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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/other/sealstatus.txt | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other/sealstatus.txt')
-rw-r--r-- | npc/other/sealstatus.txt | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/npc/other/sealstatus.txt b/npc/other/sealstatus.txt new file mode 100644 index 000000000..74cae182e --- /dev/null +++ b/npc/other/sealstatus.txt @@ -0,0 +1,37 @@ +//===== rAthena Script ======================================= +//= God Item Seal Status +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.2 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= Goid Item Seal Status. +//===== Additional Comments: ================================= +//= 1.0 Translated from the official. [L0ne_W0lf] +//= 1.1 Now checks proper char vars. [L0ne_W0lf] +//= 1.2 Cleaning. [Euphy] +//============================================================ + +prontera,113,294,3 script Sign Post 837,{ + mes "======== God Seal Status ========"; + setarray .@n$[1], "Sleipnir","Megingjard","Brisingamen","Mjolnir"; + for(set .@i,1; .@i<5; set .@i,.@i+1) { + if (getd("$god"+.@i) == 0) mes .@n$[.@i]+" Seal: Unseen"; + else if (getd("$god"+.@i) < 50) mes .@n$[.@i]+" Seal: Active"; + else if (getd("$god"+.@i) < 100) mes .@n$[.@i]+" Seal: Appeared"; + else mes .@n$[.@i]+" Seal: Released"; + } + mes " "; + mes "======= Your Seal Status ========"; + if (god_sl_1 < 51) mes "^ff0000Sleipnir Seal: Not Completed^000000"; + else mes "^00ff00Sleipnir Seal: Completed^000000"; + if (god_eremes < 28) mes "^ff0000Megingjard Seal: Not Completed^000000"; + else mes "^00ff00Megingjard Seal: Completed^000000"; + if (god_brising < 50) mes "^ff0000Brisingamen Seal: Not Completed^000000"; + else mes "^00ff00Brisingamen Seal: Completed^000000"; + if (god_mjo_0 < 11) mes "^ff0000Mjolnir Seal: Not Completed^000000"; + else mes "^00ff00Mjolnir Seal: Completed^000000"; + close; +}
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