes "Welcome."; close; } -alberta,99,151,1 script Sign#AlbSign3 111,{ +alberta,99,151,1 script Sign#Alb3 111,{ mes "^993300- The Sign Reads -^000000"; mes "Tools by the Cart full!"; mes "You need tools? We got'em!"; @@ -272,7 +273,7 @@ alberta,99,151,1 script Sign#AlbSign3 111,{ close; } -alberta,196,152,1 script Sign#AlbSign4 111,{ +alberta,196,152,1 script Sign#Alb4 111,{ mes "^993300- The Sign Reads -^000000"; mes "Docking and Shipment times very on load. For information regarding"; mes "Shipping and Receiving, please..."; @@ -280,7 +281,7 @@ alberta,196,152,1 script Sign#AlbSign4 111,{ close; } -alberta,149,54,1 script Sign#AlbSign5 111,{ +alberta,149,54,1 script Sign#Alb5 111,{ mes "^993300- The Sign Reads -^000000"; mes "Welcome."; close; diff --git a/npc/other/powernpc.txt b/npc/other/powernpc.txt index 98479a8d2..230ca6cd9 100644 --- a/npc/other/powernpc.txt +++ b/npc/other/powernpc.txt @@ -3,11 +3,11 @@ //===== By: ================================================== //= KarLaeda (Aegis script cnversion) //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= Athena SVN 9000+ //===== Additional Comments: ================================= -//= +//= 1.1 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] //============================================================ @@ -264,7 +264,7 @@ gon_test,42,89,4 script Summoner#gnp 774,{ end; } -gon_test,46,14,3 script Guide of field of fight#gnp 770,{ +gon_test,46,14,3 script Guide of field of fight 770,{ mes "[SongHeeYeon]"; mes "....."; mes "Hi, there~"; diff --git a/npc/other/pvp.txt b/npc/other/pvp.txt index 8623a80d8..05c56e2e5 100644 --- a/npc/other/pvp.txt +++ b/npc/other/pvp.txt @@ -3,9 +3,9 @@ //===== By: ================================================== //= kobra_k88; L0ne_W0lf //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== -//= eAthena 0.5.2 + +//= eAthena SVN //===== Description: ========================================= //= [Aegis Conversion] //= PvP NPCs that are found in the Inns in major cities. @@ -25,6 +25,7 @@ //= Removed all receptioned for Yoyo mode, with the //= exception of the "Free for all" mode. //= Added PVP event NPCs. +//= 1.4 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] //============================================================ // Morroc @@ -148,7 +149,7 @@ payon_in01,140,53,4 duplicate(PVPGateKeeper) Gate Keeper#pay 83 // PVP Yoyo Mode Staff //============================================================ -pvp_y_room,86,85,4 script Fight Square Reception Staff 105,{ +pvp_y_room,86,85,4 script Fight Square Reception#1 105,{ set .@mapcount_1,getmapusers("pvp_y_8-1"); set .@mapcount_2,getmapusers("pvp_y_8-2"); set .@mapcount_3,getmapusers("pvp_y_8-3"); @@ -195,7 +196,7 @@ S_CheckPVPRoom: // PVP Nightmare Mode Staff //============================================================ -pvp_n_room,30,85,4 script Fight Square Reception Staff 105,{ +pvp_n_room,30,85,4 script Fight Square Reception#2 105,{ set .@mapcount_1,getmapusers("pvp_n_8-1"); set .@mapcount_2,getmapusers("pvp_n_8-2"); set .@mapcount_3,getmapusers("pvp_n_8-3"); @@ -391,7 +392,7 @@ function script F_PVPNarrator { // Event Contestant Entrance //============================================================ -pvp_room,54,85,4 script Combat Square Register Staff 105,{ +pvp_room,54,85,4 script Registration Staff#1 105,{ if (countitem(7028) == 0) { mes "[PVP Combat Square Register Staff]"; mes "Eh? How did you get in here?"; @@ -464,7 +465,7 @@ OnInit: // Spectator Entrance //============================================================ -pvp_room,62,85,4 script Compete Square viewer's entrance::PVPSpectator 105,{ +pvp_room,62,85,4 script Spectator's Entrance#1::PVPSpectator 105,{ if (countitem(7029) == 0) { mes "[PVP Compete Square Register Staff]"; mes "This is the entrance for viewers."; @@ -491,15 +492,15 @@ OnInit: end; } -pvp_room,70,85,4 duplicate(PVPSpectator) Compete Square Register Staff 105 +pvp_room,70,85,4 duplicate(PVPSpectator) Spectator's Entrance#2 105 -pvp_room,78,85,4 duplicate(PVPSpectator) Combat Square Register Staff 105 +pvp_room,78,85,4 duplicate(PVPSpectator) Spectator's Entrance#3 105 -pvp_room,86,85,4 duplicate(PVPSpectator) Combat Square Register Staff 105 +pvp_room,86,85,4 duplicate(PVPSpectator) Spectator's Entrance#4 105 // Spectator Warps //============================================================ -pvp_2vs2,5,4,0 script Combat Square Staff::PVPSpecWarp 45,1,1,{ +pvp_2vs2,5,4,0 script Combat Square Staff#1::PVPSpecWarp 45,1,1,{ OnTouch: mes "[Combat Square Staff]"; mes "May I help you?"; @@ -511,13 +512,13 @@ OnTouch: end; } -pvp_2vs2,5,74,0 duplicate(PVPSpecWarp) Combat Square Staff 45,1,1 +pvp_2vs2,5,74,0 duplicate(PVPSpecWarp) Combat Square Staff#2 45,1,1 -pvp_2vs2,74,74,0 duplicate(PVPSpecWarp) Combat Square Staff 45,1,1 +pvp_2vs2,74,74,0 duplicate(PVPSpecWarp) Combat Square Staff#3 45,1,1 -pvp_2vs2,74,5,0 duplicate(PVPSpecWarp) Combat Square Staff 45,1,1 +pvp_2vs2,74,5,0 duplicate(PVPSpecWarp) Combat Square Staff#4 45,1,1 -pvp_2vs2,40,40,0 script Combat Square Staff 45,1,1,{ +pvp_2vs2,40,40,0 script Combat Square Staff#5 45,1,1,{ set mapmove,0; mes "[Combat Square Staff]"; mes "May I help you?"; @@ -535,7 +536,7 @@ pvp_2vs2,40,40,0 script Combat Square Staff 45,1,1,{ // PVP Area Exit warp //============================================================ -pvp_room,51,19,0 script out 45,4,2,{ +pvp_room,51,19,0 script out#eventpvp 45,4,2,{ OnTouch: mes "[Combat Square Staff]"; mes "Did you have fun in Combat Square?"; |