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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-04 04:50:55 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-04 04:50:55 +0000 |
commit | c7b7d7572164cae3809d805f526d871d283e7f2a (patch) | |
tree | b832ffaa3a808e5f7f0b3bac64257d248636c588 /npc/other/lighthalzen_prison.txt | |
parent | c2006cba2be4ba0588186a2f5f61cc7f73392b2b (diff) | |
download | hercules-c7b7d7572164cae3809d805f526d871d283e7f2a.tar.gz hercules-c7b7d7572164cae3809d805f526d871d283e7f2a.tar.bz2 hercules-c7b7d7572164cae3809d805f526d871d283e7f2a.tar.xz hercules-c7b7d7572164cae3809d805f526d871d283e7f2a.zip |
updated some lighthalzen bank / jail / auction npc
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8930 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other/lighthalzen_prison.txt')
-rw-r--r-- | npc/other/lighthalzen_prison.txt | 161 |
1 files changed, 97 insertions, 64 deletions
diff --git a/npc/other/lighthalzen_prison.txt b/npc/other/lighthalzen_prison.txt index c2ba2831d..b7a57e619 100644 --- a/npc/other/lighthalzen_prison.txt +++ b/npc/other/lighthalzen_prison.txt @@ -1,7 +1,7 @@ //===== eAthena Script ======================================== //= Lightalzen Prison Area //===== By: ================================================== -//= Au{R}oN +//= Au{R}oN (Translate by Alan) //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== @@ -11,108 +11,141 @@ //===== Additional Comments: ================================= //= Converted from Aegis //= 1.0 Add all Prison NPC (FACING PROBABLY INCORRECT) [Au{R}oN] +//= 1.1 Add correct names and fix some dialogues. [Au{R}oN] //============================================================ -lhz_in02.gat,145,179,7 script Drunky Guy::d1 849,{ +lhz_in02.gat,145,179,7 script Togii::d1 849,{ - mes "[Drunky Guy]"; - mes "Ahh, ahh..."; - mes "I'm drunking again... *hiccup*"; - mes "Heheheheeheh....."; - mes "Wine from Morroc is"; - mes "always the best."; + mes "[Togii]"; + mes "Ooo yeah"; + mes "Goeas down smooth."; + mes "Morroc whiskey's the best!"; + mes "*Hiccup*Whoam, this stuff"; + mes "really works fast! Heh heh~"; close; } -lhz_in02.gat,157,198,8 script Cool Man 85,{ +lhz_in02.gat,157,198,8 script Healthy Looking Guy 85,{ - mes "[Strong Guy]"; - mes "Kekekeke!!!"; - mes "What did you do~"; - mes "Stole Materials?"; - mes "I'm innocent!!!"; + mes "[Healthy Looking Guy]"; + mes "Grrrrr! Leave me alone!"; + mes "How many times do I have"; + mes "to keep telling you? I've never"; + mes "hoarded item upgrade materials!"; + mes "I swear that i'm innocent!"; close; } -lhz_in02.gat,155,201,7 script Drunky Guy::d2 870,{ +lhz_in02.gat,155,201,7 script Hinkley::d2 870,{ - mes "[Drunky Guy]"; - mes "........"; - mes ".....*hiccup*"; - mes "........Eheheheeheh..."; - mes "*hiccup hiccup."; + mes "[Hinkley]"; + mes "Meh heh heh..."; + mes "*Hiccup* Believe"; + mes "it or notsh, I'm..."; + mes "walkin on a...Air...."; + mes "Nevah thought I could"; + mes "b-be sho freee-eeee-eee~"; next; - mes "== Totally Drunk... =="; - mes "== Can't talk to him at all... =="; + mes "[Hinkley]"; + mes "This guy"; + mes "Is completely"; + mes "hammered out"; + mes "of his mind!"; close; } -lhz_in02.gat,153,206,6 script Drunk Guy::d3 853,{ +lhz_in02.gat,153,206,6 script Milette::d3 853,{ - mes "[Drunk Guy]"; - mes "I'm innocent~!!!!!!"; - mes "*cough cough cough cough*"; - mes "*cough cough cough cough*"; - mes "Huh... Huh... Huh..."; - mes "I'M INNOCENT!!!!!"; - mes "*hiccup hiccup*"; + mes "[Milette]"; + mes "Let me go!"; + mes "Let me GO!!!"; + mes "LET ME GO!!!"; + mes "I didn't do nuthin'"; + mes "wrong! I'm innocent!"; + mes "*Hic-Hic-Hiccup...*"; next; - mes "[Drunk Guy]"; - mes "I'm just drunk and"; - mes "sang a song, how is"; - mes "this a crime!? And so"; - mes "what if i just want to"; - mes "make some noise!?"; - mes "*cough cough cough cough*"; - mes "*hiccup hiccup*"; + mes "[Milette]"; + mes "What's wrong with"; + mes "drinking and singing"; + mes "in the street, huh?"; + mes "Is it a crime to have"; + mes " a beautiful tenor vice?!"; + mes "Get me outta this joint!"; close; } -lhz_in02.gat,147,222,4 script Police::police1 85,{ +lhz_in02.gat,147,222,4 script Officer Guo::off_guo 85,{ - mes "[Police]"; - mes "Tell me! Tell me already!"; - mes "Why can't you just tell"; - mes "the truth! Tell me!"; + mes "[Officer Guo]"; + mes "Tell me...!"; + mes "TELL ME...!!"; + mes "Admit you did it!!!"; next; mes "[Suspect]"; - mes "Augh, seriously!"; - mes "It wasn't me!!!"; + mes "Damn it!"; + mes "I keep telling"; + mes "you I'm not a guilty!"; next; - mes "[Police]"; - mes "...*sigh*"; + mes "[Officer Guo]"; + mes "*Sigh...*"; next; mes "[Suspect]"; - mes "Stop wasting your time..."; - mes "Just let me go."; + mes "You are wasting your"; + mes "time. Just let me go."; next; - mes "[Police]"; - mes "...How's... your mother?"; + mes "[Officer Guo]"; + mes "So..."; + mes "How's your mother?"; next; mes "[Suspect]"; - mes "My mother!? She's fine!"; + mes "That's none of"; + mes "your business!"; + mes "She's fine, i guess."; next; - mes "[Police]"; - mes "When was the last time"; - mes "you met your mother?"; + mes "[Officer Guo]"; + mes "When was the last"; + mes "time you've seen her?"; next; mes "[Suspect]"; - mes "This dosen't concern you!"; + mes "I just told you,"; + mes "that's none of"; + mes "your business....!"; next; - mes "[Police]"; - mes "But your mother... She"; - mes "still worries about you"; + mes "[Officer Guo]"; + mes "You know, mothers"; + mes "throughout the animal"; + mes "kingdom instinctively"; + mes "care for their young."; + mes "Humans are no exception."; + mes "Yours must be worreid to death"; next; mes "[Suspect]"; mes "..."; + mes "Man..."; + mes "You're starting"; + mes "to weird me out."; next; - mes "[Police]"; - mes "Well... Want to have some"; - mes "stir-fried Poring?"; + mes "[Officer Guo]"; + mes "Funny yhing about humans,"; + mes "though. It seems to be their"; + mes "nature to lie, even when they"; + mes "know they'll be caught. But"; + mes "like all animals, they"; + mes "instinctively fear pain..."; next; mes "[Suspect]"; - mes "Forget it!"; + mes "N-no,no..."; + mes "You gotta be..."; + mes "You're bluffing."; + mes "Right?"; + next; + mes "[Officer Guo]"; + mes "NO."; + mes "You're bluffing."; + mes "Tell me..."; + mes "TELL ME...!!!"; + mes "Admit you did it!!"; close; } -lhz_in02.gat,142,221,9 duplicate(police1) Suspect::plice2 870
\ No newline at end of file +lhz_in02.gat,142,221,8 duplicate(off_guo) Suspect::susp_guo 870
\ No newline at end of file |