diff options
author | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-30 16:02:55 +0000 |
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committer | brianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-30 16:02:55 +0000 |
commit | f17c3bc02c9e82147fb471132940e84d227ec4bc (patch) | |
tree | c7623d4aefa26cb8ae461b63c1efed99d8c99adf /npc/other/arena | |
parent | fa2020be43ddc026460896a3bb8b1d0f425265b2 (diff) | |
download | hercules-f17c3bc02c9e82147fb471132940e84d227ec4bc.tar.gz hercules-f17c3bc02c9e82147fb471132940e84d227ec4bc.tar.bz2 hercules-f17c3bc02c9e82147fb471132940e84d227ec4bc.tar.xz hercules-f17c3bc02c9e82147fb471132940e84d227ec4bc.zip |
- Removed trailing tabs, and fixed some spacing.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15524 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/other/arena')
-rw-r--r-- | npc/other/arena/arena_lvl50.txt | 128 | ||||
-rw-r--r-- | npc/other/arena/arena_lvl60.txt | 124 | ||||
-rw-r--r-- | npc/other/arena/arena_lvl70.txt | 134 | ||||
-rw-r--r-- | npc/other/arena/arena_lvl80.txt | 132 | ||||
-rw-r--r-- | npc/other/arena/arena_party.txt | 112 |
5 files changed, 315 insertions, 315 deletions
diff --git a/npc/other/arena/arena_lvl50.txt b/npc/other/arena/arena_lvl50.txt index 817501a3a..6ed2ef96c 100644 --- a/npc/other/arena/arena_lvl50.txt +++ b/npc/other/arena/arena_lvl50.txt @@ -36,7 +36,7 @@ force_1-1,99,20,4 script Heel and Toe#arena 124,{ end; OnInit: - set $@mapcount50, 0; + set $@mapcount50, 0; end; Onstart: @@ -58,7 +58,7 @@ OnTimer5000: end; OnTimer60000: - set $@mapcount50, getmapusers ("force_1-1"); + set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { donpcevent "Heel and Toe#arena::Onfailclearstage"; } @@ -66,7 +66,7 @@ OnTimer60000: end; OnTimer120000: - set $@mapcount50, getmapusers ("force_1-1"); + set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { donpcevent "Heel and Toe#arena::Onfailclearstage"; } @@ -74,14 +74,14 @@ OnTimer120000: end; OnTimer180000: - set $@mapcount50, getmapusers ("force_1-1"); + set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { donpcevent "Heel and Toe#arena::Onfailclearstage"; } mapannounce "force_1-1","Remaining Time : 2 minutes ",0; end; OnTimer240000: - set $@mapcount50, getmapusers ("force_1-1"); + set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { donpcevent "Heel and Toe#arena::Onfailclearstage"; } @@ -619,7 +619,7 @@ Onreset: end; Onsummonmob_05: - set $@randmonster50,rand(1,2); + set $@randmonster50,rand(1,2); switch($@randmonster50) { case 1: monster "force_1-1",174,174,"Desert Wolf",1432,1,"force_05ex#50::OnMobEx"; @@ -856,20 +856,20 @@ OnMobDeath: prt_are_in,129,188,3 script Staff#50-1 67,{ - mes "[Staff]"; - mes "You did a good job."; - mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; + mes "[Staff]"; + mes "You did a good job."; + mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; next; if (arena_point == 30000) { - mes "[Staff]"; - mes "Uh huh!"; - mes "You already have enough arena points."; - mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; + mes "[Staff]"; + mes "Uh huh!"; + mes "You already have enough arena points."; + mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; next; } else set arena_point, arena_point + 1; - mes "[Staff]"; - mes "Let me guide you outside. I hope you had a good time."; + mes "[Staff]"; + mes "Let me guide you outside. I hope you had a good time."; close2; specialeffect2 EF_EXIT; warp "arena_room",100,75; @@ -905,48 +905,48 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ } } set @gap50,(60 * $top_50min + $top_50sec) - (60 * @record_min50 + @record_sec50); - mes "[Staff]"; - mes "Wow, you did a good job~ "; - mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; - mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; + mes "[Staff]"; + mes "Wow, you did a good job~ "; + mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; + mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; next; - mes "[Staff]"; - mes "is "+@record_min50+"minutes "+@record_sec50+"seconds."; - mes "Congratulations!"; + mes "[Staff]"; + mes "is "+@record_min50+"minutes "+@record_sec50+"seconds."; + mes "Congratulations!"; next; - mes "[Staff]"; - mes "The fastest player among people who cleared lvl 50s arena time force battle is ^3131FF"+$arena_50topn$+"^000000."; + mes "[Staff]"; + mes "The fastest player among people who cleared lvl 50s arena time force battle is ^3131FF"+$arena_50topn$+"^000000."; next; - mes "[Staff]"; - mes "^3131FF"+$arena_50topn$+"^000000's running time was ^3131FF"+$top_50min+"^000000minutes ^3131FF"+$top_50sec+"^000000seconds."; + mes "[Staff]"; + mes "^3131FF"+$arena_50topn$+"^000000's running time was ^3131FF"+$top_50min+"^000000minutes ^3131FF"+$top_50sec+"^000000seconds."; next; if (@gap50 < 0) { - mes "[Staff]"; - mes "Although you failed to make a new record, I hope you will succeed next time."; + mes "[Staff]"; + mes "Although you failed to make a new record, I hope you will succeed next time."; next; if (arena_point > 29980) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; close2; } else { set arena_point, arena_point + 20; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; close2; } specialeffect2 EF_EXIT; @@ -960,44 +960,44 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ else { emotion e_omg; - mes "[Staff]"; - mes "Wow! You have renewed the record!"; - mes "What a great job!"; + mes "[Staff]"; + mes "Wow! You have renewed the record!"; + mes "What a great job!"; next; - mes "[Staff]"; - mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 50s^000000, ^3131FF"+strcharinfo(0)+"^000000."; + mes "[Staff]"; + mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 50s^000000, ^3131FF"+strcharinfo(0)+"^000000."; set $top_50min, @record_min50; set $top_50sec, @record_sec50; - set $arena_50topn$,strcharinfo(0); + set $arena_50topn$,strcharinfo(0); donpcevent "Vendigos::Onlinerec_50"; next; if (arena_point > 29950) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; close2; } else { mes "[Staff]"; - mes "Let me reward you with some arena points."; - mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; + mes "Let me reward you with some arena points."; + mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; next; set arena_point, arena_point + 50; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; close2; } specialeffect2 EF_HIT5; diff --git a/npc/other/arena/arena_lvl60.txt b/npc/other/arena/arena_lvl60.txt index 9224898cd..440d9e451 100644 --- a/npc/other/arena/arena_lvl60.txt +++ b/npc/other/arena/arena_lvl60.txt @@ -49,7 +49,7 @@ OnTouch: force_2-1,99,20,4 script Minilover#arena 124,{ OnInit: - set $@mapcount60, 0; + set $@mapcount60, 0; end; Onstart: @@ -103,7 +103,7 @@ OnTimer240000: end; OnTimer300000: - set $@mapcount60, getmapusers ("force_2-1"); + set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { donpcevent "Minilover#arena::Onfailclearstage"; } @@ -708,7 +708,7 @@ Onon: end; Onsubon: - set $@randmonster60,rand(1,3); + set $@randmonster60,rand(1,3); switch($@randmonster60) { case 1: monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMobEx"; @@ -742,7 +742,7 @@ Onon: OnMobDeath: set $force_06_60,$force_06_60 -1; if ($force_06_60 < 1) { - set door, 1; + set door, 1; donpcevent "Minilover#arena::On06_end"; donpcevent "arena#60::Onreset_06"; } @@ -866,20 +866,20 @@ OnMobDeath: prt_are_in,129,135,3 script Staff#60-1 67,{ - mes "[Staff]"; - mes "You did a good job."; - mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; + mes "[Staff]"; + mes "You did a good job."; + mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; next; if (arena_point == 30000) { - mes "[Staff]"; - mes "Uh huh!"; - mes "You already have enough arena points."; - mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; + mes "[Staff]"; + mes "Uh huh!"; + mes "You already have enough arena points."; + mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; next; } else set arena_point, arena_point + 1; - mes "[Staff]"; - mes "Let me guide you outside. I hope you had a good time."; + mes "[Staff]"; + mes "Let me guide you outside. I hope you had a good time."; close2; specialeffect2 EF_EXIT; warp "arena_room",100,75; @@ -915,48 +915,48 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ } } set @gap60,(60 * $top_60min + $top_60sec) - (60 * @record_min60 + @record_sec60); - mes "[Staff]"; - mes "Wow, you did a good job~ "; - mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; - mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; + mes "[Staff]"; + mes "Wow, you did a good job~ "; + mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; + mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; next; - mes "[Staff]"; - mes "is "+@record_min60+"minutes "+@record_sec60+"seconds."; - mes "Congratulations!"; + mes "[Staff]"; + mes "is "+@record_min60+"minutes "+@record_sec60+"seconds."; + mes "Congratulations!"; next; - mes "[Staff]"; - mes "The fastest player among people who cleared lvl 60s arena time force battle is ^3131FF"+$arena_60topn$+"^000000."; + mes "[Staff]"; + mes "The fastest player among people who cleared lvl 60s arena time force battle is ^3131FF"+$arena_60topn$+"^000000."; next; - mes "[Staff]"; - mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds."; + mes "[Staff]"; + mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds."; next; if (@gap60 < 0) { - mes "[Staff]"; - mes "Although you failed to make a new record, I hope you will succeed next time."; + mes "[Staff]"; + mes "Although you failed to make a new record, I hope you will succeed next time."; next; if (arena_point > 29980) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; close2; } else { set arena_point, arena_point + 20; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; close2; } specialeffect2 EF_EXIT; @@ -970,44 +970,44 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ else { emotion e_omg; - mes "[Staff]"; - mes "Wow! You have renewed the record!"; - mes "What a great job!"; + mes "[Staff]"; + mes "Wow! You have renewed the record!"; + mes "What a great job!"; next; - mes "[Staff]"; - mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 60s^000000, ^3131FF"+strcharinfo(0)+"^000000."; + mes "[Staff]"; + mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 60s^000000, ^3131FF"+strcharinfo(0)+"^000000."; set $top_60min, @record_min60; set $top_60sec, @record_sec60; - set $arena_60topn$,strcharinfo(0); + set $arena_60topn$,strcharinfo(0); donpcevent "Vendigos::Onlinerec_60"; next; if (arena_point > 29950) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; close2; } else { mes "[Staff]"; - mes "Let me reward you with some arena points."; - mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; + mes "Let me reward you with some arena points."; + mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; next; set arena_point, arena_point + 50; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; close2; } specialeffect2 EF_HIT5; diff --git a/npc/other/arena/arena_lvl70.txt b/npc/other/arena/arena_lvl70.txt index aa24b02a9..43e6e4fe0 100644 --- a/npc/other/arena/arena_lvl70.txt +++ b/npc/other/arena/arena_lvl70.txt @@ -36,7 +36,7 @@ force_3-1,99,20,4 script Cadillac#arena 124,{ end; OnInit: - set $@mapcount70, 0; + set $@mapcount70, 0; end; Onstart: @@ -58,7 +58,7 @@ OnTimer7000: end; OnTimer60000: - set $@mapcount70, getmapusers ("force_3-1"); + set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { donpcevent "Cadillac#arena::Onfailclearstage"; } @@ -66,7 +66,7 @@ OnTimer60000: end; OnTimer120000: - set $@mapcount70, getmapusers ("force_3-1"); + set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { donpcevent "Cadillac#arena::Onfailclearstage"; } @@ -74,14 +74,14 @@ OnTimer120000: end; OnTimer180000: - set $@mapcount70, getmapusers ("force_3-1"); + set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { donpcevent "Cadillac#arena::Onfailclearstage"; } mapannounce "force_3-1","Remaining Time : 4 minutes ",0; end; OnTimer240000: - set $@mapcount70, getmapusers ("force_3-1"); + set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { donpcevent "Cadillac#arena::Onfailclearstage"; } @@ -89,7 +89,7 @@ OnTimer240000: end; OnTimer300000: - set $@mapcount70, getmapusers ("force_3-1"); + set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { donpcevent "Cadillac#arena::Onfailclearstage"; } @@ -97,7 +97,7 @@ OnTimer300000: end; OnTimer360000: - set $@mapcount70, getmapusers ("force_3-1"); + set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { donpcevent "Cadillac#arena::Onfailclearstage"; } @@ -606,7 +606,7 @@ Onreset: end; Onsummonmob_05: - set $@randmonster70,rand(1,2); + set $@randmonster70,rand(1,2); switch($@randmonster70) { case 1: monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMobEx"; @@ -833,22 +833,22 @@ OnMobDeath: prt_are_in,129,83,3 script Staff#70-1 67,{ - mes "[Staff]"; - mes "You did a good job."; - mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; + mes "[Staff]"; + mes "You did a good job."; + mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; next; if (arena_point == 30000) { - mes "[Staff]"; - mes "Uh huh!"; - mes "You already have enough arena points."; - mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; + mes "[Staff]"; + mes "Uh huh!"; + mes "You already have enough arena points."; + mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; next; } else set arena_point, arena_point + 1; - mes "[Staff]"; - mes "Let me guide you outside. I hope you had a good time."; + mes "[Staff]"; + mes "Let me guide you outside. I hope you had a good time."; close2; - specialeffect2 EF_EXIT; + specialeffect2 EF_EXIT; warp "arena_room",100,75; end; } @@ -882,48 +882,48 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ } } set @gap70,(60 * $top_70min + $top_70sec) - (60 * @record_min70 + @record_sec70); - mes "[Staff]"; - mes "Wow, you did a good job~ "; - mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; - mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; + mes "[Staff]"; + mes "Wow, you did a good job~ "; + mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; + mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; next; - mes "[Staff]"; - mes "is "+@record_min70+"minutes "+@record_sec70+"seconds."; - mes "Congratulations!"; + mes "[Staff]"; + mes "is "+@record_min70+"minutes "+@record_sec70+"seconds."; + mes "Congratulations!"; next; - mes "[Staff]"; - mes "The fastest player among people who cleared lvl 70s arena time force battle is ^3131FF"+$arena_70topn$+"^000000."; + mes "[Staff]"; + mes "The fastest player among people who cleared lvl 70s arena time force battle is ^3131FF"+$arena_70topn$+"^000000."; next; - mes "[Staff]"; - mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds."; + mes "[Staff]"; + mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds."; next; if (@gap70 < 0) { - mes "[Staff]"; - mes "Although you failed to make a new record, I hope you will succeed next time."; + mes "[Staff]"; + mes "Although you failed to make a new record, I hope you will succeed next time."; next; if (arena_point > 29980) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; close2; } else { set arena_point, arena_point + 20; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; close2; } specialeffect2 EF_EXIT; @@ -937,44 +937,44 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ else { emotion e_omg; - mes "[Staff]"; - mes "Wow! You have renewed the record!"; - mes "What a great job!"; + mes "[Staff]"; + mes "Wow! You have renewed the record!"; + mes "What a great job!"; next; - mes "[Staff]"; - mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 70s^000000, ^3131FF"+strcharinfo(0)+"^000000."; + mes "[Staff]"; + mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 70s^000000, ^3131FF"+strcharinfo(0)+"^000000."; set $top_70min, @record_min70; set $top_70sec, @record_sec70; - set $arena_70topn$,strcharinfo(0); + set $arena_70topn$,strcharinfo(0); donpcevent "Vendigos::Onlinerec_70"; next; if (arena_point > 29970) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; close2; } else { mes "[Staff]"; - mes "Let me reward you with some arena points."; - mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; + mes "Let me reward you with some arena points."; + mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; next; set arena_point, arena_point + 50; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; close2; } specialeffect2 EF_HIT5; diff --git a/npc/other/arena/arena_lvl80.txt b/npc/other/arena/arena_lvl80.txt index dbdecba73..c0db333e7 100644 --- a/npc/other/arena/arena_lvl80.txt +++ b/npc/other/arena/arena_lvl80.txt @@ -36,7 +36,7 @@ force_4-1,99,20,4 script Octus#arena 124,{ end; OnInit: - set $@mapcount80, 0; + set $@mapcount80, 0; end; Onstart: @@ -58,7 +58,7 @@ OnTimer8000: end; OnTimer60000: - set $@mapcount80, getmapusers ("force_4-1"); + set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { donpcevent "Octus#arena::Onfailclearstage"; } @@ -66,7 +66,7 @@ OnTimer60000: end; OnTimer120000: - set $@mapcount80, getmapusers ("force_4-1"); + set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { donpcevent "Octus#arena::Onfailclearstage"; } @@ -74,14 +74,14 @@ OnTimer120000: end; OnTimer180000: - set $@mapcount80, getmapusers ("force_4-1"); + set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { donpcevent "Octus#arena::Onfailclearstage"; } mapannounce "force_4-1","Remaining Time : 5 minutes ",0; end; OnTimer240000: - set $@mapcount80, getmapusers ("force_4-1"); + set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { donpcevent "Octus#arena::Onfailclearstage"; } @@ -89,7 +89,7 @@ OnTimer240000: end; OnTimer300000: - set $@mapcount80, getmapusers ("force_4-1"); + set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { donpcevent "Octus#arena::Onfailclearstage"; } @@ -97,7 +97,7 @@ OnTimer300000: end; OnTimer360000: - set $@mapcount80, getmapusers ("force_4-1"); + set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { donpcevent "Octus#arena::Onfailclearstage"; } @@ -105,7 +105,7 @@ OnTimer360000: end; OnTimer420000: - set $@mapcount80, getmapusers ("force_4-1"); + set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { donpcevent "Octus#arena::Onfailclearstage"; } @@ -806,20 +806,20 @@ OnMobDeath: prt_are_in,181,188,3 script Staff#80-1 67,{ - mes "[Staff]"; - mes "You did a good job."; - mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; + mes "[Staff]"; + mes "You did a good job."; + mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; next; if (arena_point == 30000) { - mes "[Staff]"; - mes "Uh huh!"; - mes "You already have enough arena points."; - mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; + mes "[Staff]"; + mes "Uh huh!"; + mes "You already have enough arena points."; + mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; next; } else set arena_point, arena_point + 1; - mes "[Staff]"; - mes "Let me guide you outside. I hope you had a good time."; + mes "[Staff]"; + mes "Let me guide you outside. I hope you had a good time."; close2; specialeffect2 EF_EXIT; warp "arena_room",100,75; @@ -855,48 +855,48 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ } } set @gap80,(60 * $top_80min + $top_80sec) - (60 * @record_min80 + @record_sec80); - mes "[Staff]"; - mes "Wow, you did a good job~ "; - mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; - mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; + mes "[Staff]"; + mes "Wow, you did a good job~ "; + mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; + mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; next; - mes "[Staff]"; - mes "is "+@record_min80+"minutes "+@record_sec80+"seconds."; - mes "Congratulations!"; + mes "[Staff]"; + mes "is "+@record_min80+"minutes "+@record_sec80+"seconds."; + mes "Congratulations!"; next; - mes "[Staff]"; - mes "The fastest player among people who cleared lvl 80s arena time force battle is ^3131FF"+$arena_80topn$+"^000000."; + mes "[Staff]"; + mes "The fastest player among people who cleared lvl 80s arena time force battle is ^3131FF"+$arena_80topn$+"^000000."; next; - mes "[Staff]"; - mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds."; + mes "[Staff]"; + mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds."; next; if (@gap80 < 0) { - mes "[Staff]"; - mes "Although you failed to make a new record, I hope you will succeed next time."; + mes "[Staff]"; + mes "Although you failed to make a new record, I hope you will succeed next time."; next; if (arena_point > 29980) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; close2; } else { set arena_point, arena_point + 20; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; close2; } specialeffect2 EF_EXIT; @@ -910,44 +910,44 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ else { emotion e_omg; - mes "[Staff]"; - mes "Wow! You have renewed the record!"; - mes "What a great job!"; + mes "[Staff]"; + mes "Wow! You have renewed the record!"; + mes "What a great job!"; next; - mes "[Staff]"; - mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 80s^000000, ^3131FF"+strcharinfo(0)+"^000000."; + mes "[Staff]"; + mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 80s^000000, ^3131FF"+strcharinfo(0)+"^000000."; set $top_80min, @record_min80; set $top_80sec, @record_sec80; - set $arena_80topn$,strcharinfo(0); + set $arena_80topn$,strcharinfo(0); donpcevent "Vendigos::Onlinerec_80"; next; if (arena_point > 29980) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; close2; } else { mes "[Staff]"; - mes "Let me reward you with some arena points."; - mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; + mes "Let me reward you with some arena points."; + mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; next; set arena_point, arena_point + 50; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; close2; } specialeffect2 EF_HIT5; diff --git a/npc/other/arena/arena_party.txt b/npc/other/arena/arena_party.txt index 880b80e88..03134b0cb 100644 --- a/npc/other/arena/arena_party.txt +++ b/npc/other/arena/arena_party.txt @@ -1136,20 +1136,20 @@ OnReset: prt_are_in,181,135,3 script Staff#party-1 67,{ - mes "[Staff]"; - mes "You did a good job."; - mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; + mes "[Staff]"; + mes "You did a good job."; + mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; next; if (arena_point == 30000) { - mes "[Staff]"; - mes "Uh huh!"; - mes "You already have enough arena points."; - mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; + mes "[Staff]"; + mes "Uh huh!"; + mes "You already have enough arena points."; + mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; next; } else set arena_point, arena_point + 1; - mes "[Staff]"; - mes "Let me guide you outside. I hope you had a good time."; + mes "[Staff]"; + mes "Let me guide you outside. I hope you had a good time."; close2; specialeffect2 EF_HIT5; warp "arena_room",100,75; @@ -1185,49 +1185,49 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ } } set @gappt,(60 * $top_ptmin + $top_ptsec) - (60 * @record_minpt + @record_secpt); - mes "[Staff]"; - mes "Wow, you did a good job~ "; - mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; - mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; + mes "[Staff]"; + mes "Wow, you did a good job~ "; + mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; + mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; next; - mes "[Staff]"; - mes "is "+@record_minpt+"minutes "+@record_secpt+"seconds."; - mes "Congratulations!"; + mes "[Staff]"; + mes "is "+@record_minpt+"minutes "+@record_secpt+"seconds."; + mes "Congratulations!"; next; - mes "[Staff]"; - mes "The fastest party among people who cleared party arena time force battle is ^3131FF"+$arena_pttopn$+"^000000."; + mes "[Staff]"; + mes "The fastest party among people who cleared party arena time force battle is ^3131FF"+$arena_pttopn$+"^000000."; next; - mes "[Staff]"; - mes "^3131FF"+$arena_pttopn$+"^000000's running time was ^3131FF"+$top_ptmin+"^000000minutes ^3131FF"+$top_ptsec+"^000000seconds."; + mes "[Staff]"; + mes "^3131FF"+$arena_pttopn$+"^000000's running time was ^3131FF"+$top_ptmin+"^000000minutes ^3131FF"+$top_ptsec+"^000000seconds."; next; set .arn_party,getcharid(1); if (@gappt < 0) { - mes "[Staff]"; - mes "Although you failed to make a new record, I hope you will succeed next time."; + mes "[Staff]"; + mes "Although you failed to make a new record, I hope you will succeed next time."; next; if (arena_point > 29980) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; close2; } else { set arena_point, arena_point + 40; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; close2; } if(getpartyleader(.arn_party,2) == getcharid(0)) @@ -1244,9 +1244,9 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ else { emotion e_omg; - mes "[Staff]"; - mes "Wow! You have renewed the record!"; - mes "What a great job!"; + mes "[Staff]"; + mes "Wow! You have renewed the record!"; + mes "What a great job!"; next; if(getpartyleader(.arn_party,2) == getcharid(0)) { @@ -1269,7 +1269,7 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ case 1: set $top_ptmin, @record_minpt; set $top_ptsec, @record_secpt; - set $arena_pttopn$,.@arnparty$; + set $arena_pttopn$,.@arnparty$; donpcevent "Vendigos::Onlinerec_pt"; mes "[Staff]"; mes "Your record has been entered."; @@ -1294,32 +1294,32 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ } if (arena_point > 29900) { - mes "[Staff]"; - mes "Then let me reward you with some arena points....eh?"; - mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; next; - mes "[Staff]"; - mes "You can check the amount of arena points you have in the arena waiting room."; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; next; - mes "[Staff]"; - mes "I hope you had a good time and let me guide you to the entrance of arena."; - mes "Thank you."; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; close2; } else { mes "[Staff]"; - mes "Let me reward you with some arena points."; - mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; + mes "Let me reward you with some arena points."; + mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; next; set arena_point, arena_point + 100; - mes "[Staff]"; - mes "Let me reward you some arena points."; - mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; next; - mes "[Staff]"; - mes "Let me guide you to the entrance of arena."; - mes "See you later~"; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; close2; } if(getpartyleader(.arn_party,2) == getcharid(0)) |