diff options
author | Kisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-02-19 00:09:56 +0000 |
---|---|---|
committer | Kisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-02-19 00:09:56 +0000 |
commit | 6a3dd115ac3d67fcf09646a829acbfa7768e2fa5 (patch) | |
tree | 3267bc22dde60572ce41ddc26e2174de33a8049f /npc/other/comodo_gambling.txt | |
parent | f1a6d574ac8217f9fcdf6efc92e71ee1b451310d (diff) | |
download | hercules-6a3dd115ac3d67fcf09646a829acbfa7768e2fa5.tar.gz hercules-6a3dd115ac3d67fcf09646a829acbfa7768e2fa5.tar.bz2 hercules-6a3dd115ac3d67fcf09646a829acbfa7768e2fa5.tar.xz hercules-6a3dd115ac3d67fcf09646a829acbfa7768e2fa5.zip |
- Fixed typo on rogue_skills.txt (bugreport:4768)
- Fixed issue on icecream.txt (bugreport:4752)
- Added missing prize on comodo_gambling.txt (bugreport:4748)
- Rescripted the iRO event scripts.
- Updated the Read Me.
- Added 2009 Novice Training Grounds.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14711 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other/comodo_gambling.txt')
-rw-r--r-- | npc/other/comodo_gambling.txt | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/npc/other/comodo_gambling.txt b/npc/other/comodo_gambling.txt index 155e21031..9f563141f 100644 --- a/npc/other/comodo_gambling.txt +++ b/npc/other/comodo_gambling.txt @@ -21,6 +21,7 @@ //= Added missing emotions and cutins //= 1.1- Updated prizes according to 11.1 NPC [Paradox924X] //= 1.2 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] +//= 1.3 Added missing item. [Kisuka] //============================================================ comodo,219,160,3 script Kachua 91,{ @@ -169,6 +170,7 @@ comodo,219,160,3 script Kachua 91,{ else if (.@gamble2 == 81) set .@item,1560; // Sage's Diary[2] else if (.@gamble2 == 82) set .@item,1618; // Survivor's Rod[1] else if (.@gamble2 == 83) set .@item,1620; // Survivor's Rod[1] + else if (.@gamble2 > 83 && .@gamble2 < 86) set .@item,1971; // Electric Wire } else if ((.@gamble1 > 0) && (.@gamble1 < 201)) set .@item,1201; // Knife[3] else if ((.@gamble1 > 200) && (.@gamble1 < 301)) set .@item,1101; // Sword[3] |