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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-18 22:04:47 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-18 22:04:47 +0000 |
commit | ac9ba3147b30c5af55884c135e552d61bcc042c3 (patch) | |
tree | 084bcd78d368145c49a180318db901a935998c00 /npc/other/pvp.txt | |
parent | f26dbc30528f8627310fa03f46cefd940ee40588 (diff) | |
download | hercules-ac9ba3147b30c5af55884c135e552d61bcc042c3.tar.gz hercules-ac9ba3147b30c5af55884c135e552d61bcc042c3.tar.bz2 hercules-ac9ba3147b30c5af55884c135e552d61bcc042c3.tar.xz hercules-ac9ba3147b30c5af55884c135e552d61bcc042c3.zip |
Uncommented the ShowWarning and ShowDebug from rev. 11508, and cleaned up the warnings it produced.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11516 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other/pvp.txt')
-rw-r--r-- | npc/other/pvp.txt | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/npc/other/pvp.txt b/npc/other/pvp.txt index 8623a80d8..05c56e2e5 100644 --- a/npc/other/pvp.txt +++ b/npc/other/pvp.txt @@ -3,9 +3,9 @@ //===== By: ================================================== //= kobra_k88; L0ne_W0lf //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== -//= eAthena 0.5.2 + +//= eAthena SVN //===== Description: ========================================= //= [Aegis Conversion] //= PvP NPCs that are found in the Inns in major cities. @@ -25,6 +25,7 @@ //= Removed all receptioned for Yoyo mode, with the //= exception of the "Free for all" mode. //= Added PVP event NPCs. +//= 1.4 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] //============================================================ // Morroc @@ -148,7 +149,7 @@ payon_in01,140,53,4 duplicate(PVPGateKeeper) Gate Keeper#pay 83 // PVP Yoyo Mode Staff //============================================================ -pvp_y_room,86,85,4 script Fight Square Reception Staff 105,{ +pvp_y_room,86,85,4 script Fight Square Reception#1 105,{ set .@mapcount_1,getmapusers("pvp_y_8-1"); set .@mapcount_2,getmapusers("pvp_y_8-2"); set .@mapcount_3,getmapusers("pvp_y_8-3"); @@ -195,7 +196,7 @@ S_CheckPVPRoom: // PVP Nightmare Mode Staff //============================================================ -pvp_n_room,30,85,4 script Fight Square Reception Staff 105,{ +pvp_n_room,30,85,4 script Fight Square Reception#2 105,{ set .@mapcount_1,getmapusers("pvp_n_8-1"); set .@mapcount_2,getmapusers("pvp_n_8-2"); set .@mapcount_3,getmapusers("pvp_n_8-3"); @@ -391,7 +392,7 @@ function script F_PVPNarrator { // Event Contestant Entrance //============================================================ -pvp_room,54,85,4 script Combat Square Register Staff 105,{ +pvp_room,54,85,4 script Registration Staff#1 105,{ if (countitem(7028) == 0) { mes "[PVP Combat Square Register Staff]"; mes "Eh? How did you get in here?"; @@ -464,7 +465,7 @@ OnInit: // Spectator Entrance //============================================================ -pvp_room,62,85,4 script Compete Square viewer's entrance::PVPSpectator 105,{ +pvp_room,62,85,4 script Spectator's Entrance#1::PVPSpectator 105,{ if (countitem(7029) == 0) { mes "[PVP Compete Square Register Staff]"; mes "This is the entrance for viewers."; @@ -491,15 +492,15 @@ OnInit: end; } -pvp_room,70,85,4 duplicate(PVPSpectator) Compete Square Register Staff 105 +pvp_room,70,85,4 duplicate(PVPSpectator) Spectator's Entrance#2 105 -pvp_room,78,85,4 duplicate(PVPSpectator) Combat Square Register Staff 105 +pvp_room,78,85,4 duplicate(PVPSpectator) Spectator's Entrance#3 105 -pvp_room,86,85,4 duplicate(PVPSpectator) Combat Square Register Staff 105 +pvp_room,86,85,4 duplicate(PVPSpectator) Spectator's Entrance#4 105 // Spectator Warps //============================================================ -pvp_2vs2,5,4,0 script Combat Square Staff::PVPSpecWarp 45,1,1,{ +pvp_2vs2,5,4,0 script Combat Square Staff#1::PVPSpecWarp 45,1,1,{ OnTouch: mes "[Combat Square Staff]"; mes "May I help you?"; @@ -511,13 +512,13 @@ OnTouch: end; } -pvp_2vs2,5,74,0 duplicate(PVPSpecWarp) Combat Square Staff 45,1,1 +pvp_2vs2,5,74,0 duplicate(PVPSpecWarp) Combat Square Staff#2 45,1,1 -pvp_2vs2,74,74,0 duplicate(PVPSpecWarp) Combat Square Staff 45,1,1 +pvp_2vs2,74,74,0 duplicate(PVPSpecWarp) Combat Square Staff#3 45,1,1 -pvp_2vs2,74,5,0 duplicate(PVPSpecWarp) Combat Square Staff 45,1,1 +pvp_2vs2,74,5,0 duplicate(PVPSpecWarp) Combat Square Staff#4 45,1,1 -pvp_2vs2,40,40,0 script Combat Square Staff 45,1,1,{ +pvp_2vs2,40,40,0 script Combat Square Staff#5 45,1,1,{ set mapmove,0; mes "[Combat Square Staff]"; mes "May I help you?"; @@ -535,7 +536,7 @@ pvp_2vs2,40,40,0 script Combat Square Staff 45,1,1,{ // PVP Area Exit warp //============================================================ -pvp_room,51,19,0 script out 45,4,2,{ +pvp_room,51,19,0 script out#eventpvp 45,4,2,{ OnTouch: mes "[Combat Square Staff]"; mes "Did you have fun in Combat Square?"; |