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author | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:00:45 +0000 |
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committer | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:00:45 +0000 |
commit | a2675f07d7da22a7c6ae11f545bf8f671e785a82 (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /npc/other/old/guide.txt | |
parent | b8801ae9585201eaaf9fdf80d9c7117ee18f52e2 (diff) | |
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Clearing trunk.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other/old/guide.txt')
-rw-r--r-- | npc/other/old/guide.txt | 1153 |
1 files changed, 0 insertions, 1153 deletions
diff --git a/npc/other/old/guide.txt b/npc/other/old/guide.txt deleted file mode 100644 index 1e21387c4..000000000 --- a/npc/other/old/guide.txt +++ /dev/null @@ -1,1153 +0,0 @@ -//===== eAthena Script ======================================= -//= Guide Script -//===== By: ================================================== -//= Lotsa People (1.0) -//= Even More People (1.1) -//= Darkchild (1.2) -//===== Current Version: ===================================== -//= 1.2 -//===== Compatible With: ===================================== -//= Any eAthena Version In Which Duplicate Works -//===== Description: ========================================= -//= Guides In RO World -//===== Additional Comments: ================================= -//= 1.2 - Used the duplicate and fixed minor things -//============================================================ - -//[Prontera Guide] - -//Complete -prontera.gat,154,187,4 script Guide#p1-1::guide_p 105,{ - cutin "prt_soldier",2; - mes "[Prontera Squad]"; - mes "Welcome to Prontera,the Capital City of Rune-Midgard Kingdom."; - mes "We can help you to find Buildings easily, Feel free to inquire at us anytime."; - mes "Please Choose a menu `Notice' if you are a beginner of Ragnarok."; -L_START_1: - next; - menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4; - L_MENU_1: - if (@COMPASS_CHECK != 0) goto L_MENU_1_ROOT; - mes "[Prontera Squad]"; - mes "Please choose a Menu first."; - mes "Do you want me to leave indications on the Mini-Map?"; - next; - menu "Yes, Please.",-,"No, Thanks.",L_MENU_1_ROOT; - set @COMPASS_CHECK,1; - L_MENU_1_ROOT: - mes "[Prontera Squad]"; - mes "Please select location you want me to show you."; - L_SUB_1: - next; - menu "Swordman Asosiation",L_MENU_1_1,"^0000FFSantuary^000000",L_MENU_1_2,"Prontera Chivalry",L_MENU_1_3,"Armory",L_MENU_1_4,"Kit Shop",L_MENU_1_5,"Inn",L_MENU_1_6,"Trading Post",L_MENU_1_7,"Pub",L_MENU_1_8,"Library",L_MENU_1_9,"Job Agency",L_MENU_1_10,"The Castle of Prontera",L_MENU_1_11,"City Hall",L_MENU_1_12,"Cancel",L_MENU_1_13; - L_MENU_1_1: - mes "[Prontera Squad]"; - mes "The 'Swordman Assosiation' has moved to Izlude, the Sattelite of Prontera, now that Building is Empty"; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,237,41,1,0x00FF00; - goto L_SUB_1; - L_MENU_1_2: - mes "[Prontera Squad]"; - mes "The main Chapel of Rune-Midgard Kingdom, `Santuary' is located at Northeast. Usually citizens visit there to become Acolyte"; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,236,316,2,0xFF0000; - goto L_SUB_1; - L_MENU_1_3: - mes "[Prontera Squad]"; - mes "'Prontera Chivalry' the Defense Force of Prontera City is located at Northwest."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,46,345,3,0x00FF00; - goto L_SUB_1; - L_MENU_1_4: - mes "[Prontera Squad]"; - mes "'Armory' is located at Northeast around the Fountain."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,175,220,4,0xFF00FF; - goto L_SUB_1; - L_MENU_1_5: - mes "[Prontera Squad]"; - mes "'Kit Shop' is located Northwest around the Fountain."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,134,221,5,0xFF00FF; - goto L_SUB_1; - L_MENU_1_6: - mes "[Prontera Squad]"; - mes "There are 2 'Inn's' around the Fountain, on is located at West, other one at East."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,204,214,6,0xFF00FF; - viewpoint 1,107,192,7,0xFF00FF; - goto L_SUB_1; - L_MENU_1_7: - mes "[Prontera Squad]"; - mes "'Trading Post' is located at Southeast around the Fountain."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,179,184,8,0x00FF00; - goto L_SUB_1; - L_MENU_1_8: - mes "[Prontera Squad]"; - mes "'Pub is located at Southeast around the Fountain, right behind Trading Post building."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,208,154,9,0x00FF00; - goto L_SUB_1; - L_MENU_1_9: - mes "[Prontera Squad]"; - mes "There are 2 Buildings of 'Library', located both at Northern East and Northern West around the Fountain."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,120,267,10,0x00FF00; - viewpoint 1,192,267,11,0x00FF00; - goto L_SUB_1; - L_MENU_1_10: - mes "[Prontera Squad]"; - mes "'Job Agency' is located at Southeast of the Fountain."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,133,183,12,0x00FF00; - goto L_SUB_1; - L_MENU_1_11: - mes "[Prontera Squad]"; - mes "'The Castle Of Prontera' is located at Due North. Clockwise rotation is 12."; - mes "And when you go outside the Castle through a postern, you will see the North Prontera Field."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,156,360,13,0x00FF00; - goto L_SUB_1; - L_MENU_1_12: - mes "[Prontera Squad]"; - mes "City Hall is located at Southeast Contour. The Clockwise rotarion is 7."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,75,91,14,0x00FF00; - goto L_SUB_1; - L_MENU_1_13: - mes "[Prontera Squad]"; - mes "If you want to remove location marks, Please choose 'Wipe all Indications on Mini-Map.'."; - goto L_START_1; - L_MENU_2: - viewpoint 2,237,41,1,0x00FF00; - viewpoint 2,236,316,2,0xFF0000; - viewpoint 2,46,345,3,0x00FF00; - viewpoint 2,175,220,4,0xFF00FF; - viewpoint 2,8,134,5,0xFF00FF; - viewpoint 2,204,214,6,0xFF00FF; - viewpoint 2,107,192,7,0xFF00FF; - viewpoint 2,179,184,8,0x00FF00; - viewpoint 2,208,154,9,0x00FF00; - viewpoint 2,120,267,10,0x00FF00; - viewpoint 2,192,267,11,0x00FF00; - viewpoint 2,133,183,12,0x00FF00; - viewpoint 2,156,360,13,0x00FF00; - viewpoint 2,75,91,14,0x00FF00; - set @COMPASS_CHECK,0; - goto L_START_1; - L_MENU_3: - mes "[Prontera Squad]"; - mes "We altered the Location Guide into de Newest Digital Style, out of the former Analog One."; - mes "Please Check this gorgeous newest system with your own eyes."; - next; - mes "[Prontera Squad]"; - mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen."; - mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window"; - mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it."; - goto L_START_1; - L_MENU_4: - mes "[Prontera Squad]"; - mes "Have a nice day."; - cutin "prt_soldier",255; - close; -} -//Duplicate -prontera.gat,282,208,2 duplicate(guide_p) Guide#p1-2 105 - -prontera.gat,29,200,6 duplicate(guide_p) Guide#p1-3 105 - -prontera.gat,160,29,0 duplicate(guide_p) Guide#p1-4 105 - -prontera.gat,151,330,4 duplicate(guide_p) Guide#p1-5 105 - - -//[Izlude] - -//Complete -izlude.gat,123,87,6 script Guide 105,{ - mes "[Izlude Squad]"; - mes "Welcome to Izlude, the New Satelite of Prontera."; - mes "Feel free to inquire at us anytime, Algight?"; -L_START_1: - next; - menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4; - L_MENU_1: - if (@COMPASS_CHECK != 0) goto L_MENU_1_ROOT; - mes "[Izlude Squad]"; - mes "Please choose a Menu first."; - mes "Do you want me to leave indications on the Mini-Map?"; - next; - menu "Yes, Please",-,"No, Thanks",L_SUB_1; - set @COMPASS_CHECK,1; - L_MENU_1_ROOT: - L_SUB_1: - next; - menu "^FF0000Swordman Asosiation^000000",L_MENU_1_1,"Swordman Hall",L_MENU_1_2,"Arena",L_MENU_1_3,"Izlude Marina",L_MENU_1_4,"Armory",L_MENU_1_5,"Kit Shop",L_MENU_1_6,"Cancel",L_MENU_1_7; - L_MENU_1_1: - mes "[Izlude Squad]"; - mes "Do you want to be a Swordman?"; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,52,140,1,0xFF0000; - goto L_SUB_1; - L_MENU_1_2: - mes "[Izlude Squad]"; - mes "Swordman Hall, the official Building of Swordman Assosiation is at East Contour."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,214,130,2,0x00FF00; - goto L_SUB_1; - L_MENU_1_3: - mes "[Izlude Squad]"; - mes "'Arena' the Popular Colosseum is at Due North. The Clockwise totation is 12."; - mes "You can have fun there, you know."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,128,225,3,0x00FF00; - goto L_SUB_1; - L_MENU_1_4: - mes "[Izlude Squad]"; - mes "Marina which allows you to go to 'Alberta' or 'Byalan Island' is at Northeast."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,200,180,4,0xFF0000; - goto L_SUB_1; - L_MENU_1_5: - mes "[Izlude Squad]"; - mes "Armory is near at Northwest, and you can find it easily."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,111,149,5,0xFF00FF; - goto L_SUB_1; - L_MENU_1_6: - mes "[Izlude Squad]"; - mes "Kit Shop is near at Northeast, and you can find it easily."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,148,148,6,0xFF00FF; - goto L_SUB_1; - L_MENU_1_7: - mes "[Izlude Squad]"; - mes "If you want to remove location marks, Please choose 'Wipe all Indications on Mini-Map.'."; - goto L_START_1; - L_MENU_2: - viewpoint 2,52,140,1,0xFF0000; - viewpoint 2,214,130,2,0x00FF00; - viewpoint 2,128,225,3,0x00FF00; - viewpoint 2,200,180,4,0xFF0000; - viewpoint 2,111,149,5,0xFF00FF; - viewpoint 2,148,148,6,0xFF00FF; - set @COMPASS_CHECK,0; - goto L_START_1; - L_MENU_3: - mes "[Izlude Squad]"; - mes "We altered the Location Guideinto de Newest Digital Style, out of the former Analog One."; - mes "Please Check this gorgeous newest system with your own eyes."; - next; - mes "[Izlude Squad]"; - mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen."; - mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window"; - mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it."; - goto L_START_1; - L_MENU_4: - mes "[Izlude Squad]"; - mes "Don't get lost."; - close; -} - -//[Geffen] - -//Complete -geffen.gat,203,116,0 script Guide#p1-6::guide_g 705,{ - cutin "gef_soldier",2; - mes "[Geffen Squad]"; - mes "Welcome to Geffen, the City of Magic."; - mes "We will help you when you take the Wrong way, Feel free to inquire at us anytime."; - mes "Please Choose a menu `Notice' if you are a beginner of Ragnarok."; -L_START_1: - next; - menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4; - L_MENU_1: - if (@COMPASS_CHECK != 0) goto L_MENU_1_ROOT; - mes "[Geffen Squad]"; - mes "Please choose a Menu first."; - mes "Do you want me to leave indications on the Mini-Map?"; - next; - menu "Yes, Please",-,"No, Thanks",L_MENU_1_ROOT; - set @COMPASS_CHECK,1; - L_MENU_1_ROOT: - L_SUB_1: - next; - menu "^FF0000Magic Acadamy^000000",L_MENU_1_1,"Forge",L_MENU_1_2,"Armory",L_MENU_1_3,"Kit Shop",L_MENU_1_4,"Pub",L_MENU_1_5,"Inn",L_MENU_1_6,"Cancel",L_MENU_1_7; - L_MENU_1_1: - mes "[Geffen Squad]"; - mes "'Magic Acadamy' is the Building in charge of Every Magical Theory."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,61,180,1,0xFF0000; - goto L_SUB_1; - L_MENU_1_2: - mes "[Geffen Squad]"; - mes "'Forge' is located at Southeast around the Tower of Magic."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,182,59,2,0x00FF00; - goto L_SUB_1; - L_MENU_1_3: - mes "[Geffen Squad]"; - mes "'Armory' is located at Northwest oround the Tower of Magic."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,99,140,3,0xFF00FF; - goto L_SUB_1; - L_MENU_1_4: - mes "[Geffen Squad]"; - mes "'Kit Shop' is located at Southwest arround the Tower of Magic."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,44,86,4,0xFF00FF; - goto L_SUB_1; - L_MENU_1_5: - mes "[Geffen Squad]"; - mes "'Pub' is located at Northeast around the Tower of Magic."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,138,138,5,0xFF00FF; - goto L_SUB_1; - L_MENU_1_6: - mes "[Geffen Squad]"; - mes "'Inn' is located at Northeast around the Tower of Magic."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,172,174,6,0xFF00FF; - goto L_SUB_1; - L_MENU_1_7: - mes "[Geffen Squad]"; - mes "If you want to remove location marks, Please choose 'Wipe all Indications on Mini-Map.'."; - goto L_START_1; - L_MENU_2: - viewpoint 2,61,180,1,0xFF0000; - viewpoint 2,182,59,2,0x00FF00; - viewpoint 2,99,140,3,0xFF00FF; - viewpoint 2,44,86,4,0xFF00FF; - viewpoint 2,138,138,5,0xFF00FF; - viewpoint 2,172,174,6,0xFF00FF; - set @COMPASS_CHECK,0; - goto L_START_1; - L_MENU_3: - mes "[Geffen Squad]"; - mes "We altered the Location Guide into de Newest Digital Style, out of the former Analog One."; - mes "Please Check this gorgeous newest system with your own eyes."; - next; - mes "[Geffen Squad]"; - mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen."; - mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window"; - mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it."; - goto L_START_1; - L_MENU_4: - mes "[Geffen Squad]"; - mes "Have a nice day."; - cutin "gef_soldier",255; - close; -} - -//Duplicate -geffen.gat,118,62,0 duplicate(guide_g) Guide#p1-7 105 - -//[Payon] -payon.gat,82,116,4 script Guide#p1-8::guide_p 708,{ - cutin "pay_soldier",2; - mes "[Payon Squad]"; - mes "Welcome to Payon, the uplander village."; - mes "We will help you when you take the wrong way, Feel free to inquire at us anytime."; - mes "Please Choose a menu `Notice' if you are a beginner of Ragnarok."; -L_START_1: - next; - menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4; - L_MENU_1: - if (@COMPASS_CHECK != 0) goto L_MENU_1_ROOT; - mes "[Payon Squad]"; - mes "Please choose a Menu first."; - mes "Do you want me to leave indications on the Mini-Map?"; - next; - menu "Yes, Please",-,"No, Thanks",L_MENU_1_ROOT; - set @COMPASS_CHECK,1; - L_MENU_1_ROOT: - L_SUB_1: - next; - menu "^FF0000Archer Guild^000000",L_MENU_1_1,"Armory",L_MENU_1_2,"Kit Shop",L_MENU_1_3,"Inn",L_MENU_1_4,"Central Palace",L_MENU_1_5,"Cancel",L_MENU_1_6; - L_MENU_1_1: - mes "[Payon Squad]"; - mes "'Archer Guild' is a Control Office of Archers. It is located at Northeast Contour of the Archer Village."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,174,189,1,0xFF0000; - goto L_SUB_1; - L_MENU_1_2: - mes "[Payon Squad]"; - mes "'Armory' is located at Northwest around the Centre."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,30,176,2,0xFF00FF; - goto L_SUB_1; - L_MENU_1_3: - mes "[Payon Squad]"; - mes "'Kit Shop' is located at Northwest Contour of the Archer Village."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,174,189,3,0xFF00FF; - goto L_SUB_1; - L_MENU_1_4: - mes "[Payon Squad]"; - mes "'Inn' is located at East around the Centre."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,172,134,4,0xFF00FF; - goto L_SUB_1; - L_MENU_1_5: - mes "[Payon Squad]"; - mes "'Central Palace' is at North around the Centre."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,89,166,5,0x00FF00; - goto L_SUB_1; - L_MENU_1_6: - mes "[Payon Squad]"; - mes "If you want to remove location marks, Please choose 'Wipe all Indications on the Mini-Map.'."; - goto L_START_1; - L_MENU_2: - viewpoint 2,174,189,1,0xFF0000; - viewpoint 2,30,176,2,0xFF00FF; - viewpoint 2,174,189,3,0xFF00FF; - viewpoint 2,172,134,4,0xFF00FF; - viewpoint 2,89,166,5,0x00FF00; - set @COMPASS_CHECK,0; - goto L_START_1; - L_MENU_3: - mes "[Payon Squad]"; - mes "We altered the Location Guide into de Newest Digital Style, out of the former Analog One."; - mes "Please Check this gorgeous newest system with your own eyes."; - next; - mes "[Payon Squad]"; - mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen."; - mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window"; - mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it."; - goto L_START_1; - L_MENU_4: - mes "[Payon Squad]"; - mes "Bon Voyage, Wanderer."; - cutin "pay_soldier",255; - close; -} - -//Duplicate -pay_arche.gat,85,30,2 duplicate(guide_p) Guide#p1-9 105 - -//[Alberta] - -alberta.gat,23,238,4 script Guide#p1-10::guide_a 105,{ - mes "[Alberta Squad]"; - mes "Welcome to Alberta, the The Port Town."; - mes "We will helpyou when you take a wrong way, Feel free to inquire at us anytime."; - mes "Please Choose a menu `Notice' if you are a beginner of Ragnarok."; -L_START_1: - next; - menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4; - L_MENU_1: - if (@COMPASS_CHECK != 0) goto L_SUB_1; - mes "[Alberta Squad]"; - mes "Please choose a Menu first."; - mes "Do you want me to leave indications on the Mini-Map?"; - next; - menu "Yes, Please",-,"No, Thanks",L_MENU_1_ROOT; - set @COMPASS_CHECK,1; - L_MENU_1_ROOT: - L_SUB_1: - menu "^FF0000Merchant Guild^000000",L_MENU_1_1,"Armory",L_MENU_1_2,"Kit Shop",L_MENU_1_3,"Inn",L_MENU_1_4,"Cancel",L_MENU_1_5; - L_MENU_1_1: - mes "[Alberta Squad]"; - mes "'Merchant Guild' will help you to transform into a Merchant."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,33,41,1,0xFF0000; - goto L_SUB_1; - L_MENU_1_2: - mes "[Alberta Squad]"; - mes "'Armory' is located at North Contour from the Centre of Mini-Map."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,117,37,2,0xFF00FF; - goto L_SUB_1; - L_MENU_1_3: - mes "[Alberta Squad]"; - mes "'Kit Shop' is located at the Centre of Mini-Map."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,98,154,3,0xFF00FF; - goto L_SUB_1; - L_MENU_1_4: - mes "[Alberta Squad]"; - mes "'Armory' is located at North Contour around the Centre of Mini-Map."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,65,233,4,0xFF00FF; - goto L_SUB_1; - L_MENU_1_5: - mes "[Alberta Squad]"; - mes "If you want to remove location marks, Please choose 'Wipe all Indications on Mini-Map.'."; - goto L_START_1; - L_MENU_2: - viewpoint 2,33,41,1,0xFF0000; - viewpoint 2,117,37,2,0xFF00FF; - viewpoint 2,98,154,3,0xFF00FF; - viewpoint 2,65,233,4,0xFF00FF; - set @COMPASS_CHECK,0; - goto L_START_1; - L_MENU_3: - mes "[Alberta Squad]"; - mes "We altered the Location Guideinto de Newest Digital Style, out of the former Analog One."; - mes "Please Check this gorgeous newest system with your own eyes."; - next; - mes "[Alberta Squad]"; - mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen."; - mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window"; - mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it."; - goto L_START_1; - L_MENU_4: - mes "[Alberta Squad]"; - mes "Ta Ta."; - close; -} - -//Duplicate -alberta.gat,120,60,3 duplicate(guide_a) Guide#p1-11 105 - -//[Morroc] - -morocc.gat,153,286,6 script Guide#p1-12::guide_m 707,{ - cutin "moc_soldier",2; - mes "[Morocc Squad]"; - mes "Welcome to Morroc,the Frontier."; - mes "We will help you when you take a Wrong Way, Feel free to inquire at us anytime, Algight?"; -L_START_1: - next; - menu "View Buildings",L_MENU_1,"Wipe all Indications on Mini-Map.",L_MENU_2,"Notice",L_MENU_3,"Cancel",L_MENU_4; - L_MENU_1: - if (@COMPASS_CHECK != 0) goto L_SUB_1; - mes "[Morocc Squad]"; - mes "Please choose a Menu first."; - mes "Do you want me to leave indications on the Mini-Map?"; - next; - menu "Yes, Please",-,"No, Thanks",L_MENU_1_ROOT; - set @COMPASS_CHECK,1; - L_MENU_1_ROOT: - L_SUB_1: - next; - menu "^FF0000Thief Guild^000000",L_MENU_1_1,"Armory",L_MENU_1_2,"Inn",L_MENU_1_3,"Pub",L_MENU_1_4,"Mercenary Guild",L_MENU_1_5,"Cancel",L_MENU_1_6; - L_MENU_1_1: - mes "[Morocc Squad]"; - mes "'Thief Guild' wich grants you to be a Thief is located inside by hearsay..."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,24,297,1,0xFF0000; - goto L_SUB_1; - L_MENU_1_2: - mes "[Morocc Squad]"; - mes "'Armory' is located at Southwest around the Centre of Mini-Map."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,253,56,2,0xFF00FF; - goto L_SUB_1; - L_MENU_1_3: - mes "[Morocc Squad]"; - mes "In Morroc there are 2 'Inn's' located both at South and Northeast around the Centre on Mini-Map."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,274,269,3,0xFF00FF; - viewpoint 1,197,66,3,0xFF00FF; - goto L_SUB_1; - L_MENU_1_4: - mes "[Morocc Squad]"; - mes "'Pub' is located at Northwest around the Centre."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,52,259,4,0xFF00FF; - goto L_SUB_1; - L_MENU_1_5: - mes "[Morocc Squad]"; - mes "'Mercenary Guild' is at East Contour around the Centre of Mini-Map."; - if (@COMPASS_CHECK != 1) goto L_SUB_1; - viewpoint 1,284,171,5,0x00FF00; - goto L_SUB_1; - L_MENU_1_6: - mes "[Morocc Squad]"; - mes "If you want to remove location marks, Please choose 'Wipe all Indications on the Mini-Map.'."; - goto L_START_1; - L_MENU_2: - viewpoint 2,24,297,1,0xFF0000; - viewpoint 2,253,56,2,0xFF00FF; - viewpoint 2,274,269,3,0xFF00FF; - viewpoint 2,197,66,3,0xFF00FF; - viewpoint 2,52,259,4,0xFF00FF; - viewpoint 2,284,171,5,0x00FF00; - set @COMPASS_CHECK,0; - goto L_START_1; - L_MENU_3: - mes "[Morocc Squad]"; - mes "We altered the Location Guide into de Newest Digital Style, out of the former Analog One."; - mes "Please Check this gorgeous newest system with your own eyes."; - next; - mes "[Morroc Squad]"; - mes "Don't forget to refer the Mini-Map on Upper-Right of the Screen."; - mes "If you can't see the Mini-Map, just use Shortcut 'ctrl+tab' or Click 'map' button on the Basic Information Window"; - mes "After that, Click '-' button on the Mini-Map until whole buildings are shown on it."; - goto L_START_1; - L_MENU_4: - mes "[Morocc Squad]"; - mes "Good by for now."; - cutin "moc_soldier",255; - close; -} - -//Duplicate -morocc.gat,54,97,6 duplicate(guide_m) Guide#p1-13 707 - - -//[Comodo] - -comodo.gat,322,178,4 script Guide#p1-14::guide_c 700,{ - mes "[Native Papaya]"; - mes "Where the night life continues 24 hours a day"; - mes "The city of Dreams and Fantasy!"; - mes "We welcome you to the land of Comodo!"; - mes "I know the area very well."; - mes "If you need directions, ask me anytime for asistance"; - next; - menu "Casino",L_MENU_1,"Hula dancing stage ^0000FF(Dancer Job Change)^000000",L_MENU_2,"Weapons and Armor Shop",L_MENU_3,"Tool store",L_MENU_4,"Tourist Shop",L_MENU_5,"Kafra Corp. Western Branch",L_MENU_6,"Chief's House",L_MENU_7,"Pub",L_MENU_8,"Camp Ground",L_MENU_9,"End Conversation",L_MENU_10; - L_MENU_1: - viewpoint 1,140,98,1,0xFF6633; - mes "^FF0000+^000000 -> Casino!"; - mes "The heart of Comodo's night life!"; - mes "A heaven of rest for tired travelers!"; - mes "Another service provided here.!"; - mes "The COmodo Casino ~!"; - close; - L_MENU_2: - viewpoint 1,188,168,2,0x0000FF; - mes "^0000FF+^000000 -> Hula dancing Stage"; - mes "Hula Hula - Hula Hula"; - mes "When you become more comfortable performing on stage, you should consider changing job to be a Dancer"; - mes "What do you think? Hula Dancing Stage - ^0000FF(Change job to Dancer)^000000"; - close; - L_MENU_3: - viewpoint 1,266,70,3,0x00FFFF; - mes "^00FFFF+^000000 -> Weapons and Armor Shop"; - mes "Here in Comodo, you can find unique items only found in Comodo."; - mes "'Comodo Weapons and Armor Shop'"; - close; - L_MENU_4: - viewpoint 1,86,128,4,0x515151; - mes "^808080+^000000 -> Tool Shop"; - mes "Here in Comodo, you can find tools only found in Comodo"; - mes "'Comodo Tool Store'"; - close; - L_MENU_5: - viewpoint 1,298,124,5,0x3355FF; - mes "^0000FF+^000000 -> Tourist Shop"; - mes "Here in Comodo, you can find unique gifts only found in Comodo"; - mes "'Comodo Tourist Shop'"; - close; - L_MENU_6: - viewpoint 1,136,202,6,0xFF5555; - mes "^FF0000+^000000 -> Kafra Corp. Western Branch"; - mes "The Western Branch of Midgards Kafra Corp."; - mes "Ofering you the best service!"; - mes "Kafra Corp.'s Western Branch center is located here in Comodo"; - close; - L_MENU_7: - viewpoint 1,114,294,7,0xFF5555; - mes "^FF0000+^000000 -> Chief's House"; - mes "This is the house where the Chief of Comodo resides."; - mes "If you are one who posseses a serious interest in Comodo, you can meet the Chief in person."; - mes "I think that would be okay with him."; - close; - L_MENU_8: - viewpoint 1,166,298,8,0xFF5555; - mes "^FF0000+^000000 -> Pub"; - mes "The pub is a place where tourists from all over the world come to converse and exchange ideas"; - mes "Bringing the ethnic atmosphere of Comodo, to an environment which tourists can enjoy"; - close; - L_MENU_9: - viewpoint 1,210,308,9,0xFF5555; - mes "^FF0000+^000000 -> Camp Ground"; - mes "Sometimes with family and sometimes with friends, people come to Comodo campground to creat great memories."; - mes "BBQ Camp Ground is where you can taste the ethnic flavors of Comodo's Spit BBQ!"; - close; - L_MENU_10: - mes "[Native Papaya]"; - mes "Because Comodo is located in a cave, sunlight cannot shine into this area."; - mes "It is dark 24 hours a day!"; - mes "The residents of Comodo are using this unusual circumstance to draw tourists to our area..."; - close; -} - -//Duplicates -comodo.gat,176,350,4 duplicate(guide_c) Guide#p1-14 700 - -comodo.gat,37,219,4 duplicate(guide_c) Guide#p1-15 700 - -//[Yuno] - -//Needs Translation -yuno.gat,153,47,4 script "ジュノーガイド" 700,{ - mes "[ジュノーガイド]"; - mes "過去を知り……"; - mes "現在を見つめ……"; - mes "未来を予知する……"; - mes "ここは賢者たちの都市"; - mes "- ジュノー -"; - mes "ジュノーにようこそ"; - next; - menu "武器防具店",L1,"道具店",L2,"セージキャッスル (セージ転職所)",L3,"書店通り",L4,"中央広場",L5,"共和国図書館",L6,"シュバイチェル魔法アカデミー",L7,"モンスター博物館",L8,"会話をCancel",LEnd; -L1: - mes "[ジュノーガイド]"; - viewpoint 1,120,138,1,0xFF3355; - mes "^FF3355+^000000 -> 武器防具店"; - goto Lgo; -L2: - mes "[ジュノーガイド]"; - viewpoint 1,193,142,2,0x3355FF; - mes "^3355FF+^000000 -> 道具店"; - goto Lgo; -L3: - mes "[ジュノーガイド]"; - viewpoint 1,90,318,3,0x33FF55; - mes "^33FF55+^000000 -> セージキャッスル"; - mes "(セージ転職所)"; - goto Lgo; -L4: - mes "[ジュノーガイド]"; - viewpoint 1,257,102,4,0xFF3355; - mes "^FF3355+^000000 -> 書店通り"; - goto Lgo; -L5: - mes "[ジュノーガイド]"; - viewpoint 1,157,170,5,0x3355FF; - mes "^3355FF+^000000 -> 中央広場"; - goto Lgo; -L6: - mes "[ジュノーガイド]"; - viewpoint 1,336,204,6,0x33FF55; - mes "^33FF55+^000000 -> 共和国図書館"; - goto Lgo; -L7: - mes "[ジュノーガイド]"; - viewpoint 1,323,281,7,0xFF3355; - mes "^FF3355+^000000 -> シュバイチェル魔法アカデミー"; - goto Lgo; -L8: - mes "[ジュノーガイド]"; - viewpoint 1,278,288,8,0x3355FF; - mes "^3355FF+^000000 -> モンスター博物館"; - goto Lgo; -Lgo: - mes "になります。"; - mes "良い時をお過ごしください。"; - close; -LEnd: - mes "[ジュノーガイド]"; - mes "賢者たちの大都市"; - mes "そして知識の宝庫"; - mes "ジュノーへようこそ!"; - close; -} - -//[Amatsu] - -//Needs Translation -amatsu.gat,207,91,4 script ミス・アマツ 758,{ - mes "[蛍ちゃん]"; - mes "私は、第13代ミス・アマツ"; - mes "「蛍」と申します。"; - mes "アマツ代表として"; - mes "村の案内を仰せつかっております。"; - mes "なにかご質問が りましたら"; - mes "なんなりとおっしゃってくださいませ。"; - next; - menu "城",L1,"道具店",L2,"武器店",L3,"居酒屋",L4; -L1: - viewpoint 1,85,235,0,0xFF3355; - mes "[蛍ちゃん]"; - mes "ミニマップの"; - mes "^FF3355+^000000部分が"; - mes "城でございます。"; - goto LEnd; -L2: - viewpoint 1,96,118,1,0xCE6300; - mes "[蛍ちゃん]"; - mes "ミニマップの"; - mes "^CE6300+^000000部分が"; - mes "道具店になります。"; - goto LEnd; -L3: - viewpoint 1,132,117,2,0x55FF33; - mes "[蛍ちゃん]"; - mes "ミニマップの"; - mes "^55FF33+^000000部分が"; - mes "武器店になります。"; - goto LEnd; -L4: - viewpoint 1,217,116,3,0x3355FF; - mes "[蛍ちゃん]"; - mes "ミニマップの"; - mes "^3355FF+^000000部分が"; - mes "居酒屋になります。"; -LEnd: - mes "それでは、アマツで"; - mes "楽しい時間をお過ごし下さいませ。"; - close; -} - -amatsu.gat,251,283,4 script 案内人 767,{ - mes "[案内人]"; - mes "ようこそ。"; - mes "旅をするには良い季節ですね。"; - mes "私はこのアマツの"; - mes "案内を引き受けておる者です。"; - next; - mes "[案内人]"; - mes "何をお探しですか?"; - next; - menu "城",L1,"道具店",L2,"武器店",L3,"居酒屋",L4; -L1: - viewpoint 1,85,235,0,0xFF3355; - mes "[案内人]"; - mes "ミニマップの"; - mes "^FF3355+^000000部分が"; - mes "城でございます。"; - goto LEnd; -L2: - viewpoint 1,96,118,1,0xCE6300; - mes "[案内人]"; - mes "ミニマップの"; - mes "^CE6300+^000000部分が"; - mes "道具店になります。"; - goto LEnd; -L3: - viewpoint 1,132,117,2,0x55FF33; - mes "[案内人]"; - mes "ミニマップの"; - mes "^55FF33+^000000部分が"; - mes "武器店になります。"; - goto LEnd; -L4: - viewpoint 1,217,116,3,0x3355FF; - mes "[案内人]"; - mes "ミニマップの"; - mes "^3355FF+^000000部分が"; - mes "居酒屋になります。"; -LEnd: - mes "それでは、アマツで"; - mes "楽しい時間をお過ごし下さいませ。"; - close; -} - - -//[Gonryun] - -//Needs Translation -gonryun.gat,163,60,4 script コンロンガイド 780,{ - mes "[ハ ウォンチ]"; - mes "いつも活気に満ちて、熱気があふれ"; - mes "毎日人々が行き交っている"; - mes "コンロンにいらっしゃいませ!"; - next; - mes "[ハ ウォンチ]"; - mes "商売がら、村の案内をして"; - mes "います。知りたいことがあれば"; - mes "何でも聞いてください。"; - next; - menu "村長の家",L1,"道具商人",L2,"武器商人",L3,"防具商人",L4,"旅館",L5; -L1: - viewpoint 1,109,131,0,0xff3355; - mes "[ハ ウォンチ]"; - mes "ミニマップの"; - mes "^ff3355+^000000の位置に"; - mes "村長の家があります。"; - goto Lend; -L2: - viewpoint 1,147,84,1,0xce6300; - mes "[ハ ウォンチ]"; - mes "ミニマップの"; - mes "^ce6300+^000000の位置に"; - mes "道具商人がいます。"; - goto Lend; -L3: - viewpoint 1,174,101,2,0x55ff33; - mes "[ハ ウォンチ]"; - mes "ミニマップの"; - mes "^55ff33+^000000の位置に"; - mes "武器商人がいます。"; - goto Lend; -L4: - viewpoint 1,173,84,3,0x3355ff; - mes "[ハ ウォンチ]"; - mes "ミニマップの"; - mes "^3355ff+^000000の位置に"; - mes "防具商人がいます。"; - goto Lend; -L5: - viewpoint 1,215,114,4,0xffffff; - mes "[ハ ウォンチ]"; - mes "ミニマップの"; - mes "^ffffff+^000000の位置に"; - mes "旅館があります。"; - goto Lend; -Lend: - mes "私達の楽しいコンロンを"; - mes "思いっきり楽しんでください!"; - close; -} - -// Below not in japanese NPC - -aldebaran.gat,139,63,4 script Soldier 105,{ - mes "[Al De Baran Guard]"; - mes "I am just any ordinary guard you could find in any other cities!!"; - mes "I am in charge of Service Guide in Al De Baran Garrison, and the name is Al De Baran Guard (No Name) !!"; - mes "I will guide you though our town!"; - next; - menu "Get Location Guide",L0,"End conversation",End; - - L0: - mes "^FF0000+^000000 -> Kafra Main Office"; - mes "^0000FF+^000000 -> Weapon Shop"; - mes "^00F0F0+^000000 -> Sorcerer Guild (Closed)"; - mes "^808080+^000000 -> Pub"; - mes "^00FF00+^000000 -> Item Shop"; - mes "^F0F000+^000000 -> Chemical Acadamy (Closed)"; - viewpoint 0,53,228,1,0xFF0000; - viewpoint 1,48,198,1,0x0000FF; - viewpoint 2,48,198,1,0x00F0F0; - viewpoint 3,48,198,1,0x808080; - viewpoint 4,48,198,1,0x00FF00; - viewpoint 5,35,35,1,0xF0F000; - close; - LEnd: - mes "[Al De Baran Guard]"; - mes "We are shown to protect Al De Baran!!"; - close; -} - -izlude.gat,124,178,4 script Soldier 105,{ - mes "[Soldier]"; - mes "HeHeHeHe... HaHaHaHa"; - mes "Huh? Why am I so happy?"; - mes "you wanna know?"; - next; - menu "Sure, why?",Sure,"Not really, I don't care.",NotReally; - - Sure: - mes "[Soldier]"; - mes "Ah~~ There is not much for us to do these days. Merchants buy items, which monsters drop. You knew that, right?"; - next; - menu "Of course",OfCourse,"Eh? Really?",EhReally; - - OfCourse: - mes "[Soldier]"; - mes "HaHa In fact, that was actually our job."; - mes "But there were more and more hunters who come in order to get paid. So it was just too much to handle."; - next; - mes "[Soldier]"; - mes "We had to work over time every day."; - mes "Ah~~~ that was a nightmare...~~~"; - mes "Anyways, the government took a smart action, making the Registration System. The Office of Prize Compensation only pays those who have the Registration."; - next; - mes "[Soldier]"; - mes "Requirements for the Registration are for a merchant to secure sufficient funds and to stay at one place all the time. The Office gives away the registration to any merchant who fullfills those requirements."; - next; - mes "[Soldier]"; - mes "So there aren't too many people that come to us any more. I mean we are still busy, but that's nothing compared to how it was before~~"; - mes "People who suffered first know how to thank even the slightest comfort."; - mes "HaHaHaHaHa!"; - close; - EhReally: - mes "[Soldier]"; - mes "What?! What do you mean you didn't know?!"; - mes "Hm... well... well... You know you could get some items killing some monsters. You could make some money out of it if you bring and sell those to a merchant."; - mes "ANYWAYS!"; - next; - mes "[Soldier]"; - mes "HaHa In fact, that was actually our job."; - mes "But there were more and more hunters who come in order to get paid. So it was just too much to handle."; - next; - mes "[Soldier]"; - mes "We had to work over time every day."; - mes "Ah~~~ that was a nightmare...~~~"; - mes "Anyways, the government took a smart action, making the Registration System. The Office of Prize Compensation only pays those who have the Registration."; - next; - mes "[Soldier]"; - mes "Requirements for the Registration are for a merchant to secure sufficient funds and to stay at one place all the time. The Office gives away the registration to any merchant who fullfills those requirements."; - next; - mes "[Soldier]"; - mes "So there aren't too many people that come to us any more. I mean we are still busy, but that's nothing compared to how it was before~~"; - mes "People who suffered first know how to thank even the slightest comfort."; - mes "HaHaHaHaHa!"; - close; - NotReally: - mes "[Soldier]"; - mes "OK Good bye~~"; - close; -} - -prontera.gat,160,330,4 script Guard#p2-1::guard_p 105,{ - mes "Welcome to Prontera."; - close; -} - -prontera.gat,223,99,1 duplicate(guard_p) Guard#p2-2 105 - -prontera.gat,229,104,1 duplicate(guard_p) Guard#p2-3 105 - -prontera.gat,47,339,5 duplicate(guard_p) Guard#p2-4 105 - -prontera.gat,52,344,5 duplicate(guard_p) Guard#p2-5 105 - - -prt_maze02.gat,100,69,4 script Soldier#p3-1::soldier_p 105,{ - mes "[Soldier]"; - mes "Yo yo, you'd be better not to go in there. It has rumored there is a Demon living in the forest."; - mes "Of course it is just a rumor because no one see the people turning back from the palce."; - mes "hmmm... it's up to you to go in or leave."; - close; -} -prt_maze02.gat,110,69,4 duplicate(soldier_p) Soldier#p3-2 105 - -//Yuno -yuno.gat,46,165,4 script Soldier#p4-1::soldier_y 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to City of scholars where wisdom exists."; - close; -} - -yuno.gat,61,165,4 duplicate(soldier_y) Soldier#p4-2 105 - -yuno.gat,150,228,4 duplicate(soldier_y) Soldier#p4-2 105 - -yuno.gat,165,228,4 duplicate(soldier_y) Soldier#p4-2 105 - -yuno.gat,262,319,2 script Yuno Soldier 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to Yuno, the scholar's city where ancient wisdom exists."; - next; - mes "[Yuno Soldier]"; - mes "There is a holy shield for Crusaders called 'The Messenger of the God'."; - next; - mes "[Yuno Soldier]"; - mes "It looks like a long shield with a angel's wing image on its center."; - mes " It is especially strong against undead or demons."; - close; -} - -yuno.gat,227,292,4 script Yuno Soldier 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to City of scholars where wisdom exists, Yuno."; - next; - mes "[Yuno Soldier]"; - mes "Around the City of Juno, there is fallen angel that fakes himself as the real angel, named 'Fake Angel'."; - next; - mes "[Yuno Soldier]"; - mes "This one fakes itself as the real angel, and acts as if it's blessing travelers, and attacks them."; - mes "It looks all beautiful, so it's bad if you fall for its appearance."; - close; -} - -yuno.gat,150,283,4 script Yuno Soldier 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to City of scholars where wisdom exists, Yuno."; - next; - mes "[Yuno Soldier]"; - mes "Larva Golem is a stone doll that has a stone heart in which its magical power was induced by magma."; - mes "....from the body, it flows..."; - next; - mes "[Yuno Soldier]"; - mes "Magma is really hot as to even melt away armor and weapon made with steel."; - mes "if you attack thoughtlessly, "; - next; - mes "[Yuno Soldier]"; - mes "you might get a lot of damage on yourself and even get your armor and weapon broken."; - close; -} - -yuno.gat,165,283,4 script Yuno Soldier 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to City of scholars where wisdom exists."; - next; - mes "[Yuno Soldier]"; - mes "'Geographer', it is a hard shell type thing that grows around flowers from the earth."; - mes "Thus, even if it's far away, you can't think less of it."; - next; - mes "[Yuno Soldier]"; - mes "it got such name 'cause the passing-by geography scholar got eaten away during his research."; - close; -} - -//Comodo - -//Yuno -yuno.gat,46,165,4 script Yuno Soldier 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to City of scholars where wisdom exists."; - close; -} - -yuno.gat,61,165,4 script Yuno Soldier 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to City of scholars where wisdom exists."; - close; -} - - -yuno.gat,150,228,4 script Yuno Soldier 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to City of scholars where wisdom exists."; - close; -} - -yuno.gat,165,228,4 script Yuno Soldier 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to City of scholars where wisdom exists."; - close; -} - -yuno.gat,262,319,2 script Yuno Soldier 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to Yuno, the scholar's city where ancient wisdom exists."; - next; - mes "[Yuno Soldier]"; - mes "There is a holy shield for Crusaders called 'The Messenger of the God'."; - next; - mes "[Yuno Soldier]"; - mes "It looks like a long shield with a angel's wing image on its center."; - mes " It is especially strong against undead or demons."; - close; -} - -yuno.gat,227,292,4 script Yuno Soldier 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to City of scholars where wisdom exists, Yuno."; - next; - mes "[Yuno Soldier]"; - mes "Around the City of Juno, there is fallen angel that fakes himself as the real angel, named 'Fake Angel'."; - next; - mes "[Yuno Soldier]"; - mes "This one fakes itself as the real angel, and acts as if it's blessing travelers, and attacks them."; - mes "It looks all beautiful, so it's bad if you fall for its appearance."; - close; -} - -yuno.gat,150,283,4 script Yuno Soldier 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to City of scholars where wisdom exists, Yuno."; - next; - mes "[Yuno Soldier]"; - mes "Larva Golem is a stone doll that has a stone heart in which its magical power was induced by magma."; - mes "....from the body, it flows..."; - next; - mes "[Yuno Soldier]"; - mes "Magma is really hot as to even melt away armor and weapon made with steel."; - mes "if you attack thoughtlessly, "; - next; - mes "[Yuno Soldier]"; - mes "you might get a lot of damage on yourself and even get your armor and weapon broken."; - close; -} - -yuno.gat,165,283,4 script Yuno Soldier 105,{ - mes "[Yuno Soldier]"; - mes "Welcome to City of scholars where wisdom exists."; - next; - mes "[Yuno Soldier]"; - mes "'Geographer', it is a hard shell type thing that grows around flowers from the earth."; - mes "Thus, even if it's far away, you can't think less of it."; - next; - mes "[Yuno Soldier]"; - mes "it got such name 'cause the passing-by geography scholar got eaten away during his research."; - close; -} |