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author | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
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committer | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
commit | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch) | |
tree | 20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/other/powernpc.txt | |
parent | 491892212d338903179909b89a5bfc2385e52261 (diff) | |
download | hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.gz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.bz2 hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.xz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.zip |
Update to last rAthena npc.
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/other/powernpc.txt')
-rw-r--r-- | npc/other/powernpc.txt | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/other/powernpc.txt b/npc/other/powernpc.txt index 7ed2b2f14..b9e40ff7e 100644 --- a/npc/other/powernpc.txt +++ b/npc/other/powernpc.txt @@ -5,7 +5,7 @@ //===== Current Version: ===================================== //= 1.2 //===== Additional Comments: ================================= -//= [Aegis Conversion] +//= [Official Conversion] //= 1.1 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] //= 1.2 Cleaning. [Euphy] //============================================================ @@ -161,16 +161,16 @@ gon_test,42,89,4 script Summoner#gnp 774,{ mes "Welcome."; mes "Which monster will you recall?"; next; - set @gnpGroup,select("Group 1:Group 2:Group 3:Group 4:Group 5:Group 6:Group 7:Group 8:Group 9:Group 10:Group 11"); - set @gnpGroupMob$,.gnpMobsName$[(@gnpGroup-1)*6]; - for (set @i,1; @i < 6; set @i, @i+1) - set @gnpGroupMob$, @gnpGroupMob$ + ":" + .gnpMobsName$[(@gnpGroup-1)*6 + @i]; - set @gnpMob,select(@gnpGroupMob$); + set .@gnpGroup, select("Group 1:Group 2:Group 3:Group 4:Group 5:Group 6:Group 7:Group 8:Group 9:Group 10:Group 11"); + set .@gnpGroupMob$,.gnpMobsName$[(.@gnpGroup-1)*6]; + for (set .@i,1; .@i < 6; set .@i, .@i+1) + set .@gnpGroupMob$, .@gnpGroupMob$ + ":" + .gnpMobsName$[(.@gnpGroup-1)*6 + .@i]; + set .@gnpMob, select(.@gnpGroupMob$); mes "[SongYeunWoo]"; mes "Let the fight begin!"; close2; set in_battle,2; - if (getnpctimer(0) < 180000) monster "gon_test",56,86,.gnpMobsName$[(@gnpGroup-1)*6 + @gnpMob - 1],.gnpMobsId[(@gnpGroup-1)*6 + @gnpMob - 1],1,"Summoner#gnp::OnGnpMobDead"; + if (getnpctimer(0) < 180000) monster "gon_test",56,86,.gnpMobsName$[(.@gnpGroup-1)*6 + .@gnpMob - 1],.gnpMobsId[(.@gnpGroup-1)*6 + .@gnpMob - 1],1,"Summoner#gnp::OnGnpMobDead"; end; OnInit: initnpctimer; |