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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2015-10-01 16:51:25 +0300
commit9568f0999b8105e62f0f237998bbecf7025f4e83 (patch)
treee9682de48fbc3023bc3e04ad6a860b29d0c6e616 /npc/other/card_trader.txt
parent2313ec5c496d83417006d47251134c93c5ca614e (diff)
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Remove conf dir.
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-//===== Hercules Script ======================================
-//= Card Trader
-//===== By: ==================================================
-//= Elias (og2)
-//===== Current Version: =====================================
-//= 1.4
-//===== Description: =========================================
-//= Card and Points Trader
-//===== Additional Comments: =================================
-//= 1.0 Translated from the Official [Elias]
-//= 1.1 Fixed variables and optimized script [Elias]
-//= 1.2 Fixed char being stuck with breaks [Elias] (bugreport:5374)
-//= 1.3 Optimized: reduced from 123kb to 7kb! [Euphy]
-//= 1.4 Variables don't need to load OnInit. [Euphy]
-//============================================================
-
-prontera,115,90,0 script Putty 4_F_01,{
- if (!.card[1]) {
- setarray .card1[0], 4001,4006,4009,4019,4075,4033,4012,4016,4026,4022,
- 4027,4028,4038,4025,4021,4050,4079,4081,4090,4094,
- 4101,4104,4110,4114,4119,4108,4095,4231,4280,4008,
- 4011,4013,4014,4015,4020,4032,4037,4039,4041,4045,
- 4046,4010,4023,4029,4052,4048,4056,4071,4093,4031,
- 4036,4034,4042,4055,4061,4087,4096,4116,4122,4170,
- 4215,4220,4228,4226,4212,4227,4267,4257,4278,4286,
- 4287,4292,4311,4315,4319,4322,4084,4078,4113,4149,
- 4153,4196,4240,4247,4256,4057,4066,4067,4112,4150,
- 4152,4186,4187,4181,4173,4167,4162,4176,4195,4193,
- 4200,4223,4194,4190,4189,4192,4224,4244,4248,4261,
- 4260,4259,4274,4275,4313,4299,4304,4294,4076,4127,
- 4154,4157,4156,4213,4214,4225,4235;
- setarray .card2[0], 4293,4297,4288,4283,4295,4307,4308,4309,4132,4326,
- 4341,4335,4337,4345,4344,4331,4333,4332,4089,4161,
- 4177,4178,4180,4184,4191,4206,4199,4273,4282,4268,
- 4289,4321,4316,4343,4339,4369,4377,4385,4383,4382,
- 4380,4381,4378,4379,4390,4389,4388,4391,4405,4400,
- 4401,4402,4404,4002,4003,4004,4005,4007,4017,4024,
- 4030,4035,4040,4043,4044,4049,4051,4053,4058,4060,
- 4062,4063,4064,4065,4068,4069,4070,4072,4073,4074,
- 4077,4080,4082,4083,4085,4086,4088,4091,4092,4097,
- 4098,4099,4100,4102,4103,4106,4107,4109,4111,4115,
- 4117,4118,4120,4124,4125,4126,4138,4139,4141,4151,
- 4158,4164,4165,4182,4185,4159,4160,4166,4172,4175,
- 4188,4201,4202,4204,4205,4208,4209;
- setarray .card3[0], 4120,4216,4217,4219,4221,4222,4230,4234,4233,4232,
- 4237,4238,4242,4243,4245,4246,4249,4252,4255,4258,
- 4262,4264,4276,4270,4271,4218,4239,4251,4253,4269,
- 4334,4105,4133,4136,4229,4272,4277,4279,4281,4284,
- 4285,4290,4296,4298,4301,4310,4314,4317,4325,4327,
- 4328,4329,4338,4340,4346,4347,4348,4349,4350,4351,
- 4353,4354,4355,4356,4358,4360,4362,4364,4366,4368,
- 4370,4371,4373,4375,4387,4406,4129,4155,4291,4392,
- 4393,4394,4409,4410,4411,4412,4413,4414,4415,4416,
- 4417,4418,4420,4421,4422,4423,4424,4427,4427,4428,
- 4429,4431,4432,4433,4434,4435,4436,4437,4438,4439,
- 4440,4442,4443,4444,4445,4447,4448,4449,4450,4452,
- 4453;
- setarray .card[1], getarraysize(.card1), getarraysize(.card2), getarraysize(.card3);
- }
- .@points = oversea_event9;
- if (!.@points) {
- mes "[Putty]";
- mes "Hi there.";
- mes "I don't know if I can be";
- mes "of any assistance, but I";
- mes "am trying to help older veterans";
- mes "by exchaning the cards that";
- mes "they are no longer using.";
- next;
- switch(select("Ask for more information!","I don't have any cards right now.")) {
- case 1:
- mes "[Putty]";
- mes "I am giving 1 point for each card that you bring me.";
- mes "The points can be used to exchange for items that I have.";
- next;
- mes "[Putty]";
- mes "For ^CC0000100 points^000000: ^0000CC1 Old Card Album^000000.";
- mes "For ^CC000050 points^000000: ^0000CC20 Yggdrasil Berry^000000.";
- mes "For ^CC000020 points^000000: ^0000CC10 Blue Potion^000000.";
- mes "For ^CC00001 point^000000: ^0000CC4 Honey^000000.";
- next;
- break;
- case 2:
- mes "[Putty]";
- mes "Well, remember this offer!";
- close;
- break;
- }
- } else {
- mes "[Putty]";
- mes "Welcome back!";
- mes "I see you already have some";
- mes "trading points. Actually, you currently have ^00cc00" + .@points + "^000000.";
- next;
- mes "[Putty]";
- mes "Would you like to exchange these";
- mes "points now, or you would like to exchange more cards?";
- next;
- }
- switch(select("I would like to exchange cards.","Can I exchange the points?")) {
- case 1:
- mes "[Putty]";
- mes "Please tell me what card you want to exchange.";
- next;
- input .@i$;
- .@input$ = "_"+.@i$;
- .@card = 0;
- freeloop(1);
- for(.@j = 1; .@j<4; ++.@j) {
- for(.@i = 0; .@i<.card[.@j]; ++.@i)
- if (compare(.@input$,"_"+getitemname(getd(".card"+.@j+"["+.@i+"]")))) {
- .@card = getd(".card"+.@j+"["+.@i+"]"); break; }
- sleep2 10; // For good measure
- if (.@card) break; }
- freeloop(0);
- mes "[Putty]";
- if (!.@card) mes "Please, come back here if you want to exchange a monster card.";
- else {
- .@count = countitem(.@card);
- if (!.@count) {
- mes "You don't have any ^0055FF"+getitemname(.@card)+"s^000000 with you!";
- close; }
- mes "You've got ^0055FF"+.@count+" "+getitemname(.@card)+((.@count>1)?"s":"")+"^000000.";
- mes " ";
- mes "Would you like to exchange 1 point for each of them?";
- next;
- switch(select("Yes, please!","No, thank you.")) {
- case 1:
- delitem .@card,.@count;
- oversea_event9 = (.@points+.@count);
- mes "[Putty]";
- mes "Alright, you have received ^CC0000"+.@count+"^000000 points.";
- break;
- case 2:
- mes "[Putty]";
- mes "Okay, let me know if I can help you with something else.";
- break;
- }
- }
- close;
- case 2:
- if (.@points) {
- mes "[Putty]";
- mes "These are the items that I have.";
- next;
- switch(select("1 Old Card Album - 50 Points","20 Yggdrasil Berry - 50 Points","10 Blue Potion - 20 Points","4 Honey - 1 Point","^777777Nerver mind.^000000")) {
- case 1:
- if (.@points < 100) break;
- mes "[Putty]";
- mes "Great, I wish you the best";
- mes "of luck with this album. I have a";
- mes "very good feeling about this one!";
- oversea_event9 = .@points - 100;
- getitem 616,1;
- close;
- case 2:
- if (.@points < 50) break;
- mes "[Putty]";
- mes "Oh, you must like adventures.";
- mes "Here you go, just what you need!";
- oversea_event9 = .@points - 50;
- getitem 607,20;
- close;
- case 3:
- if (.@points < 20) break;
- mes "[Putty]";
- mes "Blue Potions? Are you sure?";
- mes "If that's what you want, here they are!";
- oversea_event9 = .@points - 20;
- getitem 505,10;
- close;
- case 4:
- if (.@points < 1) break;
- mes "[Putty]";
- mes "It took many bees";
- mes "to make all of this.";
- mes "Make good use of it.";
- oversea_event9 = .@points - 1;
- getitem 518,4;
- close;
- case 5:
- mes "[Putty]";
- mes "Alright, come back when you have more points.";
- close;
- }
- mes "[Putty]";
- mes "Sorry, but you don't have enough points.";
- close;
- } else {
- mes "[Putty]";
- mes "You have 0 points. You need at least 1 point to exchange.";
- }
- break;
- }
- close;
-}