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authorMichieru <michieru@0-mail.com>2013-10-24 12:10:43 +0200
committerMichieru <michieru@0-mail.com>2013-10-24 12:10:43 +0200
commite3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch)
tree20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/other/arena
parent491892212d338903179909b89a5bfc2385e52261 (diff)
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Update to last rAthena npc.
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/other/arena')
-rw-r--r--npc/other/arena/arena_aco.txt508
-rw-r--r--npc/other/arena/arena_lvl50.txt940
-rw-r--r--npc/other/arena/arena_lvl60.txt955
-rw-r--r--npc/other/arena/arena_lvl70.txt861
-rw-r--r--npc/other/arena/arena_lvl80.txt825
-rw-r--r--npc/other/arena/arena_party.txt1103
-rw-r--r--npc/other/arena/arena_point.txt4
-rw-r--r--npc/other/arena/arena_room.txt802
8 files changed, 2633 insertions, 3365 deletions
diff --git a/npc/other/arena/arena_aco.txt b/npc/other/arena/arena_aco.txt
index 60077b88e..315d61165 100644
--- a/npc/other/arena/arena_aco.txt
+++ b/npc/other/arena/arena_aco.txt
@@ -1,20 +1,23 @@
//===== Hercules Script ======================================
-//= Izlude Arena script
+//= Izlude Arena Script
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.2
+//= 1.5
//===== Description: =========================================
//= Izlude Acolyte Battle Arena
//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.1 Corrected variable typos. (bugreport:4374) [L0ne_w0lf]
//= 1.2 Updated 'waitingroom' to support required zeny/lvl. [Kisuka]
+//= 1.3 Label standardization. [Euphy]
+//= 1.4 Script updates, and removed two level restrictions. [Euphy]
+//= 1.5 Added GM management function. [Euphy]
//============================================================
arena_room,114,102,0 script onlyaco#arena 45,1,1,{
OnTouch:
- if (baseclass == job_acolyte && baselevel > 9) {
+ if (BaseClass == Job_Acolyte) {
warp "arena_room",135,129;
end;
}
@@ -24,13 +27,11 @@ OnTouch:
}
}
-arena_room,135,126,0 warp byeaco#arena 1,1,arena_room,111,99
-
arena_room,136,138,3 script Acolyte Waiting Room 124,{
end;
OnInit:
- waitingroom "Personal Force, Acolyte Class",50,"Acolyte Waiting Room::OnStartArena",1,1000,10,99;
+ waitingroom "Personal Force, Acolyte Class",50,"Acolyte Waiting Room::OnStartArena",1,1000,10;
enablewaitingroomevent;
end;
@@ -40,7 +41,7 @@ OnStartArena:
disablewaitingroomevent;
end;
-Onstart:
+OnStart:
enablewaitingroomevent;
end;
}
@@ -48,63 +49,63 @@ Onstart:
force_5-1,100,12,0 script arena#aco -1,5,5,{
OnTouch:
donpcevent "allkill#aco::OnEnable";
- if (basejob == job_acolyte) {
- donpcevent "arena_aco1::Onstart";
+ if (BaseJob == Job_Acolyte) {
+ donpcevent "arena_aco1::OnStart";
}
else {
- donpcevent "arena_aco2::Onstart";
+ donpcevent "arena_aco2::OnStart";
}
disablenpc "arena#aco";
end;
}
- script arena_aco1 -1,{
-Onstart:
+OnStart:
donpcevent "Trocco#aco1::OnEnable";
end;
-Onreset_01:
+OnReset_01:
enablenpc "force_01_02#aco";
enablenpc "force_02start#aco";
end;
-Onreset_02:
- donpcevent "force_02mob#aco::Onreset";
+OnReset_02:
+ donpcevent "force_02mob#aco::OnReset";
enablenpc "force_02_03#aco";
enablenpc "force_03start#aco";
end;
-Onreset_03:
+OnReset_03:
enablenpc "force_03_04#aco";
enablenpc "force_04start#aco";
end;
-Onreset_04:
+OnReset_04:
enablenpc "force_04_05#aco";
enablenpc "force_05start#aco";
end;
-Onreset_05:
+OnReset_05:
enablenpc "force_05_06#aco";
enablenpc "force_06start#aco";
end;
-Onreset_06:
+OnReset_06:
enablenpc "force_06_07#aco";
enablenpc "force_07start#aco";
end;
-Onreset_07:
+OnReset_07:
enablenpc "force_07_08#aco";
enablenpc "force_08start#aco";
end;
-Onreset_08:
+OnReset_08:
enablenpc "force_08_09#aco";
enablenpc "force_09start#aco";
end;
-Onreset_09:
+OnReset_09:
enablenpc "force_exit#aco";
end;
}
@@ -129,49 +130,49 @@ OnTimer4000:
OnTimer60000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco1::Onfailclearstage";
+ donpcevent "Trocco#aco1::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 7 Minutes",bc_map|bc_npc;
end;
OnTimer120000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco1::Onfailclearstage";
+ donpcevent "Trocco#aco1::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 6 Minutes",bc_map|bc_npc;
end;
OnTimer180000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco1::Onfailclearstage";
+ donpcevent "Trocco#aco1::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 5 Minutes",bc_map|bc_npc;
end;
OnTimer240000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco1::Onfailclearstage";
+ donpcevent "Trocco#aco1::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 4 Minutes",bc_map|bc_npc;
end;
OnTimer300000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco1::Onfailclearstage";
+ donpcevent "Trocco#aco1::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 3 Minutes",bc_map|bc_npc;
end;
OnTimer360000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco1::Onfailclearstage";
+ donpcevent "Trocco#aco1::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 2 Minutes",bc_map|bc_npc;
end;
OnTimer420000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco1::Onfailclearstage";
+ donpcevent "Trocco#aco1::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 1 Minute",bc_map|bc_npc;
end;
@@ -195,77 +196,77 @@ OnTimer494000:
OnTimer495000:
mapwarp "force_5-1","prt_are_in",177,86;
- donpcevent "Trocco#aco1::Onfailclearstage";
+ donpcevent "Trocco#aco1::OnFailClearStage";
end;
-Ontimeroff:
+OnTimerOff:
stopnpctimer;
end;
-Onfailclearstage:
+OnFailClearStage:
mapwarp "force_5-1","prt_are_in",177,86;
- donpcevent "Trocco#aco1::Ontimeroff";
- donpcevent "arena_aco1::Onreset";
+ donpcevent "Trocco#aco1::OnTimerOff";
+ //donpcevent "arena_aco1::OnReset";
donpcevent "Acolyte Waiting Room::OnStart";
end;
-On01_start:
+On01_Start:
mapannounce "force_5-1","Objective: Destroy all Red Plants!",bc_map|bc_npc;
end;
-On01_end:
+On01_End:
mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc;
end;
-On02_start:
+On02_Start:
mapannounce "force_5-1","Objective: Kill at least 10 Drops!",bc_map|bc_npc;
end;
-On02_end:
+On02_End:
mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc;
end;
-On03_start:
+On03_Start:
mapannounce "force_5-1","Objective: Terminate all Zombies!",bc_map|bc_npc;
end;
-On03_end:
+On03_End:
mapannounce "force_5-1","The East Exit has opened!",bc_map|bc_npc;
end;
-On04_start:
+On04_Start:
mapannounce "force_5-1","As a courtesy, we'll restore some of your HP and SP. Now, head to the next room! Go go go!!",bc_map|bc_npc;
end;
-On05_start:
+On05_Start:
mapannounce "force_5-1","Objective: Obliterate all Orc Zombies!",bc_map|bc_npc;
end;
-On05_end:
+On05_End:
mapannounce "force_5-1","The South Exit has opened!",bc_map|bc_npc;
end;
-On06_start:
+On06_Start:
mapannounce "force_5-1","Objective: Reach the South Exit while dodging Hydras!",bc_map|bc_npc;
end;
-On07_start:
+On07_Start:
mapannounce "force_5-1","Objective: Kill all Archer Skeletons and Firelock Soldiers!",bc_map|bc_npc;
end;
-On07_end:
+On07_End:
mapannounce "force_5-1","The West Exit has opened!",bc_map|bc_npc;
end;
-On08_start:
+On08_Start:
mapannounce "force_5-1","Objective: Boss Battle. Please proceed to the room to the north!",bc_map|bc_npc;
end;
-On09_start:
+On09_Start:
mapannounce "force_5-1","Objective: Kill Zombie Prisoners, Skel Prisoners and Zombie Troops!",bc_map|bc_npc;
end;
-On09_end:
+On09_End:
mapannounce "force_5-1","Boss Defeated! The North Exit has opened. Thank you.",bc_map|bc_npc;
end;
}
@@ -279,7 +280,7 @@ OnTouch:
- script force_01mob#aco -1,{
OnEnable:
- donpcevent "Trocco#aco1::On01_start";
+ donpcevent "Trocco#aco1::On01_Start";
monster "force_5-1",22,29,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead";
monster "force_5-1",29,29,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead";
monster "force_5-1",29,22,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead";
@@ -287,14 +288,14 @@ OnEnable:
monster "force_5-1",25,25,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_01mob#aco::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_01mob#aco::OnMyMobDead") < 1) {
- donpcevent "Trocco#aco1::On01_end";
- donpcevent "arena_aco1::Onreset_01";
+ donpcevent "Trocco#aco1::On01_End";
+ donpcevent "arena_aco1::OnReset_01";
}
end;
}
@@ -309,19 +310,19 @@ OnTouch:
- script force_02mob#aco -1,{
OnEnable:
- donpcevent "Trocco#aco1::On02_start";
+ donpcevent "Trocco#aco1::On02_Start";
areamonster "force_5-1",22,69,29,130,"Drops",1572,20,"force_02mob#aco::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_02mob#aco::OnMyMobDead";
end;
OnMyMobDead:
if ((mobcount("force_5-1","force_02mob#aco::OnMyMobDead") < 11) && ($@drop_gate == 0)) {
set $@drop_gate,1;
- donpcevent "Trocco#aco1::On02_end";
- donpcevent "arena_aco1::Onreset_02";
+ donpcevent "Trocco#aco1::On02_End";
+ donpcevent "arena_aco1::OnReset_02";
}
end;
}
@@ -334,26 +335,26 @@ OnTouch:
- script force_03mob#aco -1,{
OnEnable:
- donpcevent "Trocco#aco1::On03_start";
+ donpcevent "Trocco#aco1::On03_Start";
areamonster "force_5-1",9,157,41,190,"Zombie",1394,10,"force_03mob#aco::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_03mob#aco::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_03mob#aco::OnMyMobDead") < 1) {
- donpcevent "Trocco#aco1::On03_end";
- donpcevent "arena_aco1::Onreset_03";
+ donpcevent "Trocco#aco1::On03_End";
+ donpcevent "arena_aco1::OnReset_03";
}
end;
}
force_5-1,69,174,0 script force_04start#aco -1,1,1,{
OnTouch:
- donpcevent "Trocco#aco1::On04_start";
- donpcevent "arena_aco1::Onreset_04";
+ donpcevent "Trocco#aco1::On04_Start";
+ donpcevent "arena_aco1::OnReset_04";
percentheal 50,50;
disablenpc "force_04start#aco";
end;
@@ -368,18 +369,18 @@ OnTouch:
- script force_05mob#aco -1,{
OnEnable:
- donpcevent "Trocco#aco1::On05_start";
+ donpcevent "Trocco#aco1::On05_Start";
areamonster "force_5-1",159,157,187,190,"Orc Zombie",1463,8,"force_05mob#aco::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_05mob#aco::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_05mob#aco::OnMyMobDead") < 1) {
- donpcevent "Trocco#aco1::On05_end";
- donpcevent "arena_aco1::Onreset_05";
+ donpcevent "Trocco#aco1::On05_End";
+ donpcevent "arena_aco1::OnReset_05";
}
end;
}
@@ -387,14 +388,14 @@ OnMyMobDead:
force_5-1,174,130,0 script force_06start#aco -1,1,1,{
OnTouch:
donpcevent "force_06mob#aco::OnEnable";
- donpcevent "arena_aco1::Onreset_06";
+ donpcevent "arena_aco1::OnReset_06";
disablenpc "force_06start#aco";
end;
}
- script force_06mob#aco -1,{
OnEnable:
- donpcevent "Trocco#aco1::On06_start";
+ donpcevent "Trocco#aco1::On06_Start";
monster "force_5-1",170,124,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
monster "force_5-1",170,121,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
monster "force_5-1",173,116,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
@@ -414,7 +415,7 @@ OnEnable:
monster "force_5-1",179,80,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_06mob#aco::OnMyMobDead";
end;
@@ -430,7 +431,7 @@ OnTouch:
- script force_07mob#aco -1,{
OnEnable:
- donpcevent "Trocco#aco1::On07_start";
+ donpcevent "Trocco#aco1::On07_Start";
monster "force_5-1",170,32,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead";
monster "force_5-1",184,23,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead";
monster "force_5-1",165,9,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead";
@@ -438,14 +439,14 @@ OnEnable:
monster "force_5-1",189,23,"Firelock Soldier",1523,1,"force_07mob#aco::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_07mob#aco::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_07mob#aco::OnMyMobDead") < 1) {
- donpcevent "Trocco#aco1::On07_end";
- donpcevent "arena_aco1::Onreset_07";
+ donpcevent "Trocco#aco1::On07_End";
+ donpcevent "arena_aco1::OnReset_07";
}
end;
}
@@ -453,15 +454,15 @@ OnMyMobDead:
force_5-1,132,26,0 script force_08start#aco -1,1,1,{
OnTouch:
percentheal 50,50;
- donpcevent "Trocco#aco1::On08_start";
- donpcevent "arena_aco1::Onreset_08";
+ donpcevent "Trocco#aco1::On08_Start";
+ donpcevent "arena_aco1::OnReset_08";
disablenpc "force_08start#aco";
end;
}
force_5-1,99,82,0 script force_09start#aco -1,1,1,{
OnTouch:
- donpcevent "Trocco#aco1::On09_start";
+ donpcevent "Trocco#aco1::On09_Start";
donpcevent "force_09mob#aco::OnEnable";
disablenpc "force_09start#aco";
end;
@@ -474,66 +475,66 @@ OnEnable:
areamonster "force_5-1",88,89,111,110,"Zombie",1394,4,"force_09mob#aco::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_09mob#aco::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_09mob#aco::OnMyMobDead") < 1) {
- donpcevent "Trocco#aco1::On09_end";
+ donpcevent "Trocco#aco1::On09_End";
set $@arn_2,gettimetick(2);
- donpcevent "arena_aco1::Onreset_09";
+ donpcevent "arena_aco1::OnReset_09";
}
end;
}
- script arena_aco2 -1,{
-Onstart:
+OnStart:
donpcevent "Trocco#aco2::OnEnable";
end;
-Onreset_01:
+OnReset_01:
enablenpc "force_01_02#aco";
enablenpc "force_02start#pri";
end;
-Onreset_02:
- donpcevent "force_02mob#pri::Onreset";
+OnReset_02:
+ donpcevent "force_02mob#pri::OnReset";
enablenpc "force_02_03#aco";
enablenpc "force_03start#pri";
end;
-Onreset_03:
+OnReset_03:
enablenpc "force_03_04#aco";
enablenpc "force_04start#pri";
end;
-Onreset_04:
+OnReset_04:
enablenpc "force_04_05#aco";
enablenpc "force_05start#pri";
end;
-Onreset_05:
+OnReset_05:
enablenpc "force_05_06#aco";
enablenpc "force_06start#pri";
end;
-Onreset_06:
+OnReset_06:
enablenpc "force_06_07#aco";
enablenpc "force_07start#pri";
end;
-Onreset_07:
+OnReset_07:
enablenpc "force_07_08#aco";
enablenpc "force_08start#pri";
end;
-Onreset_08:
+OnReset_08:
enablenpc "force_08_09#aco";
enablenpc "force_09start#pri";
end;
-Onreset_09:
+OnReset_09:
enablenpc "force_exit#aco";
}
@@ -557,49 +558,49 @@ OnTimer4000:
OnTimer60000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco2::Onfailclearstage";
+ donpcevent "Trocco#aco2::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 7 Minutes",bc_map|bc_npc;
end;
OnTimer120000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco2::Onfailclearstage";
+ donpcevent "Trocco#aco2::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 6 Minutes",bc_map|bc_npc;
end;
OnTimer180000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco2::Onfailclearstage";
+ donpcevent "Trocco#aco2::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 5 Minutes",bc_map|bc_npc;
end;
OnTimer240000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco2::Onfailclearstage";
+ donpcevent "Trocco#aco2::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 4 Minutes",bc_map|bc_npc;
end;
OnTimer300000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco2::Onfailclearstage";
+ donpcevent "Trocco#aco2::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 3 Minutes",bc_map|bc_npc;
end;
OnTimer360000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco2::Onfailclearstage";
+ donpcevent "Trocco#aco2::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 2 Minutes",bc_map|bc_npc;
end;
OnTimer420000:
if (getmapusers("force_5-1") == 0) {
- donpcevent "Trocco#aco2::Onfailclearstage";
+ donpcevent "Trocco#aco2::OnFailClearStage";
}
mapannounce "force_5-1","Time left: 1 Minute",bc_map|bc_npc;
end;
@@ -623,85 +624,85 @@ OnTimer494000:
OnTimer495000:
mapwarp "force_5-1","prt_are_in",177,86;
- donpcevent "Trocco#aco2::Onfailclearstage";
+ donpcevent "Trocco#aco2::OnFailClearStage";
end;
-Ontimeroff:
+OnTimerOff:
stopnpctimer;
end;
-Onfailclearstage:
+OnFailClearStage:
mapwarp "force_5-1","prt_are_in",177,86;
- donpcevent "Trocco#aco2::Ontimeroff";
- donpcevent "arena_aco2::Onreset";
+ donpcevent "Trocco#aco2::OnTimerOff";
+ //donpcevent "arena_aco2::OnReset";
donpcevent "Acolyte Waiting Room::OnStart";
end;
-On01_start:
+On01_Start:
mapannounce "force_5-1","Objective: Kill all Zombies!",bc_map|bc_npc;
end;
-On01_end:
+On01_End:
mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc;
end;
-On02_start:
+On02_Start:
mapannounce "force_5-1","Objective: Defeat all monsters!",bc_map|bc_npc;
end;
-On02_end:
+On02_End:
mapannounce "force_5-1","The North Exit has opened!",bc_map|bc_npc;
end;
-On03_start:
+On03_Start:
mapannounce "force_5-1","Objective: Destroy all Red Plants!",bc_map|bc_npc;
end;
-On03_end:
+On03_End:
mapannounce "force_5-1","The East Exit has opened!",bc_map|bc_npc;
end;
-On04_start:
+On04_Start:
mapannounce "force_5-1","Objective: Obliterate every monster!",bc_map|bc_npc;
end;
-On04_end:
+On04_End:
mapannounce "force_5-1","The East Exit has opened!",bc_map|bc_npc;
end;
-On05_start:
+On05_Start:
mapannounce "force_5-1","Objective: Defeat Gargoyle!",bc_map|bc_npc;
end;
-On05_end:
+On05_End:
mapannounce "force_5-1","The South Exit has opened!",bc_map|bc_npc;
end;
-On06_start:
+On06_Start:
mapannounce "force_5-1","Objective: Kill all Khalitzburgs!",bc_map|bc_npc;
end;
-On06_end:
+On06_End:
mapannounce "force_5-1","The South Exit has opened!",bc_map|bc_npc;
end;
-On07_start:
+On07_Start:
mapannounce "force_5-1","Objective: Kill 1 Ancient Mummy!",bc_map|bc_npc;
end;
-On07_end:
+On07_End:
mapannounce "force_5-1","The West Exit has opened!",bc_map|bc_npc;
end;
-On08_start:
+On08_Start:
mapannounce "force_5-1","The time has come for the Boss Battle. Please move north into the next room...",bc_map|bc_npc;
end;
-On09_start:
+On09_Start:
mapannounce "force_5-1","Objective: Defeat the Boss Monster!",bc_map|bc_npc;
end;
-On09_end:
+On09_End:
mapannounce "force_5-1","Boss Cleared! The North Exit has opened! Thank you.",bc_map|bc_npc;
end;
}
@@ -715,18 +716,18 @@ OnTouch:
- script force_01mob#pri -1,{
OnEnable:
- donpcevent "Trocco#aco2::On01_start";
+ donpcevent "Trocco#aco2::On01_Start";
areamonster "force_5-1",13,9,38,41,"Zombie",1394,10,"force_01mob#pri::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_01mob#pri::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_01mob#pri::OnMyMobDead") < 1) {
- donpcevent "Trocco#aco2::On01_end";
- donpcevent "arena_aco2::Onreset_01";
+ donpcevent "Trocco#aco2::On01_End";
+ donpcevent "arena_aco2::OnReset_01";
}
end;
}
@@ -745,23 +746,23 @@ OnTouch:
- script force_02mob#pri -1,{
OnOn1:
- donpcevent "Trocco#aco2::On02_start";
+ donpcevent "Trocco#aco2::On02_Start";
areamonster "force_5-1",22,69,29,130,"Orc Skeleton",1462,5,"force_02mob#pri::OnMyMobDead";
end;
OnOn2:
- donpcevent "Trocco#aco2::On02_start";
+ donpcevent "Trocco#aco2::On02_Start";
areamonster "force_5-1",22,69,29,130,"Ghoul",1423,5,"force_02mob#pri::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_02mob#pri::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_02mob#pri::OnMyMobDead") < 1) {
- donpcevent "Trocco#aco2::On02_end";
- donpcevent "arena_aco2::Onreset_02";
+ donpcevent "Trocco#aco2::On02_End";
+ donpcevent "arena_aco2::OnReset_02";
}
end;
}
@@ -775,18 +776,18 @@ OnTouch:
- script force_03mob#pri -1,{
OnEnable:
- donpcevent "Trocco#aco2::On03_start";
+ donpcevent "Trocco#aco2::On03_Start";
areamonster "force_5-1",14,163,37,185,"Red Plant",1078,5,"force_03mob#pri::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_03mob#pri::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_03mob#pri::OnMyMobDead") < 1) {
- donpcevent "Trocco#aco2::On03_end";
- donpcevent "arena_aco2::Onreset_03";
+ donpcevent "Trocco#aco2::On03_End";
+ donpcevent "arena_aco2::OnReset_03";
}
end;
}
@@ -805,7 +806,7 @@ OnTouch:
- script force_04mob#pri -1,{
OnOn1:
- donpcevent "Trocco#aco2::On04_start";
+ donpcevent "Trocco#aco2::On04_Start";
monster "force_5-1",rand(71,130),rand(170,178),"Evil Druid",1435,1,"force_04mob#pri::OnMyMobDead";
monster "force_5-1",rand(71,130),rand(170,178),"Wrath",1475,1,"force_04mob#pri::OnMyMobDead";
monster "force_5-1",rand(71,130),rand(170,178),"Zombie Prisoner",1480,1,"force_04mob#pri::OnMyMobDead";
@@ -813,21 +814,21 @@ OnOn1:
end;
OnOn2:
- donpcevent "Trocco#aco2::On04_start";
+ donpcevent "Trocco#aco2::On04_Start";
areamonster "force_5-1",71,170,130,178,"Evil Druid",1435,2,"force_04mob#pri::OnMyMobDead";
areamonster "force_5-1",71,170,130,178,"Wrath",1475,2,"force_04mob#pri::OnMyMobDead";
areamonster "force_5-1",71,170,130,178,"Zombie Prisoner",1480,2,"force_04mob#pri::OnMyMobDead";
monster "force_5-1",rand(71,130),rand(170,178),"Skel Prisoner",1479,1,"force_04mob#pri::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_04mob#pri::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_04mob#pri::OnMyMobDead") < 1) {
- donpcevent "Trocco#aco2::On04_end";
- donpcevent "arena_aco2::Onreset_04";
+ donpcevent "Trocco#aco2::On04_End";
+ donpcevent "arena_aco2::OnReset_04";
}
end;
}
@@ -854,7 +855,7 @@ OnOn2:
areamonster "force_5-1",161,159,187,190,"Penomena",1441,10,"force_05ex#pri::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_05ex#pri::OnMyMobDead";
end;
@@ -864,19 +865,19 @@ OnMyMobDead:
- script force_05mob#pri -1,{
OnEnable:
- donpcevent "Trocco#aco2::On05_start";
+ donpcevent "Trocco#aco2::On05_Start";
areamonster "force_5-1",161,159,187,190,"Gargoyle",1597,4,"force_05mob#pri::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_05mob#pri::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_05mob#pri::OnMyMobDead") < 1) {
- donpcevent "force_05ex#pri::Onreset";
- donpcevent "Trocco#aco2::On05_end";
- donpcevent "arena_aco2::Onreset_05";
+ donpcevent "force_05ex#pri::OnReset";
+ donpcevent "Trocco#aco2::On05_End";
+ donpcevent "arena_aco2::OnReset_05";
}
end;
}
@@ -902,7 +903,7 @@ OnEnable:
areamonster "force_5-1",170,67,178,131,"Permeter",1314,5,"force_06ex#pri::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_06ex#pri::OnMyMobDead";
end;
@@ -912,29 +913,29 @@ OnMyMobDead:
- script force_06mob#pri -1,{
OnOn1:
- donpcevent "Trocco#aco2::On06_start";
+ donpcevent "Trocco#aco2::On06_Start";
monster "force_5-1",rand(170,178),rand(67,131),"Khalitzburg",1438,1,"force_06mob#pri::OnMyMobDead";
end;
OnOn2:
- donpcevent "Trocco#aco2::On06_start";
+ donpcevent "Trocco#aco2::On06_Start";
areamonster "force_5-1",170,67,178,131,"Khalitzburg",1438,2,"force_06mob#pri::OnMyMobDead";
end;
OnOn3:
- donpcevent "Trocco#aco2::On06_start";
+ donpcevent "Trocco#aco2::On06_Start";
areamonster "force_5-1",170,67,178,131,"Khalitzburg",1438,4,"force_06mob#pri::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_06mob#pri::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_06mob#pri::OnMyMobDead") < 1) {
- donpcevent "force_06ex#pri::Onreset";
- donpcevent "Trocco#aco2::On06_end";
- donpcevent "arena_aco2::Onreset_06";
+ donpcevent "force_06ex#pri::OnReset";
+ donpcevent "Trocco#aco2::On06_End";
+ donpcevent "arena_aco2::OnReset_06";
}
end;
}
@@ -948,33 +949,33 @@ OnTouch:
- script force_07mob#pri -1,{
OnEnable:
- donpcevent "Trocco#aco2::On07_start";
+ donpcevent "Trocco#aco2::On07_Start";
monster "force_5-1",rand(160,188),rand(9,42),"Ancient Mummy",1522,1,"force_07mob#pri::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_07mob#pri::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_07mob#pri::OnMyMobDead") < 1) {
- donpcevent "Trocco#aco2::On07_end";
- donpcevent "arena_aco2::Onreset_07";
+ donpcevent "Trocco#aco2::On07_End";
+ donpcevent "arena_aco2::OnReset_07";
}
end;
}
force_5-1,132,26,0 script force_08start#pri -1,1,1,{
OnTouch:
- donpcevent "Trocco#aco2::On08_start";
- donpcevent "arena_aco2::Onreset_08";
+ donpcevent "Trocco#aco2::On08_Start";
+ donpcevent "arena_aco2::OnReset_08";
disablenpc "force_08start#pri";
end;
}
force_5-1,99,82,0 script force_09start#pri -1,1,1,{
OnTouch:
- donpcevent "Trocco#aco2::On09_start";
+ donpcevent "Trocco#aco2::On09_Start";
if (BaseLevel < 70) {
donpcevent "force_09mob#pri::OnOn4";
}
@@ -1010,15 +1011,15 @@ OnOn4:
areamonster "force_5-1",88,89,111,110,"Zombie",1394,4,"force_09mob#pri::OnMyMobDead";
end;
-Onreset:
+OnReset:
killmonster "force_5-1","force_09mob#pri::OnMyMobDead";
end;
OnMyMobDead:
if (mobcount("force_5-1","force_09mob#pri::OnMyMobDead") < 1) {
- donpcevent "Trocco#aco2::On09_end";
+ donpcevent "Trocco#aco2::On09_End";
set $@arn_2,gettimetick(2);
- donpcevent "arena_aco2::Onreset_09";
+ donpcevent "arena_aco2::OnReset_09";
}
end;
}
@@ -1026,7 +1027,7 @@ OnMyMobDead:
force_5-1,62,26,0 script force_08_01#aco 45,1,1,{
OnTouch:
warp "force_5-1",40,26;
- if (basejob == job_acolyte) {
+ if (BaseJob == Job_Acolyte) {
enablenpc "force_01start#aco";
}
else {
@@ -1035,68 +1036,9 @@ OnTouch:
end;
}
-/*
-force_5-1,25,44,0 warp force_01_02#aco 1,1,force_5-1,25,69
-force_5-1,25,134,0 warp force_02_03#aco 1,1,force_5-1,25,159
-force_5-1,44,174,0 warp force_03_04#aco 1,1,force_5-1,69,174
-force_5-1,134,174,0 warp force_04_05#aco 1,1,force_5-1,159,174
-force_5-1,174,155,0 warp force_05_06#aco 1,1,force_5-1,174,130
-force_5-1,174,65,0 warp force_06_07#aco 1,1,force_5-1,174,40
-force_5-1,155,26,0 warp force_07_08#aco 1,1,force_5-1,132,26
-force_5-1,99,54,0 warp force_08_09#aco 1,1,force_5-1,99,82
-*/
-
-force_5-1,25,44,0 script force_01_02#aco 45,1,1,{
-OnTouch:
- warp "force_5-1",25,69;
- end;
-}
-
-force_5-1,25,134,0 script force_02_03#aco 45,1,1,{
-OnTouch:
- warp "force_5-1",25,159;
- end;
-}
-
-force_5-1,44,174,0 script force_03_04#aco 45,1,1,{
-OnTouch:
- warp "force_5-1",69,174;
- end;
-}
-
-force_5-1,134,174,0 script force_04_05#aco 45,1,1,{
-OnTouch:
- warp "force_5-1",159,174;
- end;
-}
-
-force_5-1,174,155,0 script force_05_06#aco 45,1,1,{
-OnTouch:
- warp "force_5-1",174,130;
- end;
-}
-
-force_5-1,174,65,0 script force_06_07#aco 45,1,1,{
-OnTouch:
- warp "force_5-1",174,40;
- end;
-}
-
-force_5-1,155,26,0 script force_07_08#aco 45,1,1,{
-OnTouch:
- warp "force_5-1",132,26;
- end;
-}
-
-force_5-1,99,54,0 script force_08_09#aco 45,1,1,{
-OnTouch:
- warp "force_5-1",99,82;
- end;
-}
-
force_5-1,99,124,0 script force_exit#aco 45,1,1,{
OnTouch:
- donpcevent "Trocco#aco1::Ontimeroff";
+ donpcevent "Trocco#aco1::OnTimerOff";
donpcevent "#arn_timer_aco::OnEnable";
mapwarp "force_5-1","prt_are_in",21,35;
end;
@@ -1186,18 +1128,18 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{
if (arena_point < 29981) {
set arena_point,arena_point+20;
warp "arena_room",100,75;
- donpcevent "#arn_timer_aco::Onstop";
+ donpcevent "#arn_timer_aco::OnStop";
donpcevent "Acolyte Waiting Room::OnStart";
}
else {
warp "arena_room",100,75;
- donpcevent "#arn_timer_aco::Onstop";
+ donpcevent "#arn_timer_aco::OnStop";
donpcevent "Acolyte Waiting Room::OnStart";
}
end;
}
else {
- if (basejob == job_acolyte) {
+ if (BaseJob == Job_Acolyte) {
set .@acotop_t,$arn_acotop;
set .@acotop_n$,$arn_acotopn$;
}
@@ -1253,10 +1195,10 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{
mes "name will now be listed";
mes "under the Time Force Battle";
mes "Arena - Acolyte Class Record!";
- if (basejob == job_acolyte) {
+ if (BaseJob == Job_Acolyte) {
set $arn_acotop,.@record_timeaco;
set $arn_acotopn$, strcharinfo(0);
- donpcevent "Vendigos::Onlinerec_aco";
+ donpcevent "Vendigos::OnLineRec_aco";
}
else {
if (BaseLevel < 70) {
@@ -1275,7 +1217,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{
set $arn_pritop90,.@record_timeaco;
set $arn_pritopn90$, strcharinfo(0);
}
- donpcevent "Vendigos::Onlinerec_pri";
+ donpcevent "Vendigos::OnLineRec_pri";
}
next;
if (arena_point == 30000) {
@@ -1330,7 +1272,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{
}
specialeffect2 EF_EXIT;
warp "arena_room",100,75;
- donpcevent "#arn_timer_aco::Onstop";
+ donpcevent "#arn_timer_aco::OnStop";
donpcevent "allkill#aco::OnEnable";
donpcevent "Acolyte Waiting Room::OnStart";
end;
@@ -1394,7 +1336,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{
}
specialeffect2 EF_EXIT;
warp "arena_room",100,75;
- donpcevent "#arn_timer_aco::Onstop";
+ donpcevent "#arn_timer_aco::OnStop";
donpcevent "allkill#aco::OnEnable";
donpcevent "Acolyte Waiting Room::OnStart";
end;
@@ -1412,31 +1354,31 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{
mes "the Time Force Battle Arena";
mes "Acolyte Class Records.";
mes "Congratulations~";
- if (basejob == job_acolyte) {
+ if (BaseJob == Job_Acolyte) {
set $arn_acotop,.@record_timeaco;
set $arn_acotopn$, strcharinfo(0);
- donpcevent "#Vendigos::Onlinerec_aco";
+ donpcevent "#Vendigos::OnLineRec_aco";
}
else {
if (BaseLevel < 70) {
set $arn_pritop60,.@record_timeaco;
set $arn_pritopn60$, strcharinfo(0);
- donpcevent "#Vendigos::Onlinerec_pri60";
+ donpcevent "#Vendigos::OnLineRec_pri60";
}
else if (BaseLevel < 80) {
set $arn_pritop70,.@record_timeaco;
set $arn_pritopn70$, strcharinfo(0);
- donpcevent "#Vendigos::Onlinerec_pri70";
+ donpcevent "#Vendigos::OnLineRec_pri70";
}
else if (BaseLevel < 90) {
set $arn_pritop80,.@record_timeaco;
set $arn_pritopn80$, strcharinfo(0);
- donpcevent "#Vendigos::Onlinerec_pri80";
+ donpcevent "#Vendigos::OnLineRec_pri80";
}
else {
set $arn_pritop90,.@record_timeaco;
set $arn_pritopn90$, strcharinfo(0);
- donpcevent "#Vendigos::Onlinerec_pri90";
+ donpcevent "#Vendigos::OnLineRec_pri90";
}
}
next;
@@ -1492,11 +1434,11 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{
}
specialeffect2 EF_EXIT;
warp "arena_room",100,75;
- donpcevent "#arn_timer_aco::Onstop";
+ donpcevent "#arn_timer_aco::OnStop";
donpcevent "allkill#aco::OnEnable";
donpcevent "Acolyte Waiting Room::OnStart";
}
- close;
+ end;
}
}
@@ -1518,13 +1460,13 @@ OnTimer4000:
end;
OnTimer60000:
- donpcevent "arn_warp_aco::Onout";
- donpcevent "#arn_timer_aco::Onstop";
+ donpcevent "arn_warp_aco::OnOut";
+ donpcevent "#arn_timer_aco::OnStop";
//donpcevent "alloff#aco::OnEnable";
donpcevent "Acolyte Waiting Room::OnStart";
end;
-Onstop:
+OnStop:
stopnpctimer;
end;
}
@@ -1534,17 +1476,17 @@ OnInit:
disablenpc "arn_warp_aco";
end;
-Onout:
+OnOut:
enablenpc "arn_warp_aco";
end;
-Onhide:
+OnHide:
disablenpc "arn_warp_aco";
end;
OnTouch:
warp "arena_room",100,75;
- donpcevent "arn_warp_aco::Onhide";
+ donpcevent "arn_warp_aco::OnHide";
end;
}
@@ -1553,29 +1495,29 @@ OnEnable:
initnpctimer;
end;
-Onstop:
+OnStop:
stopnpctimer;
end;
}
- script allkill#aco -1,{
OnEnable:
- donpcevent "force_01mob#aco::Onreset";
- donpcevent "force_02mob#aco::Onreset";
- donpcevent "force_03mob#aco::Onreset";
- donpcevent "force_05mob#aco::Onreset";
- donpcevent "force_06mob#aco::Onreset";
- donpcevent "force_07mob#aco::Onreset";
- donpcevent "force_09mob#aco::Onreset";
- donpcevent "force_01mob#pri::Onreset";
- donpcevent "force_02mob#pri::Onreset";
- donpcevent "force_03mob#pri::Onreset";
- donpcevent "force_04mob#pri::Onreset";
- donpcevent "force_05mob#pri::Onreset";
- donpcevent "force_06mob#pri::Onreset";
- donpcevent "force_07mob#pri::Onreset";
- donpcevent "force_09mob#pri::Onreset";
- donpcevent "force_05ex#pri::Onreset";
+ donpcevent "force_01mob#aco::OnReset";
+ donpcevent "force_02mob#aco::OnReset";
+ donpcevent "force_03mob#aco::OnReset";
+ donpcevent "force_05mob#aco::OnReset";
+ donpcevent "force_06mob#aco::OnReset";
+ donpcevent "force_07mob#aco::OnReset";
+ donpcevent "force_09mob#aco::OnReset";
+ donpcevent "force_01mob#pri::OnReset";
+ donpcevent "force_02mob#pri::OnReset";
+ donpcevent "force_03mob#pri::OnReset";
+ donpcevent "force_04mob#pri::OnReset";
+ donpcevent "force_05mob#pri::OnReset";
+ donpcevent "force_06mob#pri::OnReset";
+ donpcevent "force_07mob#pri::OnReset";
+ donpcevent "force_09mob#pri::OnReset";
+ donpcevent "force_05ex#pri::OnReset";
disablenpc "force_01start#aco";
disablenpc "force_02start#aco";
disablenpc "force_03start#aco";
@@ -1604,9 +1546,9 @@ OnEnable:
disablenpc "force_08_09#aco";
disablenpc "force_exit#aco";
disablenpc "arn_warp_aco"; //050630
- donpcevent "Trocco#aco1::Onstop";
- donpcevent "Trocco#aco2::Onstop";
- donpcevent "#arn_timer_aco::Onstop";
+ donpcevent "Trocco#aco1::OnTimerOff";
+ donpcevent "Trocco#aco2::OnTimerOff";
+ donpcevent "#arn_timer_aco::OnStop";
end;
}
@@ -1626,7 +1568,7 @@ arena_room,94,82,7 script Arena Record Staff#aco 79,{
mes "Class Arena Challenges?";
mes "Please choose from the menu.";
next;
- switch(select("Acolyte Mode:Priest - Level 70 or lower:Priest - Level 80 or lower:Priest - Level 90 or lower:Priest - Level 91 ~ 99")) {
+ switch(select("Acolyte Mode:Priest - Level 70 or lower:Priest - Level 80 or lower:Priest - Level 90 or lower:Priest - Level 91 ~ "+(checkre(0)?"160":"99"))) {
case 1:
set .@acotop_t,$arn_acotop;
set .@acotop_n$,$arn_acotopn$;
@@ -1685,24 +1627,24 @@ OnInit:
}
- script #Vendigos -1,{
-Onlinerec_aco:
+OnLineRec_aco:
mapannounce "arena_room","Vendigos: "+$arn_acotopn$+" has made a new record in the Arena Time Force Battle - Acolyte Mode. Congratulations!",bc_map,"0xFFFF00";
end;
-Onlinerec_pri60:
+OnLineRec_pri60:
mapannounce "arena_room","Vendigos: "+$arn_pritopn60$+" has made a new record in the Arena Time Force Battle - Priest: Level 70 or lower. Congratulations!",bc_map,"0xFFFF00";
end;
-Onlinerec_pri70:
+OnLineRec_pri70:
mapannounce "arena_room","Vendigos: "+$arn_pritopn70$+" has made a new record in the Arena Time Force Battle - Priest: Level 80 or lower. Congratulations!",bc_map,"0xFFFF00";
end;
-Onlinerec_pri80:
+OnLineRec_pri80:
mapannounce "arena_room","Vendigos: "+$arn_pritopn80$+" has made a new record in the Arena Time Force Battle - Priest: Level 90 or lower. Congratulations!",bc_map,"0xFFFF00";
end;
-Onlinerec_pri90:
- mapannounce "arena_room","Vendigos: "+$arn_pritopn90$+" has made a new record in the Arena Time Force Battle - Priest: Level 91~99. Congratulations!",bc_map,"0xFFFF00";
+OnLineRec_pri90:
+ mapannounce "arena_room","Vendigos: "+$arn_pritopn90$+" has made a new record in the Arena Time Force Battle - Priest: Level 91~"+(checkre(0)?"160":"99")+". Congratulations!",bc_map,"0xFFFF00";
end;
}
@@ -1749,7 +1691,7 @@ arena_room,140,136,3 script Guide Alias 729,{
mes "entire stage, you will be";
mes "warped to the ^3131DDFinale Waiting";
mes "Room^000000 where you'll be rewarded";
- mes "with Arena Points. But you must^FFFFFFaaaa^000000 get your points within 1 minute.";
+ mes "with Arena Points. But you must get your points within 1 minute.";
next;
mes "[Alias]";
mes "Once you're automatically";
@@ -1766,21 +1708,21 @@ arena_room,140,136,3 script Guide Alias 729,{
close;
}
-/*
arena_room,195,5,3 script log-on-aco#arena 802,{
- input .@input; //,0,2000;
- if (.@input == 0) {
+ set .@i, callfunc("F_GM_NPC",1357,0);
+ if (.@i == -1) {
mes "^3355FFIncorrect Password.^000000";
close;
- }
- else if (.@input == 1357) {
+ } else if (.@i == 0) {
+ end;
+ } else {
mes "[!!CAUTION!!]";
mes "^3355FFThe following menu";
mes "the record for that";
mes "particular mode in the";
mes "Arena Acolyte Class Mode.^000000";
next;
- switch(select("Cancel:Acolyte:~level 70:~level 80:~level 90:~level 99")) {
+ switch(select("Cancel:Acolyte:~level 70:~level 80:~level 90:~level "+(checkre(0)?"160":"99"))) {
case 1:
mes "^3355FFCommand has";
mes "been canceled.^000000";
@@ -1811,13 +1753,14 @@ arena_room,195,5,3 script log-on-aco#arena 802,{
}
arena_room,195,10,3 script acolink#arena 802,{
- input .@input; //,0,2000;
- if (.@input == 0) {
+ set .@i, callfunc("F_GM_NPC",1357,0);
+ if (.@i == -1) {
mes "Command has";
mes "been canceled.";
close;
- }
- else if (.@input == 1357) {
+ } else if (.@i == 0) {
+ end;
+ } else {
mes "This NPC opens and";
mes "closes the Warp Portal";
mes "to the Arena's Acolyte";
@@ -1842,4 +1785,3 @@ arena_room,195,10,3 script acolink#arena 802,{
}
}
}
-*/
diff --git a/npc/other/arena/arena_lvl50.txt b/npc/other/arena/arena_lvl50.txt
index 9eaba7376..f45ca16ee 100644
--- a/npc/other/arena/arena_lvl50.txt
+++ b/npc/other/arena/arena_lvl50.txt
@@ -1,31 +1,33 @@
//===== Hercules Script ======================================
-//= Izlude Arena lvl 50
+//= Izlude Arena Level 50
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.1
+//= 1.3
//===== Description: =========================================
//= Izlude Battle Arena Level 50
//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.1 Replaced effect numerics with constants. [Samuray22]
+//= 1.2 Label standardization. [Euphy]
+//= 1.3 Script updates. [Euphy]
//============================================================
-arena_room,64,138,5 script lvl 50s Waiting Room 124,{
+arena_room,64,138,5 script Lv50 Waiting Room 124,{
end;
OnInit:
- waitingroom "Individual; Level 50 to 69",50,"lvl 50s Waiting Room::OnStartArena",1,1000,50,69;
+ waitingroom "Individual; Level 50 to 69",50,"Lv50 Waiting Room::OnStartArena",1,1000,50,69;
enablewaitingroomevent;
end;
OnStartArena:
warpwaitingpc "force_1-1",99,12;
- donpcevent "arena#50::Onstart";
+ donpcevent "arena#50::OnStart";
disablewaitingroomevent;
end;
-Onstart:
+OnStart:
enablewaitingroomevent;
end;
}
@@ -33,11 +35,7 @@ Onstart:
force_1-1,99,20,4 script Heel and Toe#arena 124,{
end;
-OnInit:
- set $@mapcount50, 0;
- end;
-
-Onstart:
+OnStart:
initnpctimer;
set $arena_min50st,gettime(2);
set $arena_sec50st,gettime(1);
@@ -56,32 +54,29 @@ OnTimer5000:
end;
OnTimer60000:
- set $@mapcount50, getmapusers ("force_1-1");
- if ($@mapcount50 == 0) {
- donpcevent "Heel and Toe#arena::Onfailclearstage";
+ if (getmapusers("force_1-1") == 0) {
+ donpcevent "Heel and Toe#arena::OnFailClearStage";
}
mapannounce "force_1-1","Remaining Time : 4 minutes ",0;
end;
OnTimer120000:
- set $@mapcount50, getmapusers ("force_1-1");
- if ($@mapcount50 == 0) {
- donpcevent "Heel and Toe#arena::Onfailclearstage";
+ if (getmapusers("force_1-1") == 0) {
+ donpcevent "Heel and Toe#arena::OnFailClearStage";
}
mapannounce "force_1-1","Remaining Time : 3 minutes ",0;
end;
OnTimer180000:
- set $@mapcount50, getmapusers ("force_1-1");
- if ($@mapcount50 == 0) {
- donpcevent "Heel and Toe#arena::Onfailclearstage";
+ if (getmapusers("force_1-1") == 0) {
+ donpcevent "Heel and Toe#arena::OnFailClearStage";
}
mapannounce "force_1-1","Remaining Time : 2 minutes ",0;
-end;
+ end;
+
OnTimer240000:
- set $@mapcount50, getmapusers ("force_1-1");
- if ($@mapcount50 == 0) {
- donpcevent "Heel and Toe#arena::Onfailclearstage";
+ if (getmapusers("force_1-1") == 0) {
+ donpcevent "Heel and Toe#arena::OnFailClearStage";
}
mapannounce "force_1-1","Remaining Time : 1 minute ",0;
end;
@@ -105,146 +100,144 @@ OnTimer314000:
OnTimer315000:
mapwarp "force_1-1","prt_are_in",126,190,0,0;
- donpcevent "Heel and Toe#arena::Onfailclearstage";
+ donpcevent "Heel and Toe#arena::OnFailClearStage";
end;
-Ontimeroff:
+OnTimerOff:
stopnpctimer;
end;
-Onfailclearstage:
- donpcevent "cast#50::Ontimeover1";
+OnFailClearStage:
+ donpcevent "cast#50::OnTimeOver1";
mapwarp "force_1-1","prt_are_in",126,190,0,0;
- donpcevent "Heel and Toe#arena::Ontimeroff";
- donpcevent "arena#50::Onreset_all";
- donpcevent "alloff#50::Onon";
- donpcevent "lvl 50s Waiting Room::Onstart";
+ donpcevent "Heel and Toe#arena::OnTimerOff";
+ donpcevent "arena#50::OnReset_All";
+ donpcevent "alloff#50::OnEnable";
+ donpcevent "Lv50 Waiting Room::OnStart";
end;
-On01_start:
+On01_Start:
mapannounce "force_1-1","In order to clear this battle, you must kill all Smokies!",0;
end;
-On01_end:
+On01_End:
mapannounce "force_1-1","A door to the north room has opened!",0;
end;
-On02_start:
+On02_Start:
mapannounce "force_1-1","Please escape to the door from monsters!",0;
end;
-On02_end:
+On02_End:
mapannounce "force_1-1","A door to the north room has opened!",0;
end;
-On03_start:
+On03_Start:
mapannounce "force_1-1","In order to clear this battle, you must kill all Karakasa!",0;
end;
-On03_end:
+On03_End:
mapannounce "force_1-1","Clear! A door to the east room has opened!",0;
end;
-On04_start:
+On04_Start:
mapannounce "force_1-1","In order to clear this battle, you must kill all Kobolds and escape to the east room!",0;
end;
-On04_end:
+On04_End:
mapannounce "force_1-1","A door to the east room has opened!",0;
end;
-On05_start:
+On05_Start:
mapannounce "force_1-1","In order to clear this battle, you must kill all monsters except obstructor monsters!",0;
end;
-On05_end:
+On05_End:
mapannounce "force_1-1","Clear! A door to the south room has opened!",0;
end;
-On06_start:
+On06_Start:
mapannounce "force_1-1","In order to clear this battle, you must kill all Drops and escape to the south room!",0;
end;
-On06_end:
+On06_End:
mapannounce "force_1-1","A door to the south room has opened!",0;
end;
-On07_start:
+On07_Start:
mapannounce "force_1-1","In order to clear this battle, you must get rid of a Red Plant in the center of this room while dodging attacks from Hydras!",0;
end;
-On07_end:
+On07_End:
mapannounce "force_1-1","Clear! A door to the west room has opened!",0;
end;
-On08_start:
+On08_Start:
mapannounce "force_1-1","Please escape to the north exit!",0;
end;
-On09_start:
+On09_Start:
mapannounce "force_1-1","In order to clear this battle, you must defeat a Vocal!",0;
end;
-On09_end:
+On09_End:
mapannounce "force_1-1","Boss Clear! - A door at the north has opened. Thank you. ",0;
end;
-
}
- script arena#50 -1,{
-
-Onreset_01:
- donpcevent "force_01ex#50::Onreset";
- donpcevent "force_02start#50::Onon";
+OnReset_01:
+ donpcevent "force_01ex#50::OnReset";
+ donpcevent "force_02start#50::OnEnable";
enablenpc "force_01_02#50";
enablenpc "force_02_03#50";
end;
-Onreset_02:
- donpcevent "force_02mob#50::Onreset";
- donpcevent "force_03start#50::Onon";
+OnReset_02:
+ donpcevent "force_02mob#50::OnReset";
+ donpcevent "force_03start#50::OnEnable";
end;
-Onreset_03:
+OnReset_03:
enablenpc "force_03_04#50";
- donpcevent "force_04start#50::Onon";
- donpcevent "force_03ex#50::Onreset";
+ donpcevent "force_04start#50::OnEnable";
+ donpcevent "force_03ex#50::OnReset";
end;
-Onreset_04:
+OnReset_04:
enablenpc "force_04_05#50";
- donpcevent "force_05start#50::Onon";
- donpcevent "force_04ex#50::Onreset";
+ donpcevent "force_05start#50::OnEnable";
+ donpcevent "force_04ex#50::OnReset";
end;
-Onreset_05:
+OnReset_05:
enablenpc "force_05_06#50";
- donpcevent "force_06start#50::Onon";
- donpcevent "force_05ex#50::Onreset";
+ donpcevent "force_06start#50::OnEnable";
+ donpcevent "force_05ex#50::OnReset";
end;
-Onreset_06:
+OnReset_06:
enablenpc "force_06_07#50";
- donpcevent "force_07start#50::Onon";
- donpcevent "force_06ex#50::Onreset";
+ donpcevent "force_07start#50::OnEnable";
+ donpcevent "force_06ex#50::OnReset";
end;
-Onreset_07:
+OnReset_07:
enablenpc "force_07_08#50";
- donpcevent "force_07ex#50::Onreset";
- donpcevent "force_08start#50::Onon";
+ donpcevent "force_07ex#50::OnReset";
+ donpcevent "force_08start#50::OnEnable";
end;
-Onreset_08:
- donpcevent "force_09start#50::Onon";
+OnReset_08:
+ donpcevent "force_09start#50::OnEnable";
enablenpc "force_08_09#50";
end;
-Onreset_09:
+OnReset_09:
enablenpc "force_exit#50";
end;
-Onstart:
+OnStart:
disablenpc "force_01_02#50";
disablenpc "force_02_03#50";
disablenpc "force_03_04#50";
@@ -254,598 +247,533 @@ Onstart:
disablenpc "force_07_08#50";
disablenpc "force_08_09#50";
disablenpc "force_exit#50";
- donpcevent "Heel and Toe#arena::Ontimeroff";
- donpcevent "force_01mob#50::Onreset";
- donpcevent "force_02mob#50::Onreset";
- donpcevent "force_03mob#50::Onreset";
- donpcevent "force_04mob#50::Onreset";
- donpcevent "force_05mob#50::Onreset";
- donpcevent "force_06mob#50::Onreset";
- donpcevent "force_07mob#50::Onreset";
- donpcevent "force_09mob#50::Onreset";
- donpcevent "force_01ex#50::Onreset";
- donpcevent "force_03ex#50::Onreset";
- donpcevent "force_04ex#50::Onreset";
- donpcevent "force_05ex#50::Onreset";
- donpcevent "force_06ex#50::Onreset";
- donpcevent "force_07ex#50::Onreset";
- donpcevent "force_08ex#50::Onreset";
- donpcevent "force_09ex#50::Onreset";
+ donpcevent "Heel and Toe#arena::OnTimerOff";
+ donpcevent "force_01mob#50::OnReset";
+ donpcevent "force_02mob#50::OnReset";
+ donpcevent "force_03mob#50::OnReset";
+ donpcevent "force_04mob#50::OnReset";
+ donpcevent "force_05mob#50::OnReset";
+ donpcevent "force_06mob#50::OnReset";
+ donpcevent "force_07mob#50::OnReset";
+ donpcevent "force_09mob#50::OnReset";
+ donpcevent "force_01ex#50::OnReset";
+ donpcevent "force_03ex#50::OnReset";
+ donpcevent "force_04ex#50::OnReset";
+ donpcevent "force_05ex#50::OnReset";
+ donpcevent "force_06ex#50::OnReset";
+ donpcevent "force_07ex#50::OnReset";
+ //donpcevent "force_08ex#50::OnReset";
+ donpcevent "force_09ex#50::OnReset";
enablenpc "force_08_01#50";
- donpcevent "force_01start#50::Onon";
- donpcevent "Heel and Toe#arena::Onstart";
- end;
-
-Onreset_all:
- donpcevent "force_01mob#50::Onreset";
- donpcevent "force_02mob#50::Onreset";
- donpcevent "force_03mob#50::Onreset";
- donpcevent "force_04mob#50::Onreset";
- donpcevent "force_05mob#50::Onreset";
- donpcevent "force_06mob#50::Onreset";
- donpcevent "force_07mob#50::Onreset";
- donpcevent "force_09mob#50::Onreset";
- donpcevent "force_01ex#50::Onreset";
- donpcevent "force_03ex#50::Onreset";
- donpcevent "force_04ex#50::Onreset";
- donpcevent "force_05ex#50::Onreset";
- donpcevent "force_06ex#50::Onreset";
- donpcevent "force_07ex#50::Onreset";
- donpcevent "force_08ex#50::Onreset";
- donpcevent "force_09ex#50::Onreset";
+ donpcevent "force_01start#50::OnEnable";
+ donpcevent "Heel and Toe#arena::OnStart";
+ end;
+
+OnReset_All:
+ donpcevent "force_01mob#50::OnReset";
+ donpcevent "force_02mob#50::OnReset";
+ donpcevent "force_03mob#50::OnReset";
+ donpcevent "force_04mob#50::OnReset";
+ donpcevent "force_05mob#50::OnReset";
+ donpcevent "force_06mob#50::OnReset";
+ donpcevent "force_07mob#50::OnReset";
+ donpcevent "force_09mob#50::OnReset";
+ donpcevent "force_01ex#50::OnReset";
+ donpcevent "force_03ex#50::OnReset";
+ donpcevent "force_04ex#50::OnReset";
+ donpcevent "force_05ex#50::OnReset";
+ donpcevent "force_06ex#50::OnReset";
+ donpcevent "force_07ex#50::OnReset";
+ //donpcevent "force_08ex#50::OnReset";
+ donpcevent "force_09ex#50::OnReset";
end;
-
}
force_1-1,62,26,1 script force_08_01#50 45,1,1,{
-
OnTouch:
- donpcevent "Heel and Toe#arena::On01_start";
+ donpcevent "Heel and Toe#arena::On01_Start";
warp "force_1-1",40,26;
end;
-
}
force_1-1,25,44,1 script force_01_02#50 45,1,1,{
-
OnTouch:
- donpcevent "Heel and Toe#arena::On02_start";
+ donpcevent "Heel and Toe#arena::On02_Start";
warp "force_1-1",25,69;
end;
-
}
force_1-1,25,134,1 script force_02_03#50 45,1,1,{
-
OnTouch:
- donpcevent "arena#50::Onreset_02";
- donpcevent "Heel and Toe#arena::On03_start";
+ donpcevent "arena#50::OnReset_02";
+ donpcevent "Heel and Toe#arena::On03_Start";
warp "force_1-1",25,159;
end;
-
}
force_1-1,44,174,1 script force_03_04#50 45,1,1,{
-
OnTouch:
- donpcevent "Heel and Toe#arena::On04_start";
+ donpcevent "Heel and Toe#arena::On04_Start";
warp "force_1-1",69,174;
end;
-
}
force_1-1,134,174,1 script force_04_05#50 45,1,1,{
-
OnTouch:
- donpcevent "Heel and Toe#arena::On05_start";
+ donpcevent "Heel and Toe#arena::On05_Start";
warp "force_1-1",159,174;
end;
-
}
force_1-1,174,155,1 script force_05_06#50 45,1,1,{
-
OnTouch:
- donpcevent "Heel and Toe#arena::On06_start";
+ donpcevent "Heel and Toe#arena::On06_Start";
warp "force_1-1",174,130;
end;
-
}
force_1-1,174,65,1 script force_06_07#50 45,1,1,{
-
OnTouch:
- donpcevent "Heel and Toe#arena::On07_start";
+ donpcevent "Heel and Toe#arena::On07_Start";
warp "force_1-1",174,40;
end;
-
}
force_1-1,155,26,1 script force_07_08#50 45,1,1,{
-
OnTouch:
- donpcevent "Heel and Toe#arena::On08_start";
+ donpcevent "Heel and Toe#arena::On08_Start";
warp "force_1-1",132,26;
enablenpc "force_08_09#50";
end;
-
}
force_1-1,99,54,1 script force_08_09#50 45,1,1,{
-
OnTouch:
- donpcevent "Heel and Toe#arena::On09_start";
+ donpcevent "Heel and Toe#arena::On09_Start";
warp "force_1-1",99,82;
end;
-
}
force_1-1,99,124,1 script force_exit#50 45,1,1,{
-
OnTouch:
- donpcevent "Heel and Toe#arena::Ontimeroff";
- donpcevent "#arn_timer_50::Onon";
+ donpcevent "Heel and Toe#arena::OnTimerOff";
+ donpcevent "#arn_timer_50::OnEnable";
mapwarp "force_1-1","prt_are_in",22,191,0,0;
end;
-
}
- script force_01start#50 -1,{
-Onon:
- donpcevent "force_01mob#50::Onon";
-end;
-
+OnEnable:
+ donpcevent "force_01mob#50::OnEnable";
+ end;
}
- script force_01ex#50 -1,{
-
-Onreset:
- killmonster "force_1-1","force_01ex#50::OnMobEx";
- end;
-
-Onsummonmob1:
- monster "force_1-1",25,26,"Drops",1572,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",15,25,"Drops",1572,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",30,25,"Drops",1572,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",25,31,"Drops",1572,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",24,19,"Drops",1572,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",25,28,"Drops",1572,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",18,23,"Drops",1572,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",24,25,"Drops",1572,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",23,18,"Drops",1572,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",20,18,"Drops",1572,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",35,31,"Hydra",1579,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",35,28,"Hydra",1579,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",35,25,"Hydra",1579,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",35,21,"Hydra",1579,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",26,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",26,15,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",26,14,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",23,17,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",23,18,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",23,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",29,20,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",23,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",19,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
- monster "force_1-1",32,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMobEx";
- end;
-
-OnMobEx:
+OnReset:
+ killmonster "force_1-1","force_01ex#50::OnMyMobDead";
+ end;
+
+OnSummonMob1:
+ monster "force_1-1",25,26,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",15,25,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",30,25,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",25,31,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",24,19,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",25,28,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",18,23,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",24,25,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",23,18,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",20,18,"Drops",1572,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",35,31,"Hydra",1579,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",35,28,"Hydra",1579,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",35,25,"Hydra",1579,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",35,21,"Hydra",1579,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",26,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",26,15,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",26,14,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",23,17,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",23,18,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",23,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",29,20,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",23,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",19,16,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
+ monster "force_1-1",32,19,"Poisonous Toad",1556,1,"force_01ex#50::OnMyMobDead";
+ end;
+
+OnMyMobDead:
end;
-
}
- script force_01mob#50 -1,{
-
-Onon:
- donpcevent "force_01ex#50::Onsummonmob1";
- monster "force_1-1",25,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
- monster "force_1-1",18,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
- monster "force_1-1",32,25,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
- monster "force_1-1",25,32,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
- monster "force_1-1",25,18,"Smokie",1561,1,"force_01mob#50::OnMobDeath";
- set $force_01_50,5;
+OnEnable:
+ donpcevent "force_01ex#50::OnSummonMob1";
+ monster "force_1-1",25,25,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
+ monster "force_1-1",18,25,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
+ monster "force_1-1",32,25,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
+ monster "force_1-1",25,32,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
+ monster "force_1-1",25,18,"Smokie",1561,1,"force_01mob#50::OnMyMobDead";
end;
-Onreset:
- killmonster "force_1-1","force_01mob#50::OnMobDeath";
+OnReset:
+ killmonster "force_1-1","force_01mob#50::OnMyMobDead";
end;
-OnMobDeath:
- set $force_01_50,$force_01_50 -1;
- if ($force_01_50 < 1) {
- donpcevent "Heel and Toe#arena::On01_end";
- donpcevent "arena#50::Onreset_01";
+OnMyMobDead:
+ if (mobcount("force_1-1","force_01mob#50::OnMyMobDead") < 1) {
+ donpcevent "Heel and Toe#arena::On01_End";
+ donpcevent "arena#50::OnReset_01";
}
end;
}
- script force_02start#50 -1,{
-
-Onon:
- donpcevent "force_02mob#50::Onsummonmob2";
+OnEnable:
+ donpcevent "force_02mob#50::OnSummonMob2";
end;
}
- script force_02mob#50 -1,{
-
-Onreset:
- killmonster "force_1-1","force_02mob#50::OnMobEx";
+OnReset:
+ killmonster "force_1-1","force_02mob#50::OnMyMobDead";
end;
-Onsummonmob2:
- monster "force_1-1",24,76,"Familiar",1419,1,"force_02mob#50::OnMobEx";
- monster "force_1-1",28,76,"Familiar",1419,1,"force_02mob#50::OnMobEx";
- monster "force_1-1",24,86,"Familiar",1419,1,"force_02mob#50::OnMobEx";
- monster "force_1-1",26,86,"Ghoul",1423,1,"force_02mob#50::OnMobEx";
- monster "force_1-1",25,100,"Ghoul",1423,1,"force_02mob#50::OnMobEx";
- monster "force_1-1",26,118,"Ghoul",1423,1,"force_02mob#50::OnMobEx";
- monster "force_1-1",28,79,"Mummy",1393,1,"force_02mob#50::OnMobEx";
- monster "force_1-1",23,87,"Mummy",1393,1,"force_02mob#50::OnMobEx";
- monster "force_1-1",28,99,"Mummy",1393,1,"force_02mob#50::OnMobEx";
- monster "force_1-1",23,112,"Mummy",1393,1,"force_02mob#50::OnMobEx";
- monster "force_1-1",28,128,"Mummy",1393,1,"force_02mob#50::OnMobEx";
+OnSummonMob2:
+ monster "force_1-1",24,76,"Familiar",1419,1,"force_02mob#50::OnMyMobDead";
+ monster "force_1-1",28,76,"Familiar",1419,1,"force_02mob#50::OnMyMobDead";
+ monster "force_1-1",24,86,"Familiar",1419,1,"force_02mob#50::OnMyMobDead";
+ monster "force_1-1",26,86,"Ghoul",1423,1,"force_02mob#50::OnMyMobDead";
+ monster "force_1-1",25,100,"Ghoul",1423,1,"force_02mob#50::OnMyMobDead";
+ monster "force_1-1",26,118,"Ghoul",1423,1,"force_02mob#50::OnMyMobDead";
+ monster "force_1-1",28,79,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
+ monster "force_1-1",23,87,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
+ monster "force_1-1",28,99,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
+ monster "force_1-1",23,112,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
+ monster "force_1-1",28,128,"Mummy",1393,1,"force_02mob#50::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_03start#50 -1,{
-
-Onon:
- donpcevent "force_03mob#50::Onon";
+OnEnable:
+ donpcevent "force_03mob#50::OnEnable";
end;
}
- script force_03ex#50 -1,{
-
-Onreset:
- killmonster "force_1-1","force_03ex#50::OnMobEx";
+OnReset:
+ killmonster "force_1-1","force_03ex#50::OnMyMobDead";
end;
-Onsummonmob_03:
- monster "force_1-1",26,173,"Hydra",1579,1,"force_03ex#50::OnMobEx";
- monster "force_1-1",21,173,"Hydra",1579,1,"force_03ex#50::OnMobEx";
- monster "force_1-1",31,173,"Hydra",1579,1,"force_03ex#50::OnMobEx";
- monster "force_1-1",26,186,"Marse",1551,1,"force_03ex#50::OnMobEx";
- monster "force_1-1",26,161,"Marse",1551,1,"force_03ex#50::OnMobEx";
- monster "force_1-1",13,173,"Marse",1551,1,"force_03ex#50::OnMobEx";
- monster "force_1-1",38,173,"Marse",1551,1,"force_03ex#50::OnMobEx";
- monster "force_1-1",29,174,"Marse",1551,1,"force_03ex#50::OnMobEx";
+OnSummonMob_03:
+ monster "force_1-1",26,173,"Hydra",1579,1,"force_03ex#50::OnMyMobDead";
+ monster "force_1-1",21,173,"Hydra",1579,1,"force_03ex#50::OnMyMobDead";
+ monster "force_1-1",31,173,"Hydra",1579,1,"force_03ex#50::OnMyMobDead";
+ monster "force_1-1",26,186,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
+ monster "force_1-1",26,161,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
+ monster "force_1-1",13,173,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
+ monster "force_1-1",38,173,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
+ monster "force_1-1",29,174,"Marse",1551,1,"force_03ex#50::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_03mob#50 -1,{
-
-Onon:
- donpcevent "force_03ex#50::Onsummonmob_03";
- monster "force_1-1",23,174,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
- monster "force_1-1",18,173,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
- monster "force_1-1",33,173,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
- monster "force_1-1",26,181,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
- monster "force_1-1",26,166,"Karakasa",1544,1,"force_03mob#50::OnMobDeath";
- set $force_03_50,5;
+OnEnable:
+ donpcevent "force_03ex#50::OnSummonMob_03";
+ monster "force_1-1",23,174,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
+ monster "force_1-1",18,173,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
+ monster "force_1-1",33,173,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
+ monster "force_1-1",26,181,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
+ monster "force_1-1",26,166,"Karakasa",1544,1,"force_03mob#50::OnMyMobDead";
end;
-Onreset:
- killmonster "force_1-1","force_03mob#50::OnMobDeath";
+OnReset:
+ killmonster "force_1-1","force_03mob#50::OnMyMobDead";
end;
-OnMobDeath:
- set $force_03_50,$force_03_50 -1;
- donpcevent "force_03mob#50::Onsummonmob_03";
- if ($force_03_50 < 1) {
- donpcevent "Heel and Toe#arena::On03_end";
- donpcevent "arena#50::Onreset_03";
+OnMyMobDead:
+ //donpcevent "force_03mob#50::OnSummonMob_03";
+ if (mobcount("force_1-1","force_03mob#50::OnMyMobDead") < 1) {
+ donpcevent "Heel and Toe#arena::On03_End";
+ donpcevent "arena#50::OnReset_03";
}
end;
}
- script force_04start#50 -1,{
-
-Onon:
- donpcevent "force_04mob#50::Onon";
-end;
-
+OnEnable:
+ donpcevent "force_04mob#50::OnEnable";
+ end;
}
- script force_04ex#50 -1,{
-
-Onreset:
- killmonster "force_1-1","force_04ex#50::OnMobEx";
+OnReset:
+ killmonster "force_1-1","force_04ex#50::OnMyMobDead";
end;
-Onsummonmob_04:
- monster "force_1-1",99,174,"Familiar",1419,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",103,174,"Familiar",1419,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",107,174,"Familiar",1419,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",111,176,"Familiar",1419,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",115,176,"Familiar",1419,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",119,172,"Familiar",1419,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",95,178,"Familiar",1419,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",100,178,"Familiar",1419,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",105,172,"Familiar",1419,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",110,172,"Flora",1575,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",115,172,"Flora",1575,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",120,172,"Flora",1575,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",125,172,"Flora",1575,1,"force_04ex#50::OnMobEx";
- monster "force_1-1",105,178,"Flora",1575,1,"force_04ex#50::OnMobEx";
+OnSummonMob_04:
+ monster "force_1-1",99,174,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",103,174,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",107,174,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",111,176,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",115,176,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",119,172,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",95,178,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",100,178,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",105,172,"Familiar",1419,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",110,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",115,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",120,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",125,172,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
+ monster "force_1-1",105,178,"Flora",1575,1,"force_04ex#50::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
-
}
- script force_04mob#50 -1,{
-
-Onon:
- donpcevent "force_04ex#50::Onsummonmob_04";
- monster "force_1-1",85,172,"Kobold",1547,1,"force_04mob#50::OnMobDeath";
- monster "force_1-1",95,172,"Kobold",1547,1,"force_04mob#50::OnMobDeath";
- monster "force_1-1",120,172,"Kobold",1545,1,"force_04mob#50::OnMobDeath";
- set $force_04_50,3;
+OnEnable:
+ donpcevent "force_04ex#50::OnSummonMob_04";
+ monster "force_1-1",85,172,"Kobold",1547,1,"force_04mob#50::OnMyMobDead";
+ monster "force_1-1",95,172,"Kobold",1547,1,"force_04mob#50::OnMyMobDead";
+ monster "force_1-1",120,172,"Kobold",1545,1,"force_04mob#50::OnMyMobDead";
end;
-Onreset:
- killmonster "force_1-1","force_04mob#50::OnMobDeath";
+OnReset:
+ killmonster "force_1-1","force_04mob#50::OnMyMobDead";
end;
-OnMobDeath:
- set $force_04_50,$force_04_50 -1;
- if ($force_04_50 < 1) {
- donpcevent "Heel and Toe#arena::On04_end";
- donpcevent "arena#50::Onreset_04";
+OnMyMobDead:
+ if (mobcount("force_1-1","force_04mob#50::OnMyMobDead") < 1) {
+ donpcevent "Heel and Toe#arena::On04_End";
+ donpcevent "arena#50::OnReset_04";
}
end;
}
- script force_05start#50 -1,{
-
-Onon:
- donpcevent "force_05mob#50::Onon";
+OnEnable:
+ donpcevent "force_05mob#50::OnEnable";
end;
}
- script force_05ex#50 -1,{
-
-Onreset:
- killmonster "force_1-1","force_05ex#50::OnMobEx";
+OnReset:
+ killmonster "force_1-1","force_05ex#50::OnMyMobDead";
end;
-Onsummonmob_05:
- set $@randmonster50,rand(1,2);
- switch($@randmonster50) {
+OnSummonMob_05:
+ switch(rand(1,2)) {
case 1:
- monster "force_1-1",174,174,"Desert Wolf",1432,1,"force_05ex#50::OnMobEx";
+ monster "force_1-1",174,174,"Desert Wolf",1432,1,"force_05ex#50::OnMyMobDead";
break;
case 2:
- monster "force_1-1",173,173,"Zerom",1470,1,"force_05ex#50::OnMobEx";
+ monster "force_1-1",173,173,"Zerom",1470,1,"force_05ex#50::OnMyMobDead";
break;
}
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_05mob#50 -1,{
-
-Onon:
- monster "force_1-1",173,166,"Hydra",1579,1,"force_05mob#50::OnMobDeath";
- monster "force_1-1",171,170,"Hydra",1579,1,"force_05mob#50::OnMobDeath";
- monster "force_1-1",177,170,"Hydra",1579,1,"force_05mob#50::OnMobDeath";
- monster "force_1-1",183,173,"Orc Lady",1452,1,"force_05mob#50::OnMobDeath";
- monster "force_1-1",173,173,"Orc Lady",1452,1,"force_05mob#50::OnMobDeath";
- monster "force_1-1",181,173,"Golem",1540,1,"force_05mob#50::OnMobDeath";
- monster "force_1-1",171,177,"Golem",1540,1,"force_05mob#50::OnMobDeath";
- set $force_05_50,7;
+OnEnable:
+ monster "force_1-1",173,166,"Hydra",1579,1,"force_05mob#50::OnMyMobDead";
+ monster "force_1-1",171,170,"Hydra",1579,1,"force_05mob#50::OnMyMobDead";
+ monster "force_1-1",177,170,"Hydra",1579,1,"force_05mob#50::OnMyMobDead";
+ monster "force_1-1",183,173,"Orc Lady",1452,1,"force_05mob#50::OnMyMobDead";
+ monster "force_1-1",173,173,"Orc Lady",1452,1,"force_05mob#50::OnMyMobDead";
+ monster "force_1-1",181,173,"Golem",1540,1,"force_05mob#50::OnMyMobDead";
+ monster "force_1-1",171,177,"Golem",1540,1,"force_05mob#50::OnMyMobDead";
end;
-Onreset:
- killmonster "force_1-1","force_05mob#50::OnMobDeath";
+OnReset:
+ killmonster "force_1-1","force_05mob#50::OnMyMobDead";
end;
-OnMobDeath:
- set $force_05_50,$force_05_50 -1;
- if ($force_05_50 < 1) {
- donpcevent "Heel and Toe#arena::On05_end";
- donpcevent "arena#50::Onreset_05";
+OnMyMobDead:
+ if (mobcount("force_1-1","force_05mob#50::OnMyMobDead") < 1) {
+ donpcevent "Heel and Toe#arena::On05_End";
+ donpcevent "arena#50::OnReset_05";
}
- else donpcevent "force_05ex#50::Onsummonmob_05";
+ else donpcevent "force_05ex#50::OnSummonMob_05";
end;
-
}
- script force_06start#50 -1,{
-
-Onon:
- donpcevent "force_06mob#50::Onon";
+OnEnable:
+ donpcevent "force_06mob#50::OnEnable";
end;
}
- script force_06ex#50 -1,{
-
-Onreset:
- killmonster "force_1-1","force_06ex#50::OnMobEx";
+OnReset:
+ killmonster "force_1-1","force_06ex#50::OnMyMobDead";
end;
-Onsummonmob_06:
- monster "force_1-1",173,118,"Smokie",1561,1,"force_06ex#50::OnMobEx";
- monster "force_1-1",173,108,"Smokie",1561,1,"force_06ex#50::OnMobEx";
- monster "force_1-1",173,99,"Smokie",1561,1,"force_06ex#50::OnMobEx";
- monster "force_1-1",171,108,"Golem",1540,1,"force_06ex#50::OnMobEx";
- monster "force_1-1",171,99,"Skel Worker",1469,1,"force_06ex#50::OnMobEx";
- monster "force_1-1",171,85,"Skel Worker",1469,1,"force_06ex#50::OnMobEx";
- monster "force_1-1",171,90,"Golem",1540,1,"force_06ex#50::OnMobEx";
- monster "force_1-1",171,79,"Scorpion",1559,1,"force_06ex#50::OnMobEx";
- monster "force_1-1",175,118,"Scorpion",1559,1,"force_06ex#50::OnMobEx";
- monster "force_1-1",175,108,"Sandman",1558,1,"force_06ex#50::OnMobEx";
- monster "force_1-1",175,99,"Sandman",1558,1,"force_06ex#50::OnMobEx";
+OnSummonMob_06:
+ monster "force_1-1",173,118,"Smokie",1561,1,"force_06ex#50::OnMyMobDead";
+ monster "force_1-1",173,108,"Smokie",1561,1,"force_06ex#50::OnMyMobDead";
+ monster "force_1-1",173,99,"Smokie",1561,1,"force_06ex#50::OnMyMobDead";
+ monster "force_1-1",171,108,"Golem",1540,1,"force_06ex#50::OnMyMobDead";
+ monster "force_1-1",171,99,"Skel Worker",1469,1,"force_06ex#50::OnMyMobDead";
+ monster "force_1-1",171,85,"Skel Worker",1469,1,"force_06ex#50::OnMyMobDead";
+ monster "force_1-1",171,90,"Golem",1540,1,"force_06ex#50::OnMyMobDead";
+ monster "force_1-1",171,79,"Scorpion",1559,1,"force_06ex#50::OnMyMobDead";
+ monster "force_1-1",175,118,"Scorpion",1559,1,"force_06ex#50::OnMyMobDead";
+ monster "force_1-1",175,108,"Sandman",1558,1,"force_06ex#50::OnMyMobDead";
+ monster "force_1-1",175,99,"Sandman",1558,1,"force_06ex#50::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_06mob#50 -1,{
-
-Onon:
- donpcevent "force_06ex#50::Onsummonmob_06";
- monster "force_1-1",173,90,"Drops",1572,1,"force_06mob#50::OnMobDeath";
- monster "force_1-1",173,79,"Drops",1572,1,"force_06mob#50::OnMobDeath";
- monster "force_1-1",172,70,"Drops",1572,1,"force_06mob#50::OnMobDeath";
- monster "force_1-1",175,70,"Drops",1572,1,"force_06mob#50::OnMobDeath";
- monster "force_1-1",171,118,"Drops",1572,1,"force_06mob#50::OnMobDeath";
- set $force_06_50,5;
+OnEnable:
+ donpcevent "force_06ex#50::OnSummonMob_06";
+ monster "force_1-1",173,90,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
+ monster "force_1-1",173,79,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
+ monster "force_1-1",172,70,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
+ monster "force_1-1",175,70,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
+ monster "force_1-1",171,118,"Drops",1572,1,"force_06mob#50::OnMyMobDead";
end;
-Onreset:
- killmonster "force_1-1","force_06mob#50::OnMobDeath";
+OnReset:
+ killmonster "force_1-1","force_06mob#50::OnMyMobDead";
end;
-OnMobDeath:
- set $force_06_50,$force_06_50 -1;
- if ($force_06_50 < 1) {
- donpcevent "Heel and Toe#arena::On06_end";
- donpcevent "arena#50::Onreset_06";
+OnMyMobDead:
+ if (mobcount("force_1-1","force_06mob#50::OnMyMobDead") < 1) {
+ donpcevent "Heel and Toe#arena::On06_End";
+ donpcevent "arena#50::OnReset_06";
}
end;
}
- script force_07start#50 -1,{
-
-Onon:
- donpcevent "force_07mob#50::Onon";
+OnEnable:
+ donpcevent "force_07mob#50::OnEnable";
end;
}
- script force_07ex#50 -1,{
-
-Onreset:
- killmonster "force_1-1","force_07ex#50::OnMobEx";
- end;
-
-Onsummonmob_07:
- monster "force_1-1",163,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",167,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",171,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",175,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",179,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",183,36,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",183,32,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",183,28,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",183,24,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",183,20,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",183,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",179,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",175,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",171,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",167,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",163,16,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",163,20,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",163,24,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",163,28,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",163,32,"Hydra",1579,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",163,31,"Punk",1481,1,"force_07ex#50::OnMobEx";
- monster "force_1-1",163,23,"Punk",1481,1,"force_07ex#50::OnMobEx";
- end;
-
-OnMobEx:
+OnReset:
+ killmonster "force_1-1","force_07ex#50::OnMyMobDead";
+ end;
+
+OnSummonMob_07:
+ monster "force_1-1",163,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",167,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",171,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",175,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",179,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",183,36,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",183,32,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",183,28,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",183,24,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",183,20,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",183,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",179,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",175,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",171,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",167,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",163,16,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",163,20,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",163,24,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",163,28,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",163,32,"Hydra",1579,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",163,31,"Punk",1481,1,"force_07ex#50::OnMyMobDead";
+ monster "force_1-1",163,23,"Punk",1481,1,"force_07ex#50::OnMyMobDead";
+ end;
+
+OnMyMobDead:
end;
}
- script force_07mob#50 -1,{
-
-Onon:
- donpcevent "force_07ex#50::Onsummonmob_07";
- monster "force_1-1",174,25,"Red Plant",1078,1,"force_07mob#50::OnMobDeath";
- set $force_07_50,1;
+OnEnable:
+ donpcevent "force_07ex#50::OnSummonMob_07";
+ monster "force_1-1",174,25,"Red Plant",1078,1,"force_07mob#50::OnMyMobDead";
end;
-Onreset:
- killmonster "force_1-1","force_07mob#50::OnMobDeath";
+OnReset:
+ killmonster "force_1-1","force_07mob#50::OnMyMobDead";
end;
-OnMobDeath:
- set $force_07_50,$force_07_50 -1;
- if ($force_07_50 < 1) {
- donpcevent "Heel and Toe#arena::On07_end";
- donpcevent "arena#50::Onreset_07";
+OnMyMobDead:
+ if (mobcount("force_1-1","force_07mob#50::OnMyMobDead") < 1) {
+ donpcevent "Heel and Toe#arena::On07_End";
+ donpcevent "arena#50::OnReset_07";
}
end;
}
- script force_08start#50 -1,{
-
-Onon:
- donpcevent "force_08ex#50::Onon";
+OnEnable:
+ donpcevent "force_08ex#50::OnEnable";
end;
}
- script force_08ex#50 -1,{
-
-Onon:
- donpcevent "arena#50::Onreset_08";
+OnEnable:
+ donpcevent "arena#50::OnReset_08";
end;
}
- script force_09start#50 -1,{
-
-Onon:
- donpcevent "force_09mob#50::Onon";
+OnEnable:
+ donpcevent "force_09mob#50::OnEnable";
end;
}
- script force_09ex#50 -1,{
-
-Onreset:
- killmonster "force_1-1","force_09ex#50::OnMobEx";
+OnReset:
+ killmonster "force_1-1","force_09ex#50::OnMyMobDead";
end;
-Onsummonmob_09:
- monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMobEx";
- monster "force_1-1",105,94,"Familiar",1419,1,"force_09ex#50::OnMobEx";
+OnSummonMob_09:
+ monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",89,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",110,89,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",105,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",94,105,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",94,94,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
+ monster "force_1-1",105,94,"Familiar",1419,1,"force_09ex#50::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_09mob#50 -1,{
-
-Onon:
- monster "force_1-1",99,99,"Vocal",1581,1,"force_09mob#50::OnMobDeath";
- donpcevent "force_09ex#50::Onsummonmob_09";
- set $force_09_50,1;
+OnEnable:
+ monster "force_1-1",99,99,"Vocal",1581,1,"force_09mob#50::OnMyMobDead";
+ donpcevent "force_09ex#50::OnSummonMob_09";
end;
-Onreset:
- killmonster "force_1-1","force_09mob#50::OnMobDeath";
+OnReset:
+ killmonster "force_1-1","force_09mob#50::OnMyMobDead";
end;
-OnMobDeath:
- set $force_09_50,$force_09_50 -1;
- if ($force_09_50 < 1) {
- donpcevent "Heel and Toe#arena::On09_end";
- donpcevent "arena#50::Onreset_09";
- donpcevent "arena#50::Onreset_all";
+OnMyMobDead:
+ if (mobcount("force_1-1","force_09mob#50::OnMyMobDead") < 1) {
+ donpcevent "Heel and Toe#arena::On09_End";
+ donpcevent "arena#50::OnReset_09";
+ donpcevent "arena#50::OnReset_All";
set $arena_min50end,gettime(2);
set $arena_sec50end,gettime(1);
}
@@ -853,7 +781,6 @@ OnMobDeath:
}
prt_are_in,129,188,3 script Staff#50-1 67,{
-
mes "[Staff]";
mes "You did a good job.";
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
@@ -875,29 +802,19 @@ prt_are_in,129,188,3 script Staff#50-1 67,{
}
prt_are_in,25,188,3 script Staff#50-2 67,{
-
- if($arena_min50end < $arena_min50st)
- {
- if($arena_sec50end < $arena_sec50st)
- {
+ if($arena_min50end < $arena_min50st) {
+ if($arena_sec50end < $arena_sec50st) {
set @record_min50,60 - $arena_min50st + $arena_min50end -1;
set @record_sec50,60 - $arena_sec50st + $arena_sec50end;
- }
- else
- {
+ } else {
set @record_min50,60 - $arena_min50st + $arena_min50end;
set @record_sec50,$arena_sec50end - $arena_sec50st;
}
- }
- else
- {
- if($arena_sec50end < $arena_sec50st)
- {
+ } else {
+ if($arena_sec50end < $arena_sec50st) {
set @record_min50,$arena_min50end - $arena_min50st -1;
set @record_sec50,60 - $arena_sec50st + $arena_sec50end;
- }
- else
- {
+ } else {
set @record_min50,$arena_min50end - $arena_min50st;
set @record_sec50,$arena_sec50end - $arena_sec50st;
}
@@ -934,9 +851,7 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
- }
- else
- {
+ } else {
set arena_point, arena_point + 20;
mes "[Staff]";
mes "Let me reward you some arena points.";
@@ -948,15 +863,13 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
close2;
}
specialeffect2 EF_EXIT;
- donpcevent "cast#50::Onnomal1";
+ donpcevent "cast#50::OnNomal1";
warp "arena_room",100,75;
- donpcevent "#arn_timer_50::Onstop";
- donpcevent "alloff#50::Onon";
- donpcevent "lvl 50s Waiting Room::Onstart";
+ donpcevent "#arn_timer_50::OnStop";
+ donpcevent "alloff#50::OnEnable";
+ donpcevent "Lv50 Waiting Room::OnStart";
end;
- }
- else
- {
+ } else {
emotion e_omg;
mes "[Staff]";
mes "Wow! You have renewed the record!";
@@ -967,7 +880,7 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
set $top_50min, @record_min50;
set $top_50sec, @record_sec50;
set $arena_50topn$,strcharinfo(0);
- donpcevent "Vendigos::Onlinerec_50";
+ donpcevent "Vendigos::OnLineRec_50";
next;
if (arena_point > 29950) {
mes "[Staff]";
@@ -981,9 +894,7 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
- }
- else
- {
+ } else {
mes "[Staff]";
mes "Let me reward you with some arena points.";
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
@@ -999,18 +910,17 @@ prt_are_in,25,188,3 script Staff#50-2 67,{
close2;
}
specialeffect2 EF_HIT5;
- donpcevent "cast#50::Onnomal2";
+ donpcevent "cast#50::OnNomal2";
warp "arena_room",100,75;
- donpcevent "#arn_timer_50::Onstop";
- donpcevent "alloff#50::Onon";
- donpcevent "lvl 50s Waiting Room::Onstart";
+ donpcevent "#arn_timer_50::OnStop";
+ donpcevent "alloff#50::OnEnable";
+ donpcevent "Lv50 Waiting Room::OnStart";
end;
}
}
- script #arn_timer_50 -1,{
-
-Onon:
+OnEnable:
initnpctimer;
end;
@@ -1027,62 +937,59 @@ OnTimer4000:
end;
OnTimer60000:
- donpcevent "cast#50::Ontimeover2";
- donpcevent "arn_warp_50::Onout";
- donpcevent "#arn_timer_50::Onstop";
- donpcevent "alloff#50::Onon";
- donpcevent "lvl 50s Waiting Room::Onstart";
+ donpcevent "cast#50::OnTimeOver2";
+ donpcevent "arn_warp_50::OnOut";
+ donpcevent "#arn_timer_50::OnStop";
+ donpcevent "alloff#50::OnEnable";
+ donpcevent "Lv50 Waiting Room::OnStart";
end;
-Onstop:
+OnStop:
stopnpctimer;
end;
-
}
- script arn_warp_50 -1,{
-
-Onout:
+OnOut:
areawarp "prt_are_in",14,195,29,178,"arena_room",100,75;
end;
}
- script cast#50 -1,{
-Ontimeover1:
+OnTimeOver1:
mapannounce "force_1-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
end;
-Ontimeover2:
+OnTimeOver2:
mapannounce "force_1-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00;
end;
-Onnomal1:
+OnNomal1:
mapannounce "force_1-1","Arena will be reactivated.",0,0xFFCE00;
end;
-Onnomal2:
+OnNomal2:
mapannounce "force_1-1","Arena will be reactivated.",0,0xFFCE00;
end;
}
- script alloff#50 -1,{
-
-Onon:
+OnEnable:
mapwarp "force_1-1","prt_are_in",126,190,0,0;
- donpcevent "force_01mob#50::Onreset";
- donpcevent "force_02mob#50::Onreset";
- donpcevent "force_03mob#50::Onreset";
- donpcevent "force_04mob#50::Onreset";
- donpcevent "force_05mob#50::Onreset";
- donpcevent "force_06mob#50::Onreset";
- donpcevent "force_07mob#50::Onreset";
- donpcevent "force_09mob#50::Onreset";
- donpcevent "force_01ex#50::Onreset";
- donpcevent "force_03ex#50::Onreset";
- donpcevent "force_04ex#50::Onreset";
- donpcevent "force_05ex#50::Onreset";
- donpcevent "force_06ex#50::Onreset";
- donpcevent "force_07ex#50::Onreset";
- donpcevent "force_08ex#50::Onreset";
- donpcevent "force_09ex#50::Onreset";
- donpcevent "Heel and Toe#arena::Ontimeroff";
+ donpcevent "force_01mob#50::OnReset";
+ donpcevent "force_02mob#50::OnReset";
+ donpcevent "force_03mob#50::OnReset";
+ donpcevent "force_04mob#50::OnReset";
+ donpcevent "force_05mob#50::OnReset";
+ donpcevent "force_06mob#50::OnReset";
+ donpcevent "force_07mob#50::OnReset";
+ donpcevent "force_09mob#50::OnReset";
+ donpcevent "force_01ex#50::OnReset";
+ donpcevent "force_03ex#50::OnReset";
+ donpcevent "force_04ex#50::OnReset";
+ donpcevent "force_05ex#50::OnReset";
+ donpcevent "force_06ex#50::OnReset";
+ donpcevent "force_07ex#50::OnReset";
+ //donpcevent "force_08ex#50::OnReset";
+ donpcevent "force_09ex#50::OnReset";
+ donpcevent "Heel and Toe#arena::OnTimerOff";
disablenpc "Heel and Toe#arena";
disablenpc "force_01_02#50";
disablenpc "force_02_03#50";
@@ -1094,7 +1001,7 @@ Onon:
disablenpc "force_08_09#50";
disablenpc "force_exit#50";
disablenpc "arena#50";
- donpcevent "#arn_timer_50::Onstop";
+ donpcevent "#arn_timer_50::OnStop";
enablenpc "Heel and Toe#arena";
enablenpc "arena#50";
end;
@@ -1102,5 +1009,4 @@ Onon:
OnInit:
if(!$top_50min && !$top_50sec) set $top_50min,5;
end;
-
}
diff --git a/npc/other/arena/arena_lvl60.txt b/npc/other/arena/arena_lvl60.txt
index b83dc8eea..e100b76f6 100644
--- a/npc/other/arena/arena_lvl60.txt
+++ b/npc/other/arena/arena_lvl60.txt
@@ -1,32 +1,34 @@
//===== Hercules Script ======================================
-//= Izlude Arena lvl 60
+//= Izlude Arena Level 60
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.2
+//= 1.4
//===== Description: =========================================
//= Izlude Battle Arena Level 60
//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.1 Fixed coordinate typo. (bugreport:1663) [L0ne_W0lf]
//= 1.2 Replaced effect numerics with constants. [Samuray22]
+//= 1.3 Label standardization. [Euphy]
+//= 1.4 Script updates. [Euphy]
//============================================================
-arena_room,38,88,5 script lvl 60s Waiting Room 124,{
+arena_room,38,88,5 script Lv60 Waiting Room 124,{
end;
OnInit:
- waitingroom "Individual; Level 60 to 79",50,"lvl 60s Waiting Room::OnStartArena",1,1000,60,79;
+ waitingroom "Individual; Level 60 to 79",50,"Lv60 Waiting Room::OnStartArena",1,1000,60,79;
enablewaitingroomevent;
end;
OnStartArena:
warpwaitingpc "force_2-1",99,12;
- donpcevent "arena#60::Onstart";
+ donpcevent "arena#60::OnStart";
disablewaitingroomevent;
end;
-Onstart:
+OnStart:
enablewaitingroomevent;
end;
}
@@ -34,11 +36,7 @@ Onstart:
force_2-1,99,20,4 script Minilover#arena 124,{
end;
-OnInit:
- set $@mapcount60, 0;
- end;
-
-Onstart:
+OnStart:
initnpctimer;
set $arena_min60st,gettime(2);
set $arena_sec60st,gettime(1);
@@ -57,41 +55,36 @@ OnTimer5000:
end;
OnTimer60000:
- set $@mapcount60, getmapusers ("force_2-1");
- if ($@mapcount60 == 0) {
- donpcevent "Minilover#arena::Onfailclearstage";
+ if (getmapusers("force_2-1") == 0) {
+ donpcevent "Minilover#arena::OnFailClearStage";
}
mapannounce "force_2-1","Remaining Time : 5 minutes ",0;
end;
OnTimer120000:
- set $@mapcount60, getmapusers ("force_2-1");
- if ($@mapcount60 == 0) {
- donpcevent "Minilover#arena::Onfailclearstage";
+ if (getmapusers("force_2-1") == 0) {
+ donpcevent "Minilover#arena::OnFailClearStage";
}
mapannounce "force_2-1","Remaining Time : 4 minutes ",0;
end;
OnTimer180000:
- set $@mapcount60, getmapusers ("force_2-1");
- if ($@mapcount60 == 0) {
- donpcevent "Minilover#arena::Onfailclearstage";
+ if (getmapusers("force_2-1") == 0) {
+ donpcevent "Minilover#arena::OnFailClearStage";
}
mapannounce "force_2-1","Remaining Time : 3 minutes ",0;
end;
OnTimer240000:
- set $@mapcount60, getmapusers ("force_2-1");
- if ($@mapcount60 == 0) {
- donpcevent "Minilover#arena::Onfailclearstage";
+ if (getmapusers("force_2-1") == 0) {
+ donpcevent "Minilover#arena::OnFailClearStage";
}
mapannounce "force_2-1","Remaining Time : 2 minutes ",0;
end;
OnTimer300000:
- set $@mapcount60, getmapusers ("force_2-1");
- if ($@mapcount60 == 0) {
- donpcevent "Minilover#arena::Onfailclearstage";
+ if (getmapusers("force_2-1") == 0) {
+ donpcevent "Minilover#arena::OnFailClearStage";
}
mapannounce "force_2-1","Remaining Time : 1 minute ",0;
end;
@@ -115,148 +108,146 @@ OnTimer374000:
OnTimer375000:
mapwarp "force_2-1","prt_are_in",126,139,0,0;
- donpcevent "Minilover#arena::Onfailclearstage";
+ donpcevent "Minilover#arena::OnFailClearStage";
end;
-Ontimeroff:
+OnTimerOff:
stopnpctimer;
end;
-Onfailclearstage:
- donpcevent "cast#60::Ontimeover1";
+OnFailClearStage:
+ donpcevent "cast#60::OnTimeOver1";
mapwarp "force_2-1","prt_are_in",126,139,0,0;
- donpcevent "Minilover#arena::Ontimeroff";
- donpcevent "arena#60::Onreset_all";
- donpcevent "alloff#60::Onon";
- donpcevent "lvl 60s Waiting Room::Onstart";
+ donpcevent "Minilover#arena::OnTimerOff";
+ donpcevent "arena#60::OnReset_All";
+ donpcevent "alloff#60::OnEnable";
+ donpcevent "Lv60 Waiting Room::OnStart";
end;
-On01_start:
+On01_Start:
mapannounce "force_2-1","In order to clear this battle, you must kill at least 5 Goblins while dodging Rotar Zairos!",0;
end;
-On01_end:
+On01_End:
mapannounce "force_2-1","A door to the north room has opened!",0;
end;
-On02_start:
+On02_Start:
mapannounce "force_2-1","Escape to the north exit from the monsters!",0;
end;
-On02_end:
+On02_End:
mapannounce "force_2-1","A door to the north room has opened!",0;
end;
-On03_start:
+On03_Start:
mapannounce "force_2-1","In order to clear this battle, you must kill all Mantises!",0;
end;
-On03_end:
+On03_End:
mapannounce "force_2-1","Clear! A door to the east room has opened!",0;
end;
-On04_start:
+On04_Start:
mapannounce "force_2-1","In order to clear this battle, you must kill all non-aggressive monsters while dodging aggressive monsters!",0;
end;
-On04_end:
+On04_End:
mapannounce "force_2-1","A door to the east room has opened!",0;
end;
-On05_start:
+On05_Start:
mapannounce "force_2-1","In order to clear this battle, you must kill all monsters except Hydras and Kaphas!",0;
end;
-On05_end:
+On05_End:
mapannounce "force_2-1","Clear! A door to the south room has opened!",0;
end;
-On06_start:
+On06_Start:
mapannounce "force_2-1","In order to clear this battle, you must kill all Miyabi Dolls and escape to the south exit!",0;
end;
-On06_end:
+On06_End:
mapannounce "force_2-1","A door to the south room has opened!",0;
end;
-On07_start:
+On07_Start:
mapannounce "force_2-1","In order to clear this battle, you must kill all monsters!",0;
end;
-On07_end:
+On07_End:
mapannounce "force_2-1","Clear! A door to the west room has opened!",0;
end;
-On08_start:
+On08_Start:
mapannounce "force_2-1","Please escape to the north exit!",0;
end;
-On09_start:
+On09_Start:
mapannounce "force_2-1","In order to clear this battle, you must defeat a Goblin Leader!",0;
end;
-On09_end:
+On09_End:
mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0;
end;
-
}
- script arena#60 -1,{
-
-Onreset_01:
- donpcevent "force_01ex#60::Onreset";
- donpcevent "force_01mob#60::Onreset";
- donpcevent "force_02start#60::Onon";
+OnReset_01:
+ donpcevent "force_01ex#60::OnReset";
+ donpcevent "force_01mob#60::OnReset";
+ donpcevent "force_02start#60::OnEnable";
enablenpc "force_01_02#60";
enablenpc "force_02_03#60";
end;
-Onreset_02:
- donpcevent "force_02mob#60::Onreset";
- donpcevent "force_03start#60::Onon";
+OnReset_02:
+ donpcevent "force_02mob#60::OnReset";
+ donpcevent "force_03start#60::OnEnable";
end;
-Onreset_03:
+OnReset_03:
enablenpc "force_03_04#60";
- donpcevent "force_04start#60::Onon";
- donpcevent "force_03ex#60::Onreset";
+ donpcevent "force_04start#60::OnEnable";
+ donpcevent "force_03ex#60::OnReset";
end;
-Onreset_04:
+OnReset_04:
enablenpc "force_04_05#60";
- donpcevent "force_05start#60::Onon";
- donpcevent "force_04ex#60::Onreset";
+ donpcevent "force_05start#60::OnEnable";
+ donpcevent "force_04ex#60::OnReset";
end;
-Onreset_05:
+OnReset_05:
enablenpc "force_05_06#60";
- donpcevent "force_06start#60::Onon";
- donpcevent "force_05ex#60::Onreset";
- donpcevent "force_05mob#60::Onreset";
+ donpcevent "force_06start#60::OnEnable";
+ donpcevent "force_05ex#60::OnReset";
+ donpcevent "force_05mob#60::OnReset";
end;
-Onreset_06:
+OnReset_06:
enablenpc "force_06_07#60";
- donpcevent "force_07start#60::Onon";
- donpcevent "force_06ex#60::Onreset";
- donpcevent "force_06mob#60::Onreset";
+ donpcevent "force_07start#60::OnEnable";
+ donpcevent "force_06ex#60::OnReset";
+ donpcevent "force_06mob#60::OnReset";
end;
-Onreset_07:
+OnReset_07:
enablenpc "force_07_08#60";
- donpcevent "force_08start#60::Onon";
+ donpcevent "force_08start#60::OnEnable";
end;
-Onreset_08:
- donpcevent "force_09start#60::Onon";
+OnReset_08:
+ donpcevent "force_09start#60::OnEnable";
enablenpc "force_08_09#60";
end;
-Onreset_09:
+OnReset_09:
enablenpc "force_exit#60";
end;
-Onstart:
+OnStart:
disablenpc "force_01_02#60";
disablenpc "force_02_03#60";
disablenpc "force_03_04#60";
@@ -266,584 +257,533 @@ Onstart:
disablenpc "force_07_08#60";
disablenpc "force_08_09#60";
disablenpc "force_exit#60";
- donpcevent "Minilover#arena::Ontimeroff";
- donpcevent "force_01mob#60::Onreset";
- donpcevent "force_02mob#60::Onreset";
- donpcevent "force_03mob#60::Onreset";
- donpcevent "force_04mob#60::Onreset";
- donpcevent "force_05mob#60::Onreset";
- donpcevent "force_06mob#60::Onreset";
- donpcevent "force_07mob#60::Onreset";
- donpcevent "force_08mob#60::Onreset";
- donpcevent "force_09mob#60::Onreset";
- donpcevent "force_01ex#60::Onreset";
- donpcevent "force_03ex#60::Onreset";
- donpcevent "force_04ex#60::Onreset";
- donpcevent "force_05ex#60::Onreset";
- donpcevent "force_06ex#60::Onreset";
- donpcevent "force_08ex#60::Onreset";
- donpcevent "force_09ex#60::Onreset";
+ donpcevent "Minilover#arena::OnTimerOff";
+ donpcevent "force_01mob#60::OnReset";
+ donpcevent "force_02mob#60::OnReset";
+ donpcevent "force_03mob#60::OnReset";
+ donpcevent "force_04mob#60::OnReset";
+ donpcevent "force_05mob#60::OnReset";
+ donpcevent "force_06mob#60::OnReset";
+ donpcevent "force_07mob#60::OnReset";
+ //donpcevent "force_08mob#60::OnReset";
+ donpcevent "force_09mob#60::OnReset";
+ donpcevent "force_01ex#60::OnReset";
+ donpcevent "force_03ex#60::OnReset";
+ donpcevent "force_04ex#60::OnReset";
+ donpcevent "force_05ex#60::OnReset";
+ donpcevent "force_06ex#60::OnReset";
+ //donpcevent "force_08ex#60::OnReset";
+ donpcevent "force_09ex#60::OnReset";
enablenpc "force_08_01#60";
- donpcevent "force_01start#60::Onon";
- donpcevent "Minilover#arena::Onstart";
- end;
-
-Onreset_all:
- donpcevent "force_01mob#60::Onreset";
- donpcevent "force_02mob#60::Onreset";
- donpcevent "force_03mob#60::Onreset";
- donpcevent "force_04mob#60::Onreset";
- donpcevent "force_05mob#60::Onreset";
- donpcevent "force_06mob#60::Onreset";
- donpcevent "force_07mob#60::Onreset";
- donpcevent "force_08mob#60::Onreset";
- donpcevent "force_09mob#60::Onreset";
- donpcevent "force_01ex#60::Onreset";
- donpcevent "force_03ex#60::Onreset";
- donpcevent "force_04ex#60::Onreset";
- donpcevent "force_05ex#60::Onreset";
- donpcevent "force_06ex#60::Onreset";
- donpcevent "force_08ex#60::Onreset";
- donpcevent "force_09ex#60::Onreset";
+ donpcevent "force_01start#60::OnEnable";
+ donpcevent "Minilover#arena::OnStart";
+ end;
+
+OnReset_All:
+ donpcevent "force_01mob#60::OnReset";
+ donpcevent "force_02mob#60::OnReset";
+ donpcevent "force_03mob#60::OnReset";
+ donpcevent "force_04mob#60::OnReset";
+ donpcevent "force_05mob#60::OnReset";
+ donpcevent "force_06mob#60::OnReset";
+ donpcevent "force_07mob#60::OnReset";
+ //donpcevent "force_08mob#60::OnReset";
+ donpcevent "force_09mob#60::OnReset";
+ donpcevent "force_01ex#60::OnReset";
+ donpcevent "force_03ex#60::OnReset";
+ donpcevent "force_04ex#60::OnReset";
+ donpcevent "force_05ex#60::OnReset";
+ donpcevent "force_06ex#60::OnReset";
+ //donpcevent "force_08ex#60::OnReset";
+ donpcevent "force_09ex#60::OnReset";
end;
-
}
force_2-1,62,26,1 script force_08_01#60 45,1,1,{
-
OnTouch:
- donpcevent "Minilover#arena::On01_start";
+ donpcevent "Minilover#arena::On01_Start";
warp "force_2-1",40,26;
end;
}
force_2-1,25,44,1 script force_01_02#60 45,1,1,{
-
OnTouch:
- donpcevent "Minilover#arena::On02_start";
+ donpcevent "Minilover#arena::On02_Start";
warp "force_2-1",25,69;
end;
}
force_2-1,25,134,1 script force_02_03#60 45,1,1,{
-
OnTouch:
- donpcevent "arena#60::Onreset_02";
- donpcevent "Minilover#arena::On03_start";
+ donpcevent "arena#60::OnReset_02";
+ donpcevent "Minilover#arena::On03_Start";
warp "force_2-1",25,159;
end;
}
force_2-1,44,174,1 script force_03_04#60 45,1,1,{
-
OnTouch:
- donpcevent "Minilover#arena::On04_start";
+ donpcevent "Minilover#arena::On04_Start";
warp "force_2-1",69,174;
end;
}
force_2-1,134,174,1 script force_04_05#60 45,1,1,{
-
OnTouch:
- donpcevent "Minilover#arena::On05_start";
+ donpcevent "Minilover#arena::On05_Start";
warp "force_2-1",159,174;
end;
}
force_2-1,174,155,1 script force_05_06#60 45,1,1,{
-
OnTouch:
- donpcevent "Minilover#arena::On06_start";
+ donpcevent "Minilover#arena::On06_Start";
warp "force_2-1",174,130;
end;
}
force_2-1,174,65,1 script force_06_07#60 45,1,1,{
-
OnTouch:
- donpcevent "Minilover#arena::On07_start";
+ donpcevent "Minilover#arena::On07_Start";
warp "force_2-1",174,40;
end;
}
force_2-1,155,26,1 script force_07_08#60 45,1,1,{
-
OnTouch:
- donpcevent "Minilover#arena::On08_start";
+ donpcevent "Minilover#arena::On08_Start";
warp "force_2-1",132,26;
enablenpc "force_08_09#60";
end;
}
force_2-1,99,54,1 script force_08_09#60 45,1,1,{
-
OnTouch:
- donpcevent "Minilover#arena::On09_start";
+ donpcevent "Minilover#arena::On09_Start";
warp "force_2-1",99,82;
end;
}
force_2-1,99,124,1 script force_exit#60 45,1,1,{
-
OnTouch:
- donpcevent "Minilover#arena::Ontimeroff";
- donpcevent "#arn_timer_60::Onon";
+ donpcevent "Minilover#arena::OnTimerOff";
+ donpcevent "#arn_timer_60::OnEnable";
mapwarp "force_2-1","prt_are_in",22,139,0,0;
end;
}
- script force_01start#60 -1,{
-
-Onon:
- donpcevent "force_01mob#60::Onon";
-end;
+OnEnable:
+ donpcevent "force_01mob#60::OnEnable";
+ end;
}
- script force_01ex#60 -1,{
-
-Onreset:
- killmonster "force_2-1","force_01ex#60::OnMobEx";
+OnReset:
+ killmonster "force_2-1","force_01ex#60::OnMyMobDead";
end;
-Onon:
- monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMobEx";
+OnEnable:
+ monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_01mob#60 -1,{
-
-Onreset:
- killmonster "force_2-1","force_01mob#60::OnMobDeath";
- end;
-
-Onon:
- donpcevent "force_01ex#60::Onon";
- monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath";
- monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
- monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
- monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
- monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
- monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMobDeath";
- monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
- monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath";
- monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMobDeath";
- monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMobDeath";
- set $force_01_60,5;
- end;
-
-OnMobDeath:
- set $force_01_60,$force_01_60 -1;
- if ($force_01_60 < 1) {
- donpcevent "Minilover#arena::On01_end";
- donpcevent "arena#60::Onreset_01";
+OnReset:
+ killmonster "force_2-1","force_01mob#60::OnMyMobDead";
+ end;
+
+OnEnable:
+ donpcevent "force_01ex#60::OnEnable";
+ monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead";
+ monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMyMobDead";
+ monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
+ monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMyMobDead";
+ monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
+ monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMyMobDead";
+ monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
+ monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead";
+ monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
+ monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMyMobDead";
+ end;
+
+OnMyMobDead:
+ if (mobcount("force_2-1","force_01mob#60::OnMyMobDead") < 6) {
+ donpcevent "Minilover#arena::On01_End";
+ donpcevent "arena#60::OnReset_01";
}
end;
}
- script force_02start#60 -1,{
-
-Onon:
- donpcevent "force_02mob#60::Onon";
+OnEnable:
+ donpcevent "force_02mob#60::OnEnable";
end;
}
- script force_02mob#60 -1,{
-
-Onreset:
- killmonster "force_2-1","force_02mob#60::OnMobEx";
- end;
-Onon:
- monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
- monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx";
- end;
-
-OnMobEx:
+OnReset:
+ killmonster "force_2-1","force_02mob#60::OnMyMobDead";
+ end;
+OnEnable:
+ monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
+ monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
+ end;
+
+OnMyMobDead:
end;
}
- script force_03start#60 -1,{
-
-Onon:
- donpcevent "force_03mob#60::Onon";
+OnEnable:
+ donpcevent "force_03mob#60::OnEnable";
end;
}
- script force_03ex#60 -1,{
-
-Onreset:
- killmonster "force_2-1","force_03ex#60::OnMobEx";
+OnReset:
+ killmonster "force_2-1","force_03ex#60::OnMyMobDead";
end;
-Onon:
- monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMobEx";
- monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMobEx";
- monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMobEx";
- monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMobEx";
- monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMobEx";
- monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMobEx";
- monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
- monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
- monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
- monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx";
+OnEnable:
+ monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
+ monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
+ monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
+ monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
+ monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
+ monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
+ monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
+ monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
+ monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
+ monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_03mob#60 -1,{
-
-Onon:
- donpcevent "force_03ex#60::Onon";
- monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
- monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
- monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
- monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMobDeath";
- set $force_03_60,4;
+OnEnable:
+ donpcevent "force_03ex#60::OnEnable";
+ monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
+ monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
+ monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
+ monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
end;
-Onreset:
- killmonster "force_2-1","force_mob01#60::OnMobDeath";
+OnReset:
+ killmonster "force_2-1","force_mob01#60::OnMyMobDead";
end;
-OnMobDeath:
- set $force_03_60,$force_03_60 -1;
- if ($force_03_60 < 1) {
- donpcevent "Minilover#arena::On03_end";
- donpcevent "arena#60::Onreset_03";
+OnMyMobDead:
+ if (mobcount("force_2-1","force_03mob#60::OnMyMobDead") < 1) {
+ donpcevent "Minilover#arena::On03_End";
+ donpcevent "arena#60::OnReset_03";
}
end;
}
- script force_04start#60 -1,{
-
-Onon:
- donpcevent "force_04mob#60::Onon";
+OnEnable:
+ donpcevent "force_04mob#60::OnEnable";
end;
}
- script force_04ex#60 -1,{
-
-Onreset:
- killmonster "force_2-1","force_04ex#60::OnMobEx";
+OnReset:
+ killmonster "force_2-1","force_04ex#60::OnMyMobDead";
end;
-Onon:
- monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMobEx";
- monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMobEx";
- monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx";
- monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx";
- monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMobEx";
- monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMobEx";
- monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMobEx";
+OnEnable:
+ monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead";
+ monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead";
+ monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead";
+ monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead";
+ monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMyMobDead";
+ monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead";
+ monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_04mob#60 -1,{
-
-Onreset:
- killmonster "force_2-1","force_04mob#60::OnMobDeath";
+OnReset:
+ killmonster "force_2-1","force_04mob#60::OnMyMobDead";
end;
-Onon:
- donpcevent "force_04ex#60::Onon";
- monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMobDeath";
- monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMobDeath";
- set $force_04_60,2;
+OnEnable:
+ donpcevent "force_04ex#60::OnEnable";
+ monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMyMobDead";
+ monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMyMobDead";
end;
-OnMobDeath:
- set $force_04_60,$force_04_60 -1;
- if ($force_04_60 < 1) {
- donpcevent "force_04ex#60::Onreset";
- donpcevent "Minilover#arena::On04_end";
- donpcevent "arena#60::Onreset_04";
+OnMyMobDead:
+ if (mobcount("force_2-1","force_04mob#60::OnMyMobDead") < 1) {
+ donpcevent "force_04ex#60::OnReset";
+ donpcevent "Minilover#arena::On04_End";
+ donpcevent "arena#60::OnReset_04";
}
end;
}
- script force_05start#60 -1,{
-
-Onon:
- donpcevent "force_05mob#60::Onon";
+OnEnable:
+ donpcevent "force_05mob#60::OnEnable";
end;
}
- script force_05ex#60 -1,{
-
-Onreset:
- killmonster "force_2-1","force_05ex#60::OnMobEx";
+OnReset:
+ killmonster "force_2-1","force_05ex#60::OnMyMobDead";
end;
-Onsummonmob_05:
- monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMobEx";
- monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMobEx";
- monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMobEx";
- monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMobEx";
- monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMobEx";
- monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMobEx";
- monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMobEx";
- monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMobEx";
- monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMobEx";
- monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMobEx";
- monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMobEx";
- monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMobEx";
+OnSummonMob_05:
+ monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
+ monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
+ monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
+ monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
+ monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
+ monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
+ monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
+ monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
+ monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
+ monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
+ monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
+ monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_05mob#60 -1,{
-
-Onreset:
- killmonster "force_2-1","force_05mob#60::OnMobDeath";
+OnReset:
+ killmonster "force_2-1","force_05mob#60::OnMyMobDead";
end;
-Onon:
- donpcevent "force_05ex#60::Onsummonmob_05";
- monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMobDeath";
- monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMobDeath";
- monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath";
- monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath";
- monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMobDeath";
- set $force_05_60,5;
+OnEnable:
+ donpcevent "force_05ex#60::OnSummonMob_05";
+ monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMyMobDead";
+ monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMyMobDead";
+ monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead";
+ monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead";
+ monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMyMobDead";
end;
-OnMobDeath:
- set $force_05_60,$force_05_60 -1;
- if ($force_05_60 < 1) {
- donpcevent "Minilover#arena::On05_end";
- donpcevent "arena#60::Onreset_05";
+OnMyMobDead:
+ if (mobcount("force_2-1","force_05mob#60::OnMyMobDead") < 1) {
+ donpcevent "Minilover#arena::On05_End";
+ donpcevent "arena#60::OnReset_05";
}
end;
}
- script force_06start#60 -1,{
-
-Onon:
- donpcevent "force_06mob#60::Onon";
+OnEnable:
+ donpcevent "force_06mob#60::OnEnable";
end;
}
- script force_06ex#60 -1,{
-
-Onreset:
- killmonster "force_2-1","force_06ex#60::OnMobEx";
- end;
-
-Onon:
- monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx";
- end;
-
-Onsubon:
- set $@randmonster60,rand(1,3);
- switch($@randmonster60) {
+OnReset:
+ killmonster "force_2-1","force_06ex#60::OnMyMobDead";
+ end;
+
+OnEnable:
+ monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
+ end;
+
+OnSubOn:
+ switch(rand(1,3)) {
case 1:
- monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMobEx";
+ monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMyMobDead";
break;
case 2:
- monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMobEx";
+ monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMyMobDead";
break;
case 3:
- monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMobEx";
+ monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMyMobDead";
break;
}
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_06mob#60 -1,{
-
-Onreset:
- killmonster "force_2-1","force_06mob#60::OnMobDeath";
+OnReset:
+ killmonster "force_2-1","force_06mob#60::OnMyMobDead";
end;
-Onon:
- donpcevent "force_06ex#60::Onon";
- monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath";
- monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath";
- set $force_06_60,2;
+OnEnable:
+ donpcevent "force_06ex#60::OnEnable";
+ monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead";
+ monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead";
end;
-OnMobDeath:
- set $force_06_60,$force_06_60 -1;
- if ($force_06_60 < 1) {
- set door, 1;
- donpcevent "Minilover#arena::On06_end";
- donpcevent "arena#60::Onreset_06";
+OnMyMobDead:
+ if (mobcount("force_2-1","force_06mob#60::OnMyMobDead") < 1) {
+ donpcevent "Minilover#arena::On06_End";
+ donpcevent "arena#60::OnReset_06";
}
- else donpcevent "force_06ex#60::Onsubon";
+ else donpcevent "force_06ex#60::OnSubOn";
end;
}
- script force_07start#60 -1,{
-
-Onon:
- donpcevent "force_07mob#60::Onon";
+OnEnable:
+ donpcevent "force_07mob#60::OnEnable";
end;
}
- script force_07mob#60 -1,{
-
-Onreset:
- killmonster "force_2-1","force_07mob#60::OnMobDeath";
+OnReset:
+ killmonster "force_2-1","force_07mob#60::OnMyMobDead";
end;
-Onon:
- monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath";
- monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath";
- monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMobDeath";
- monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMobDeath";
- set $force_07_50,4;
+OnEnable:
+ monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead";
+ monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead";
+ monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMyMobDead";
+ monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMyMobDead";
end;
-OnMobDeath:
- set $force_07_50,$force_07_50 -1;
- if ($force_07_50 < 1) {
- donpcevent "Minilover#arena::On07_end";
- donpcevent "arena#60::Onreset_07";
+OnMyMobDead:
+ if (mobcount("force_2-1","force_07mob#60::OnMyMobDead") < 1) {
+ donpcevent "Minilover#arena::On07_End";
+ donpcevent "arena#60::OnReset_07";
}
end;
}
- script force_08start#60 -1,{
-
-Onon:
- donpcevent "force_08ex#60::Onon";
+OnEnable:
+ donpcevent "force_08ex#60::OnEnable";
end;
}
- script force_08ex#60 -1,{
-
-Onon:
- donpcevent "arena#60::Onreset_08";
+OnEnable:
+ donpcevent "arena#60::OnReset_08";
end;
}
- script force_09start#60 -1,{
-
-Onon:
- donpcevent "force_09mob#60::Onon";
+OnEnable:
+ donpcevent "force_09mob#60::OnEnable";
end;
}
- script force_09ex#60 -1,{
-
-Onreset:
- killmonster "force_2-1","force_09ex#60::OnMobEx";
- end;
-
-Onsummonmob_09:
- monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx";
- end;
-
-OnMobEx:
+OnReset:
+ killmonster "force_2-1","force_09ex#60::OnMyMobDead";
+ end;
+
+OnSummonMob_09:
+ monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
+ end;
+
+OnMyMobDead:
end;
}
- script force_09mob#60 -1,{
-
-Onon:
- donpcevent "force_09ex#60::Onsummonmob_09";
- monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMobDeath";
- set $force_09_60,1;
+OnEnable:
+ donpcevent "force_09ex#60::OnSummonMob_09";
+ monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMyMobDead";
end;
-Onreset:
- killmonster "force_2-1","force_09mob#60::OnMobDeath";
+OnReset:
+ killmonster "force_2-1","force_09mob#60::OnMyMobDead";
end;
-OnMobDeath:
- set $force_09_60,$force_09_60 -1;
- if ($force_09_60 < 1) {
- donpcevent "Minilover#arena::On09_end";
- donpcevent "arena#60::Onreset_09";
- donpcevent "arena#60::Onreset_all";
+OnMyMobDead:
+ if (mobcount("force_2-1","force_09mob#60::OnMyMobDead") < 1) {
+ donpcevent "Minilover#arena::On09_End";
+ donpcevent "arena#60::OnReset_09";
+ donpcevent "arena#60::OnReset_All";
set $arena_min60end,gettime(2);
set $arena_sec60end,gettime(1);
}
@@ -851,7 +791,6 @@ OnMobDeath:
}
prt_are_in,129,135,3 script Staff#60-1 67,{
-
mes "[Staff]";
mes "You did a good job.";
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
@@ -873,29 +812,19 @@ prt_are_in,129,135,3 script Staff#60-1 67,{
}
prt_are_in,25,135,3 script Staff#60-2 67,{
-
- if($arena_min60end < $arena_min60st)
- {
- if($arena_sec60end < $arena_sec60st)
- {
+ if($arena_min60end < $arena_min60st) {
+ if($arena_sec60end < $arena_sec60st) {
set @record_min60,60 - $arena_min60st + $arena_min60end -1;
set @record_sec60,60 - $arena_sec60st + $arena_sec60end;
- }
- else
- {
+ } else {
set @record_min60,60 - $arena_min60st + $arena_min60end;
set @record_sec60,$arena_sec60end - $arena_sec60st;
}
- }
- else
- {
- if($arena_sec60end < $arena_sec60st)
- {
+ } else {
+ if($arena_sec60end < $arena_sec60st) {
set @record_min60,$arena_min60end - $arena_min60st -1;
set @record_sec60,60 - $arena_sec60st + $arena_sec60end;
- }
- else
- {
+ } else {
set @record_min60,$arena_min60end - $arena_min60st;
set @record_sec60,$arena_sec60end - $arena_sec60st;
}
@@ -911,7 +840,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{
mes "Congratulations!";
next;
mes "[Staff]";
- mes "The fastest player among people who cleared lvl 60s arena time force battle is ^3131FF"+$arena_60topn$+"^000000.";
+ mes "The fastest player among people who cleared Lv60 arena time force battle is ^3131FF"+$arena_60topn$+"^000000.";
next;
mes "[Staff]";
mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds.";
@@ -932,9 +861,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
- }
- else
- {
+ } else {
set arena_point, arena_point + 20;
mes "[Staff]";
mes "Let me reward you some arena points.";
@@ -946,15 +873,13 @@ prt_are_in,25,135,3 script Staff#60-2 67,{
close2;
}
specialeffect2 EF_EXIT;
- donpcevent "cast#60::Onnomal1";
+ donpcevent "cast#60::OnNomal1";
warp "arena_room",100,75;
- donpcevent "#arn_timer_60::Onstop";
- donpcevent "alloff#60::Onon";
- donpcevent "lvl 60s Waiting Room::Onstart";
+ donpcevent "#arn_timer_60::OnStop";
+ donpcevent "alloff#60::OnEnable";
+ donpcevent "Lv60 Waiting Room::OnStart";
end;
- }
- else
- {
+ } else {
emotion e_omg;
mes "[Staff]";
mes "Wow! You have renewed the record!";
@@ -965,7 +890,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{
set $top_60min, @record_min60;
set $top_60sec, @record_sec60;
set $arena_60topn$,strcharinfo(0);
- donpcevent "Vendigos::Onlinerec_60";
+ donpcevent "Vendigos::OnLineRec_60";
next;
if (arena_point > 29950) {
mes "[Staff]";
@@ -979,9 +904,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
- }
- else
- {
+ } else {
mes "[Staff]";
mes "Let me reward you with some arena points.";
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
@@ -997,19 +920,17 @@ prt_are_in,25,135,3 script Staff#60-2 67,{
close2;
}
specialeffect2 EF_HIT5;
- donpcevent "cast#60::Onnomal2";
+ donpcevent "cast#60::OnNomal2";
warp "arena_room",100,75;
- donpcevent "#arn_timer_60::Onstop";
- donpcevent "alloff#60::Onon";
- donpcevent "lvl 60s Waiting Room::Onstart";
+ donpcevent "#arn_timer_60::OnStop";
+ donpcevent "alloff#60::OnEnable";
+ donpcevent "Lv60 Waiting Room::OnStart";
end;
}
-
}
- script #arn_timer_60 -1,{
-
-Onon:
+OnEnable:
initnpctimer;
end;
@@ -1026,65 +947,62 @@ OnTimer4000:
end;
OnTimer60000:
- donpcevent "cast#60::Ontimeover2";
- donpcevent "arn_warp_60::Onout";
- donpcevent "#arn_timer_60::Onstop";
- donpcevent "alloff#60::Onon";
- donpcevent "lvl 60s Waiting Room::Onstart";
+ donpcevent "cast#60::OnTimeOver2";
+ donpcevent "arn_warp_60::OnOut";
+ donpcevent "#arn_timer_60::OnStop";
+ donpcevent "alloff#60::OnEnable";
+ donpcevent "Lv60 Waiting Room::OnStart";
end;
-Onstop:
+OnStop:
stopnpctimer;
end;
}
- script arn_warp_60 -1,{
-
-Onout:
+OnOut:
areawarp "prt_are_in",14,143,29,126,"arena_room",100,75;
end;
}
- script cast#60 -1,{
-
-Ontimeover1:
+OnTimeOver1:
mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
end;
-Onnomal1:
+OnNomal1:
mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
end;
-Onnomal2:
+OnNomal2:
mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
end;
-Ontimeover2:
+OnTimeOver2:
mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00;
end;
}
- script alloff#60 -1,{
-
-Onon:
+OnEnable:
mapwarp "force_2-1","prt_are_in",126,139,0,0;
- donpcevent "force_01mob#60::Onreset";
- donpcevent "force_02mob#60::Onreset";
- donpcevent "force_03mob#60::Onreset";
- donpcevent "force_04mob#60::Onreset";
- donpcevent "force_05mob#60::Onreset";
- donpcevent "force_06mob#60::Onreset";
- donpcevent "force_07mob#60::Onreset";
- donpcevent "force_08mob#60::Onreset";
- donpcevent "force_09mob#60::Onreset";
- donpcevent "force_01ex#60::Onreset";
- donpcevent "force_03ex#60::Onreset";
- donpcevent "force_04ex#60::Onreset";
- donpcevent "force_05ex#60::Onreset";
- donpcevent "force_06ex#60::Onreset";
- donpcevent "force_08ex#60::Onreset";
- donpcevent "force_09ex#60::Onreset";
- donpcevent "Minilover#arena::Ontimeroff";
+ donpcevent "force_01mob#60::OnReset";
+ donpcevent "force_02mob#60::OnReset";
+ donpcevent "force_03mob#60::OnReset";
+ donpcevent "force_04mob#60::OnReset";
+ donpcevent "force_05mob#60::OnReset";
+ donpcevent "force_06mob#60::OnReset";
+ donpcevent "force_07mob#60::OnReset";
+ //donpcevent "force_08mob#60::OnReset";
+ donpcevent "force_09mob#60::OnReset";
+ donpcevent "force_01ex#60::OnReset";
+ donpcevent "force_03ex#60::OnReset";
+ donpcevent "force_04ex#60::OnReset";
+ donpcevent "force_05ex#60::OnReset";
+ donpcevent "force_06ex#60::OnReset";
+ //donpcevent "force_08ex#60::OnReset";
+ donpcevent "force_09ex#60::OnReset";
+ donpcevent "Minilover#arena::OnTimerOff";
disablenpc "Minilover#arena";
disablenpc "force_01_02#60";
disablenpc "force_02_03#60";
@@ -1096,7 +1014,7 @@ Onon:
disablenpc "force_08_09#60";
disablenpc "force_exit#60";
disablenpc "arena#60";
- donpcevent "#arn_timer_60::Onstop";
+ donpcevent "#arn_timer_60::OnStop";
enablenpc "Minilover#arena";
enablenpc "arena#60";
end;
@@ -1104,5 +1022,4 @@ Onon:
OnInit:
if(!$top_60min && !$top_60sec) set $top_60min,6;
end;
-
}
diff --git a/npc/other/arena/arena_lvl70.txt b/npc/other/arena/arena_lvl70.txt
index e3ab5367f..cef72fc62 100644
--- a/npc/other/arena/arena_lvl70.txt
+++ b/npc/other/arena/arena_lvl70.txt
@@ -1,31 +1,33 @@
//===== Hercules Script ======================================
-//= Izlude Arena lvl 70
+//= Izlude Arena Level 70
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.1
+//= 1.3
//===== Description: =========================================
//= Izlude Battle Arena Level 70
//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.1 Replaced effect numerics with constants. [Samuray22]
+//= 1.2 Label standardization. [Euphy]
+//= 1.3 Script updates. [Euphy]
//============================================================
-arena_room,52,42,7 script lvl 70s Waiting Room 124,{
+arena_room,52,42,7 script Lv70 Waiting Room 124,{
end;
OnInit:
- waitingroom "Individual; Level 70 to 89",50,"lvl 70s Waiting Room::OnStartArena",1,1000,70,89;
+ waitingroom "Individual; Level 70 to 89",50,"Lv70 Waiting Room::OnStartArena",1,1000,70,89;
enablewaitingroomevent;
end;
OnStartArena:
warpwaitingpc "force_3-1",99,12;
- donpcevent "arena#70::Onstart";
+ donpcevent "arena#70::OnStart";
disablewaitingroomevent;
end;
-Onstart:
+OnStart:
enablewaitingroomevent;
end;
}
@@ -33,11 +35,7 @@ Onstart:
force_3-1,99,20,4 script Cadillac#arena 124,{
end;
-OnInit:
- set $@mapcount70, 0;
- end;
-
-Onstart:
+OnStart:
initnpctimer;
set $arena_min70st,gettime(2);
set $arena_sec70st,gettime(1);
@@ -56,48 +54,43 @@ OnTimer7000:
end;
OnTimer60000:
- set $@mapcount70, getmapusers ("force_3-1");
- if ($@mapcount70 == 0) {
- donpcevent "Cadillac#arena::Onfailclearstage";
+ if (getmapusers("force_3-1") == 0) {
+ donpcevent "Cadillac#arena::OnFailClearStage";
}
mapannounce "force_3-1","Remaining Time : 6 minutes ",0;
end;
OnTimer120000:
- set $@mapcount70, getmapusers ("force_3-1");
- if ($@mapcount70 == 0) {
- donpcevent "Cadillac#arena::Onfailclearstage";
+ if (getmapusers("force_3-1") == 0) {
+ donpcevent "Cadillac#arena::OnFailClearStage";
}
mapannounce "force_3-1","Remaining Time : 5 minutes ",0;
end;
OnTimer180000:
- set $@mapcount70, getmapusers ("force_3-1");
- if ($@mapcount70 == 0) {
- donpcevent "Cadillac#arena::Onfailclearstage";
+ if (getmapusers("force_3-1") == 0) {
+ donpcevent "Cadillac#arena::OnFailClearStage";
}
mapannounce "force_3-1","Remaining Time : 4 minutes ",0;
-end;
+ end;
+
OnTimer240000:
- set $@mapcount70, getmapusers ("force_3-1");
- if ($@mapcount70 == 0) {
- donpcevent "Cadillac#arena::Onfailclearstage";
+ if (getmapusers("force_3-1") == 0) {
+ donpcevent "Cadillac#arena::OnFailClearStage";
}
mapannounce "force_3-1","Remaining Time : 3 minutes ",0;
end;
OnTimer300000:
- set $@mapcount70, getmapusers ("force_3-1");
- if ($@mapcount70 == 0) {
- donpcevent "Cadillac#arena::Onfailclearstage";
+ if (getmapusers("force_3-1") == 0) {
+ donpcevent "Cadillac#arena::OnFailClearStage";
}
mapannounce "force_3-1","Remaining Time : 2 minutes ",0;
end;
OnTimer360000:
- set $@mapcount70, getmapusers ("force_3-1");
- if ($@mapcount70 == 0) {
- donpcevent "Cadillac#arena::Onfailclearstage";
+ if (getmapusers("force_3-1") == 0) {
+ donpcevent "Cadillac#arena::OnFailClearStage";
}
mapannounce "force_3-1","Remaining Time : 1 minute ",0;
end;
@@ -121,146 +114,144 @@ OnTimer434000:
OnTimer435000:
mapwarp "force_3-1","prt_are_in",126,87,0,0;
- donpcevent "Cadillac#arena::Onfailclearstage";
+ donpcevent "Cadillac#arena::OnFailClearStage";
end;
-Ontimeroff:
+OnTimerOff:
stopnpctimer;
end;
-Onfailclearstage:
- donpcevent "cast#70::Ontimeover1";
+OnFailClearStage:
+ donpcevent "cast#70::OnTimeOver1";
mapwarp "force_3-1","prt_are_in",126,87,0,0;
- donpcevent "Cadillac#arena::Ontimeroff";
- donpcevent "arena#70::Onreset_all";
- donpcevent "alloff#70::Onon";
- donpcevent "lvl 70s Waiting Room::Onstart";
+ donpcevent "Cadillac#arena::OnTimerOff";
+ donpcevent "arena#70::OnReset_All";
+ donpcevent "alloff#70::OnEnable";
+ donpcevent "Lv70 Waiting Room::OnStart";
end;
-On01_start:
+On01_Start:
mapannounce "force_3-1","In order to clear this battle, you must kill all Kobolds!",0;
end;
-On01_end:
+On01_End:
mapannounce "force_3-1","A door to the north room has opened!",0;
end;
-On02_start:
+On02_Start:
mapannounce "force_3-1","In order to clear this battle, you must kill all Horongs and escape!",0;
end;
-On02_end:
+On02_End:
mapannounce "force_3-1","A door to the north room has opened!",0;
end;
-On03_start:
+On03_Start:
mapannounce "force_3-1","In order to clear this battle, you must kill all monsters except Enchanted Peach Trees!",0;
end;
-On03_end:
+On03_End:
mapannounce "force_3-1","Clear! A door to the east room has opened!",0;
end;
-On04_start:
+On04_Start:
mapannounce "force_3-1","In order to clear this battle, you must kill all Stem Worms while dodging Bathories!",0;
end;
-On04_end:
+On04_End:
mapannounce "force_3-1","A door to the east room has opened!",0;
end;
-On05_start:
+On05_Start:
mapannounce "force_3-1","In order to clear this battle, you must kill all Argiopes!",0;
end;
-On05_end:
+On05_End:
mapannounce "force_3-1","Clear! A door to the south room has opened!",0;
end;
-On06_start:
+On06_Start:
mapannounce "force_3-1","In order to clear this battle, you must kill all Hammer Goblins!",0;
end;
-On06_end:
+On06_End:
mapannounce "force_3-1","A door to the south room has opened!",0;
end;
-On07_start:
+On07_Start:
mapannounce "force_3-1","In order to clear this battle, you must kill an Alice in the center!",0;
end;
-On07_end:
+On07_End:
mapannounce "force_3-1","Clear! A door to the west room has opened!",0;
end;
-On08_start:
+On08_Start:
mapannounce "force_3-1","Please escape to the north exit!",0;
end;
-On09_start:
+On09_Start:
mapannounce "force_3-1","In order to clear this battle, you must kill a Kobold Leader and all Kobolds!",0;
end;
-On09_end:
+On09_End:
mapannounce "force_3-1","Boss Clear! - A door at the north has opened. Thank you. ",0;
end;
-
}
- script arena#70 -1,{
-
-Onreset_01:
- donpcevent "force_01ex#70::Onreset";
- donpcevent "force_02start#70::Onon";
+OnReset_01:
+ //donpcevent "force_01ex#70::OnReset";
+ donpcevent "force_02start#70::OnEnable";
enablenpc "force_01_02#70";
end;
-Onreset_02:
- donpcevent "force_02ex#70::Onreset";
- donpcevent "force_03start#70::Onon";
+OnReset_02:
+ donpcevent "force_02ex#70::OnReset";
+ donpcevent "force_03start#70::OnEnable";
enablenpc "force_02_03#70";
end;
-Onreset_03:
+OnReset_03:
enablenpc "force_03_04#70";
- donpcevent "force_04start#70::Onon";
- donpcevent "force_03ex#70::Onreset";
+ donpcevent "force_04start#70::OnEnable";
+ donpcevent "force_03ex#70::OnReset";
end;
-Onreset_04:
+OnReset_04:
enablenpc "force_04_05#70";
- donpcevent "force_05start#70::Onon";
- donpcevent "force_04ex#70::Onreset";
+ donpcevent "force_05start#70::OnEnable";
+ donpcevent "force_04ex#70::OnReset";
end;
-Onreset_05:
+OnReset_05:
enablenpc "force_05_06#70";
- donpcevent "force_06start#70::Onon";
- donpcevent "force_05ex#70::Onreset";
+ donpcevent "force_06start#70::OnEnable";
+ donpcevent "force_05ex#70::OnReset";
end;
-Onreset_06:
+OnReset_06:
enablenpc "force_06_07#70";
- donpcevent "force_07start#70::Onon";
- donpcevent "force_06ex#70::Onreset";
+ donpcevent "force_07start#70::OnEnable";
+ donpcevent "force_06ex#70::OnReset";
end;
-Onreset_07:
+OnReset_07:
enablenpc "force_07_08#70";
- donpcevent "force_07ex#70::Onreset";
- donpcevent "force_08start#70::Onon";
+ donpcevent "force_07ex#70::OnReset";
+ donpcevent "force_08start#70::OnEnable";
end;
-Onreset_08:
- donpcevent "force_09start#70::Onon";
+OnReset_08:
+ donpcevent "force_09start#70::OnEnable";
enablenpc "force_08_09#70";
end;
-Onreset_09:
+OnReset_09:
enablenpc "force_exit#70";
end;
-Onstart:
+OnStart:
disablenpc "force_01_02#70";
disablenpc "force_02_03#70";
disablenpc "force_03_04#70";
@@ -270,559 +261,494 @@ Onstart:
disablenpc "force_07_08#70";
disablenpc "force_08_09#70";
disablenpc "force_exit#70";
- donpcevent "Cadillac#arena::Ontimeroff";
- donpcevent "force_09mob#70::Ontimeroff";
- donpcevent "force_01mob#70::Onreset";
- donpcevent "force_02mob#70::Onreset";
- donpcevent "force_03mob#70::Onreset";
- donpcevent "force_04mob#70::Onreset";
- donpcevent "force_05mob#70::Onreset";
- donpcevent "force_06mob#70::Onreset";
- donpcevent "force_07mob#70::Onreset";
- donpcevent "force_08mob#70::Onreset";
- donpcevent "force_09mob#70::Onreset";
- donpcevent "force_01ex#70::Onreset";
- donpcevent "force_02ex#70::Onreset";
- donpcevent "force_03ex#70::Onreset";
- donpcevent "force_04ex#70::Onreset";
- donpcevent "force_05ex#70::Onreset";
- donpcevent "force_06ex#70::Onreset";
- donpcevent "force_07ex#70::Onreset";
- donpcevent "force_08ex#70::Onreset";
- donpcevent "force_09ex#70::Onreset";
+ donpcevent "Cadillac#arena::OnTimerOff";
+ //donpcevent "force_09mob#70::OnTimerOff";
+ donpcevent "force_01mob#70::OnReset";
+ donpcevent "force_02mob#70::OnReset";
+ donpcevent "force_03mob#70::OnReset";
+ donpcevent "force_04mob#70::OnReset";
+ donpcevent "force_05mob#70::OnReset";
+ donpcevent "force_06mob#70::OnReset";
+ donpcevent "force_07mob#70::OnReset";
+ //donpcevent "force_08mob#70::OnReset";
+ donpcevent "force_09mob#70::OnReset";
+ //donpcevent "force_01ex#70::OnReset";
+ donpcevent "force_02ex#70::OnReset";
+ donpcevent "force_03ex#70::OnReset";
+ donpcevent "force_04ex#70::OnReset";
+ donpcevent "force_05ex#70::OnReset";
+ donpcevent "force_06ex#70::OnReset";
+ donpcevent "force_07ex#70::OnReset";
+ //donpcevent "force_08ex#70::OnReset";
+ donpcevent "force_09ex#70::OnReset";
enablenpc "force_08_01#70";
- donpcevent "force_01start#70::Onon";
- donpcevent "Cadillac#arena::Onstart";
- end;
-
-Onreset_all:
- donpcevent "force_01mob#70::Onreset";
- donpcevent "force_02mob#70::Onreset";
- donpcevent "force_03mob#70::Onreset";
- donpcevent "force_04mob#70::Onreset";
- donpcevent "force_05mob#70::Onreset";
- donpcevent "force_06mob#70::Onreset";
- donpcevent "force_07mob#70::Onreset";
- donpcevent "force_09mob#70::Onreset";
- donpcevent "force_01ex#70::Onreset";
- donpcevent "force_02ex#70::Onreset";
- donpcevent "force_03ex#70::Onreset";
- donpcevent "force_04ex#70::Onreset";
- donpcevent "force_05ex#70::Onreset";
- donpcevent "force_06ex#70::Onreset";
- donpcevent "force_07ex#70::Onreset";
- donpcevent "force_08ex#70::Onreset";
- donpcevent "force_09ex#70::Onreset";
+ donpcevent "force_01start#70::OnEnable";
+ donpcevent "Cadillac#arena::OnStart";
+ end;
+
+OnReset_All:
+ donpcevent "force_01mob#70::OnReset";
+ donpcevent "force_02mob#70::OnReset";
+ donpcevent "force_03mob#70::OnReset";
+ donpcevent "force_04mob#70::OnReset";
+ donpcevent "force_05mob#70::OnReset";
+ donpcevent "force_06mob#70::OnReset";
+ donpcevent "force_07mob#70::OnReset";
+ donpcevent "force_09mob#70::OnReset";
+ //donpcevent "force_01ex#70::OnReset";
+ donpcevent "force_02ex#70::OnReset";
+ donpcevent "force_03ex#70::OnReset";
+ donpcevent "force_04ex#70::OnReset";
+ donpcevent "force_05ex#70::OnReset";
+ donpcevent "force_06ex#70::OnReset";
+ donpcevent "force_07ex#70::OnReset";
+ //donpcevent "force_08ex#70::OnReset";
+ donpcevent "force_09ex#70::OnReset";
end;
-
}
force_3-1,62,26,1 script force_08_01#70 45,1,1,{
-
OnTouch:
- donpcevent "Cadillac#arena::On01_start";
+ donpcevent "Cadillac#arena::On01_Start";
warp "force_3-1",40,26;
end;
-
}
force_3-1,25,44,1 script force_01_02#70 45,1,1,{
-
OnTouch:
- donpcevent "Cadillac#arena::On02_start";
+ donpcevent "Cadillac#arena::On02_Start";
warp "force_3-1",25,69;
end;
-
}
force_3-1,25,134,1 script force_02_03#70 45,1,1,{
-
OnTouch:
- donpcevent "Cadillac#arena::On03_start";
+ donpcevent "Cadillac#arena::On03_Start";
warp "force_3-1",25,159;
end;
-
}
force_3-1,44,174,1 script force_03_04#70 45,1,1,{
-
OnTouch:
- donpcevent "Cadillac#arena::On04_start";
+ donpcevent "Cadillac#arena::On04_Start";
warp "force_3-1",69,174;
end;
-
}
force_3-1,134,174,1 script force_04_05#70 45,1,1,{
-
OnTouch:
- donpcevent "Cadillac#arena::On05_start";
+ donpcevent "Cadillac#arena::On05_Start";
warp "force_3-1",159,174;
end;
-
}
force_3-1,174,155,1 script force_05_06#70 45,1,1,{
-
OnTouch:
- donpcevent "Cadillac#arena::On06_start";
+ donpcevent "Cadillac#arena::On06_Start";
warp "force_3-1",174,130;
end;
-
}
force_3-1,174,65,1 script force_06_07#70 45,1,1,{
-
OnTouch:
- donpcevent "Cadillac#arena::On07_start";
+ donpcevent "Cadillac#arena::On07_Start";
warp "force_3-1",174,40;
end;
-
}
force_3-1,155,26,1 script force_07_08#70 45,1,1,{
-
OnTouch:
- donpcevent "Cadillac#arena::On08_start";
+ donpcevent "Cadillac#arena::On08_Start";
warp "force_3-1",132,26;
enablenpc "force_08_09#70";
end;
-
}
force_3-1,99,54,1 script force_08_09#70 45,1,1,{
-
OnTouch:
- donpcevent "Cadillac#arena::On09_start";
+ donpcevent "Cadillac#arena::On09_Start";
warp "force_3-1",99,82;
end;
-
}
force_3-1,99,124,1 script force_exit#70 45,1,1,{
-
OnTouch:
- donpcevent "Cadillac#arena::Ontimeroff";
- donpcevent "#arn_timer_70::Onon";
+ donpcevent "Cadillac#arena::OnTimerOff";
+ donpcevent "#arn_timer_70::OnEnable";
mapwarp "force_3-1","prt_are_in",22,87,0,0;
end;
-
}
- script force_01start#70 -1,{
-Onon:
- donpcevent "force_01mob#70::Onon";
-end;
-
+OnEnable:
+ donpcevent "force_01mob#70::OnEnable";
+ end;
}
- script force_01mob#70 -1,{
-
-Onon:
- monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath";
- monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath";
- monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMobDeath";
- monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMobDeath";
- monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMobDeath";
- set $force_01_70,5;
+OnEnable:
+ monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMyMobDead";
+ monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMyMobDead";
+ monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMyMobDead";
+ monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMyMobDead";
+ monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMyMobDead";
end;
-Onreset:
- killmonster "force_3-1","force_01mob#70::OnMobDeath";
+OnReset:
+ killmonster "force_3-1","force_01mob#70::OnMyMobDead";
end;
-OnMobDeath:
- set $force_01_70,$force_01_70 -1;
- if ($force_01_70 < 1) {
- donpcevent "Cadillac#arena::On01_end";
- donpcevent "arena#70::Onreset_01";
+OnMyMobDead:
+ if (mobcount("force_3-1","force_01mob#70::OnMyMobDead") < 1) {
+ donpcevent "Cadillac#arena::On01_End";
+ donpcevent "arena#70::OnReset_01";
}
end;
}
- script force_02start#70 -1,{
-
-Onon:
- donpcevent "force_02mob#70::Onon";
+OnEnable:
+ donpcevent "force_02mob#70::OnEnable";
end;
}
- script force_02ex#70 -1,{
-
-Onreset:
- killmonster "force_3-1","force_02ex#70::OnMobEx";
+OnReset:
+ killmonster "force_3-1","force_02ex#70::OnMyMobDead";
end;
-Onsummonmob2:
- monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx";
- monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx";
- monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx";
- monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
- monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
- monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
- monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMobEx";
- monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
- monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
- monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
- monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
- monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMobEx";
+OnSummonMob2:
+ monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead";
+ monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead";
+ monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMyMobDead";
+ monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead";
+ monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead";
+ monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead";
+ monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMyMobDead";
+ monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
+ monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
+ monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
+ monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
+ monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_02mob#70 -1,{
-
-Onreset:
- killmonster "force_3-1","force_02mob#70::OnMobDeath";
+OnReset:
+ killmonster "force_3-1","force_02mob#70::OnMyMobDead";
end;
-Onon:
- monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMobDeath";
- monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMobDeath";
- donpcevent "force_02ex#70::Onsummonmob2";
- set $force_02_70,2;
+OnEnable:
+ monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMyMobDead";
+ monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMyMobDead";
+ donpcevent "force_02ex#70::OnSummonMob2";
end;
-OnMobDeath:
- set $force_02_70,$force_02_70 -1;
- if ($force_02_70 < 1) {
- donpcevent "Cadillac#arena::On02_end";
- donpcevent "arena#70::Onreset_02";
+OnMyMobDead:
+ if (mobcount("force_3-1","force_02mob#70::OnMyMobDead") < 1) {
+ donpcevent "Cadillac#arena::On02_End";
+ donpcevent "arena#70::OnReset_02";
}
end;
}
- script force_03start#70 -1,{
-
-Onon:
- donpcevent "force_03mob#70::Onon";
+OnEnable:
+ donpcevent "force_03mob#70::OnEnable";
end;
}
- script force_03ex#70 -1,{
-
-Onreset:
- killmonster "force_3-1","force_03ex#70::OnMobEx";
+OnReset:
+ killmonster "force_3-1","force_03ex#70::OnMyMobDead";
end;
-Onsummonmob_03:
- monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx";
- monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx";
+OnSummonMob_03:
+ monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMyMobDead";
+ monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_03mob#70 -1,{
-
-Onon:
- donpcevent "force_03ex#70::Onsummonmob_03";
- monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMobDeath";
- monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMobDeath";
- monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMobDeath";
- set $force_03_70,3;
+OnEnable:
+ donpcevent "force_03ex#70::OnSummonMob_03";
+ monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMyMobDead";
+ monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMyMobDead";
+ monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMyMobDead";
end;
-Onreset:
- killmonster "force_3-1","force_03mob#70::OnMobDeath";
+OnReset:
+ killmonster "force_3-1","force_03mob#70::OnMyMobDead";
end;
-OnMobDeath:
- set $force_03_70,$force_03_70 -1;
- donpcevent "force_03ex#70::Onsummonmob_03";
- if ($force_03_70 < 1) {
- donpcevent "Cadillac#arena::On03_end";
- donpcevent "arena#70::Onreset_03";
+OnMyMobDead:
+ donpcevent "force_03ex#70::OnSummonMob_03";
+ if (mobcount("force_3-1","force_03mob#70::OnMyMobDead") < 1) {
+ donpcevent "Cadillac#arena::On03_End";
+ donpcevent "arena#70::OnReset_03";
}
end;
}
- script force_04start#70 -1,{
-
-Onon:
- donpcevent "force_04mob#70::Onon";
-end;
-
+OnEnable:
+ donpcevent "force_04mob#70::OnEnable";
+ end;
}
- script force_04ex#70 -1,{
-
-Onreset:
- killmonster "force_3-1","force_04ex#70::OnMobEx";
+OnReset:
+ killmonster "force_3-1","force_04ex#70::OnMyMobDead";
end;
-Onsummonmob_04:
- monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMobEx";
- monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMobEx";
- monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMobEx";
- monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMobEx";
- monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMobEx";
- monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMobEx";
+OnSummonMob_04:
+ monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
+ monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
+ monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
+ monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
+ monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
+ monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
-
}
- script force_04mob#70 -1,{
-
-Onon:
- donpcevent "force_04ex#70::Onsummonmob_04";
- monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath";
- monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath";
- monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath";
- set $force_04_70,3;
+OnEnable:
+ donpcevent "force_04ex#70::OnSummonMob_04";
+ monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead";
+ monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead";
+ monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMyMobDead";
end;
-Onreset:
- killmonster "force_3-1","force_04mob#70::OnMobDeath";
+OnReset:
+ killmonster "force_3-1","force_04mob#70::OnMyMobDead";
end;
-OnMobDeath:
- set $force_04_70,$force_04_70 -1;
- if ($force_04_70 < 1) {
- donpcevent "Cadillac#arena::On04_end";
- donpcevent "arena#70::Onreset_04";
+OnMyMobDead:
+ if (mobcount("force_3-1","force_04mob#70::OnMyMobDead") < 1) {
+ donpcevent "Cadillac#arena::On04_End";
+ donpcevent "arena#70::OnReset_04";
}
end;
}
- script force_05start#70 -1,{
-
-Onon:
- donpcevent "force_05mob#70::Onon";
+OnEnable:
+ donpcevent "force_05mob#70::OnEnable";
end;
}
- script force_05ex#70 -1,{
-
-Onreset:
- killmonster "force_3-1","force_05ex#70::OnMobEx";
+OnReset:
+ killmonster "force_3-1","force_05ex#70::OnMyMobDead";
end;
-Onsummonmob_05:
- set $@randmonster70,rand(1,2);
- switch($@randmonster70) {
+OnSummonMob_05:
+ switch(rand(1,2)) {
case 1:
- monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMobEx";
+ monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMyMobDead";
break;
case 2:
- monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMobEx";
+ monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMyMobDead";
break;
}
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_05mob#70 -1,{
-
-Onon:
- monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
- monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
- monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
- monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
- monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMobDeath";
- set $force_05_70,5;
+OnEnable:
+ monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
+ monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
+ monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
+ monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
+ monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMyMobDead";
end;
-Onreset:
- killmonster "force_3-1","force_05mob#70::OnMobDeath";
+OnReset:
+ killmonster "force_3-1","force_05mob#70::OnMyMobDead";
end;
-OnMobDeath:
- set $force_05_70,$force_05_70 -1;
- if ($force_05_70 < 1) {
- donpcevent "Cadillac#arena::On05_end";
- donpcevent "arena#70::Onreset_05";
+OnMyMobDead:
+ if (mobcount("force_3-1","force_05mob#70::OnMyMobDead") < 1) {
+ donpcevent "Cadillac#arena::On05_End";
+ donpcevent "arena#70::OnReset_05";
}
- else donpcevent "force_05ex#70::Onsummonmob_05";
+ else donpcevent "force_05ex#70::OnSummonMob_05";
end;
-
}
- script force_06start#70 -1,{
-
-Onon:
- donpcevent "force_06mob#70::Onon";
+OnEnable:
+ donpcevent "force_06mob#70::OnEnable";
end;
}
- script force_06ex#70 -1,{
-
-Onreset:
- killmonster "force_3-1","force_06ex#70::OnMobEx";
+OnReset:
+ killmonster "force_3-1","force_06ex#70::OnMyMobDead";
end;
-Onsummonmob_06:
- monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMobEx";
- monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMobEx";
- monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMobEx";
- monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMobEx";
- monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMobEx";
- monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMobEx";
- monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMobEx";
- monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMobEx";
- monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMobEx";
- monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMobEx";
+OnSummonMob_06:
+ monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMyMobDead";
+ monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMyMobDead";
+ monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMyMobDead";
+ monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMyMobDead";
+ monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMyMobDead";
+ monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMyMobDead";
+ monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMyMobDead";
+ monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMyMobDead";
+ monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMyMobDead";
+ monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_06mob#70 -1,{
-
-Onon:
- donpcevent "force_06ex#70::Onsummonmob_06";
- monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
- monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
- monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
- monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
- monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMobDeath";
- set $force_06_70,5;
+OnEnable:
+ donpcevent "force_06ex#70::OnSummonMob_06";
+ monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
+ monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
+ monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
+ monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
+ monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMyMobDead";
end;
-Onreset:
- killmonster "force_3-1","force_06mob#70::OnMobDeath";
+OnReset:
+ killmonster "force_3-1","force_06mob#70::OnMyMobDead";
end;
-OnMobDeath:
- set $force_06_70,$force_06_70 -1;
- if ($force_06_70 < 1) {
- donpcevent "Cadillac#arena::On06_end";
- donpcevent "arena#70::Onreset_06";
+OnMyMobDead:
+ if (mobcount("force_3-1","force_06mob#70::OnMyMobDead") < 1) {
+ donpcevent "Cadillac#arena::On06_End";
+ donpcevent "arena#70::OnReset_06";
}
end;
}
- script force_07start#70 -1,{
-
-Onon:
- donpcevent "force_07mob#70::Onon";
+OnEnable:
+ donpcevent "force_07mob#70::OnEnable";
end;
}
- script force_07ex#70 -1,{
-
-Onreset:
- killmonster "force_3-1","force_07ex#70::OnMobEx";
+OnReset:
+ killmonster "force_3-1","force_07ex#70::OnMyMobDead";
end;
-Onsummonmob_07:
- monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
- monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
- monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
- monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMobEx";
- monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMobEx";
- monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
- monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
- monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
- monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
- monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
- monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
- monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
- monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx";
+OnSummonMob_07:
+ monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead";
+ monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead";
+ monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead";
+ monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMyMobDead";
+ monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMyMobDead";
+ monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
+ monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
+ monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
+ monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
+ monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
+ monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
+ monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
+ monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMyMobDead";
+ end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_07mob#70 -1,{
-
-Onon:
- donpcevent "force_07ex#70::Onsummonmob_07";
- monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMobDeath";
- set $force_07_70,1;
+OnEnable:
+ donpcevent "force_07ex#70::OnSummonMob_07";
+ monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMyMobDead";
end;
-Onreset:
- killmonster "force_3-1","force_07mob#70::OnMobDeath";
+OnReset:
+ killmonster "force_3-1","force_07mob#70::OnMyMobDead";
end;
-OnMobDeath:
- set $force_07_70,$force_07_70 -1;
- if ($force_07_70 < 1) {
- donpcevent "Cadillac#arena::On07_end";
- donpcevent "arena#70::Onreset_07";
+OnMyMobDead:
+ if (mobcount("force_3-1","force_07mob#70::OnMyMobDead") < 1) {
+ donpcevent "Cadillac#arena::On07_End";
+ donpcevent "arena#70::OnReset_07";
}
end;
}
- script force_08start#70 -1,{
-
-Onon:
- donpcevent "force_08ex#70::Onon";
+OnEnable:
+ donpcevent "force_08ex#70::OnEnable";
end;
}
- script force_08ex#70 -1,{
-
-Onon:
- donpcevent "arena#70::Onreset_08";
+OnEnable:
+ donpcevent "arena#70::OnReset_08";
end;
}
- script force_09start#70 -1,{
-
-Onon:
- donpcevent "force_09mob#70::Onon";
+OnEnable:
+ donpcevent "force_09mob#70::OnEnable";
end;
}
- script force_09ex#70 -1,{
-
-Onreset:
- killmonster "force_3-1","force_09ex#70::OnMobEx";
+OnReset:
+ killmonster "force_3-1","force_09ex#70::OnMyMobDead";
end;
-Onsummonmob_09:
- monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMobEx";
- monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMobEx";
+OnSummonMob_09:
+ monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
+ monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_09mob#70 -1,{
-
-Onon:
- monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMobDeath";
- monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMobDeath";
- monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMobDeath";
- monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMobDeath";
- donpcevent "force_09ex#70::Onsummonmob_09";
- set $force_09_70,4;
+OnEnable:
+ monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMyMobDead";
+ monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMyMobDead";
+ monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMyMobDead";
+ monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMyMobDead";
+ donpcevent "force_09ex#70::OnSummonMob_09";
end;
-Onreset:
- killmonster "force_3-1","force_09mob#70::OnMobDeath";
+OnReset:
+ killmonster "force_3-1","force_09mob#70::OnMyMobDead";
end;
-OnMobDeath:
- set $force_09_70,$force_09_70 -1;
- if ($force_09_70 < 1) {
- donpcevent "Cadillac#arena::On09_end";
- donpcevent "arena#70::Onreset_09";
- donpcevent "arena#70::Onreset_all";
+OnMyMobDead:
+ if (mobcount("force_3-1","force_09mob#70::OnMyMobDead") < 1) {
+ donpcevent "Cadillac#arena::On09_End";
+ donpcevent "arena#70::OnReset_09";
+ donpcevent "arena#70::OnReset_All";
set $arena_min70end,gettime(2);
set $arena_sec70end,gettime(1);
}
@@ -830,7 +756,6 @@ OnMobDeath:
}
prt_are_in,129,83,3 script Staff#70-1 67,{
-
mes "[Staff]";
mes "You did a good job.";
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
@@ -852,29 +777,19 @@ prt_are_in,129,83,3 script Staff#70-1 67,{
}
prt_are_in,25,84,3 script Staff#70-2 67,{
-
- if($arena_min70end < $arena_min70st)
- {
- if($arena_sec70end < $arena_sec70st)
- {
+ if($arena_min70end < $arena_min70st) {
+ if($arena_sec70end < $arena_sec70st) {
set @record_min70,60 - $arena_min70st + $arena_min70end -1;
set @record_sec70,60 - $arena_sec70st + $arena_sec70end;
- }
- else
- {
+ } else {
set @record_min70,60 - $arena_min70st + $arena_min70end;
set @record_sec70,$arena_sec70end - $arena_sec70st;
}
- }
- else
- {
- if($arena_sec70end < $arena_sec70st)
- {
+ } else {
+ if($arena_sec70end < $arena_sec70st) {
set @record_min70,$arena_min70end - $arena_min70st -1;
set @record_sec70,60 - $arena_sec70st + $arena_sec70end;
- }
- else
- {
+ } else {
set @record_min70,$arena_min70end - $arena_min70st;
set @record_sec70,$arena_sec70end - $arena_sec70st;
}
@@ -890,7 +805,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{
mes "Congratulations!";
next;
mes "[Staff]";
- mes "The fastest player among people who cleared lvl 70s arena time force battle is ^3131FF"+$arena_70topn$+"^000000.";
+ mes "The fastest player among people who cleared Lv70 arena time force battle is ^3131FF"+$arena_70topn$+"^000000.";
next;
mes "[Staff]";
mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds.";
@@ -911,9 +826,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
- }
- else
- {
+ } else {
set arena_point, arena_point + 20;
mes "[Staff]";
mes "Let me reward you some arena points.";
@@ -925,15 +838,13 @@ prt_are_in,25,84,3 script Staff#70-2 67,{
close2;
}
specialeffect2 EF_EXIT;
- donpcevent "cast#70::Onnomal1";
+ donpcevent "cast#70::OnNomal1";
warp "arena_room",100,75;
- donpcevent "#arn_timer_70::Onstop";
- donpcevent "alloff#70::Onon";
- donpcevent "lvl 70s Waiting Room::Onstart";
+ donpcevent "#arn_timer_70::OnStop";
+ donpcevent "alloff#70::OnEnable";
+ donpcevent "Lv70 Waiting Room::OnStart";
end;
- }
- else
- {
+ } else {
emotion e_omg;
mes "[Staff]";
mes "Wow! You have renewed the record!";
@@ -944,7 +855,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{
set $top_70min, @record_min70;
set $top_70sec, @record_sec70;
set $arena_70topn$,strcharinfo(0);
- donpcevent "Vendigos::Onlinerec_70";
+ donpcevent "Vendigos::OnLineRec_70";
next;
if (arena_point > 29970) {
mes "[Staff]";
@@ -958,9 +869,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
- }
- else
- {
+ } else {
mes "[Staff]";
mes "Let me reward you with some arena points.";
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
@@ -976,18 +885,17 @@ prt_are_in,25,84,3 script Staff#70-2 67,{
close2;
}
specialeffect2 EF_HIT5;
- donpcevent "cast#70::Onnomal2";
+ donpcevent "cast#70::OnNomal2";
warp "arena_room",100,75;
- donpcevent "#arn_timer_70::Onstop";
- donpcevent "alloff#70::Onon";
- donpcevent "lvl 70s Waiting Room::Onstart";
+ donpcevent "#arn_timer_70::OnStop";
+ donpcevent "alloff#70::OnEnable";
+ donpcevent "Lv70 Waiting Room::OnStart";
end;
}
}
- script #arn_timer_70 -1,{
-
-Onon:
+OnEnable:
initnpctimer;
end;
@@ -1004,64 +912,61 @@ OnTimer4000:
end;
OnTimer60000:
- donpcevent "cast#70::Ontimeover2";
- donpcevent "arn_warp_70::Onout";
- donpcevent "#arn_timer_70::Onstop";
- donpcevent "alloff#70::Onon";
- donpcevent "lvl 70s Waiting Room::Onstart";
+ donpcevent "cast#70::OnTimeOver2";
+ donpcevent "arn_warp_70::OnOut";
+ donpcevent "#arn_timer_70::OnStop";
+ donpcevent "alloff#70::OnEnable";
+ donpcevent "Lv70 Waiting Room::OnStart";
end;
-Onstop:
+OnStop:
stopnpctimer;
end;
-
}
- script arn_warp_70 -1,{
-
-Onout:
+OnOut:
areawarp "prt_are_in",14,91,29,74,"arena_room",100,75;
end;
}
- script cast#70 -1,{
-Ontimeover1:
+OnTimeOver1:
mapannounce "force_3-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
end;
-Ontimeover2:
+OnTimeOver2:
mapannounce "force_3-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00;
end;
-Onnomal1:
+OnNomal1:
mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00;
end;
-Onnomal2:
+OnNomal2:
mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00;
end;
}
- script alloff#70 -1,{
-
-Onon:
+OnEnable:
mapwarp "force_3-1","prt_are_in",126,190,0,0;
- donpcevent "force_01mob#70::Onreset";
- donpcevent "force_02mob#70::Onreset";
- donpcevent "force_03mob#70::Onreset";
- donpcevent "force_04mob#70::Onreset";
- donpcevent "force_05mob#70::Onreset";
- donpcevent "force_06mob#70::Onreset";
- donpcevent "force_07mob#70::Onreset";
- donpcevent "force_08mob#70::Onreset";
- donpcevent "force_09mob#70::Onreset";
- donpcevent "force_01ex#70::Onreset";
- donpcevent "force_02ex#70::Onreset";
- donpcevent "force_03ex#70::Onreset";
- donpcevent "force_04ex#70::Onreset";
- donpcevent "force_05ex#70::Onreset";
- donpcevent "force_06ex#70::Onreset";
- donpcevent "force_07ex#70::Onreset";
- donpcevent "force_08ex#70::Onreset";
- donpcevent "force_09ex#70::Onreset";
- donpcevent "Cadillac#arena::Ontimeroff";
+ donpcevent "force_01mob#70::OnReset";
+ donpcevent "force_02mob#70::OnReset";
+ donpcevent "force_03mob#70::OnReset";
+ donpcevent "force_04mob#70::OnReset";
+ donpcevent "force_05mob#70::OnReset";
+ donpcevent "force_06mob#70::OnReset";
+ donpcevent "force_07mob#70::OnReset";
+ //donpcevent "force_08mob#70::OnReset";
+ donpcevent "force_09mob#70::OnReset";
+ //donpcevent "force_01ex#70::OnReset";
+ donpcevent "force_02ex#70::OnReset";
+ donpcevent "force_03ex#70::OnReset";
+ donpcevent "force_04ex#70::OnReset";
+ donpcevent "force_05ex#70::OnReset";
+ donpcevent "force_06ex#70::OnReset";
+ donpcevent "force_07ex#70::OnReset";
+ //donpcevent "force_08ex#70::OnReset";
+ donpcevent "force_09ex#70::OnReset";
+ donpcevent "Cadillac#arena::OnTimerOff";
disablenpc "Cadillac#arena";
disablenpc "force_01_02#70";
disablenpc "force_02_03#70";
@@ -1073,7 +978,7 @@ Onon:
disablenpc "force_08_09#70";
disablenpc "force_exit#70";
disablenpc "arena#70";
- donpcevent "#arn_timer_70::Onstop";
+ donpcevent "#arn_timer_70::OnStop";
enablenpc "Cadillac#arena";
enablenpc "arena#70";
end;
@@ -1081,6 +986,4 @@ Onon:
OnInit:
if(!$top_70min && !$top_70sec) set $top_70min,7;
end;
-
}
-
diff --git a/npc/other/arena/arena_lvl80.txt b/npc/other/arena/arena_lvl80.txt
index 729311508..2ad4c254d 100644
--- a/npc/other/arena/arena_lvl80.txt
+++ b/npc/other/arena/arena_lvl80.txt
@@ -1,31 +1,33 @@
//===== Hercules Script ======================================
-//= Izlude Arena lvl 80
+//= Izlude Arena Level 80
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.1
+//= 1.3
//===== Description: =========================================
//= Izlude Battle Arena Level 80
//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.1 Replaced effect numerics with constants. [Samuray22]
+//= 1.2 Label standardization. [Euphy]
+//= 1.3 Script updates, and removed a level restriction. [Euphy]
//============================================================
-arena_room,147,42,1 script lvl 80s Waiting Room 124,{
+arena_room,147,42,1 script Lv80 Waiting Room 124,{
end;
OnInit:
- waitingroom "Individual; Level 80 to 99",50,"lvl 80s Waiting Room::OnStartArena",1,1000,80,99;
+ waitingroom "Individual; Level 80 to "+(checkre(0)?"160":"99"),50,"Lv80 Waiting Room::OnStartArena",1,1000,80;
enablewaitingroomevent;
end;
OnStartArena:
warpwaitingpc "force_4-1",99,12;
- donpcevent "arena#80::Onstart";
+ donpcevent "arena#80::OnStart";
disablewaitingroomevent;
end;
-Onstart:
+OnStart:
enablewaitingroomevent;
end;
}
@@ -33,11 +35,7 @@ Onstart:
force_4-1,99,20,4 script Octus#arena 124,{
end;
-OnInit:
- set $@mapcount80, 0;
- end;
-
-Onstart:
+OnStart:
initnpctimer;
set $arena_min80st,gettime(2);
set $arena_sec80st,gettime(1);
@@ -56,56 +54,50 @@ OnTimer8000:
end;
OnTimer60000:
- set $@mapcount80, getmapusers ("force_4-1");
- if ($@mapcount80 == 0) {
- donpcevent "Octus#arena::Onfailclearstage";
+ if (getmapusers("force_4-1") == 0) {
+ donpcevent "Octus#arena::OnFailClearStage";
}
mapannounce "force_4-1","Remaining Time : 7 minutes ",0;
end;
OnTimer120000:
- set $@mapcount80, getmapusers ("force_4-1");
- if ($@mapcount80 == 0) {
- donpcevent "Octus#arena::Onfailclearstage";
+ if (getmapusers("force_4-1") == 0) {
+ donpcevent "Octus#arena::OnFailClearStage";
}
mapannounce "force_4-1","Remaining Time : 6 minutes ",0;
end;
OnTimer180000:
- set $@mapcount80, getmapusers ("force_4-1");
- if ($@mapcount80 == 0) {
- donpcevent "Octus#arena::Onfailclearstage";
+ if (getmapusers("force_4-1") == 0) {
+ donpcevent "Octus#arena::OnFailClearStage";
}
mapannounce "force_4-1","Remaining Time : 5 minutes ",0;
-end;
+ end;
+
OnTimer240000:
- set $@mapcount80, getmapusers ("force_4-1");
- if ($@mapcount80 == 0) {
- donpcevent "Octus#arena::Onfailclearstage";
+ if (getmapusers("force_4-1") == 0) {
+ donpcevent "Octus#arena::OnFailClearStage";
}
mapannounce "force_4-1","Remaining Time : 4 minutes ",0;
end;
OnTimer300000:
- set $@mapcount80, getmapusers ("force_4-1");
- if ($@mapcount80 == 0) {
- donpcevent "Octus#arena::Onfailclearstage";
+ if (getmapusers("force_4-1") == 0) {
+ donpcevent "Octus#arena::OnFailClearStage";
}
mapannounce "force_4-1","Remaining Time : 3 minutes ",0;
end;
OnTimer360000:
- set $@mapcount80, getmapusers ("force_4-1");
- if ($@mapcount80 == 0) {
- donpcevent "Octus#arena::Onfailclearstage";
+ if (getmapusers("force_4-1") == 0) {
+ donpcevent "Octus#arena::OnFailClearStage";
}
mapannounce "force_4-1","Remaining Time : 2 minutes ",0;
end;
OnTimer420000:
- set $@mapcount80, getmapusers ("force_4-1");
- if ($@mapcount80 == 0) {
- donpcevent "Octus#arena::Onfailclearstage";
+ if (getmapusers("force_4-1") == 0) {
+ donpcevent "Octus#arena::OnFailClearStage";
}
mapannounce "force_4-1","Remaining Time : 1 minute ",0;
end;
@@ -129,146 +121,144 @@ OnTimer494000:
OnTimer495000:
mapwarp "force_4-1","prt_are_in",178,190,0,0;
- donpcevent "Octus#arena::Onfailclearstage";
+ donpcevent "Octus#arena::OnFailClearStage";
end;
-Ontimeroff:
+OnTimerOff:
stopnpctimer;
end;
-Onfailclearstage:
- donpcevent "cast#80::Ontimeover1";
+OnFailClearStage:
+ donpcevent "cast#80::OnTimeOver1";
mapwarp "force_4-1","prt_are_in",178,190,0,0;
- donpcevent "Octus#arena::Ontimeroff";
- donpcevent "arena#80::Onreset_all";
- donpcevent "alloff#80::Onon";
- donpcevent "lvl 80s Waiting Room::Onstart";
+ donpcevent "Octus#arena::OnTimerOff";
+ donpcevent "arena#80::OnReset_All";
+ donpcevent "alloff#80::OnEnable";
+ donpcevent "Lv80 Waiting Room::OnStart";
end;
-On01_start:
+On01_Start:
mapannounce "force_4-1","In order to clear this battle, you must kill all Nightmares!",0;
end;
-On01_end:
+On01_End:
mapannounce "force_4-1","A door to the north room has opened!",0;
end;
-On02_start:
+On02_Start:
mapannounce "force_4-1","In order to clear this battle, you must kill all monsters!",0;
end;
-On02_end:
+On02_End:
mapannounce "force_4-1","A door to the north room has opened!",0;
end;
-On03_start:
+On03_Start:
mapannounce "force_4-1","In order to clear this battle, you must kill all Assaulters!",0;
end;
-On03_end:
+On03_End:
mapannounce "force_4-1","Clear! A door to the east room has opened!",0;
end;
-On04_start:
+On04_Start:
mapannounce "force_4-1","In order to clear this battle, you must kill all Nine Tails!",0;
end;
-On04_end:
+On04_End:
mapannounce "force_4-1","A door to the east room has opened!",0;
end;
-On05_start:
+On05_Start:
mapannounce "force_4-1","In order to clear this battle, you must kill all Walking Petites!",0;
end;
-On05_end:
+On05_End:
mapannounce "force_4-1","Clear! A door to the south room has opened!",0;
end;
-On06_start:
+On06_Start:
mapannounce "force_4-1","In order to clear this battle, kill all monsters in this room!",0;
end;
-On06_end:
+On06_End:
mapannounce "force_4-1","A door to the south room has opened!",0;
end;
-On07_start:
+On07_Start:
mapannounce "force_4-1","In order to clear this battle, kill all Fur-Seals while dodging Mermen!",0;
end;
-On07_end:
+On07_End:
mapannounce "force_4-1","Clear! A door to the west room has opened!",0;
end;
-On08_start:
+On08_Start:
mapannounce "force_4-1","Please escape to the north exit!",0;
end;
-On09_start:
+On09_Start:
mapannounce "force_4-1","In order to clear this battle, you must defeat an Ancient Mummy!",0;
end;
-On09_end:
+On09_End:
mapannounce "force_4-1","Boss Clear! - A door at the north has opened. Thank you. ",0;
end;
-
}
- script arena#80 -1,{
-
-Onreset_01:
- donpcevent "force_01ex#80::Onreset";
- donpcevent "force_02start#80::Onon";
+OnReset_01:
+ donpcevent "force_01ex#80::OnReset";
+ donpcevent "force_02start#80::OnEnable";
enablenpc "force_01_02#80";
end;
-Onreset_02:
- donpcevent "force_02mob#80::Onreset";
- donpcevent "force_03start#80::Onon";
+OnReset_02:
+ donpcevent "force_02mob#80::OnReset";
+ donpcevent "force_03start#80::OnEnable";
enablenpc "force_02_03#80";
end;
-Onreset_03:
+OnReset_03:
enablenpc "force_03_04#80";
- donpcevent "force_04start#80::Onon";
- donpcevent "force_03ex#80::Onreset";
+ donpcevent "force_04start#80::OnEnable";
+ donpcevent "force_03ex#80::OnReset";
end;
-Onreset_04:
+OnReset_04:
enablenpc "force_04_05#80";
- donpcevent "force_05start#80::Onon";
- donpcevent "force_04ex#80::Onreset";
+ donpcevent "force_05start#80::OnEnable";
+ donpcevent "force_04ex#80::OnReset";
end;
-Onreset_05:
+OnReset_05:
enablenpc "force_05_06#80";
- donpcevent "force_06start#80::Onon";
- donpcevent "force_05ex#80::Onreset";
+ donpcevent "force_06start#80::OnEnable";
+ donpcevent "force_05ex#80::OnReset";
end;
-Onreset_06:
+OnReset_06:
enablenpc "force_06_07#80";
- donpcevent "force_07start#80::Onon";
- donpcevent "force_06ex#80::Onreset";
+ donpcevent "force_07start#80::OnEnable";
+ //donpcevent "force_06ex#80::OnReset";
end;
-Onreset_07:
+OnReset_07:
enablenpc "force_07_08#80";
- donpcevent "force_07ex#80::Onreset";
- donpcevent "force_08start#80::Onon";
+ donpcevent "force_07ex#80::OnReset";
+ donpcevent "force_08start#80::OnEnable";
end;
-Onreset_08:
- donpcevent "force_09start#80::Onon";
+OnReset_08:
+ donpcevent "force_09start#80::OnEnable";
enablenpc "force_08_09#80";
end;
-Onreset_09:
+OnReset_09:
enablenpc "force_exit#80";
end;
-Onstart:
+OnStart:
disablenpc "force_01_02#80";
disablenpc "force_02_03#80";
disablenpc "force_03_04#80";
@@ -278,524 +268,468 @@ Onstart:
disablenpc "force_07_08#80";
disablenpc "force_08_09#80";
disablenpc "force_exit#80";
- donpcevent "Octus#arena::Ontimeroff";
- donpcevent "force_09mob#80::Ontimeroff";
- donpcevent "force_01mob#80::Onreset";
- donpcevent "force_02mob#80::Onreset";
- donpcevent "force_03mob#80::Onreset";
- donpcevent "force_04mob#80::Onreset";
- donpcevent "force_05mob#80::Onreset";
- donpcevent "force_06mob#80::Onreset";
- donpcevent "force_07mob#80::Onreset";
- donpcevent "force_08mob#80::Onreset";
- donpcevent "force_09mob#80::Onreset";
- donpcevent "force_01ex#80::Onreset";
- donpcevent "force_03ex#80::Onreset";
- donpcevent "force_04ex#80::Onreset";
- donpcevent "force_05ex#80::Onreset";
- donpcevent "force_07ex#80::Onreset";
- donpcevent "force_08ex#80::Onreset";
- donpcevent "force_09ex#80::Onreset";
+ donpcevent "Octus#arena::OnTimerOff";
+ //donpcevent "force_09mob#80::OnTimerOff";
+ donpcevent "force_01mob#80::OnReset";
+ donpcevent "force_02mob#80::OnReset";
+ donpcevent "force_03mob#80::OnReset";
+ donpcevent "force_04mob#80::OnReset";
+ donpcevent "force_05mob#80::OnReset";
+ donpcevent "force_06mob#80::OnReset";
+ donpcevent "force_07mob#80::OnReset";
+ //donpcevent "force_08mob#80::OnReset";
+ donpcevent "force_09mob#80::OnReset";
+ donpcevent "force_01ex#80::OnReset";
+ donpcevent "force_03ex#80::OnReset";
+ donpcevent "force_04ex#80::OnReset";
+ donpcevent "force_05ex#80::OnReset";
+ donpcevent "force_07ex#80::OnReset";
+ //donpcevent "force_08ex#80::OnReset";
+ donpcevent "force_09ex#80::OnReset";
enablenpc "force_08_01#80";
- donpcevent "force_01start#80::Onon";
- donpcevent "Octus#arena::Onstart";
- end;
-
-Onreset_all:
- donpcevent "force_01mob#80::Onreset";
- donpcevent "force_02mob#80::Onreset";
- donpcevent "force_03mob#80::Onreset";
- donpcevent "force_04mob#80::Onreset";
- donpcevent "force_05mob#80::Onreset";
- donpcevent "force_06mob#80::Onreset";
- donpcevent "force_07mob#80::Onreset";
- donpcevent "force_09mob#80::Onreset";
- donpcevent "force_01ex#80::Onreset";
- donpcevent "force_03ex#80::Onreset";
- donpcevent "force_04ex#80::Onreset";
- donpcevent "force_05ex#80::Onreset";
- donpcevent "force_07ex#80::Onreset";
- donpcevent "force_08ex#80::Onreset";
- donpcevent "force_09ex#80::Onreset";
+ donpcevent "force_01start#80::OnEnable";
+ donpcevent "Octus#arena::OnStart";
end;
+OnReset_All:
+ donpcevent "force_01mob#80::OnReset";
+ donpcevent "force_02mob#80::OnReset";
+ donpcevent "force_03mob#80::OnReset";
+ donpcevent "force_04mob#80::OnReset";
+ donpcevent "force_05mob#80::OnReset";
+ donpcevent "force_06mob#80::OnReset";
+ donpcevent "force_07mob#80::OnReset";
+ donpcevent "force_09mob#80::OnReset";
+ donpcevent "force_01ex#80::OnReset";
+ donpcevent "force_03ex#80::OnReset";
+ donpcevent "force_04ex#80::OnReset";
+ donpcevent "force_05ex#80::OnReset";
+ donpcevent "force_07ex#80::OnReset";
+ //donpcevent "force_08ex#80::OnReset";
+ donpcevent "force_09ex#80::OnReset";
+ end;
}
force_4-1,62,26,1 script force_08_01#80 45,1,1,{
-
OnTouch:
- donpcevent "Octus#arena::On01_start";
+ donpcevent "Octus#arena::On01_Start";
warp "force_4-1",40,26;
end;
-
}
force_4-1,25,44,1 script force_01_02#80 45,1,1,{
-
OnTouch:
- donpcevent "Octus#arena::On02_start";
+ donpcevent "Octus#arena::On02_Start";
warp "force_4-1",25,69;
end;
-
}
force_4-1,25,134,1 script force_02_03#80 45,1,1,{
-
OnTouch:
- donpcevent "Octus#arena::On03_start";
+ donpcevent "Octus#arena::On03_Start";
warp "force_4-1",25,159;
end;
-
}
force_4-1,44,174,1 script force_03_04#80 45,1,1,{
-
OnTouch:
- donpcevent "Octus#arena::On04_start";
+ donpcevent "Octus#arena::On04_Start";
warp "force_4-1",69,174;
end;
}
force_4-1,134,174,1 script force_04_05#80 45,1,1,{
-
OnTouch:
- donpcevent "Octus#arena::On05_start";
+ donpcevent "Octus#arena::On05_Start";
warp "force_4-1",159,174;
end;
-
}
force_4-1,174,155,1 script force_05_06#80 45,1,1,{
-
OnTouch:
- donpcevent "Octus#arena::On06_start";
+ donpcevent "Octus#arena::On06_Start";
warp "force_4-1",174,130;
end;
-
}
force_4-1,174,65,1 script force_06_07#80 45,1,1,{
-
OnTouch:
- donpcevent "Octus#arena::On07_start";
+ donpcevent "Octus#arena::On07_Start";
warp "force_4-1",174,40;
end;
-
}
force_4-1,155,26,1 script force_07_08#80 45,1,1,{
-
OnTouch:
- donpcevent "Octus#arena::On08_start";
+ donpcevent "Octus#arena::On08_Start";
warp "force_4-1",132,26;
enablenpc "force_08_09#80";
end;
-
}
force_4-1,99,54,1 script force_08_09#80 45,1,1,{
-
OnTouch:
- donpcevent "Octus#arena::On09_start";
+ donpcevent "Octus#arena::On09_Start";
warp "force_4-1",99,82;
end;
-
}
force_4-1,99,124,1 script force_exit#80 45,1,1,{
-
OnTouch:
- donpcevent "Octus#arena::Ontimeroff";
- donpcevent "#arn_timer_80::Onon";
+ donpcevent "Octus#arena::OnTimerOff";
+ donpcevent "#arn_timer_80::OnEnable";
mapwarp "force_4-1","prt_are_in",73,192,0,0;
end;
-
}
- script force_01start#80 -1,{
-Onon:
- donpcevent "force_01mob#80::Onon";
-end;
-
+OnEnable:
+ donpcevent "force_01mob#80::OnEnable";
+ end;
}
- script force_01ex#80 -1,{
-
-Onreset:
- killmonster "force_4-1","force_01ex#80::OnMobEx";
+OnReset:
+ killmonster "force_4-1","force_01ex#80::OnMyMobDead";
end;
-Onsummonmob1:
- monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
- monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
- monster "force_4-1",25,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
- monster "force_4-1",35,13,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
- monster "force_4-1",18,33,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx";
+OnSummonMob1:
+ monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead";
+ monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead";
+ monster "force_4-1",25,25,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead";
+ monster "force_4-1",35,13,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead";
+ monster "force_4-1",18,33,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
-
}
- script force_01mob#80 -1,{
-
-Onon:
- monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
- monster "force_4-1",25,36,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
- monster "force_4-1",22,23,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
- monster "force_4-1",25,17,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
- monster "force_4-1",25,15,"Nightmare",1427,1,"force_01mob#80::OnMobDeath";
- set $force_01_80,5;
- donpcevent "force_01ex#80::Onsummonmob1";
+OnEnable:
+ monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead";
+ monster "force_4-1",25,36,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead";
+ monster "force_4-1",22,23,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead";
+ monster "force_4-1",25,17,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead";
+ monster "force_4-1",25,15,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead";
+ donpcevent "force_01ex#80::OnSummonMob1";
end;
-Onreset:
- killmonster "force_4-1","force_01mob#80::OnMobDeath";
+OnReset:
+ killmonster "force_4-1","force_01mob#80::OnMyMobDead";
end;
-OnMobDeath:
- set $force_01_80,$force_01_80 -1;
- if ($force_01_80 < 1) {
- donpcevent "Octus#arena::On01_end";
- donpcevent "arena#80::Onreset_01";
+OnMyMobDead:
+ if (mobcount("force_4-1","force_01mob#80::OnMyMobDead") < 1) {
+ donpcevent "Octus#arena::On01_End";
+ donpcevent "arena#80::OnReset_01";
}
end;
}
- script force_02start#80 -1,{
-
-Onon:
- donpcevent "force_02mob#80::Onon";
+OnEnable:
+ donpcevent "force_02mob#80::OnEnable";
end;
}
- script force_02mob#80 -1,{
-
-Onreset:
- killmonster "force_4-1","force_02mob#80::OnMobDeath";
- end;
-
-Onon:
- monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",26,90,"Marionette",1459,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",28,75,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",24,90,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",28,85,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",24,82,"Deviruchi",1433,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",28,86,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",27,73,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",26,118,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",25,127,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",28,128,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",27,100,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",29,90,"Zombie",1394,1,"force_02mob#80::OnMobDeath";
- monster "force_4-1",28,128,"Raydric Archer",1453,1,"force_02mob#80::OnMobDeath";
- set $force_02_80,15;
- end;
-
-OnMobDeath:
- set $force_02_80,$force_02_80 -1;
- if ($force_02_80 < 1) {
- donpcevent "Octus#arena::On02_end";
- donpcevent "arena#80::Onreset_02";
+OnReset:
+ killmonster "force_4-1","force_02mob#80::OnMyMobDead";
+ end;
+
+OnEnable:
+ monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",26,90,"Marionette",1459,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",28,75,"Zombie",1394,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",24,90,"Zombie",1394,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",28,85,"Zombie",1394,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",24,82,"Deviruchi",1433,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",28,86,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",27,73,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",26,118,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",25,127,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",28,128,"Zombie",1394,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",27,100,"Zombie",1394,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",29,90,"Zombie",1394,1,"force_02mob#80::OnMyMobDead";
+ monster "force_4-1",28,128,"Raydric Archer",1453,1,"force_02mob#80::OnMyMobDead";
+ end;
+
+OnMyMobDead:
+ if (mobcount("force_4-1","force_02mob#80::OnMyMobDead") < 1) {
+ donpcevent "Octus#arena::On02_End";
+ donpcevent "arena#80::OnReset_02";
}
end;
}
- script force_03start#80 -1,{
-
-Onon:
- donpcevent "force_03mob#80::Onon";
+OnEnable:
+ donpcevent "force_03mob#80::OnEnable";
end;
}
- script force_03ex#80 -1,{
-
-Onreset:
- killmonster "force_4-1","force_03ex#80::OnMobEx";
+OnReset:
+ killmonster "force_4-1","force_03ex#80::OnMyMobDead";
end;
-Onsummonmob_03:
- monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx";
- monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMobEx";
- monster "force_4-1",31,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx";
- monster "force_4-1",26,178,"Marionette",1459,1,"force_03ex#80::OnMobEx";
- monster "force_4-1",21,178,"Marionette",1459,1,"force_03ex#80::OnMobEx";
- monster "force_4-1",31,178,"Marionette",1459,1,"force_03ex#80::OnMobEx";
- monster "force_4-1",26,186,"Sidewinder",1424,1,"force_03ex#80::OnMobEx";
- monster "force_4-1",26,161,"Sidewinder",1424,1,"force_03ex#80::OnMobEx";
+OnSummonMob_03:
+ monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMyMobDead";
+ monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMyMobDead";
+ monster "force_4-1",31,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMyMobDead";
+ monster "force_4-1",26,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead";
+ monster "force_4-1",21,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead";
+ monster "force_4-1",31,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead";
+ monster "force_4-1",26,186,"Sidewinder",1424,1,"force_03ex#80::OnMyMobDead";
+ monster "force_4-1",26,161,"Sidewinder",1424,1,"force_03ex#80::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_03mob#80 -1,{
-
-Onon:
- donpcevent "force_03ex#80::Onsummonmob_03";
- monster "force_4-1",23,174,"Assaulter",1364,1,"force_03mob#80::OnMobDeath";
- monster "force_4-1",18,173,"Assaulter",1364,1,"force_03mob#80::OnMobDeath";
- set $force_03_80,2;
+OnEnable:
+ donpcevent "force_03ex#80::OnSummonMob_03";
+ monster "force_4-1",23,174,"Assaulter",1364,1,"force_03mob#80::OnMyMobDead";
+ monster "force_4-1",18,173,"Assaulter",1364,1,"force_03mob#80::OnMyMobDead";
end;
-Onreset:
- killmonster "force_4-1","force_03mob#80::OnMobDeath";
+OnReset:
+ killmonster "force_4-1","force_03mob#80::OnMyMobDead";
end;
-OnMobDeath:
- set $force_03_80,$force_03_80 -1;
- donpcevent "force_03ex#80::Onsummonmob_03";
- if ($force_03_80 < 1) {
- donpcevent "Octus#arena::On03_end";
- donpcevent "arena#80::Onreset_03";
+OnMyMobDead:
+ donpcevent "force_03ex#80::OnSummonMob_03";
+ if (mobcount("force_4-1","force_03mob#80::OnMyMobDead") < 1) {
+ donpcevent "Octus#arena::On03_End";
+ donpcevent "arena#80::OnReset_03";
}
end;
}
- script force_04start#80 -1,{
-
-Onon:
- donpcevent "force_04mob#80::Onon";
-end;
-
+OnEnable:
+ donpcevent "force_04mob#80::OnEnable";
+ end;
}
- script force_04ex#80 -1,{
-
-Onreset:
- killmonster "force_4-1","force_04ex#80::OnMobEx";
+OnReset:
+ killmonster "force_4-1","force_04ex#80::OnMyMobDead";
end;
-Onsummonmob_04:
- monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
- monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
- monster "force_4-1",103,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
- monster "force_4-1",105,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
- monster "force_4-1",107,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx";
- monster "force_4-1",109,177,"Pasana",1464,1,"force_04ex#80::OnMobEx";
- monster "force_4-1",99,170,"Minorous",1461,1,"force_04ex#80::OnMobEx";
- monster "force_4-1",111,170,"Minorous",1461,1,"force_04ex#80::OnMobEx";
- monster "force_4-1",110,170,"Lava Golem",1549,1,"force_04ex#80::OnMobEx";
+OnSummonMob_04:
+ monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead";
+ monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead";
+ monster "force_4-1",103,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead";
+ monster "force_4-1",105,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead";
+ monster "force_4-1",107,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead";
+ monster "force_4-1",109,177,"Pasana",1464,1,"force_04ex#80::OnMyMobDead";
+ monster "force_4-1",99,170,"Minorous",1461,1,"force_04ex#80::OnMyMobDead";
+ monster "force_4-1",111,170,"Minorous",1461,1,"force_04ex#80::OnMyMobDead";
+ monster "force_4-1",110,170,"Lava Golem",1549,1,"force_04ex#80::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_04mob#80 -1,{
-
-Onon:
- donpcevent "force_04ex#80::Onsummonmob_04";
- monster "force_4-1",80,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath";
- monster "force_4-1",105,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath";
- monster "force_4-1",90,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath";
- monster "force_4-1",117,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath";
- set $force_04_80,4;
+OnEnable:
+ donpcevent "force_04ex#80::OnSummonMob_04";
+ monster "force_4-1",80,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead";
+ monster "force_4-1",105,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead";
+ monster "force_4-1",90,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead";
+ monster "force_4-1",117,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead";
end;
-Onreset:
- killmonster "force_4-1","force_04mob#80::OnMobDeath";
+OnReset:
+ killmonster "force_4-1","force_04mob#80::OnMyMobDead";
end;
-OnMobDeath:
- set $force_04_80,$force_04_80 -1;
- if ($force_04_80 < 1) {
- donpcevent "Octus#arena::On04_end";
- donpcevent "arena#80::Onreset_04";
+OnMyMobDead:
+ if (mobcount("force_4-1","force_04mob#80::OnMyMobDead") < 1) {
+ donpcevent "Octus#arena::On04_End";
+ donpcevent "arena#80::OnReset_04";
}
end;
}
- script force_05start#80 -1,{
-
-Onon:
- donpcevent "force_05mob#80::Onon";
+OnEnable:
+ donpcevent "force_05mob#80::OnEnable";
end;
}
- script force_05ex#80 -1,{
-
-Onreset:
- killmonster "force_4-1","force_05ex#80::OnMobEx";
+OnReset:
+ killmonster "force_4-1","force_05ex#80::OnMyMobDead";
end;
-Onsummonmob_05:
- monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMobEx";
- monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMobEx";
- monster "force_4-1",171,176,"Petite",1466,1,"force_05ex#80::OnMobEx";
- monster "force_4-1",188,167,"Petite",1466,1,"force_05ex#80::OnMobEx";
+OnSummonMob_05:
+ monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMyMobDead";
+ monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMyMobDead";
+ monster "force_4-1",171,176,"Petite",1466,1,"force_05ex#80::OnMyMobDead";
+ monster "force_4-1",188,167,"Petite",1466,1,"force_05ex#80::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_05mob#80 -1,{
-
-Onon:
- monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMobDeath";
- monster "force_4-1",169,159,"Petite",1465,1,"force_05mob#80::OnMobDeath";
- monster "force_4-1",174,183,"Petite",1465,1,"force_05mob#80::OnMobDeath";
- monster "force_4-1",177,170,"Petite",1465,1,"force_05mob#80::OnMobDeath";
- set $force_05_80,4;
+OnEnable:
+ monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMyMobDead";
+ monster "force_4-1",169,159,"Petite",1465,1,"force_05mob#80::OnMyMobDead";
+ monster "force_4-1",174,183,"Petite",1465,1,"force_05mob#80::OnMyMobDead";
+ monster "force_4-1",177,170,"Petite",1465,1,"force_05mob#80::OnMyMobDead";
end;
-Onreset:
- killmonster "force_4-1","force_05mob#80::OnMobDeath";
+OnReset:
+ killmonster "force_4-1","force_05mob#80::OnMyMobDead";
end;
-OnMobDeath:
- set $force_05_80,$force_05_80 -1;
- if ($force_05_80 < 1) {
- donpcevent "Octus#arena::On05_end";
- donpcevent "arena#80::Onreset_05";
+OnMyMobDead:
+ if (mobcount("force_4-1","force_05mob#80::OnMyMobDead") < 1) {
+ donpcevent "Octus#arena::On05_End";
+ donpcevent "arena#80::OnReset_05";
}
- else donpcevent "force_05ex#80::Onsummonmob_05";
+ else donpcevent "force_05ex#80::OnSummonMob_05";
end;
}
- script force_06start#80 -1,{
+OnEnable:
+ donpcevent "force_06mob#80::OnEnable";
+ end;
+}
-Onon:
- donpcevent "force_06mob#80::Onon";
+- script force_06ex#80 -1,{
+OnEnable:
+ donpcevent "Octus#arena::On06_start";
end;
}
- script force_06mob#80 -1,{
-
-Onon:
- monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath";
- monster "force_4-1",173,90,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath";
- monster "force_4-1",177,72,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath";
- monster "force_4-1",171,108,"Deviruchi",1433,1,"force_06mob#80::OnMobDeath";
- monster "force_4-1",171,85,"Deviruchi",1433,1,"force_06mob#80::OnMobDeath";
- monster "force_4-1",171,79,"Alice",1521,1,"force_06mob#80::OnMobDeath";
- monster "force_4-1",175,118,"Alice",1521,1,"force_06mob#80::OnMobDeath";
- monster "force_4-1",175,99,"Alice",1521,1,"force_06mob#80::OnMobDeath";
- set $force_06_80,8;
+OnEnable:
+ monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead";
+ monster "force_4-1",173,90,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead";
+ monster "force_4-1",177,72,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead";
+ monster "force_4-1",171,108,"Deviruchi",1433,1,"force_06mob#80::OnMyMobDead";
+ monster "force_4-1",171,85,"Deviruchi",1433,1,"force_06mob#80::OnMyMobDead";
+ monster "force_4-1",171,79,"Alice",1521,1,"force_06mob#80::OnMyMobDead";
+ monster "force_4-1",175,118,"Alice",1521,1,"force_06mob#80::OnMyMobDead";
+ monster "force_4-1",175,99,"Alice",1521,1,"force_06mob#80::OnMyMobDead";
end;
-Onreset:
- killmonster "force_4-1","force_06mob#80::OnMobDeath";
+OnReset:
+ killmonster "force_4-1","force_06mob#80::OnMyMobDead";
end;
-OnMobDeath:
- set $force_06_80,$force_06_80 -1;
- if ($force_06_80 < 1) {
- donpcevent "Octus#arena::On06_end";
- donpcevent "arena#80::Onreset_06";
+OnMyMobDead:
+ if (mobcount("force_4-1","force_06mob#80::OnMyMobDead") < 1) {
+ donpcevent "Octus#arena::On06_End";
+ donpcevent "arena#80::OnReset_06";
}
end;
}
- script force_07start#80 -1,{
-
-Onon:
- donpcevent "force_07mob#80::Onon";
+OnEnable:
+ donpcevent "force_07mob#80::OnEnable";
end;
}
- script force_07ex#80 -1,{
-
-Onreset:
- killmonster "force_4-1","force_07ex#80::OnMobEx";
+OnReset:
+ killmonster "force_4-1","force_07ex#80::OnMyMobDead";
end;
-Onsummonmob_07:
- monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMobEx";
- monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMobEx";
- monster "force_4-1",163,23,"Merman",1451,1,"force_07ex#80::OnMobEx";
+OnSummonMob_07:
+ monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMyMobDead";
+ monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMyMobDead";
+ monster "force_4-1",163,23,"Merman",1451,1,"force_07ex#80::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_07mob#80 -1,{
-
-Onon:
- donpcevent "force_07ex#80::Onsummonmob_07";
- monster "force_4-1",165,27,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath";
- monster "force_4-1",184,23,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath";
- monster "force_4-1",174,19,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath";
- set $force_07_80,3;
+OnEnable:
+ donpcevent "force_07ex#80::OnSummonMob_07";
+ monster "force_4-1",165,27,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead";
+ monster "force_4-1",184,23,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead";
+ monster "force_4-1",174,19,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead";
end;
-Onreset:
- killmonster "force_4-1","force_07mob#80::OnMobDeath";
+OnReset:
+ killmonster "force_4-1","force_07mob#80::OnMyMobDead";
end;
-OnMobDeath:
- set $force_07_80,$force_07_80 -1;
- if ($force_07_80 < 1) {
- donpcevent "Octus#arena::On07_end";
- donpcevent "arena#80::Onreset_07";
+OnMyMobDead:
+ if (mobcount("force_4-1","force_07mob#80::OnMyMobDead") < 1) {
+ donpcevent "Octus#arena::On07_End";
+ donpcevent "arena#80::OnReset_07";
}
end;
}
- script force_08start#80 -1,{
-
-Onon:
- donpcevent "force_08ex#80::Onon";
+OnEnable:
+ donpcevent "force_08ex#80::OnEnable";
end;
}
- script force_08ex#80 -1,{
-
-Onon:
- donpcevent "arena#80::Onreset_08";
+OnEnable:
+ donpcevent "arena#80::OnReset_08";
end;
}
- script force_09start#80 -1,{
-
-Onon:
- donpcevent "force_09mob#80::Onon";
+OnEnable:
+ donpcevent "force_09mob#80::OnEnable";
end;
}
- script force_09ex#80 -1,{
-
-Onreset:
- killmonster "force_4-1","force_09ex#80::OnMobEx";
+OnReset:
+ killmonster "force_4-1","force_09ex#80::OnMyMobDead";
end;
-Onsummonmob_09:
- monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMobEx";
- monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMobEx";
- monster "force_4-1",122,99,"Argos",1430,1,"force_09ex#80::OnMobEx";
- monster "force_4-1",88,107,"Argos",1430,1,"force_09ex#80::OnMobEx";
- monster "force_4-1",85,104,"Argos",1430,1,"force_09ex#80::OnMobEx";
+OnSummonMob_09:
+ monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMyMobDead";
+ monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMyMobDead";
+ monster "force_4-1",122,99,"Argos",1430,1,"force_09ex#80::OnMyMobDead";
+ monster "force_4-1",88,107,"Argos",1430,1,"force_09ex#80::OnMyMobDead";
+ monster "force_4-1",85,104,"Argos",1430,1,"force_09ex#80::OnMyMobDead";
end;
-OnMobEx:
+OnMyMobDead:
end;
}
- script force_09mob#80 -1,{
-
-Onon:
- monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMobDeath";
- donpcevent "force_09ex#80::Onsummonmob_09";
- set $force_09_80,1;
+OnEnable:
+ monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMyMobDead";
+ donpcevent "force_09ex#80::OnSummonMob_09";
end;
-Onreset:
- killmonster "force_4-1","force_09mob#80::OnMobDeath";
+OnReset:
+ killmonster "force_4-1","force_09mob#80::OnMyMobDead";
end;
-OnMobDeath:
- set $force_09_80,$force_09_80 -1;
- if ($force_09_80 < 1) {
- donpcevent "Octus#arena::On09_end";
- donpcevent "arena#80::Onreset_09";
- donpcevent "arena#80::Onreset_all";
+OnMyMobDead:
+ if (mobcount("force_4-1","force_09mob#80::OnMyMobDead") < 1) {
+ donpcevent "Octus#arena::On09_End";
+ donpcevent "arena#80::OnReset_09";
+ donpcevent "arena#80::OnReset_All";
set $arena_min80end,gettime(2);
set $arena_sec80end,gettime(1);
}
@@ -803,7 +737,6 @@ OnMobDeath:
}
prt_are_in,181,188,3 script Staff#80-1 67,{
-
mes "[Staff]";
mes "You did a good job.";
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
@@ -825,29 +758,19 @@ prt_are_in,181,188,3 script Staff#80-1 67,{
}
prt_are_in,77,187,3 script Staff#80-2 67,{
-
- if($arena_min80end < $arena_min80st)
- {
- if($arena_sec80end < $arena_sec80st)
- {
+ if($arena_min80end < $arena_min80st) {
+ if($arena_sec80end < $arena_sec80st) {
set @record_min80,60 - $arena_min80st + $arena_min80end -1;
set @record_sec80,60 - $arena_sec80st + $arena_sec80end;
- }
- else
- {
+ } else {
set @record_min80,60 - $arena_min80st + $arena_min80end;
set @record_sec80,$arena_sec80end - $arena_sec80st;
}
- }
- else
- {
- if($arena_sec80end < $arena_sec80st)
- {
+ } else {
+ if($arena_sec80end < $arena_sec80st) {
set @record_min80,$arena_min80end - $arena_min80st -1;
set @record_sec80,60 - $arena_sec80st + $arena_sec80end;
- }
- else
- {
+ } else {
set @record_min80,$arena_min80end - $arena_min80st;
set @record_sec80,$arena_sec80end - $arena_sec80st;
}
@@ -863,7 +786,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
mes "Congratulations!";
next;
mes "[Staff]";
- mes "The fastest player among people who cleared lvl 80s arena time force battle is ^3131FF"+$arena_80topn$+"^000000.";
+ mes "The fastest player among people who cleared Lv80 arena time force battle is ^3131FF"+$arena_80topn$+"^000000.";
next;
mes "[Staff]";
mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds.";
@@ -884,9 +807,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
- }
- else
- {
+ } else {
set arena_point, arena_point + 20;
mes "[Staff]";
mes "Let me reward you some arena points.";
@@ -898,15 +819,13 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
close2;
}
specialeffect2 EF_EXIT;
- donpcevent "cast#80::Onnomal1";
+ donpcevent "cast#80::OnNomal1";
warp "arena_room",100,75;
- donpcevent "#arn_timer_80::Onstop";
- donpcevent "alloff#80::Onon";
- donpcevent "lvl 80s Waiting Room::Onstart";
+ donpcevent "#arn_timer_80::OnStop";
+ donpcevent "alloff#80::OnEnable";
+ donpcevent "Lv80 Waiting Room::OnStart";
end;
- }
- else
- {
+ } else {
emotion e_omg;
mes "[Staff]";
mes "Wow! You have renewed the record!";
@@ -917,7 +836,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
set $top_80min, @record_min80;
set $top_80sec, @record_sec80;
set $arena_80topn$,strcharinfo(0);
- donpcevent "Vendigos::Onlinerec_80";
+ donpcevent "Vendigos::OnLineRec_80";
next;
if (arena_point > 29980) {
mes "[Staff]";
@@ -931,9 +850,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
- }
- else
- {
+ } else {
mes "[Staff]";
mes "Let me reward you with some arena points.";
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
@@ -949,18 +866,17 @@ prt_are_in,77,187,3 script Staff#80-2 67,{
close2;
}
specialeffect2 EF_HIT5;
- donpcevent "cast#80::Onnomal2";
+ donpcevent "cast#80::OnNomal2";
warp "arena_room",100,75;
- donpcevent "#arn_timer_80::Onstop";
- donpcevent "alloff#80::Onon";
- donpcevent "lvl 80s Waiting Room::Onstart";
+ donpcevent "#arn_timer_80::OnStop";
+ donpcevent "alloff#80::OnEnable";
+ donpcevent "Lv80 Waiting Room::OnStart";
end;
}
}
- script #arn_timer_80 -1,{
-
-Onon:
+OnEnable:
initnpctimer;
end;
@@ -977,62 +893,59 @@ OnTimer4000:
end;
OnTimer60000:
- donpcevent "cast#80::Ontimeover2";
- donpcevent "arn_warp_80::Onout";
- donpcevent "#arn_timer_80::Onstop";
- donpcevent "alloff#80::Onon";
- donpcevent "lvl 80s Waiting Room::Onstart";
+ donpcevent "cast#80::OnTimeOver2";
+ donpcevent "arn_warp_80::OnOut";
+ donpcevent "#arn_timer_80::OnStop";
+ donpcevent "alloff#80::OnEnable";
+ donpcevent "Lv80 Waiting Room::OnStart";
end;
-Onstop:
+OnStop:
stopnpctimer;
end;
-
}
- script arn_warp_80 -1,{
-
-Onout:
+OnOut:
areawarp "prt_are_in",66,195,81,178,"arena_room",100,75;
end;
}
- script cast#80 -1,{
-Ontimeover1:
+OnTimeOver1:
mapannounce "force_4-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
end;
-Ontimeover2:
+OnTimeOver2:
mapannounce "force_4-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00;
end;
-Onnomal1:
+OnNomal1:
mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00;
end;
-Onnomal2:
+OnNomal2:
mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00;
end;
}
- script alloff#80 -1,{
-
-Onon:
+OnEnable:
mapwarp "force_4-1","prt_are_in",126,190,0,0;
- donpcevent "force_01mob#80::Onreset";
- donpcevent "force_02mob#80::Onreset";
- donpcevent "force_03mob#80::Onreset";
- donpcevent "force_04mob#80::Onreset";
- donpcevent "force_05mob#80::Onreset";
- donpcevent "force_06mob#80::Onreset";
- donpcevent "force_07mob#80::Onreset";
- donpcevent "force_08mob#80::Onreset";
- donpcevent "force_09mob#80::Onreset";
- donpcevent "force_01ex#80::Onreset";
- donpcevent "force_03ex#80::Onreset";
- donpcevent "force_04ex#80::Onreset";
- donpcevent "force_05ex#80::Onreset";
- donpcevent "force_07ex#80::Onreset";
- donpcevent "force_08ex#80::Onreset";
- donpcevent "force_09ex#80::Onreset";
- donpcevent "Octus#arena::Ontimeroff";
+ donpcevent "force_01mob#80::OnReset";
+ donpcevent "force_02mob#80::OnReset";
+ donpcevent "force_03mob#80::OnReset";
+ donpcevent "force_04mob#80::OnReset";
+ donpcevent "force_05mob#80::OnReset";
+ donpcevent "force_06mob#80::OnReset";
+ donpcevent "force_07mob#80::OnReset";
+ //donpcevent "force_08mob#80::OnReset";
+ donpcevent "force_09mob#80::OnReset";
+ donpcevent "force_01ex#80::OnReset";
+ donpcevent "force_03ex#80::OnReset";
+ donpcevent "force_04ex#80::OnReset";
+ donpcevent "force_05ex#80::OnReset";
+ donpcevent "force_07ex#80::OnReset";
+ //donpcevent "force_08ex#80::OnReset";
+ donpcevent "force_09ex#80::OnReset";
+ donpcevent "Octus#arena::OnTimerOff";
disablenpc "Octus#arena";
disablenpc "force_01_02#80";
disablenpc "force_02_03#80";
@@ -1044,7 +957,7 @@ Onon:
disablenpc "force_08_09#80";
disablenpc "force_exit#80";
disablenpc "arena#80";
- donpcevent "#arn_timer_80::Onstop";
+ donpcevent "#arn_timer_80::OnStop";
enablenpc "Octus#arena";
enablenpc "arena#80";
end;
@@ -1052,6 +965,4 @@ Onon:
OnInit:
if(!$top_80min && !$top_80sec) set $top_80min,8;
end;
-
}
-
diff --git a/npc/other/arena/arena_party.txt b/npc/other/arena/arena_party.txt
index 837c3eab1..77ba829eb 100644
--- a/npc/other/arena/arena_party.txt
+++ b/npc/other/arena/arena_party.txt
@@ -3,22 +3,24 @@
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.3
+//= 1.5
//===== Description: =========================================
//= Izlude Party Battle Arena
//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.0a Fixed a typo.
//= 1.1 Replaced effect numerics with constants. [Samuray22]
-//= 1.2 Fixed "OnMobDeath" doesn't work sometime. [Inkfish]
+//= 1.2 Fixed "OnMyMobDead" doesn't work sometime. [Inkfish]
//= 1.3 Corrected donpcevent typo. (bugreport:4374) [L0ne_w0lf]
+//= 1.4 Label standardization and bug fixes. [Euphy]
+//= 1.5 Script updates, and removed a level restriction. [Euphy]
//============================================================
arena_room,162,88,3 script Ponox 124,{
end;
OnInit:
- waitingroom "Party Mode - 5 Member Parties",11,"Ponox::OnStartArena",5,0,10,99;
+ waitingroom "Party Mode - 5 Member Parties",11,"Ponox::OnStartArena",5,0,10;
enablewaitingroomevent;
end;
@@ -31,15 +33,13 @@ OnStartArena:
disablewaitingroomevent;
end;
-Onstart:
+OnStart:
enablewaitingroomevent;
end;
}
prt_are_in,76,87,3 script Helper#party 67,4,4,{
-
- if($arn_partywait == 0)
- {
+ if($arn_partywait == 0) {
set $arn_partywait,1;
emotion e_gasp,0;
mes "[Helper Iriff]";
@@ -50,28 +50,26 @@ prt_are_in,76,87,3 script Helper#party 67,4,4,{
mes "Only one person at a time is allowed to stay in this waiting room.";
mes "Would you like to start a battle now?";
next;
- switch( select( "No","Yes" ) )
- {
- case 1:
- set $arn_partywait,0;
- mes "[Helper Iriff]";
- mes "I see.";
- mes "However, please remember you have only a limited amount of time.";
- close;
-
- case 2:
- mes "[Helper Iriff]";
- mes "Thank you, let me start a battle.";
- mes "A warp portal leading to the arena room will be open.";
- mes "I hope you will survive until the end of the battle and engrave your name on the list of honor...";
- close2;
- donpcevent "toarena#party::OnEnter";
- donpcevent "Helper#party::OnStop";
- donpcevent "arena_p::OnStart";
- end;
+ switch( select( "No","Yes" ) ) {
+ case 1:
+ set $arn_partywait,0;
+ mes "[Helper Iriff]";
+ mes "I see.";
+ mes "However, please remember you have only a limited amount of time.";
+ close;
+ case 2:
+ mes "[Helper Iriff]";
+ mes "Thank you, let me start a battle.";
+ mes "A warp portal leading to the arena room will be open.";
+ mes "I hope you will survive until the end of the battle and engrave your name on the list of honor...";
+ close2;
+ donpcevent "toarena#party::OnEnter";
+ donpcevent "Helper#party::OnStop";
+ donpcevent "arena_p::OnStart";
+ end;
}
}
- else end;
+ end;
OnEnter:
enablenpc "Helper#party";
@@ -87,15 +85,14 @@ OnInit:
}
prt_are_in,73,78,0 script toarena#party -1,20,20,{
-
OnInit:
disablenpc "toarena#party";
end;
OnTouch:
- if(Zeny < 1000) warp "arena_room",100,75;
- else
- {
+ if(Zeny < 1000)
+ warp "arena_room",100,75;
+ else {
set Zeny,Zeny -1000;
set $arn_partywait,0;
donpcevent "toout#party::OnStop";
@@ -108,7 +105,6 @@ OnEnter:
}
prt_are_in,73,79,0 script toout#party -1,20,20,{
-
OnInit:
disablenpc "toout#party";
end;
@@ -124,7 +120,7 @@ OnTimer60000:
OnTimer70000:
donpcevent "toout#party::OnStop";
- donpcevent "Ponox::Onstart";
+ donpcevent "Ponox::OnStart";
disablenpc "toout#party";
OnTouch:
@@ -142,7 +138,6 @@ OnStop:
}
prt_are_in,73,74,0 script arena_out -1,1,1,{
-
OnTouch:
set $arn_partywait,0;
warp "arena_room",100,75;
@@ -150,11 +145,6 @@ OnTouch:
}
force_1-2,99,31,4 script Slipslowrun#party 124,{
-
-OnInit:
- set $@mapcountpt,0;
- end;
-
OnStart:
initnpctimer;
set $arena_minptst,gettime(2);
@@ -163,7 +153,8 @@ OnStart:
OnTimer2000:
mapannounce "force_1-2","Good day, my name is Slipslowrun! I am here to assist you in the party arena battles!",bc_all;
- donpcevent "arena_compass::OnStart";
+ //Official "arena_compass" script is extremely buggy, so we aren't using it.
+ //donpcevent "arena_compass::OnStart";
end;
OnTimer3000:
@@ -179,47 +170,56 @@ OnTimer5000:
end;
OnTimer60000:
- if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ if (getmapusers("force_1-2") == 0)
+ donpcevent "Slipslowrun#party::OnFail";
mapannounce "force_1-2","Remaining Time : 9 minutes ",bc_all;
end;
OnTimer120000:
- if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ if (getmapusers("force_1-2") == 0)
+ donpcevent "Slipslowrun#party::OnFail";
mapannounce "force_1-2","Remaining Time : 8 minutes ",bc_all;
end;
OnTimer180000:
- if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ if (getmapusers("force_1-2") == 0)
+ donpcevent "Slipslowrun#party::OnFail";
mapannounce "force_1-2","Remaining Time : 7 minutes ",bc_all;
end;
OnTimer240000:
- if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ if (getmapusers("force_1-2") == 0)
+ donpcevent "Slipslowrun#party::OnFail";
mapannounce "force_1-2","Remaining Time : 6 minutes ",bc_all;
end;
OnTimer300000:
- if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ if (getmapusers("force_1-2") == 0)
+ donpcevent "Slipslowrun#party::OnFail";
mapannounce "force_1-2","Remaining Time : 5 minutes ",bc_all;
end;
OnTimer360000:
- if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ if (getmapusers("force_1-2") == 0)
+ donpcevent "Slipslowrun#party::OnFail";
mapannounce "force_1-2","Remaining Time : 4 minutes ",bc_all;
end;
OnTimer420000:
- if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ if (getmapusers("force_1-2") == 0)
+ donpcevent "Slipslowrun#party::OnFail";
mapannounce "force_1-2","Remaining Time : 3 minutes ",bc_all;
end;
OnTimer480000:
- if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ if (getmapusers("force_1-2") == 0)
+ donpcevent "Slipslowrun#party::OnFail";
mapannounce "force_1-2","Remaining Time : 2 minutes ",bc_all;
end;
OnTimer540000:
- if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail";
+ if (getmapusers("force_1-2") == 0)
+ donpcevent "Slipslowrun#party::OnFail";
mapannounce "force_1-2","Remaining Time : 1 minute ",bc_all;
end;
@@ -249,72 +249,71 @@ OnTimer614000:
end;
OnFail:
- donpcevent "Slipslowrun#party::OnTimeoff";
+ donpcevent "Slipslowrun#party::OnTimerOff";
mapwarp "force_1-2","prt_are_in",177,138;
donpcevent "arena_p::OnReset";
donpcevent "alloff#party::OnInit";
- donpcevent "Ponox::Onstart";
+ donpcevent "Ponox::OnStart";
end;
-OnTimeoff:
+OnTimerOff:
stopnpctimer;
end;
-On01_end:
+On01_End:
mapannounce "force_1-2","A door to the east room has opened!",bc_all;
end;
-On02_end:
+On02_End:
mapannounce "force_1-2","A door to the west room has opened!",bc_all;
end;
-On03_end:
+On03_End:
mapannounce "force_1-2","A door to the south room has opened!",bc_all;
end;
-On04_start:
+On04_Start:
mapannounce "force_1-2","A door to the 4th room at the east has opened!",bc_all;
end;
-On04_end1:
+On04_End1:
mapannounce "force_1-2","A warp portal at the west has opened! Please clear the 5th room at the end of the west hall! ",bc_all;
end;
-On04_end2:
+On04_End2:
mapannounce "force_1-2","A warp portal at the west north room has opened! ",bc_all;
end;
-On05_end1:
+On05_End1:
mapannounce "force_1-2","A door to the east room has opened~",bc_all;
end;
-On05_end2:
+On05_End2:
mapannounce "force_1-2","A door to the north room has opened~",bc_all;
end;
-On06_end:
+On06_End:
mapannounce "force_1-2","A door to the east room has opened~",bc_all;
end;
-On07_end:
+On07_End:
mapannounce "force_1-2","A door at the north has opened~",bc_all;
end;
-On08_end:
+On08_End:
mapannounce "force_1-2","A door to the west hall has opened~",bc_all;
end;
-On09_end:
+On09_End:
mapannounce "force_1-2","A west exit has opened!",bc_all;
end;
-On10_end:
+On10_End:
mapannounce "force_1-2","Boss stage cleared! An exit at the east has opened! Thank you.",bc_all;
end;
}
- script arena_p -1,{
-
OnStart:
mapwarp "force_1-2","prt_are_in",177,138;
disablenpc "force_01_00";
@@ -359,37 +358,37 @@ OnStart:
set $arn_partywait,0;
end;
-On04_start:
+On04_Start:
enablenpc "force_03_04";
enablenpc "force_04start#party";
end;
-On06_start:
+On06_Start:
enablenpc "force_05_06";
enablenpc "force_06start#party";
end;
-On07_start:
+On07_Start:
enablenpc "force_06_07";
enablenpc "force_07start#party";
end;
-On08_start:
+On08_Start:
enablenpc "force_07_08";
enablenpc "force_08start#party";
end;
-On09_start:
+On09_Start:
enablenpc "force_08_09";
enablenpc "force_09start#party";
end;
-On10_start:
+On10_Start:
enablenpc "force_09_10";
enablenpc "force_10start#party";
end;
-Onexit:
+OnExit:
enablenpc "force_10_09";
enablenpc "force_09_exit";
enablenpc "force_exit#party";
@@ -411,183 +410,65 @@ OnReset:
end;
}
-force_1-2,85,26,1 script force_00_01 45,1,1,{
-
-OnTouch:
- warp "force_1-2",37,26;
- end;
-}
-
-force_1-2,114,26,1 script force_00_02 45,1,1,{
-
-OnTouch:
- warp "force_1-2",162,26;
- end;
-}
-
-force_1-2,99,40,1 script force_00_03 45,1,1,{
-
-OnTouch:
- warp "force_1-2",99,66;
- end;
-}
-
-force_1-2,41,26,1 script force_01_00 45,1,1,{
-
-OnTouch:
- warp "force_1-2",89,26;
- end;
-}
-
-force_1-2,158,26,1 script force_02_00 45,1,1,{
-
-OnTouch:
- warp "force_1-2",110,26;
- end;
-}
-
-force_1-2,99,63,1 script force_03_00 45,1,1,{
-
-OnTouch:
- warp "force_1-2",99,36;
- end;
-}
-
-force_1-2,84,78,1 script force_03_05 45,1,1,{
-
-OnTouch:
- warp "force_1-2",37,78;
- end;
-}
-
-force_1-2,115,78,1 script force_03_04 45,1,1,{
-
-OnTouch:
- warp "force_1-2",162,78;
- end;
-}
-force_1-2,158,77,1 script force_04_03 45,1,1,{
-
-OnTouch:
- warp "force_1-2",110,78;
- end;
-}
-
-force_1-2,41,77,1 script force_05_03 45,1,1,{
-
-OnTouch:
- warp "force_1-2",37,78;
- end;
-}
-
-force_1-2,25,93,1 script force_05_06 45,1,1,{
-
-OnTouch:
- warp "force_1-2",26,118;
- end;
-}
-
-force_1-2,49,130,1 script force_06_07 45,1,1,{
-
-OnTouch:
- warp "force_1-2",91,125;
- end;
-}
-
-force_1-2,107,145,1 script force_07_08 45,1,1,{
-
-OnTouch:
- warp "force_1-2",173,118;
- end;
-}
-
-force_1-2,158,178,1 script force_08_09 45,1,1,{
-
-OnTouch:
- warp "force_1-2",133,178;
- end;
-}
-
-force_1-2,55,178,1 script force_09_10 45,1,1,{
-
-OnTouch:
- warp "force_1-2",29,178;
- end;
-}
-
-force_1-2,33,178,1 script force_10_09 45,1,1,{
-
-OnTouch:
- warp "force_1-2",59,178;
- end;
-}
-
-force_1-2,95,187,1 script force_09_exit 45,1,1,{
-
+force_1-2,95,187,0 script force_09_exit 45,1,1,{
OnTouch:
set $arena_minptend,gettime(2);
set $arena_secptend,gettime(1);
warp "prt_are_in",73,139;
donpcevent "#arn_timer_pt::OnEnter";
donpcevent "arena_p::OnReset";
- donpcevent "Slipslowrun#party::OnTimeoff";
+ donpcevent "Slipslowrun#party::OnTimerOff";
end;
}
force_1-2,36,26,0 script force_01start#party -1,1,1,{
-
OnTouch:
- donpcevent "force_01mob#party::Onon";
+ donpcevent "force_01mob#party::OnEnable";
disablenpc "force_01start#party";
end;
}
- script force_01mob#party -1,{
-
-Onon:
- monster "force_1-2",15,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",35,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",15,15,"Penomena",1441,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",35,15,"Penomena",1441,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",15,30,"Alarm",1476,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",17,22,"Alarm",1476,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",19,32,"Alarm",1476,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",21,22,"Alarm",1476,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",30,27,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",29,25,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",33,26,"Incubus",1580,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",29,28,"Incubus",1580,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",33,20,"Incubus",1580,1,"force_01mob#party::OnMobDeath";
- monster "force_1-2",33,30,"Incubus",1580,1,"force_01mob#party::OnMobDeath";
- set $force_01_pt,26;
+OnEnable:
+ monster "force_1-2",15,35,"Penomena",1441,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",35,35,"Penomena",1441,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",15,15,"Penomena",1441,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",35,15,"Penomena",1441,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",15,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",17,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",19,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",21,25,"Clock",1528,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",15,30,"Alarm",1476,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",17,22,"Alarm",1476,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",19,32,"Alarm",1476,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",21,22,"Alarm",1476,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",26,33,"Clock Tower Keeper",1527,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",30,27,"Ancient Worm",1567,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",29,25,"Ancient Worm",1567,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",26,14,"Ancient Worm",1567,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",33,26,"Incubus",1580,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",29,28,"Incubus",1580,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",33,20,"Incubus",1580,1,"force_01mob#party::OnMyMobDead";
+ monster "force_1-2",33,30,"Incubus",1580,1,"force_01mob#party::OnMyMobDead";
end;
OnReset:
- killmonster "force_1-2","force_01mob#party::OnMobDeath";
+ killmonster "force_1-2","force_01mob#party::OnMyMobDead";
end;
-OnMobDeath:
- set $force_01_pt,$force_01_pt -1;
- if($force_01_pt < 1)
- {
+OnMyMobDead:
+ if (mobcount("force_1-2","force_01mob#party::OnMyMobDead") < 1) {
enablenpc "force_01_00";
- donpcevent "Slipslowrun#party::On01_end";
+ donpcevent "Slipslowrun#party::On01_End";
set $arn_partyc,$arn_partyc +1;
- if($arn_partyc == 3)
- {
- donpcevent "Slipslowrun#party::On04_start";
+ if($arn_partyc == 3) {
+ donpcevent "Slipslowrun#party::On04_Start";
enablenpc "force_03_04";
enablenpc "force_04start#party";
}
@@ -596,63 +477,57 @@ OnMobDeath:
}
force_1-2,162,26,0 script force_02start#party -1,1,1,{
-
OnTouch:
- donpcevent "force_02mob#party::Onon";
+ donpcevent "force_02mob#party::OnEnable";
disablenpc "force_02start#party";
end;
}
- script force_02mob#party -1,{
-
-Onon:
- monster "force_1-2",163,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",184,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",184,16,"Penomena",1441,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",163,16,"Penomena",1441,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",171,37,"Joker",1437,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",177,37,"Joker",1437,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",184,29,"Joker",1437,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",184,22,"Joker",1437,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",177,16,"Joker",1437,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",170,16,"Joker",1437,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",169,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",171,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",173,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",175,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",177,28,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",177,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",175,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",173,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",171,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",169,23,"Bathory",1525,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
- monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMobDeath";
- set $force_02_pt,30;
+OnEnable:
+ monster "force_1-2",163,36,"Penomena",1441,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",184,36,"Penomena",1441,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",184,16,"Penomena",1441,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",163,16,"Penomena",1441,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",171,37,"Joker",1437,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",177,37,"Joker",1437,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",184,29,"Joker",1437,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",184,22,"Joker",1437,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",177,16,"Joker",1437,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",170,16,"Joker",1437,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",169,28,"Bathory",1525,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",171,28,"Bathory",1525,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",173,28,"Bathory",1525,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",175,28,"Bathory",1525,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",177,28,"Bathory",1525,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",177,23,"Bathory",1525,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",175,23,"Bathory",1525,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",173,23,"Bathory",1525,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",171,23,"Bathory",1525,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",169,23,"Bathory",1525,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",187,30,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",187,22,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",173,40,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead";
+ monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMyMobDead";
end;
OnReset:
- killmonster "force_1-2","force_02mob#party::OnMobDeath";
+ killmonster "force_1-2","force_02mob#party::OnMyMobDead";
end;
-OnMobDeath:
- set $force_02_pt,$force_02_pt -1;
- if($force_02_pt < 1)
- {
+OnMyMobDead:
+ if (mobcount("force_1-2","force_02mob#party::OnMyMobDead") < 1) {
enablenpc "force_02_00";
- donpcevent "Slipslowrun#party::On02_end";
+ donpcevent "Slipslowrun#party::On02_End";
set $arn_partyc,$arn_partyc +1;
- if($arn_partyc == 3)
- {
- donpcevent "Slipslowrun#party::On04_start";
+ if($arn_partyc == 3) {
+ donpcevent "Slipslowrun#party::On04_Start";
enablenpc "force_03_04";
enablenpc "force_04start#party";
}
@@ -661,59 +536,53 @@ OnMobDeath:
}
force_1-2,99,66,0 script force_03start#party -1,1,1,{
-
OnTouch:
- donpcevent "force_03mob#party::Onon";
+ donpcevent "force_03mob#party::OnEnable";
disablenpc "force_03start#party";
end;
}
- script force_03mob#party -1,{
-
-Onon:
- monster "force_1-2",89,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",90,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",91,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",92,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",93,81,"Merman",1451,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",96,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",98,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",100,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",102,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",104,85,"Wind Ghost",1450,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",88,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",90,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",92,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",94,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",96,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",98,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",100,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",102,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",104,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",106,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",108,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",110,79,"Deviruchi",1433,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",91,86,"Wanderer",1490,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",108,86,"Wanderer",1490,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",91,69,"Wanderer",1490,1,"force_03mob#party::OnMobDeath";
- monster "force_1-2",108,69,"Wanderer",1490,1,"force_03mob#party::OnMobDeath";
- set $force_03_pt,26;
+OnEnable:
+ monster "force_1-2",89,81,"Merman",1451,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",90,81,"Merman",1451,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",91,81,"Merman",1451,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",92,81,"Merman",1451,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",93,81,"Merman",1451,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",96,85,"Wind Ghost",1450,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",98,85,"Wind Ghost",1450,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",100,85,"Wind Ghost",1450,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",102,85,"Wind Ghost",1450,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",104,85,"Wind Ghost",1450,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",88,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",90,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",92,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",94,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",96,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",98,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",100,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",102,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",104,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",106,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",108,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",110,79,"Deviruchi",1433,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",91,86,"Wanderer",1490,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",108,86,"Wanderer",1490,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",91,69,"Wanderer",1490,1,"force_03mob#party::OnMyMobDead";
+ monster "force_1-2",108,69,"Wanderer",1490,1,"force_03mob#party::OnMyMobDead";
end;
OnReset:
- killmonster "force_1-2","force_03mob#party::OnMobDeath";
+ killmonster "force_1-2","force_03mob#party::OnMyMobDead";
end;
-OnMobDeath:
- set $force_03_pt,$force_03_pt -1;
- if($force_03_pt < 1)
- {
+OnMyMobDead:
+ if (mobcount("force_1-2","force_03mob#party::OnMyMobDead") < 1) {
enablenpc "force_03_00";
- donpcevent "Slipslowrun#party::On03_end";
+ donpcevent "Slipslowrun#party::On03_End";
set $arn_partyc,$arn_partyc +1;
- if($arn_partyc == 3)
- {
- donpcevent "Slipslowrun#party::On04_start";
+ if($arn_partyc == 3) {
+ donpcevent "Slipslowrun#party::On04_Start";
enablenpc "force_03_04";
enablenpc "force_04start#party";
}
@@ -722,418 +591,365 @@ OnMobDeath:
}
force_1-2,162,78,0 script force_04start#party -1,3,3,{
-
OnTouch:
- donpcevent "force_04mob#party::Onon";
+ donpcevent "force_04mob#party::OnEnable";
disablenpc "force_04start#party";
end;
}
- script force_04mob#party -1,{
-
-Onon:
- monster "force_1-2",174,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",184,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",184,68,"Penomena",1441,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",174,68,"Penomena",1441,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",169,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",170,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",171,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",172,87,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",169,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",170,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",171,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",172,77,"Ride Word",1478,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",183,83,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",183,80,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",183,73,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",183,70,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",179,77,"Wraith Dead",1566,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",169,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",171,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",173,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",175,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
- monster "force_1-2",177,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath";
- set $force_04_pt,22;
+OnEnable:
+ monster "force_1-2",174,78,"Penomena",1441,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",184,78,"Penomena",1441,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",184,68,"Penomena",1441,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",174,68,"Penomena",1441,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",169,87,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",170,87,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",171,87,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",172,87,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",169,77,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",170,77,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",171,77,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",172,77,"Ride Word",1478,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",183,83,"Wraith Dead",1566,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",183,80,"Wraith Dead",1566,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",183,73,"Wraith Dead",1566,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",183,70,"Wraith Dead",1566,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",179,77,"Wraith Dead",1566,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",169,72,"Assaulter",1364,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",171,72,"Assaulter",1364,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",173,72,"Assaulter",1364,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",175,72,"Assaulter",1364,1,"force_04mob#party::OnMyMobDead";
+ monster "force_1-2",177,72,"Assaulter",1364,1,"force_04mob#party::OnMyMobDead";
end;
OnReset:
- killmonster "force_1-2","force_04mob#party::OnMobDeath";
+ killmonster "force_1-2","force_04mob#party::OnMyMobDead";
end;
-OnMobDeath:
- set $force_04_pt,$force_04_pt -1;
- if($force_04_pt < 1)
- {
+OnMyMobDead:
+ if (mobcount("force_1-2","force_04mob#party::OnMyMobDead") < 1) {
enablenpc "force_04_03";
enablenpc "force_03_05";
enablenpc "force_05start#party";
- donpcevent "Slipslowrun#party::On04_end1";
+ donpcevent "Slipslowrun#party::On04_End1";
}
end;
}
force_1-2,36,77,0 script force_05start#party -1,1,1,{
-
OnTouch:
- donpcevent "force_05mob#party::Onon";
+ donpcevent "force_05mob#party::OnEnable";
disablenpc "force_05start#party";
end;
}
- script force_05mob#party -1,{
-
-Onon:
- monster "force_1-2",25,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",36,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",16,88,"Penomena",1441,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",15,78,"Penomena",1441,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",33,88,"Sting",1489,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",29,87,"Sting",1489,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",25,81,"Sting",1489,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",25,78,"Sting",1489,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",25,72,"Sting",1489,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",29,70,"Sting",1489,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",21,70,"Sting",1489,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",19,76,"Sting",1489,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",19,83,"Sting",1489,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",23,89,"Sting",1489,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",22,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",23,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",24,85,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",23,86,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",22,86,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",22,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",22,72,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",23,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",23,72,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
- monster "force_1-2",24,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath";
- set $force_05_pt,24;
+OnEnable:
+ monster "force_1-2",25,68,"Penomena",1441,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",36,68,"Penomena",1441,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",16,88,"Penomena",1441,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",15,78,"Penomena",1441,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",33,88,"Sting",1489,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",29,87,"Sting",1489,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",25,81,"Sting",1489,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",25,78,"Sting",1489,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",25,72,"Sting",1489,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",29,70,"Sting",1489,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",21,70,"Sting",1489,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",19,76,"Sting",1489,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",19,83,"Sting",1489,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",23,89,"Sting",1489,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",22,85,"Cramp",1570,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",23,85,"Cramp",1570,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",24,85,"Cramp",1570,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",23,86,"Cramp",1570,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",22,86,"Cramp",1570,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",22,71,"Cramp",1570,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",22,72,"Cramp",1570,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",23,71,"Cramp",1570,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",23,72,"Cramp",1570,1,"force_05mob#party::OnMyMobDead";
+ monster "force_1-2",24,71,"Cramp",1570,1,"force_05mob#party::OnMyMobDead";
end;
OnReset:
- killmonster "force_1-2","force_05mob#party::OnMobDeath";
+ killmonster "force_1-2","force_05mob#party::OnMyMobDead";
end;
-OnMobDeath:
- set $force_05_pt,$force_05_pt -1;
- if($force_05_pt < 1)
- {
- donpcevent "arena_p::On06_start";
- donpcevent "Slipslowrun#party::On05_end2";
+OnMyMobDead:
+ if (mobcount("force_1-2","force_05mob#party::OnMyMobDead") < 1) {
+ donpcevent "arena_p::On06_Start";
+ donpcevent "Slipslowrun#party::On05_End2";
}
end;
}
force_1-2,26,118,0 script force_06start#party -1,1,1,{
-
OnTouch:
- donpcevent "force_06mob#party::Onon";
+ donpcevent "force_06mob#party::OnEnable";
disablenpc "force_06start#party";
end;
}
- script force_06mob#party -1,{
-
-Onon:
- monster "force_1-2",19,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",24,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",28,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",32,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",24,127,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",27,127,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",24,128,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",27,128,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",24,129,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",27,129,"Shinobi",1560,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",16,140,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",16,136,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",16,132,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",16,128,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",16,124,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",16,120,"Tengu",1563,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",16,140,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",16,136,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",16,132,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",16,128,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",16,124,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
- monster "force_1-2",16,120,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath";
- set $force_06_pt,22;
+OnEnable:
+ monster "force_1-2",19,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",24,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",28,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",32,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",24,127,"Shinobi",1560,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",27,127,"Shinobi",1560,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",24,128,"Shinobi",1560,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",27,128,"Shinobi",1560,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",24,129,"Shinobi",1560,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",27,129,"Shinobi",1560,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",16,140,"Tengu",1563,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",16,136,"Tengu",1563,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",16,132,"Tengu",1563,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",16,128,"Tengu",1563,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",16,124,"Tengu",1563,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",16,120,"Tengu",1563,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",16,140,"Wicked Nymph",1564,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",16,136,"Wicked Nymph",1564,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",16,132,"Wicked Nymph",1564,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",16,128,"Wicked Nymph",1564,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",16,124,"Wicked Nymph",1564,1,"force_06mob#party::OnMyMobDead";
+ monster "force_1-2",16,120,"Wicked Nymph",1564,1,"force_06mob#party::OnMyMobDead";
end;
OnReset:
- killmonster "force_1-2","force_06mob#party::OnMobDeath";
+ killmonster "force_1-2","force_06mob#party::OnMyMobDead";
end;
-OnMobDeath:
- set $force_06_pt,$force_06_pt -1;
- if($force_06_pt < 1)
- {
- donpcevent "arena_p::On07_start";
- donpcevent "Slipslowrun#party::On06_end";
+OnMyMobDead:
+ if (mobcount("force_1-2","force_06mob#party::OnMyMobDead") < 1) {
+ donpcevent "arena_p::On07_Start";
+ donpcevent "Slipslowrun#party::On06_End";
set $arn_partyc,$arn_partyc +1;
}
end;
}
force_1-2,92,124,0 script force_07start#party -1,1,1,{
-
OnTouch:
- donpcevent "force_07mob#party::Onon";
+ donpcevent "force_07mob#party::OnEnable";
disablenpc "force_07start#party";
end;
}
- script force_07mob#party -1,{
-
-Onon:
- monster "force_1-2",104,134,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
- monster "force_1-2",104,136,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
- monster "force_1-2",104,137,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
- monster "force_1-2",104,139,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
- monster "force_1-2",111,134,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
- monster "force_1-2",111,136,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
- monster "force_1-2",111,137,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
- monster "force_1-2",111,139,"Greatest General",1541,1,"force_07mob#party::OnMobDeath";
- monster "force_1-2",98,122,"Khalitzburg",1438,1,"force_07mob#party::OnMobDeath";
- monster "force_1-2",90,119,"Khalitzburg",1438,1,"force_07mob#party::OnMobDeath";
- monster "force_1-2",98,122,"Executioner",1487,1,"force_07mob#party::OnMobDeath";
- monster "force_1-2",108,140,"Chimera",1456,1,"force_07mob#party::OnMobDeath";
- set $force_07_pt,12;
+OnEnable:
+ monster "force_1-2",104,134,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead";
+ monster "force_1-2",104,136,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead";
+ monster "force_1-2",104,137,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead";
+ monster "force_1-2",104,139,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead";
+ monster "force_1-2",111,134,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead";
+ monster "force_1-2",111,136,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead";
+ monster "force_1-2",111,137,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead";
+ monster "force_1-2",111,139,"Greatest General",1541,1,"force_07mob#party::OnMyMobDead";
+ monster "force_1-2",98,122,"Khalitzburg",1438,1,"force_07mob#party::OnMyMobDead";
+ monster "force_1-2",90,119,"Khalitzburg",1438,1,"force_07mob#party::OnMyMobDead";
+ monster "force_1-2",98,122,"Executioner",1487,1,"force_07mob#party::OnMyMobDead";
+ monster "force_1-2",108,140,"Chimera",1456,1,"force_07mob#party::OnMyMobDead";
end;
OnReset:
- killmonster "force_1-2","force_07mob#party::OnMobDeath";
+ killmonster "force_1-2","force_07mob#party::OnMyMobDead";
end;
-OnMobDeath:
- set $force_07_pt,$force_07_pt -1;
- if($force_07_pt < 1)
- {
- donpcevent "arena_p::On08_start";
- donpcevent "Slipslowrun#party::On07_end";
+OnMyMobDead:
+ if (mobcount("force_1-2","force_07mob#party::OnMyMobDead") < 1) {
+ donpcevent "arena_p::On08_Start";
+ donpcevent "Slipslowrun#party::On07_End";
set $arn_partyc,$arn_partyc +1;
}
end;
}
force_1-2,173,118,0 script force_08start#party -1,1,1,{
-
OnTouch:
- donpcevent "force_08mob#party::Onon";
+ donpcevent "force_08mob#party::OnEnable";
disablenpc "force_08start#party";
end;
}
- script force_08mob#party -1,{
-
-Onon:
- monster "force_1-2",172,154,"Khalitzburg",1438,1,"force_08mob#party::OnMobDeath";
- monster "force_1-2",174,145,"Ghostring",1576,1,"force_08mob#party::OnMobDeath";
- monster "force_1-2",174,145,"Chimera",1456,1,"force_08mob#party::OnMobDeath";
- set $force_08_pt,4;
- if(.arn_injustice != 5)
- {
- monster "force_1-2",rand(162,184),rand(122,185),"Injustice",1446,1,"force_08mob#party::OnMobDeath";
- set .arn_injustice,.arn_injustice +1;
- set $force_08_pt,$force_08_pt +1;
+OnEnable:
+ monster "force_1-2",172,154,"Khalitzburg",1438,1,"force_08mob#party::OnMyMobDead";
+ monster "force_1-2",174,145,"Ghostring",1576,1,"force_08mob#party::OnMyMobDead";
+ monster "force_1-2",174,145,"Chimera",1456,1,"force_08mob#party::OnMyMobDead";
+ for(set .@i,0; .@i<5; set .@i,.@i+1) {
+ monster "force_1-2",rand(162,184),rand(122,185),"Injustice",1446,1,"force_08mob#party::OnMyMobDead";
}
- monster "force_1-2",rand(162,184),rand(122,185),"Raydric Archer",1453,1,"force_08mob#party::OnMobDeath";
- if(.arn_terror != 5)
- {
- monster "force_1-2",rand(162,184),rand(122,185),"Nightmare Terror",1554,1,"force_08mob#party::OnMobDeath";
- set .arn_terror,.arn_terror +1;
- set $force_08_pt,$force_08_pt +1;
+ monster "force_1-2",rand(162,184),rand(122,185),"Raydric Archer",1453,1,"force_08mob#party::OnMyMobDead";
+ for(set .@i,0; .@i<5; set .@i,.@i+1) {
+ monster "force_1-2",rand(162,184),rand(122,185),"Nightmare Terror",1554,1,"force_08mob#party::OnMyMobDead";
}
- if(.arn_mummy != 6)
- {
- monster "force_1-2",rand(162,184),rand(122,185),"Ancient Mummy",1522,1,"force_08mob#party::OnMobDeath";
- set .arn_mummy,.arn_mummy +1;
- set $force_08_pt,$force_08_pt +1;
+ for(set .@i,0; .@i<6; set .@i,.@i+1) {
+ monster "force_1-2",rand(162,184),rand(122,185),"Ancient Mummy",1522,1,"force_08mob#party::OnMyMobDead";
}
- if(.arn_skel != 10)
- {
- monster "force_1-2",rand(162,184),rand(122,185),"Skel Prisoner",1479,1,"force_08mob#party::OnMobDeath";
- set .arn_skel,.arn_skel +1;
- set $force_08_pt,$force_08_pt +1;
+ for(set .@i,0; .@i<10; set .@i,.@i+1) {
+ monster "force_1-2",rand(162,184),rand(122,185),"Skel Prisoner",1479,1,"force_08mob#party::OnMyMobDead";
}
- if(.arn_hunt != 5)
- {
- monster "force_1-2",rand(162,184),rand(122,185),"Hunter Fly",1422,1,"force_08mob#party::OnMobDeath";
- set .arn_hunt,.arn_hunt +1;
- set $force_08_pt,$force_08_pt +1;
+ for(set .@i,0; .@i<5; set .@i,.@i+1) {
+ monster "force_1-2",rand(162,184),rand(122,185),"Hunter Fly",1422,1,"force_08mob#party::OnMyMobDead";
}
end;
OnReset:
- killmonster "force_1-2","force_08mob#party::OnMobDeath";
+ killmonster "force_1-2","force_08mob#party::OnMyMobDead";
end;
-OnMobDeath:
- set $force_08_pt,$force_08_pt -1;
- if($force_08_pt < 1)
- {
- donpcevent "arena_p::On09_start";
- donpcevent "Slipslowrun#party::On08_end";
+OnMyMobDead:
+ if (mobcount("force_1-2","force_08mob#party::OnMyMobDead") < 1) {
+ donpcevent "arena_p::On09_Start";
+ donpcevent "Slipslowrun#party::On08_End";
set $arn_partyc,$arn_partyc +1;
}
end;
}
force_1-2,133,178,0 script force_09start#party -1,1,1,{
-
OnTouch:
- donpcevent "force_09mob#party::Onon";
+ donpcevent "force_09mob#party::OnEnable";
disablenpc "force_09start#party";
end;
}
- script force_09mob#party -1,{
-
-Onon:
- monster "force_1-2",86,180,"Elder",1573,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",86,176,"Elder",1573,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",95,183,"Elder",1573,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",94,175,"Elder",1573,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",76,178,"Elder",1573,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",84,179,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",74,181,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",73,176,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",62,178,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",68,177,"Explosion",1532,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",122,177,"Lava Golem",1549,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",112,179,"Lava Golem",1549,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",122,178,"Anolian",1488,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",121,177,"Anolian",1488,1,"force_09mob#party::OnMobDeath";
- monster "force_1-2",122,177,"Anolian",1488,1,"force_09mob#party::OnMobDeath";
+OnEnable:
+ monster "force_1-2",86,180,"Elder",1573,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",86,176,"Elder",1573,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",95,183,"Elder",1573,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",94,175,"Elder",1573,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",76,178,"Elder",1573,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",84,179,"Explosion",1532,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",74,181,"Explosion",1532,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",73,176,"Explosion",1532,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",62,178,"Explosion",1532,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",68,177,"Explosion",1532,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",122,177,"Lava Golem",1549,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",112,179,"Lava Golem",1549,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",122,178,"Anolian",1488,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",121,177,"Anolian",1488,1,"force_09mob#party::OnMyMobDead";
+ monster "force_1-2",122,177,"Anolian",1488,1,"force_09mob#party::OnMyMobDead";
set $force_09_pt,15;
end;
OnReset:
- killmonster "force_1-2","force_09mob#party::OnMobDeath";
+ killmonster "force_1-2","force_09mob#party::OnMyMobDead";
end;
-OnMobDeath:
- set $force_09_pt,$force_09_pt -1;
- if($force_09_pt < 1)
- {
- donpcevent "arena_p::On10_start";
- donpcevent "Slipslowrun#party::On09_end";
+OnMyMobDead:
+ if (mobcount("force_1-2","force_09mob#party::OnMyMobDead") < 1) {
+ donpcevent "arena_p::On10_Start";
+ donpcevent "Slipslowrun#party::On09_End";
set $arn_partyc,$arn_partyc +1;
}
end;
}
force_1-2,29,178,0 script force_10start#party -1,1,1,{
-
OnTouch:
- donpcevent "force_10mob-1#party::Onon1";
+ donpcevent "force_10mob-1#party::OnEnable";
disablenpc "force_10start#party";
end;
}
- script force_10mob-1#party -1,{
-
-Onon1:
- switch(rand(1,2))
- {
- case 1:
- monster "force_1-2",16,179,"Evil Snake Lord",1529,1,"force_10mob-1#party::OnMobDeath";
- break;
-
- case 2:
- monster "force_1-2",24,179,"Dracula",1530,1,"force_10mob-1#party::OnMobDeath";
- break;
+OnEnable:
+ switch(rand(1,2)) {
+ case 1:
+ monster "force_1-2",16,179,"Evil Snake Lord",1529,1,"force_10mob-1#party::OnMyMobDead";
+ break;
+ case 2:
+ monster "force_1-2",24,179,"Dracula",1530,1,"force_10mob-1#party::OnMyMobDead";
+ break;
}
- set $force_10_1_pt,1;
end;
OnReset:
- killmonster "force_1-2","force_10mob-1#party::OnMobDeath";
+ killmonster "force_1-2","force_10mob-1#party::OnMyMobDead";
end;
-OnMobDeath:
- set $force_10_1_pt,$force_10_1_pt -1;
- if($force_10_1_pt < 1) donpcevent "force_10mob-2#party::Onon2";
+OnMyMobDead:
+ if (mobcount("force_1-2","force_10mob-1#party::OnMyMobDead") < 1)
+ donpcevent "force_10mob-2#party::OnEnable";
end;
}
- script force_10mob-2#party -1,{
-
-Onon2:
- monster "force_1-2",16,179,"Samurai Spector",1542,1,"force_10mob-2#party::OnMobDeath";
- monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
- monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
- monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
- monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
- monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath";
- set $force_10_2_pt,6;
+OnEnable:
+ monster "force_1-2",16,179,"Samurai Spector",1542,1,"force_10mob-2#party::OnMyMobDead";
+ monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMyMobDead";
+ monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMyMobDead";
+ monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMyMobDead";
+ monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMyMobDead";
+ monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMyMobDead";
end;
OnReset:
- killmonster "force_1-2","force_10mob-2#party::OnMobDeath";
+ killmonster "force_1-2","force_10mob-2#party::OnMyMobDead";
end;
-OnMobDeath:
- set $force_10_2_pt,$force_10_2_pt -1;
- if($force_10_2_pt < 1)
- {
- donpcevent "arena_p::Onexit";
- donpcevent "Slipslowrun#party::On10_end";
+OnMyMobDead:
+ if (mobcount("force_1-2","force_10mob-2#party::OnMyMobDead") < 1) {
+ donpcevent "arena_p::OnExit";
+ donpcevent "Slipslowrun#party::On10_End";
set $arn_partyc,0;
}
end;
}
force_1-2,59,178,0 script force_exit#party -1,1,1,{
-
OnTouch:
- donpcevent "force_exitmob#party::Onon-1";
+ donpcevent "force_exitmob#party::OnEnable";
disablenpc "force_exit#party";
end;
}
- script force_exitmob#party -1,{
-
-Onon:
- monster "force_1-2",95,177,"Farewell",1393,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"I hate you",1543,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"I like chocolate",1472,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"You like it, huh?",1472,1,"force_exitmob-#party::OnMobDeath";
- monster "force_1-2",95,177,"Sorry",1420,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Tristram II",1562,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"I am hungry",1468,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Bye",1419,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Take care",1394,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Sexy Body",1578,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Pressure",1471,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Take it easy",1491,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Are you gonna hurt me?",1555,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Merchant",1428,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Ms. Kim",1472,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Martial Art",1472,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Part-timer",1420,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Boss",1562,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Old Yellow Box",1474,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Bat",1419,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Extra",1394,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Milk Merchant",1578,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Darling",1471,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Oh noes!",1491,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"I am not a Wraith",1566,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Mom Wraith",1566,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Dad Wraith",1566,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Book[3]",1478,1,"force_exitmob#party::OnMobDeath";
- monster "force_1-2",95,177,"Exchange Diary",1478,1,"force_exitmob#party::OnMobDeath";
+OnEnable:
+ monster "force_1-2",95,177,"Farewell",1393,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"I hate you",1543,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"I like chocolate",1472,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"You like it, huh?",1472,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Sorry",1420,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Tristram II",1562,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"I am hungry",1468,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Bye",1419,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Take care",1394,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Sexy Body",1578,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Pressure",1471,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Take it easy",1491,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Are you gonna hurt me?",1555,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Merchant",1428,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Ms. Kim",1472,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Martial Art",1472,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Part-timer",1420,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Boss",1562,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Old Yellow Box",1474,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Bat",1419,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Extra",1394,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Milk Merchant",1578,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Darling",1471,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Oh noes!",1491,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"I am not a Wraith",1566,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Mom Wraith",1566,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Dad Wraith",1566,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Book[3]",1478,1,"force_exitmob#party::OnMyMobDead";
+ monster "force_1-2",95,177,"Exchange Diary",1478,1,"force_exitmob#party::OnMyMobDead";
end;
OnReset:
- killmonster "force_1-2","force_exitmob#party::OnMobDeath";
+ killmonster "force_1-2","force_exitmob#party::OnMyMobDead";
+ end;
+
+OnMyMobDead:
end;
}
prt_are_in,181,135,3 script Staff#party-1 67,{
-
mes "[Staff]";
mes "You did a good job.";
mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
@@ -1155,29 +971,19 @@ prt_are_in,181,135,3 script Staff#party-1 67,{
}
prt_are_in,77,135,3 script Staff#party-2 67,{
-
- if($arena_minptend < $arena_minptst)
- {
- if($arena_secptend < $arena_secptst)
- {
+ if($arena_minptend < $arena_minptst) {
+ if($arena_secptend < $arena_secptst) {
set @record_minpt,60 - $arena_minptst + $arena_minptend -1;
set @record_secpt,60 - $arena_secptst + $arena_secptend;
- }
- else
- {
+ } else {
set @record_minpt,60 - $arena_minptst + $arena_minptend;
set @record_secpt,$arena_secptend - $arena_secptst;
}
- }
- else
- {
- if($arena_secptend < $arena_secptst)
- {
+ } else {
+ if($arena_secptend < $arena_secptst) {
set @record_minpt,$arena_minptend - $arena_minptst -1;
set @record_secpt,60 - $arena_secptst + $arena_secptend;
- }
- else
- {
+ } else {
set @record_minpt,$arena_minptend - $arena_minptst;
set @record_secpt,$arena_secptend - $arena_secptst;
}
@@ -1215,9 +1021,7 @@ prt_are_in,77,135,3 script Staff#party-2 67,{
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
- }
- else
- {
+ } else {
set arena_point, arena_point + 40;
mes "[Staff]";
mes "Let me reward you some arena points.";
@@ -1228,26 +1032,22 @@ prt_are_in,77,135,3 script Staff#party-2 67,{
mes "See you later~";
close2;
}
- if(getpartyleader(.arn_party,2) == getcharid(0))
- {
- donpcevent "#arn_timer_pt::Onstop";
- donpcevent "alloff#pt::Onon";
- donpcevent "Ponox::Onstart";
+ if(getpartyleader(.arn_party,2) == getcharid(0)) {
+ donpcevent "#arn_timer_pt::OnStop";
+ donpcevent "alloff#pt::OnEnable";
+ donpcevent "Ponox::OnStart";
}
specialeffect2 EH_HIT5;
- donpcevent "cast#pt::Onnomal1";
+ donpcevent "cast#pt::OnNomal1";
warp "arena_room",100,75;
end;
- }
- else
- {
+ } else {
emotion e_omg;
mes "[Staff]";
mes "Wow! You have renewed the record!";
mes "What a great job!";
next;
- if(getpartyleader(.arn_party,2) == getcharid(0))
- {
+ if(getpartyleader(.arn_party,2) == getcharid(0)) {
mes "[Staff]";
mes "You can record you and your party members on ^FF0000the hall of Arena Time Force Battle party ^000000.";
mes "When you enter a name, the name will be remained on the top unless someone make a new record.";
@@ -1255,41 +1055,33 @@ prt_are_in,77,135,3 script Staff#party-2 67,{
mes "[Staff]";
mes "Please enter a name within 10 letters which can represent you and your party members.";
next;
- switch( select( "Ok.","Let me think." ) )
- {
+ switch( select( "Ok.","Let me think." ) ) {
+ case 1:
+ input .@arnparty$;
+ mes "[Staff]";
+ mes "You have entered ^3131FF"+.@arnparty$+"^000000. Is it correct?";
+ next;
+ switch( select( "Yes","No" ) ) {
case 1:
- input .@arnparty$;
+ set $top_ptmin, @record_minpt;
+ set $top_ptsec, @record_secpt;
+ set $arena_pttopn$,.@arnparty$;
+ donpcevent "Vendigos::OnLineRec_pt";
mes "[Staff]";
- mes "You have entered ^3131FF"+.@arnparty$+"^000000. Is it correct?";
+ mes "Your record has been entered.";
next;
- switch( select( "Yes","No" ) )
- {
- case 1:
- set $top_ptmin, @record_minpt;
- set $top_ptsec, @record_secpt;
- set $arena_pttopn$,.@arnparty$;
- donpcevent "Vendigos::Onlinerec_pt";
- mes "[Staff]";
- mes "Your record has been entered.";
- next;
- break;
-
- case 2:
- mes "[Staff]";
- mes "Please take your time and think up a nice name.";
- close;
-
- }
break;
-
case 2:
mes "[Staff]";
mes "Please take your time and think up a nice name.";
close;
-
+ }
+ break;
+ case 2:
+ mes "[Staff]";
+ mes "Please take your time and think up a nice name.";
+ close;
}
-
-
}
if (arena_point > 29900) {
mes "[Staff]";
@@ -1303,9 +1095,7 @@ prt_are_in,77,135,3 script Staff#party-2 67,{
mes "I hope you had a good time and let me guide you to the entrance of arena.";
mes "Thank you.";
close2;
- }
- else
- {
+ } else {
mes "[Staff]";
mes "Let me reward you with some arena points.";
mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
@@ -1320,21 +1110,18 @@ prt_are_in,77,135,3 script Staff#party-2 67,{
mes "See you later~";
close2;
}
- if(getpartyleader(.arn_party,2) == getcharid(0))
- {
- donpcevent "#arn_timer_pt::Onstop";
- donpcevent "alloff#pt::Onon";
- donpcevent "Ponox::Onstart";
+ if(getpartyleader(.arn_party,2) == getcharid(0)) {
+ donpcevent "#arn_timer_pt::OnStop";
+ donpcevent "alloff#pt::OnEnable";
+ donpcevent "Ponox::OnStart";
}
specialeffect2 EF_HIT5;
warp "arena_room",100,75;
end;
}
-
}
- script #arn_timer_pt -1,{
-
OnEnter:
initnpctimer;
end;
@@ -1352,47 +1139,44 @@ OnTimer4000:
end;
OnTimer60000:
- donpcevent "cast#pt::Ontimeover2";
- donpcevent "arn_warp_pt::Onout";
- donpcevent "#arn_timer_pt::Onstop";
- donpcevent "alloff#pt::Onon";
- donpcevent "Ponox::Onstart";
+ donpcevent "cast#pt::OnTimeOver2";
+ donpcevent "arn_warp_pt::OnOut";
+ donpcevent "#arn_timer_pt::OnStop";
+ donpcevent "alloff#pt::OnEnable";
+ donpcevent "Ponox::OnStart";
end;
-Onstop:
+OnStop:
stopnpctimer;
end;
}
- script arn_warp_pt -1,{
-
-Onout:
+OnOut:
areawarp "prt_are_in",66,143,81,126,"arena_room",100,75;
end;
}
- script cast#pt -1,{
-
-Ontimeover1:
+OnTimeOver1:
mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
end;
-Onnomal1:
+OnNomal1:
mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
end;
-Onnomal2:
+OnNomal2:
mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
end;
-Ontimeover2:
+OnTimeOver2:
mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00;
end;
}
- script alloff#pt -1,{
-
-Onon:
+OnEnable:
mapwarp "force_1-2","prt_are_in",126,139,0,0;
donpcevent "force_01mob#party::OnReset";
donpcevent "force_02mob#party::OnReset";
@@ -1403,8 +1187,8 @@ Onon:
donpcevent "force_07mob#party::OnReset";
donpcevent "force_08mob#party::OnReset";
donpcevent "force_09mob#party::OnReset";
- donpcevent "force_10-1mob#party::OnReset";
- donpcevent "force_10-2mob#party::OnReset";
+ donpcevent "force_10mob-1#party::OnReset";
+ donpcevent "force_10mob-2#party::OnReset";
donpcevent "force_exitmob#party::OnReset";
//disablenpc "force_01mob#party";
//disablenpc "force_02mob#party";
@@ -1443,12 +1227,12 @@ Onon:
disablenpc "force_10_09";
disablenpc "force_09_exit";
disablenpc "arena_p";
- donpcevent "Slipslowrun#party::Ontimeroff";
+ donpcevent "Slipslowrun#party::OnTimerOff";
disablenpc "Slipslowrun#party";
disablenpc "arn_warp_pt";
set $arn_partywait,0;
set $arn_partyc,0;
- donpcevent "#arn_timer_pt::Onstop";
+ donpcevent "#arn_timer_pt::OnStop";
enablenpc "Slipslowrun#party";
enablenpc "arena_p";
end;
@@ -1456,5 +1240,4 @@ Onon:
OnInit:
if(!$top_ptmin && !$top_ptsec) set $top_ptmin,10;
end;
-
}
diff --git a/npc/other/arena/arena_point.txt b/npc/other/arena/arena_point.txt
index 0890867bf..dc4911c68 100644
--- a/npc/other/arena/arena_point.txt
+++ b/npc/other/arena/arena_point.txt
@@ -4,8 +4,8 @@
//= L0ne_W0lf
//===== Current Version: =====================================
//= 1.0
-//===== Description: =========================================
-//= [Aegis Conversion]
+//===== Description: =========================================
+//= [Official Conversion]
//= Point exchanger: Turbo track points -> Arena Points
//===== Additional Comments: =================================
//= 1.0 First version. [L0ne_W0lf]
diff --git a/npc/other/arena/arena_room.txt b/npc/other/arena/arena_room.txt
index 925976f3b..2e067cd28 100644
--- a/npc/other/arena/arena_room.txt
+++ b/npc/other/arena/arena_room.txt
@@ -3,26 +3,28 @@
//===== By: ==================================================
//= SinSloth
//===== Current Version: =====================================
-//= 1.1
+//= 1.4
//===== Description: =========================================
//= Izlude Battle Arena Main Room
//===== Additional Comments: =================================
//= 1.0 First version.
//= 1.1 Fixed a small reward typo (was giving potato.) [L0ne_W0lf]
+//= 1.2 Label standardization, disabled GM NPCs. [Euphy]
+//= 1.2a Added Renewal level checksk. [Euphy]
+//= 1.3 Script updates. [Euphy]
+//= 1.4 Added GM management function. [Euphy]
//============================================================
arena_room,94,93,5 script Vendigos 97,{
-
mes "[Vendigos]";
mes "Welcome to the world of Arena, the battle against a time limit.";
mes "My name is Vendigos, I am here to help you.";
next;
mes "[Vendigos]";
mes "If you have any questions, feel free to ask me.";
-L_Menu:
next;
- switch( select( "How to challenge","About Arena Points","My Current Arena Points","Cancel" ) )
- {
+ while(1) {
+ switch(select("How to challenge:About Arena Points:My Current Arena Points:Cancel")) {
case 1:
mes "[Vendigos]";
mes "There are two different kinds of arena mode such as ^3131FFPlayer Mode^000000 and ^3131FFParty Mode^000000.";
@@ -38,7 +40,6 @@ L_Menu:
mes "There are the NPCs for Player Mode Stages from 12 o'clock direction to the reversed clock direction.";
mes "While you're waiting in a chat room, you will be automatically guided to an arena room by the waiting order.";
break;
-
case 2:
mes "[Vendigos]";
mes "Let me explain about the ^3131FFArena Point^000000.";
@@ -51,7 +52,6 @@ L_Menu:
mes "Regarding the use of Arena Points,";
mes "we are providing various services such as souvenir photograph services through an NPC named Givu.";
break;
-
case 3:
mes "[Vendigos]";
mes "Let me check "+strcharinfo(0)+"'s current arena points.";
@@ -62,45 +62,46 @@ L_Menu:
mes "[Vendigos]";
mes "If you wish to know how to use arena points, please refer to the 2nd menu ^3131FF'About Arena Points'^000000.";
break;
-
case 4:
mes "[Vendigos]";
- mes "Okay, please have a good time.";
+ mes "Okay then,";
+ mes "please have";
+ mes "a good time.";
close;
+ }
+ next;
+ mes "[Vendigos]";
+ mes "Is there anything";
+ mes "more I can help you with?";
+ next;
}
- next;
- mes "[Vendigos]";
- mes "Is there anything I can help you more?";
- goto L_Menu;
+ close;
-Onlinerec_50:
+OnLineRec_50:
mapannounce "arena_room",""+$arena_50topn$+" has renewed the top record in the Arena Time Force Battle level 50. Congratulations!",0;
end;
-Onlinerec_60:
+OnLineRec_60:
mapannounce "arena_room",""+$arena_60topn$+" has renewed the top record in the Arena Time Force Battle level 60. Congratulations!",0;
end;
-Onlinerec_70:
+OnLineRec_70:
mapannounce "arena_room",""+$arena_70topn$+" has renewed the top record in the Arena Time Force Battle level 70. Congratulations!",0;
end;
-Onlinerec_80:
+OnLineRec_80:
mapannounce "arena_room",""+$arena_80topn$+" has renewed the top record in the Arena Time Force Battle level 80. Congratulations!",0;
end;
-Onlinerec_pt:
+OnLineRec_pt:
mapannounce "arena_room","Party "+$arena_pttopn$+" has renewed the top record in the Arena Time Force Battle. Congratulations!",0;
end;
-//OnCommand: "linerec_vs"
-// var vs_winner = GetGlobalStr "040611_arn_vstopn"
-// broadcastinmap "Party "+vs_winner+" has renewed the top record in the Arena Time Force Battle. Congratulations!"
-// end;
-
+//OnLineRec_vs:
+// mapannounce "arena_room","Party "+$040611_arn_vstopn$+" has renewed the top record in the Arena Time Force Battle. Congratulations!",0;
+// end;
}
arena_room,105,82,5 script Arena Record Staff 57,{
-
mes "[Owen Kheuv]";
mes "Hello, my name is Own Kheuv";
mes "in charge of every arena stage record of players.";
@@ -109,43 +110,37 @@ arena_room,105,82,5 script Arena Record Staff 57,{
mes "Would you like to check the top record players in each stage?";
mes "If so, please choose a menu below.";
next;
- switch( select( "lvl 50 Stage","lvl 60 Stage","lvl 70 Stage","lvl 80 Stage","Party Stage" ) )
- {
- case 1:
- mes "[Owen Kheuv]";
- mes "Currently the top player of the arena lvl 50 stage is ^3131FF "+$arena_50topn$+"^000000, the top record is ^3131FF"+$top_50min+"^000000 minutes ^3131FF"+$top_50sec+"^000000 seconds.";
- close;
-
- case 2:
- mes "[Owen Kheuv]";
- mes "Currenly the top player of the arena lvl 60 stage is ^3131FF"+$arena_60topn$+"^000000, the top record is ^3131FF"+$top_60min+"^000000 minutes ^3131FF"+$top_60sec+"^000000 seconds.";
- close;
-
- case 3:
- mes "[Owen Kheuv]";
- mes "Currenly the top player of the arena lvl 70 stage is ^3131FF"+$arena_70topn$+"^000000, the top record is ^3131FF"+$top_70min+"^000000 minutes ^3131FF"+$top_70sec+"^000000 seconds.";
- close;
-
- case 4:
- mes "[Owen Kheuv]";
- mes "Currenly the top player of the arena lvl 80 stage is ^3131FF"+$arena_80topn$+"^000000, the top record is ^3131FF"+$top_80min+"^000000 minutes ^3131FF"+$top_80sec+"^000000 seconds.";
- close;
-
- case 5:
- mes "[Owen Kheuv]";
- mes "Currenly the top party is ^3131FF"+$arena_pttopn$+"^000000, the top record is ^3131FF"+$top_ptmin+"^000000 minutes ^3131FF"+$top_ptsec+"^000000 seconds.";
- close;
+ switch(select("Lv 50 Stage:Lv 60 Stage:Lv 70 Stage:Lv 80 Stage:Party Stage")) {
+ case 1:
+ mes "[Owen Kheuv]";
+ mes "Currently the top player of the arena Lv 50 stage is ^3131FF "+$arena_50topn$+"^000000, the top record is ^3131FF"+$top_50min+"^000000 minutes ^3131FF"+$top_50sec+"^000000 seconds.";
+ close;
+ case 2:
+ mes "[Owen Kheuv]";
+ mes "Currenly the top player of the arena Lv 60 stage is ^3131FF"+$arena_60topn$+"^000000, the top record is ^3131FF"+$top_60min+"^000000 minutes ^3131FF"+$top_60sec+"^000000 seconds.";
+ close;
+ case 3:
+ mes "[Owen Kheuv]";
+ mes "Currenly the top player of the arena Lv 70 stage is ^3131FF"+$arena_70topn$+"^000000, the top record is ^3131FF"+$top_70min+"^000000 minutes ^3131FF"+$top_70sec+"^000000 seconds.";
+ close;
+ case 4:
+ mes "[Owen Kheuv]";
+ mes "Currenly the top player of the arena Lv 80 stage is ^3131FF"+$arena_80topn$+"^000000, the top record is ^3131FF"+$top_80min+"^000000 minutes ^3131FF"+$top_80sec+"^000000 seconds.";
+ close;
+ case 5:
+ mes "[Owen Kheuv]";
+ mes "Currenly the top party is ^3131FF"+$arena_pttopn$+"^000000, the top record is ^3131FF"+$top_ptmin+"^000000 minutes ^3131FF"+$top_ptsec+"^000000 seconds.";
+ close;
}
}
arena_room,68,135,3 script Helper Pat 726,{
-
mes "[Pat]";
mes "Welcome, welcome.";
- mes "I am a helper of the lvl 50 arena stage.";
+ mes "I am a helper of the Lv 50 arena stage.";
next;
mes "[Pat]";
- mes "This ^3131FFlvl 50 arena stage^000000";
+ mes "This ^3131FFLv 50 arena stage^000000";
mes "is accessable to characters from ^FF0000level 50^000000 to ^FF0000level 69^000000.";
next;
mes "[Pat]";
@@ -179,13 +174,12 @@ arena_room,68,135,3 script Helper Pat 726,{
}
arena_room,41,93,5 script Helper Ben 750,{
-
mes "[Ben]";
mes "Welcome, welcome.";
- mes "I am a helper of the lvl 60 arena stage.";
+ mes "I am a helper of the Lv 60 arena stage.";
next;
mes "[Ben]";
- mes "This ^3131FFlvl 60 arena stage^000000";
+ mes "This ^3131FFLv 60 arena stage^000000";
mes "is accessable to characters from ^FF0000level 60^000000 to ^FF0000level 79^000000.";
next;
mes "[Ben]";
@@ -219,14 +213,13 @@ arena_room,41,93,5 script Helper Ben 750,{
}
arena_room,53,49,5 script Helper Vicious 730,{
-
mes "[Vicious]";
mes "Hey there.";
- mes "My name is Vicious, I am a helper of lvl 70 arena stage.";
+ mes "My name is Vicious, I am a helper of Lv 70 arena stage.";
mes "(...I have no clue how the hell I put myself into this crappy work...mumble mumble...grumble grumble..)";
next;
mes "[Vicious]";
- mes "This ^3131FFlvl 70 arena stage^000000";
+ mes "This ^3131FFLv 70 arena stage^000000";
mes "is accessable to characters from ^FF0000level 70^000000 to ^FF0000level 89^000000.";
next;
mes "[Vicious]";
@@ -260,10 +253,9 @@ arena_room,53,49,5 script Helper Vicious 730,{
}
arena_room,147,49,3 script Helper Epin 727,{
-
mes "[Epin]";
mes "Good day,";
- mes "I am a helper of lvl 80 arena stage and my name is Epin.";
+ mes "I am a helper of Lv 80 arena stage and my name is Epin.";
mes "I like reading and I am 19 years old...huh...? Don't you want to hear about me...?";
next;
emotion e_cry,0;
@@ -271,8 +263,8 @@ arena_room,147,49,3 script Helper Epin 727,{
mes "Okay...";
next;
mes "[Epin]";
- mes "This ^3131FFlvl 80 arena stage^000000";
- mes "is accessable to characters from ^FF0000level 80^000000 to ^FF0000level 99^000000.";
+ mes "This ^3131FFLv 80 arena stage^000000";
+ mes "is accessable to characters from ^FF0000level 80^000000 to ^FF0000level "+(checkre(0)?"160":"99")+"^000000.";
next;
mes "[Epin]";
mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand.";
@@ -305,7 +297,6 @@ arena_room,147,49,3 script Helper Epin 727,{
}
arena_room,158,93,5 script Helper Lunic 828,{
-
mes "[Lunic]";
mes "Welcome to party arena stage.";
mes "I hope you will listen carefully to my introduction";
@@ -313,7 +304,7 @@ arena_room,158,93,5 script Helper Lunic 828,{
next;
mes "[Lunic]";
mes "^3131FFParty Arena Stage^000000";
- mes "is accessible to players from ^FF0000level 10^000000 to ^FF0000level 99^000000.";
+ mes "is accessible to players from ^FF0000level 10^000000 to ^FF0000level "+(checkre(0)?"160":"99")+"^000000.";
next;
mes "[Lunic]";
mes "Also, arena will be not be started until all of 5 party members enter the room. We accept an entrance fee 1,000 zeny.";
@@ -375,7 +366,6 @@ arena_room,158,93,5 script Helper Lunic 828,{
}
arena_room,158,82,1 script Helper Lonik 828,{
-
emotion e_no1,0;
mes "[Lonik]";
mes "Tah dah! Here I am!";
@@ -386,17 +376,14 @@ arena_room,158,82,1 script Helper Lonik 828,{
mes "[Lonik]";
mes "My answer is...";
mes ".............";
- if(getmapusers("force_1-2"))
- {
+ if (getmapusers("force_1-2")) {
emotion e_oh,0;
mes "Yes!";
mes "There is someone inside.";
next;
mes "[Lonik]";
mes "You'd better wait a little bit longer!";
- }
- else
- {
+ } else {
emotion e_x,0;
mes "No!";
mes "Go for it, good luck!";
@@ -405,235 +392,185 @@ arena_room,158,82,1 script Helper Lonik 828,{
}
sec_in02,72,180,3 script Arena Manager#arena 802,{
-
- if (!getgmlevel()) end;
-
- input .@arena;
- if(!.@arena)
- {
+ set .@i, callfunc("F_GM_NPC",1357,0);
+ if (.@i == -1) {
mes "[Arena Manager]";
mes "Command has been canceled.";
close;
- }
- else if(.@arena == 1357)
- {
+ } else if (.@i == 0) {
+ mes "Password is incorrect.";
+ close;
+ } else {
mes "[Arena Manager]";
mes "Select an option.";
next;
- switch( select( "Restart arena","Rearrange the Ranking Time" ) )
- {
+ switch(select("Restart arena:Rearrange the Ranking Time")) {
+ case 1:
+ switch(select("Lv 50:Lv 60:Lv 70:Lv 80:Party Mode")) {
case 1:
- switch( select( "lvl 50","lvl 60","lvl 70","lvl 80","Party Mode" ) )
- {
- case 1:
- set .@arena,50;
- break;
- case 2:
- set .@arena,60;
- break;
- case 3:
- set .@arena,70;
- break;
- case 4:
- set .@arena,80;
- break;
- case 5:
- mes "[Arena Manager]";
- mes "== Caution ==";
- mes "You have chosen to restart party arena stage.";
- mes "Do you wish to proceed?";
- next;
- switch( select( "Yes","No" ) )
- {
- case 1:
- donpcevent "Ponox::Onstart";
- mes "[Arena Manager]";
- mes "The arena stage has been successfuly reactivated.";
- close;
-
- case 2:
- mes "[Arena Manager]";
- mes "Command has been canceled.";
- close;
- }
- }
+ set .@arena,50;
+ break;
+ case 2:
+ set .@arena,60;
+ break;
+ case 3:
+ set .@arena,70;
+ break;
+ case 4:
+ set .@arena,80;
+ break;
+ case 5:
mes "[Arena Manager]";
mes "== Caution ==";
- mes "You have chosen to restart lvl "+.@arena+" arena stage.";
+ mes "You have chosen to restart party arena stage.";
mes "Do you wish to proceed?";
next;
- switch( select( "Yes","No" ) )
- {
- case 1:
- donpcevent "lvl "+.@arena+"s Waiting Room::Onstart";
- mes "[Arena Manager]";
- mes "The arena stage has been successfuly reactivated.";
- close;
+ switch(select("Yes:No")) {
+ case 1:
+ donpcevent "Ponox::OnStart";
+ mes "[Arena Manager]";
+ mes "The arena stage has been successfuly reactivated.";
+ close;
- case 2:
- mes "[Arena Manager]";
- mes "Command has been canceled.";
- close;
+ case 2:
+ mes "[Arena Manager]";
+ mes "Command has been canceled.";
+ close;
}
-
+ }
+ mes "[Arena Manager]";
+ mes "== Caution ==";
+ mes "You have chosen to restart Lv "+.@arena+" arena stage.";
+ mes "Do you wish to proceed?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ donpcevent "Lv"+.@arena+" Waiting Room::OnStart";
+ mes "[Arena Manager]";
+ mes "The arena stage has been successfuly reactivated.";
+ close;
case 2:
mes "[Arena Manager]";
- mes "== Caution ==";
- mes "^CE0000You have chosen to rearrange the ranking time. Make sure this is not a good decision unless if something serious was happened!^000000";
- next;
+ mes "Command has been canceled.";
+ close;
+ }
+ case 2:
+ mes "[Arena Manager]";
+ mes "== Caution ==";
+ mes "^CE0000You have chosen to rearrange the ranking time. Make sure this is not a good decision unless if something serious was happened!^000000";
+ next;
+ mes "[Arena Manager]";
+ mes "Are you sure you want to rearrange the ranking time?";
+ next;
+ switch(select("No:Yes")) {
+ case 1:
mes "[Arena Manager]";
- mes "Are you sure you want to rearrange the ranking time?";
- next;
- switch( select( "No","Yes" ) )
- {
- case 1:
- mes "[Arena Manager]";
- mes "Phew~ :)";
- close;
-
- case 2:
- switch( select( "lvl 50","lvl 60","lvl 70","lvl 80","Party Mode" ) )
- {
- case 1:
- mes "[Arena Manager]";
- mes "Please enter 0 to cancel.";
- mes "If not, please enter a value for minutes first and then seconds.";
- next;
- input .@arenamin;
- set $top_50min,.@arenamin;
- input .@arenasec;
- set $top_50sec,.@arenasec;
- mes "[Arena Manager]";
- mes "Current lvl 50 ranker's play time has been rearranged to ^FF0000"+$top_50min+"^000000 minutes and ^FF0000"+$top_50sec+"^000000 seconds.";
- close;
- case 2:
- mes "[Arena Manager]";
- mes "Please enter 0 to cancel.";
- mes "If not, please enter a value for minutes first and then seconds.";
- next;
- input .@arenamin;
- set $top_60min,.@arenamin;
- input .@arenasec;
- set $top_60sec,.@arenasec;
- mes "[Arena Manager]";
- mes "Current lvl 60 ranker's play time has been rearranged to ^FF0000"+$top_60min+"^000000 minutes and ^FF0000"+$top_60sec+"^000000 seconds.";
- close;
- case 3:
- mes "[Arena Manager]";
- mes "Please enter 0 to cancel.";
- mes "If not, please enter a value for minutes first and then seconds.";
- next;
- input .@arenamin;
- set $top_70min,.@arenamin;
- input .@arenasec;
- set $top_70sec,.@arenasec;
- mes "[Arena Manager]";
- mes "Current lvl 70 ranker's play time has been rearranged to ^FF0000"+$top_70min+"^000000 minutes and ^FF0000"+$top_70sec+"^000000 seconds.";
- close;
- case 4:
- mes "[Arena Manager]";
- mes "Please enter 0 to cancel.";
- mes "If not, please enter a value for minutes first and then seconds.";
- next;
- input .@arenamin;
- set $top_80min,.@arenamin;
- input .@arenasec;
- set $top_80sec,.@arenasec;
- mes "[Arena Manager]";
- mes "Current lvl 80 ranker's play time has been rearranged to ^FF0000"+$top_80min+"^000000 minutes and ^FF0000"+$top_80sec+"^000000 seconds.";
- close;
- case 5:
- mes "[Arena Manager]";
- mes "Please enter 0 to cancel.";
- mes "If not, please enter a value for minutes first and then seconds.";
- next;
- input .@arenamin;
- set $top_ptmin,.@arenamin;
- input .@arenasec;
- set $top_ptsec,.@arenasec;
- mes "[Arena Manager]";
- mes "Current party ranker's play time has been rearranged to ^FF0000"+$top_ptmin+"^000000 minutes and ^FF0000"+$top_ptsec+"^000000 seconds.";
- close;
- }
+ mes "Phew~ :)";
+ close;
+ case 2:
+ switch(select("Lv 50:Lv 60:Lv 70:Lv 80:Party Mode")) {
+ case 1:
+ set .@min$,"$top50min";
+ set .@sec$,"$top50sec";
+ set .@mode$,"Lv 50";
+ break;
+ case 2:
+ set .@min$,"$top60min";
+ set .@sec$,"$top60sec";
+ set .@mode$,"Lv 60";
+ break;
+ case 3:
+ set .@min$,"$top70min";
+ set .@sec$,"$top70sec";
+ set .@mode$,"Lv 70";
+ break;
+ case 4:
+ set .@min$,"$top80min";
+ set .@sec$,"$top80sec";
+ set .@mode$,"Lv 80";
+ break;
+ case 5:
+ set .@min$,"$top_ptmin";
+ set .@sec$,"$top_ptsec";
+ set .@mode$,"party";
+ break;
}
+ mes "[Arena Manager]";
+ // Doesn't work with Athena's implementation.
+ //mes "Please enter 0 to cancel.";
+ //mes "If not, please enter a value for minutes first and then seconds.";
+ mes "Please enter a value for minutes first and then seconds.";
+ next;
+ input .@arenamin;
+ setd .@min$,.@arenamin;
+ input .@arenasec;
+ setd .@sec$,.@arenasec;
+ mes "[Arena Manager]";
+ mes "Current "+.@mode$+" ranker's play time has been rearranged to ^FF0000"+getd(.@min$)+"^000000 minutes and ^FF0000"+getd(.@sec$)+"^000000 seconds.";
+ close;
+ }
}
}
- mes "Password is incorrect.";
- close;
}
sec_in02,79,171,3 script Reward Manager#arena 802,{
-
- if (!getgmlevel()) end;
-
- input .@arena;
- if(!.@arena)
- {
+ set .@i, callfunc("F_GM_NPC",1357,0);
+ if (.@i == -1) {
mes "[Reward Manager]";
mes "Command has been canceled.";
close;
- }
- else if(.@arena == 1357)
- {
+ } else if (.@i == 0) {
+ mes "[Reward Manager]";
+ mes "Password is incorrect.";
+ close;
+ } else {
mes "[Reward Manager]";
mes "You have chosen to hide the teleporter NPC.";
next;
- switch( select( "Cancel","Yes","Turn on" ) )
- {
- case 1:
- mes "[Reward Manager]";
- mes "You have canceled the command.";
- close;
-
- case 2:
- mes "[Reward Manager]";
- mes "NPC has been hidden";
- disablenpc "Teleporter#arena";
- close;
-
- case 3:
- mes "[Reward Manager]";
- mes "NPC has been enabled.";
- enablenpc "Teleporter#arena";
- close;
+ switch(select("Cancel:Yes:Turn on")) {
+ case 1:
+ mes "[Reward Manager]";
+ mes "You have canceled the command.";
+ close;
+ case 2:
+ mes "[Reward Manager]";
+ mes "NPC has been hidden.";
+ disablenpc "Teleporter#arena";
+ close;
+ case 3:
+ mes "[Reward Manager]";
+ mes "NPC has been enabled.";
+ enablenpc "Teleporter#arena";
+ close;
}
}
- mes "[Reward Manager]";
- mes "Password is incorrect.";
- close;
}
arena_room,105,93,5 script Teleporter#arena 55,{
-
mes "[Teleporter]";
mes "I can move you to the reward arena!";
mes "Would you like to go there?";
next;
- switch( select( "Yes.","No." ) )
- {
- case 1:
- mes "[Teleporter]";
- mes "Let me guide you.";
- close2;
- warp "prt_are_in",60,14;
- end;
-
- case 2:
- mes "[Teleporter]";
- mes "No problem, feel free to come back any time.";
- close;
+ switch(select("Yes:No.")) {
+ case 1:
+ mes "[Teleporter]";
+ mes "Let me guide you.";
+ close2;
+ warp "prt_are_in",60,14;
+ end;
+ case 2:
+ mes "[Teleporter]";
+ mes "No problem, feel free to come back any time.";
+ close;
}
}
prt_are_in,98,14,3 script Givu#arena 728,{
-
-
- if(checkweight(526,5) != 1)
- {
+ if (checkweight(526,5) == 0) {
mes "- Wait a moment! -";
mes "- Currently you're carrying -";
mes "- too many items with you. -";
- mes "- Please enlighten your weight -";
+ mes "- Please lighten your weight -";
mes "- and try again. -";
close;
}
@@ -645,149 +582,139 @@ prt_are_in,98,14,3 script Givu#arena 728,{
mes "You can exchange your arena points with various stuffs.";
mes "Please choose a menu below.";
next;
- switch( select( "Exchange with Consumable items","Exchange with EXP points","Take a Souvenir Picture","Check Current Arena Points" ) )
- {
+ switch(select("Exchange with Consumable items:Exchange with EXP points:Take a Souvenir Picture:Check Current Arena Points")) {
+ case 1:
+ mes "[Givu]";
+ mes "What consumable item do you wish to exchange?";
+ next;
+ switch(select("Honey:Royal Jelly:Mastela Fruit:Condensed White Potion:Anodyne:Yggdrasil Seed:Yggdrasilberry:Old Blue Box:Old Purple Box:Old Card Album")) {
+ case 1: callfunc "Func_Are_Rew",518,5,20;
+ case 2: callfunc "Func_Are_Rew",526,5,30;
+ case 3: callfunc "Func_Are_Rew",522,5,30;
+ case 4: callfunc "Func_Are_Rew",547,8,30;
+ case 5: callfunc "Func_Are_Rew",605,3,20;
+ case 6: callfunc "Func_Are_Rew",608,1,20;
+ case 7: callfunc "Func_Are_Rew",607,1,40;
+ case 8: callfunc "Func_Are_Rew",603,1,100;
+ case 9: callfunc "Func_Are_Rew",617,1,300;
+ case 10: callfunc "Func_Are_Rew",616,1,1000;
+ }
+ case 2:
+ mes "[Givu]";
+ mes "Would you like to exchange your arena points with experience points?";
+ mes "It requires 40 arena points.";
+ next;
+ switch(select("Cancel:Yes")) {
case 1:
mes "[Givu]";
- mes "What consumable item do you wish to exchange?";
- next;
- switch( select( "Honey","Royal Jelly","Mastela Fruit","Condensed White Potion","Anodyne","Yggdrasil Seed","Yggdrasilberry","Old Blue Box","Old Purple Box","Old Card Album" ) )
- {
- case 1: callfunc "Func_Are_Rew",518,5,20;
- case 2: callfunc "Func_Are_Rew",526,5,30;
- case 3: callfunc "Func_Are_Rew",522,5,30;
- case 4: callfunc "Func_Are_Rew",547,8,30;
- case 5: callfunc "Func_Are_Rew",605,3,20;
- case 6: callfunc "Func_Are_Rew",608,1,20;
- case 7: callfunc "Func_Are_Rew",607,1,40;
- case 8: callfunc "Func_Are_Rew",603,1,100;
- case 9: callfunc "Func_Are_Rew",617,1,300;
- case 10: callfunc "Func_Are_Rew",616,1,1000;
- }
-
+ mes "You have canceled your request.";
+ close;
case 2:
+ if (arena_point < 40) {
+ mes "[Givu]";
+ mes "You do not have enough arena points.";
+ mes "Please check the total amount of arena points you have.";
+ close;
+ }
+ set arena_point, arena_point-40;
+ if (checkre(3)) {
+ if (BaseLevel < 70) getexp 300,0;
+ else if (BaseLevel < 80) getexp 900,0;
+ else if (BaseLevel < 90) getexp 1000,0;
+ else getexp 3000,0;
+ } else {
+ if (BaseLevel < 70) getexp 3000,0;
+ else if (BaseLevel < 80) getexp 9000,0;
+ else if (BaseLevel < 90) getexp 10000,0;
+ else getexp 30000,0;
+ }
mes "[Givu]";
- mes "Would you like to exchange your arena points with experience points?";
- mes "It requires 40 arena points.";
+ mes "You have gained experience points. Thank you.";
+ close;
+ }
+ case 3:
+ mes "[Givu]";
+ mes "You have chosen a souvenir picture services.";
+ next;
+ switch(select("About souvenir Picture Services:Take a picture")) {
+ case 1:
+ mes "[Givu]";
+ mes "Do you see stairs at the right side of me?";
next;
- switch( select( "Cancel","Yes" ) )
- {
- case 1:
- mes "[Givu]";
- mes "You have canceled your request.";
- close;
-
- case 2:
- if(arena_point < 40)
- {
- mes "[Givu]";
- mes "You do not have enough arena points.";
- mes "Please check the total amount of arena points you have.";
- close;
- }
- set arena_point,arena_point -40;
- if(BaseLevel < 70) getexp 3000,0;
- else if(BaseLevel < 80) getexp 9000,0;
- else if(BaseLevel < 90) getexp 10000,0;
- else if(BaseLevel < 100) getexp 30000,0;
- mes "[Givu]";
- mes "You have gained experience points. Thank you.";
- close;
- }
-
- case 3:
mes "[Givu]";
- mes "You have chosen a souvenir picture services.";
+ mes "At the stairs, you can take a screenshot with an NPC or a monster.";
next;
- switch( select( "About souvenir Picture Services","Take a picture" ) )
- {
- case 1:
- mes "[Givu]";
- mes "Do you see stairs at the right side of me?";
- next;
- mes "[Givu]";
- mes "At the stairs, you can take a screenshot with an NPC or a monster.";
- next;
- mes "[Givu]";
- mes "When you choose an NPC or a monster, it will show some emotion icons ^FF0000for 1 minute^000000.";
- next;
- mes "[Givu]";
- mes "Don't miss the chance to take a picture with your favorite NPC!";
- close;
-
- case 2:
- if($arenapic)
- {
- mes "[Givu]";
- mes "A souvenir picture services is on progress. Please wait.";
- close;
- }
- mes "[Givu]";
- mes "Please choose an NPC at below.";
- mes "The NPC will appear for 1 minute and this service requires 10 arena points.";
- next;
- switch( select( "Baphomet","Dark Lord","Doppelganger","Eddga","Dracula","Samurai","Stormy Knight","Phreeoni","Girl","Valkyrie" ) )
- {
- case 1: set $@arenapic,1039; break;
- case 2: set $@arenapic,1272; break;
- case 3: set $@arenapic,1046; break;
- case 4: set $@arenapic,1115; break;
- case 5: set $@arenapic,1389; break;
- case 6: set $@arenapic,1492; break;
- case 7: set $@arenapic,1251; break;
- case 8: set $@arenapic,1159; break;
- case 9: set $@arenapic,6969; break;
- case 10: set $@arenapic,7777; break;
- }
- if(arena_point < 10)
- {
- mes "[Givu]";
- mes "You do not have enough arena points.";
- mes "Please check the total amount of arena points you have.";
- close;
- }
- mes "[Givu]";
- if($@arenapic == 6969) mes "Would you like to take a picture with pretty girls?";
- else if($@arenapic == 7777) mes "Would you like to take a picture with a Valkyrie?";
- else mes "Would you like to take a picture with a "+getmonsterinfo($@arenapic,0)+"?";
- next;
- switch( select( "Yes","No" ) )
- {
- case 1:
- set arena_point,arena_point -10;
- set $arenapic,1;
- enablenpc "#arena_"+$@arenapic+"";
- movenpc "#arena_"+$@arenapic+"",96,28;
- if($@arenapic == 6969)
- {
- enablenpc "#arena_ss_2";
- enablenpc "#arena_ss_3";
- enablenpc "#arena_ss_4";
- }
- donpcevent "npctime#arena::OnStart";
- mes "[Givu]";
- mes "Thank you.";
- close;
-
- case 2:
- mes "[Givu]";
- mes "Would you like to consider a little longer?";
- close;
- }
- }
-
- case 4:
mes "[Givu]";
- mes "Let me check "+strcharinfo(0)+"'s current arena points.";
+ mes "When you choose an NPC or a monster, it will show some emotion icons ^FF0000for 1 minute^000000.";
next;
mes "[Givu]";
- mes ""+strcharinfo(0)+" has total ^3131FF"+arena_point+"^000000 points.";
+ mes "Don't miss the chance to take a picture with your favorite NPC!";
close;
+ case 2:
+ if ($@arena_picture) {
+ mes "[Givu]";
+ mes "A souvenir picture services is on progress. Please wait.";
+ close;
+ }
+ mes "[Givu]";
+ mes "Please choose an NPC at below.";
+ mes "The NPC will appear for 1 minute and this service requires 10 arena points.";
+ next;
+ switch(select("Baphomet:Dark Lord:Doppelganger:Eddga:Dracula:Samurai:Stormy Knight:Phreeoni:Girl:Valkyrie")) {
+ case 1: set $@arena_picture_id,1039; break;
+ case 2: set $@arena_picture_id,1272; break;
+ case 3: set $@arena_picture_id,1046; break;
+ case 4: set $@arena_picture_id,1115; break;
+ case 5: set $@arena_picture_id,1389; break;
+ case 6: set $@arena_picture_id,1492; break;
+ case 7: set $@arena_picture_id,1251; break;
+ case 8: set $@arena_picture_id,1159; break;
+ case 9: set $@arena_picture_id,6969; break;
+ case 10: set $@arena_picture_id,7777; break;
+ }
+ if (arena_point < 10) {
+ mes "[Givu]";
+ mes "You do not have enough arena points.";
+ mes "Please check the total amount of arena points you have.";
+ close;
+ }
+ mes "[Givu]";
+ if ($@arena_picture_id == 6969)
+ mes "Would you like to take a picture with pretty girls?";
+ else if ($@arena_picture_id == 7777)
+ mes "Would you like to take a picture with a Valkyrie?";
+ else
+ mes "Would you like to take a picture with a "+getmonsterinfo($@arena_picture_id,0)+"?";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ set arena_point, arena_point-10;
+ set $@arena_picture,1;
+ enablenpc "#arena_"+$@arena_picture_id+"";
+ movenpc "#arena_"+$@arena_picture_id+"",96,28;
+ if ($@arena_picture_id == 6969) {
+ enablenpc "#arena_ss_2";
+ enablenpc "#arena_ss_3";
+ enablenpc "#arena_ss_4";
+ }
+ donpcevent "npctime#arena::OnStart";
+ mes "[Givu]";
+ mes "Thank you.";
+ close;
+ case 2:
+ mes "[Givu]";
+ mes "Would you like to consider a little longer?";
+ close;
+ }
+ }
+ case 4:
+ mes "[Givu]";
+ mes "Let me check "+strcharinfo(0)+"'s current arena points.";
+ next;
+ mes "[Givu]";
+ mes ""+strcharinfo(0)+" has total ^3131FF"+arena_point+"^000000 points.";
+ close;
}
-
-OnInit:
- set $arenapic,0;
- end;
}
prt_are_in,1,1,5 script #arena_1039 1039,{
@@ -828,7 +755,6 @@ OnKis:
emotion e_kis,0;
end;
}
-
prt_are_in,1,1,5 duplicate(#arena_1039) #arena_6969 714
prt_are_in,94,26,5 duplicate(#arena_1039) #arena_ss_2 714
prt_are_in,100,28,3 duplicate(#arena_1039) #arena_ss_3 714
@@ -843,7 +769,6 @@ prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1159 1159
prt_are_in,1,1,5 duplicate(#arena_1039) #arena_7777 811
- script npctime#arena -1,{
-
OnStop:
stopnpctimer;
end;
@@ -874,9 +799,8 @@ OnTimer9000:
OnTimer10000:
mapannounce "prt_are_in"," ",1,0xFFCE00;
- donpcevent "#arena_"+$@arenapic+"::OnHeart";
- if($@arenapic == 6969)
- {
+ donpcevent "#arena_"+$@arena_picture_id+"::OnHeart";
+ if ($@arena_picture_id == 6969) {
donpcevent "#arena_ss_2::OnHeart";
donpcevent "#arena_ss_3::OnHeart";
donpcevent "#arena_ss_4::OnHeart";
@@ -901,9 +825,8 @@ OnTimer19000:
OnTimer20000:
mapannounce "prt_are_in"," ",1,0xFFCE00;
- donpcevent "#arena_"+$@arenapic+"::OnSci";
- if($@arenapic == 6969)
- {
+ donpcevent "#arena_"+$@arena_picture_id+"::OnSci";
+ if ($@arena_picture_id == 6969) {
donpcevent "#arena_ss_2::OnSci";
donpcevent "#arena_ss_3::OnSci";
donpcevent "#arena_ss_4::OnSci";
@@ -928,9 +851,8 @@ OnTimer29000:
OnTimer30000:
mapannounce "prt_are_in"," ",1,0xFFCE00;
- donpcevent "#arena_"+$@arenapic+"::OnBest";
- if($@arenapic == 6969)
- {
+ donpcevent "#arena_"+$@arena_picture_id+"::OnBest";
+ if ($@arena_picture_id == 6969) {
donpcevent "#arena_ss_2::OnBest";
donpcevent "#arena_ss_3::OnBest";
donpcevent "#arena_ss_4::OnBest";
@@ -955,9 +877,8 @@ OnTimer39000:
OnTimer40000:
mapannounce "prt_are_in"," ",1,0xFFCE00;
- donpcevent "#arena_"+$@arenapic+"::OnOmg";
- if($@arenapic == 6969)
- {
+ donpcevent "#arena_"+$@arena_picture_id+"::OnOmg";
+ if ($@arena_picture_id == 6969) {
donpcevent "#arena_ss_2::OnOmg";
donpcevent "#arena_ss_3::OnOmg";
donpcevent "#arena_ss_4::OnOmg";
@@ -982,9 +903,8 @@ OnTimer49000:
OnTimer50000:
mapannounce "prt_are_in"," ",1,0xFFCE00;
- donpcevent "#arena_"+$@arenapic+"::OnKik";
- if($@arenapic == 6969)
- {
+ donpcevent "#arena_"+$@arena_picture_id+"::OnKik";
+ if ($@arena_picture_id == 6969) {
donpcevent "#arena_ss_2::OnKik";
donpcevent "#arena_ss_3::OnKik";
donpcevent "#arena_ss_4::OnKik";
@@ -1009,9 +929,8 @@ OnTimer59000:
OnTimer60000:
mapannounce "prt_are_in"," ",1,0xFFCE00;
- donpcevent "#arena_"+$@arenapic+"::OnKis";
- if($@arenapic == 6969)
- {
+ donpcevent "#arena_"+$@arena_picture_id+"::OnKis";
+ if ($@arena_picture_id == 6969) {
donpcevent "#arena_ss_2::OnKis";
donpcevent "#arena_ss_3::OnKis";
donpcevent "#arena_ss_4::OnKis";
@@ -1020,89 +939,76 @@ OnTimer60000:
OnTimer62000:
mapannounce "prt_are_in","Time is over. Thank you for using my services.",1,0xFFCE00;
- movenpc "#arena_"+$@arenapic+"",1,1;
+ movenpc "#arena_"+$@arena_picture_id+"",1,1;
donpcevent "#arena_1039::OnInit";
- set $arenapic,0;
+ set $@arena_picture,0;
stopnpctimer;
end;
}
sec_in02,72,171,3 script Picture Manager#arena 802,{
-
- if (!getgmlevel()) end;
-
- input .@arena;
- if(!.@arena)
- {
+ set .@i, callfunc("F_GM_NPC",1357,0);
+ if (.@i == -1) {
mes "[Picture Manager]";
mes "Command has been canceled.";
close;
- }
- else if(.@arena == 1357)
- {
+ } else if (.@i == 0) {
+ mes "[Picture Manager]";
+ mes "Password is incorrect.";
+ close;
+ } else {
mes "[Picture Manager]";
mes "Would you like to reset Picture Reward variable to 0?";
next;
- switch( select( "Cancel","Yes" ) )
- {
- case 1:
- mes "[Picture Manager]";
- mes "You have canceled your request.";
- close;
-
- case 2:
- mes "[Picture Manager]";
- mes "Picture rewarding reseted.";
- set $arenapic,0;
- close;
+ switch(select("Cancel:Yes")) {
+ case 1:
+ mes "[Picture Manager]";
+ mes "You have canceled your request.";
+ close;
+ case 2:
+ mes "[Picture Manager]";
+ mes "Picture rewarding reseted.";
+ set $@arena_picture,0;
+ close;
}
}
- mes "[Picture Manager]";
- mes "Password is incorrect.";
- close;
}
sec_in02,76,176,5 script Live Broadcast#arena 802,{
-
+ callfunc "F_GM_NPC";
mes "[Live Broadcast]";
- mes "Currently there are "+getmapusers("force_1-1")+" people in lvl 50s map.";
- mes "Currently there are "+getmapusers("force_2-1")+" people in lvl 60s map.";
- mes "Currently there are "+getmapusers("force_3-1")+" people in lvl 70s map.";
- mes "Currently there are "+getmapusers("force_4-1")+" people in lvl 80s map.";
+ mes "Currently there are "+getmapusers("force_1-1")+" people in Lv 50s map.";
+ mes "Currently there are "+getmapusers("force_2-1")+" people in Lv 60s map.";
+ mes "Currently there are "+getmapusers("force_3-1")+" people in Lv 70s map.";
+ mes "Currently there are "+getmapusers("force_4-1")+" people in Lv 80s map.";
mes "Currently there are "+getmapusers("force_1-2")+" people in party map.";
mes "Currently there are "+getmapusers("arena_room")+" people in the waiting room.";
close;
}
function script Func_Are_Rew {
-
mes "[Givu]";
mes "Would you like to exchange your arena points with "+getitemname(getarg(0))+"?";
mes "You can exchange ^3131FF"+getarg(2)+" arena points with "+getarg(1)+" "+getitemname(getarg(0))+"^000000.";
mes "If you wish to cancel, please enter 0. If you don't, please enter how many ^3131FFtimes^000000 of arena points you wish to spend.";
next;
input .@reward;
- if(!.@reward)
- {
+ if (.@reward == 0) {
mes "[Givu]";
mes "You have canceled your request.";
close;
-
- }
- else if(.@reward > 1500)
- {
+ } else if (.@reward > 1500) {
mes "[Givu]";
mes "You have exceeded the maximum capacity.";
close;
}
- if(arena_point < .@reward * getarg(2))
- {
+ if (arena_point < .@reward * getarg(2)) {
mes "[Givu]";
mes "You do not have enough arena points.";
mes "Please check the total amount of arena points you have.";
close;
}
- set arena_point,arena_point - (.@reward * getarg(2));
+ set arena_point, arena_point - (.@reward * getarg(2));
getitem getarg(0),.@reward * getarg(1);
mes "[Givu]";
mes "Thank you, please come again.";