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author | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
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committer | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
commit | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch) | |
tree | 20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/other/arena/arena_lvl80.txt | |
parent | 491892212d338903179909b89a5bfc2385e52261 (diff) | |
download | hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.gz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.bz2 hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.xz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.zip |
Update to last rAthena npc.
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/other/arena/arena_lvl80.txt')
-rw-r--r-- | npc/other/arena/arena_lvl80.txt | 825 |
1 files changed, 368 insertions, 457 deletions
diff --git a/npc/other/arena/arena_lvl80.txt b/npc/other/arena/arena_lvl80.txt index 729311508..2ad4c254d 100644 --- a/npc/other/arena/arena_lvl80.txt +++ b/npc/other/arena/arena_lvl80.txt @@ -1,31 +1,33 @@ //===== Hercules Script ====================================== -//= Izlude Arena lvl 80 +//= Izlude Arena Level 80 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.1 +//= 1.3 //===== Description: ========================================= //= Izlude Battle Arena Level 80 //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Replaced effect numerics with constants. [Samuray22] +//= 1.2 Label standardization. [Euphy] +//= 1.3 Script updates, and removed a level restriction. [Euphy] //============================================================ -arena_room,147,42,1 script lvl 80s Waiting Room 124,{ +arena_room,147,42,1 script Lv80 Waiting Room 124,{ end; OnInit: - waitingroom "Individual; Level 80 to 99",50,"lvl 80s Waiting Room::OnStartArena",1,1000,80,99; + waitingroom "Individual; Level 80 to "+(checkre(0)?"160":"99"),50,"Lv80 Waiting Room::OnStartArena",1,1000,80; enablewaitingroomevent; end; OnStartArena: warpwaitingpc "force_4-1",99,12; - donpcevent "arena#80::Onstart"; + donpcevent "arena#80::OnStart"; disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -33,11 +35,7 @@ Onstart: force_4-1,99,20,4 script Octus#arena 124,{ end; -OnInit: - set $@mapcount80, 0; - end; - -Onstart: +OnStart: initnpctimer; set $arena_min80st,gettime(2); set $arena_sec80st,gettime(1); @@ -56,56 +54,50 @@ OnTimer8000: end; OnTimer60000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 7 minutes ",0; end; OnTimer120000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 6 minutes ",0; end; OnTimer180000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 5 minutes ",0; -end; + end; + OnTimer240000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 4 minutes ",0; end; OnTimer300000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 3 minutes ",0; end; OnTimer360000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 2 minutes ",0; end; OnTimer420000: - set $@mapcount80, getmapusers ("force_4-1"); - if ($@mapcount80 == 0) { - donpcevent "Octus#arena::Onfailclearstage"; + if (getmapusers("force_4-1") == 0) { + donpcevent "Octus#arena::OnFailClearStage"; } mapannounce "force_4-1","Remaining Time : 1 minute ",0; end; @@ -129,146 +121,144 @@ OnTimer494000: OnTimer495000: mapwarp "force_4-1","prt_are_in",178,190,0,0; - donpcevent "Octus#arena::Onfailclearstage"; + donpcevent "Octus#arena::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: - donpcevent "cast#80::Ontimeover1"; +OnFailClearStage: + donpcevent "cast#80::OnTimeOver1"; mapwarp "force_4-1","prt_are_in",178,190,0,0; - donpcevent "Octus#arena::Ontimeroff"; - donpcevent "arena#80::Onreset_all"; - donpcevent "alloff#80::Onon"; - donpcevent "lvl 80s Waiting Room::Onstart"; + donpcevent "Octus#arena::OnTimerOff"; + donpcevent "arena#80::OnReset_All"; + donpcevent "alloff#80::OnEnable"; + donpcevent "Lv80 Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all Nightmares!",0; end; -On01_end: +On01_End: mapannounce "force_4-1","A door to the north room has opened!",0; end; -On02_start: +On02_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all monsters!",0; end; -On02_end: +On02_End: mapannounce "force_4-1","A door to the north room has opened!",0; end; -On03_start: +On03_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all Assaulters!",0; end; -On03_end: +On03_End: mapannounce "force_4-1","Clear! A door to the east room has opened!",0; end; -On04_start: +On04_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all Nine Tails!",0; end; -On04_end: +On04_End: mapannounce "force_4-1","A door to the east room has opened!",0; end; -On05_start: +On05_Start: mapannounce "force_4-1","In order to clear this battle, you must kill all Walking Petites!",0; end; -On05_end: +On05_End: mapannounce "force_4-1","Clear! A door to the south room has opened!",0; end; -On06_start: +On06_Start: mapannounce "force_4-1","In order to clear this battle, kill all monsters in this room!",0; end; -On06_end: +On06_End: mapannounce "force_4-1","A door to the south room has opened!",0; end; -On07_start: +On07_Start: mapannounce "force_4-1","In order to clear this battle, kill all Fur-Seals while dodging Mermen!",0; end; -On07_end: +On07_End: mapannounce "force_4-1","Clear! A door to the west room has opened!",0; end; -On08_start: +On08_Start: mapannounce "force_4-1","Please escape to the north exit!",0; end; -On09_start: +On09_Start: mapannounce "force_4-1","In order to clear this battle, you must defeat an Ancient Mummy!",0; end; -On09_end: +On09_End: mapannounce "force_4-1","Boss Clear! - A door at the north has opened. Thank you. ",0; end; - } - script arena#80 -1,{ - -Onreset_01: - donpcevent "force_01ex#80::Onreset"; - donpcevent "force_02start#80::Onon"; +OnReset_01: + donpcevent "force_01ex#80::OnReset"; + donpcevent "force_02start#80::OnEnable"; enablenpc "force_01_02#80"; end; -Onreset_02: - donpcevent "force_02mob#80::Onreset"; - donpcevent "force_03start#80::Onon"; +OnReset_02: + donpcevent "force_02mob#80::OnReset"; + donpcevent "force_03start#80::OnEnable"; enablenpc "force_02_03#80"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#80"; - donpcevent "force_04start#80::Onon"; - donpcevent "force_03ex#80::Onreset"; + donpcevent "force_04start#80::OnEnable"; + donpcevent "force_03ex#80::OnReset"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#80"; - donpcevent "force_05start#80::Onon"; - donpcevent "force_04ex#80::Onreset"; + donpcevent "force_05start#80::OnEnable"; + donpcevent "force_04ex#80::OnReset"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#80"; - donpcevent "force_06start#80::Onon"; - donpcevent "force_05ex#80::Onreset"; + donpcevent "force_06start#80::OnEnable"; + donpcevent "force_05ex#80::OnReset"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#80"; - donpcevent "force_07start#80::Onon"; - donpcevent "force_06ex#80::Onreset"; + donpcevent "force_07start#80::OnEnable"; + //donpcevent "force_06ex#80::OnReset"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#80"; - donpcevent "force_07ex#80::Onreset"; - donpcevent "force_08start#80::Onon"; + donpcevent "force_07ex#80::OnReset"; + donpcevent "force_08start#80::OnEnable"; end; -Onreset_08: - donpcevent "force_09start#80::Onon"; +OnReset_08: + donpcevent "force_09start#80::OnEnable"; enablenpc "force_08_09#80"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#80"; end; -Onstart: +OnStart: disablenpc "force_01_02#80"; disablenpc "force_02_03#80"; disablenpc "force_03_04#80"; @@ -278,524 +268,468 @@ Onstart: disablenpc "force_07_08#80"; disablenpc "force_08_09#80"; disablenpc "force_exit#80"; - donpcevent "Octus#arena::Ontimeroff"; - donpcevent "force_09mob#80::Ontimeroff"; - donpcevent "force_01mob#80::Onreset"; - donpcevent "force_02mob#80::Onreset"; - donpcevent "force_03mob#80::Onreset"; - donpcevent "force_04mob#80::Onreset"; - donpcevent "force_05mob#80::Onreset"; - donpcevent "force_06mob#80::Onreset"; - donpcevent "force_07mob#80::Onreset"; - donpcevent "force_08mob#80::Onreset"; - donpcevent "force_09mob#80::Onreset"; - donpcevent "force_01ex#80::Onreset"; - donpcevent "force_03ex#80::Onreset"; - donpcevent "force_04ex#80::Onreset"; - donpcevent "force_05ex#80::Onreset"; - donpcevent "force_07ex#80::Onreset"; - donpcevent "force_08ex#80::Onreset"; - donpcevent "force_09ex#80::Onreset"; + donpcevent "Octus#arena::OnTimerOff"; + //donpcevent "force_09mob#80::OnTimerOff"; + donpcevent "force_01mob#80::OnReset"; + donpcevent "force_02mob#80::OnReset"; + donpcevent "force_03mob#80::OnReset"; + donpcevent "force_04mob#80::OnReset"; + donpcevent "force_05mob#80::OnReset"; + donpcevent "force_06mob#80::OnReset"; + donpcevent "force_07mob#80::OnReset"; + //donpcevent "force_08mob#80::OnReset"; + donpcevent "force_09mob#80::OnReset"; + donpcevent "force_01ex#80::OnReset"; + donpcevent "force_03ex#80::OnReset"; + donpcevent "force_04ex#80::OnReset"; + donpcevent "force_05ex#80::OnReset"; + donpcevent "force_07ex#80::OnReset"; + //donpcevent "force_08ex#80::OnReset"; + donpcevent "force_09ex#80::OnReset"; enablenpc "force_08_01#80"; - donpcevent "force_01start#80::Onon"; - donpcevent "Octus#arena::Onstart"; - end; - -Onreset_all: - donpcevent "force_01mob#80::Onreset"; - donpcevent "force_02mob#80::Onreset"; - donpcevent "force_03mob#80::Onreset"; - donpcevent "force_04mob#80::Onreset"; - donpcevent "force_05mob#80::Onreset"; - donpcevent "force_06mob#80::Onreset"; - donpcevent "force_07mob#80::Onreset"; - donpcevent "force_09mob#80::Onreset"; - donpcevent "force_01ex#80::Onreset"; - donpcevent "force_03ex#80::Onreset"; - donpcevent "force_04ex#80::Onreset"; - donpcevent "force_05ex#80::Onreset"; - donpcevent "force_07ex#80::Onreset"; - donpcevent "force_08ex#80::Onreset"; - donpcevent "force_09ex#80::Onreset"; + donpcevent "force_01start#80::OnEnable"; + donpcevent "Octus#arena::OnStart"; end; +OnReset_All: + donpcevent "force_01mob#80::OnReset"; + donpcevent "force_02mob#80::OnReset"; + donpcevent "force_03mob#80::OnReset"; + donpcevent "force_04mob#80::OnReset"; + donpcevent "force_05mob#80::OnReset"; + donpcevent "force_06mob#80::OnReset"; + donpcevent "force_07mob#80::OnReset"; + donpcevent "force_09mob#80::OnReset"; + donpcevent "force_01ex#80::OnReset"; + donpcevent "force_03ex#80::OnReset"; + donpcevent "force_04ex#80::OnReset"; + donpcevent "force_05ex#80::OnReset"; + donpcevent "force_07ex#80::OnReset"; + //donpcevent "force_08ex#80::OnReset"; + donpcevent "force_09ex#80::OnReset"; + end; } force_4-1,62,26,1 script force_08_01#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On01_start"; + donpcevent "Octus#arena::On01_Start"; warp "force_4-1",40,26; end; - } force_4-1,25,44,1 script force_01_02#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On02_start"; + donpcevent "Octus#arena::On02_Start"; warp "force_4-1",25,69; end; - } force_4-1,25,134,1 script force_02_03#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On03_start"; + donpcevent "Octus#arena::On03_Start"; warp "force_4-1",25,159; end; - } force_4-1,44,174,1 script force_03_04#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On04_start"; + donpcevent "Octus#arena::On04_Start"; warp "force_4-1",69,174; end; } force_4-1,134,174,1 script force_04_05#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On05_start"; + donpcevent "Octus#arena::On05_Start"; warp "force_4-1",159,174; end; - } force_4-1,174,155,1 script force_05_06#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On06_start"; + donpcevent "Octus#arena::On06_Start"; warp "force_4-1",174,130; end; - } force_4-1,174,65,1 script force_06_07#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On07_start"; + donpcevent "Octus#arena::On07_Start"; warp "force_4-1",174,40; end; - } force_4-1,155,26,1 script force_07_08#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On08_start"; + donpcevent "Octus#arena::On08_Start"; warp "force_4-1",132,26; enablenpc "force_08_09#80"; end; - } force_4-1,99,54,1 script force_08_09#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::On09_start"; + donpcevent "Octus#arena::On09_Start"; warp "force_4-1",99,82; end; - } force_4-1,99,124,1 script force_exit#80 45,1,1,{ - OnTouch: - donpcevent "Octus#arena::Ontimeroff"; - donpcevent "#arn_timer_80::Onon"; + donpcevent "Octus#arena::OnTimerOff"; + donpcevent "#arn_timer_80::OnEnable"; mapwarp "force_4-1","prt_are_in",73,192,0,0; end; - } - script force_01start#80 -1,{ -Onon: - donpcevent "force_01mob#80::Onon"; -end; - +OnEnable: + donpcevent "force_01mob#80::OnEnable"; + end; } - script force_01ex#80 -1,{ - -Onreset: - killmonster "force_4-1","force_01ex#80::OnMobEx"; +OnReset: + killmonster "force_4-1","force_01ex#80::OnMyMobDead"; end; -Onsummonmob1: - monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; - monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; - monster "force_4-1",25,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; - monster "force_4-1",35,13,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; - monster "force_4-1",18,33,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; +OnSummonMob1: + monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; + monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; + monster "force_4-1",25,25,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; + monster "force_4-1",35,13,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; + monster "force_4-1",18,33,"Hunter Fly",1422,1,"force_01ex#80::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; - } - script force_01mob#80 -1,{ - -Onon: - monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; - monster "force_4-1",25,36,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; - monster "force_4-1",22,23,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; - monster "force_4-1",25,17,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; - monster "force_4-1",25,15,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; - set $force_01_80,5; - donpcevent "force_01ex#80::Onsummonmob1"; +OnEnable: + monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; + monster "force_4-1",25,36,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; + monster "force_4-1",22,23,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; + monster "force_4-1",25,17,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; + monster "force_4-1",25,15,"Nightmare",1427,1,"force_01mob#80::OnMyMobDead"; + donpcevent "force_01ex#80::OnSummonMob1"; end; -Onreset: - killmonster "force_4-1","force_01mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_01mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_01_80,$force_01_80 -1; - if ($force_01_80 < 1) { - donpcevent "Octus#arena::On01_end"; - donpcevent "arena#80::Onreset_01"; +OnMyMobDead: + if (mobcount("force_4-1","force_01mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On01_End"; + donpcevent "arena#80::OnReset_01"; } end; } - script force_02start#80 -1,{ - -Onon: - donpcevent "force_02mob#80::Onon"; +OnEnable: + donpcevent "force_02mob#80::OnEnable"; end; } - script force_02mob#80 -1,{ - -Onreset: - killmonster "force_4-1","force_02mob#80::OnMobDeath"; - end; - -Onon: - monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",26,90,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",28,75,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",24,90,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",28,85,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",24,82,"Deviruchi",1433,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",28,86,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",27,73,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",26,118,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",25,127,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",28,128,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",27,100,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",29,90,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; - monster "force_4-1",28,128,"Raydric Archer",1453,1,"force_02mob#80::OnMobDeath"; - set $force_02_80,15; - end; - -OnMobDeath: - set $force_02_80,$force_02_80 -1; - if ($force_02_80 < 1) { - donpcevent "Octus#arena::On02_end"; - donpcevent "arena#80::Onreset_02"; +OnReset: + killmonster "force_4-1","force_02mob#80::OnMyMobDead"; + end; + +OnEnable: + monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",26,90,"Marionette",1459,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",28,75,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",24,90,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",28,85,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",24,82,"Deviruchi",1433,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",28,86,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",27,73,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",26,118,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",25,127,"Skel Prisoner",1479,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",28,128,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",27,100,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",29,90,"Zombie",1394,1,"force_02mob#80::OnMyMobDead"; + monster "force_4-1",28,128,"Raydric Archer",1453,1,"force_02mob#80::OnMyMobDead"; + end; + +OnMyMobDead: + if (mobcount("force_4-1","force_02mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On02_End"; + donpcevent "arena#80::OnReset_02"; } end; } - script force_03start#80 -1,{ - -Onon: - donpcevent "force_03mob#80::Onon"; +OnEnable: + donpcevent "force_03mob#80::OnEnable"; end; } - script force_03ex#80 -1,{ - -Onreset: - killmonster "force_4-1","force_03ex#80::OnMobEx"; +OnReset: + killmonster "force_4-1","force_03ex#80::OnMyMobDead"; end; -Onsummonmob_03: - monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",31,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",26,178,"Marionette",1459,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",21,178,"Marionette",1459,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",31,178,"Marionette",1459,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",26,186,"Sidewinder",1424,1,"force_03ex#80::OnMobEx"; - monster "force_4-1",26,161,"Sidewinder",1424,1,"force_03ex#80::OnMobEx"; +OnSummonMob_03: + monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",31,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",26,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",21,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",31,178,"Marionette",1459,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",26,186,"Sidewinder",1424,1,"force_03ex#80::OnMyMobDead"; + monster "force_4-1",26,161,"Sidewinder",1424,1,"force_03ex#80::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_03mob#80 -1,{ - -Onon: - donpcevent "force_03ex#80::Onsummonmob_03"; - monster "force_4-1",23,174,"Assaulter",1364,1,"force_03mob#80::OnMobDeath"; - monster "force_4-1",18,173,"Assaulter",1364,1,"force_03mob#80::OnMobDeath"; - set $force_03_80,2; +OnEnable: + donpcevent "force_03ex#80::OnSummonMob_03"; + monster "force_4-1",23,174,"Assaulter",1364,1,"force_03mob#80::OnMyMobDead"; + monster "force_4-1",18,173,"Assaulter",1364,1,"force_03mob#80::OnMyMobDead"; end; -Onreset: - killmonster "force_4-1","force_03mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_03mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_03_80,$force_03_80 -1; - donpcevent "force_03ex#80::Onsummonmob_03"; - if ($force_03_80 < 1) { - donpcevent "Octus#arena::On03_end"; - donpcevent "arena#80::Onreset_03"; +OnMyMobDead: + donpcevent "force_03ex#80::OnSummonMob_03"; + if (mobcount("force_4-1","force_03mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On03_End"; + donpcevent "arena#80::OnReset_03"; } end; } - script force_04start#80 -1,{ - -Onon: - donpcevent "force_04mob#80::Onon"; -end; - +OnEnable: + donpcevent "force_04mob#80::OnEnable"; + end; } - script force_04ex#80 -1,{ - -Onreset: - killmonster "force_4-1","force_04ex#80::OnMobEx"; +OnReset: + killmonster "force_4-1","force_04ex#80::OnMyMobDead"; end; -Onsummonmob_04: - monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",103,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",105,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",107,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",109,177,"Pasana",1464,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",99,170,"Minorous",1461,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",111,170,"Minorous",1461,1,"force_04ex#80::OnMobEx"; - monster "force_4-1",110,170,"Lava Golem",1549,1,"force_04ex#80::OnMobEx"; +OnSummonMob_04: + monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",103,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",105,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",107,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",109,177,"Pasana",1464,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",99,170,"Minorous",1461,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",111,170,"Minorous",1461,1,"force_04ex#80::OnMyMobDead"; + monster "force_4-1",110,170,"Lava Golem",1549,1,"force_04ex#80::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_04mob#80 -1,{ - -Onon: - donpcevent "force_04ex#80::Onsummonmob_04"; - monster "force_4-1",80,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; - monster "force_4-1",105,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; - monster "force_4-1",90,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; - monster "force_4-1",117,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; - set $force_04_80,4; +OnEnable: + donpcevent "force_04ex#80::OnSummonMob_04"; + monster "force_4-1",80,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead"; + monster "force_4-1",105,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead"; + monster "force_4-1",90,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead"; + monster "force_4-1",117,172,"Nine Tails",1471,1,"force_04mob#80::OnMyMobDead"; end; -Onreset: - killmonster "force_4-1","force_04mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_04mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_04_80,$force_04_80 -1; - if ($force_04_80 < 1) { - donpcevent "Octus#arena::On04_end"; - donpcevent "arena#80::Onreset_04"; +OnMyMobDead: + if (mobcount("force_4-1","force_04mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On04_End"; + donpcevent "arena#80::OnReset_04"; } end; } - script force_05start#80 -1,{ - -Onon: - donpcevent "force_05mob#80::Onon"; +OnEnable: + donpcevent "force_05mob#80::OnEnable"; end; } - script force_05ex#80 -1,{ - -Onreset: - killmonster "force_4-1","force_05ex#80::OnMobEx"; +OnReset: + killmonster "force_4-1","force_05ex#80::OnMyMobDead"; end; -Onsummonmob_05: - monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMobEx"; - monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMobEx"; - monster "force_4-1",171,176,"Petite",1466,1,"force_05ex#80::OnMobEx"; - monster "force_4-1",188,167,"Petite",1466,1,"force_05ex#80::OnMobEx"; +OnSummonMob_05: + monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMyMobDead"; + monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMyMobDead"; + monster "force_4-1",171,176,"Petite",1466,1,"force_05ex#80::OnMyMobDead"; + monster "force_4-1",188,167,"Petite",1466,1,"force_05ex#80::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_05mob#80 -1,{ - -Onon: - monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMobDeath"; - monster "force_4-1",169,159,"Petite",1465,1,"force_05mob#80::OnMobDeath"; - monster "force_4-1",174,183,"Petite",1465,1,"force_05mob#80::OnMobDeath"; - monster "force_4-1",177,170,"Petite",1465,1,"force_05mob#80::OnMobDeath"; - set $force_05_80,4; +OnEnable: + monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMyMobDead"; + monster "force_4-1",169,159,"Petite",1465,1,"force_05mob#80::OnMyMobDead"; + monster "force_4-1",174,183,"Petite",1465,1,"force_05mob#80::OnMyMobDead"; + monster "force_4-1",177,170,"Petite",1465,1,"force_05mob#80::OnMyMobDead"; end; -Onreset: - killmonster "force_4-1","force_05mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_05mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_05_80,$force_05_80 -1; - if ($force_05_80 < 1) { - donpcevent "Octus#arena::On05_end"; - donpcevent "arena#80::Onreset_05"; +OnMyMobDead: + if (mobcount("force_4-1","force_05mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On05_End"; + donpcevent "arena#80::OnReset_05"; } - else donpcevent "force_05ex#80::Onsummonmob_05"; + else donpcevent "force_05ex#80::OnSummonMob_05"; end; } - script force_06start#80 -1,{ +OnEnable: + donpcevent "force_06mob#80::OnEnable"; + end; +} -Onon: - donpcevent "force_06mob#80::Onon"; +- script force_06ex#80 -1,{ +OnEnable: + donpcevent "Octus#arena::On06_start"; end; } - script force_06mob#80 -1,{ - -Onon: - monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",173,90,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",177,72,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",171,108,"Deviruchi",1433,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",171,85,"Deviruchi",1433,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",171,79,"Alice",1521,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",175,118,"Alice",1521,1,"force_06mob#80::OnMobDeath"; - monster "force_4-1",175,99,"Alice",1521,1,"force_06mob#80::OnMobDeath"; - set $force_06_80,8; +OnEnable: + monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",173,90,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",177,72,"Baphomet Jr.",1431,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",171,108,"Deviruchi",1433,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",171,85,"Deviruchi",1433,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",171,79,"Alice",1521,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",175,118,"Alice",1521,1,"force_06mob#80::OnMyMobDead"; + monster "force_4-1",175,99,"Alice",1521,1,"force_06mob#80::OnMyMobDead"; end; -Onreset: - killmonster "force_4-1","force_06mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_06mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_06_80,$force_06_80 -1; - if ($force_06_80 < 1) { - donpcevent "Octus#arena::On06_end"; - donpcevent "arena#80::Onreset_06"; +OnMyMobDead: + if (mobcount("force_4-1","force_06mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On06_End"; + donpcevent "arena#80::OnReset_06"; } end; } - script force_07start#80 -1,{ - -Onon: - donpcevent "force_07mob#80::Onon"; +OnEnable: + donpcevent "force_07mob#80::OnEnable"; end; } - script force_07ex#80 -1,{ - -Onreset: - killmonster "force_4-1","force_07ex#80::OnMobEx"; +OnReset: + killmonster "force_4-1","force_07ex#80::OnMyMobDead"; end; -Onsummonmob_07: - monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMobEx"; - monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMobEx"; - monster "force_4-1",163,23,"Merman",1451,1,"force_07ex#80::OnMobEx"; +OnSummonMob_07: + monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMyMobDead"; + monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMyMobDead"; + monster "force_4-1",163,23,"Merman",1451,1,"force_07ex#80::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_07mob#80 -1,{ - -Onon: - donpcevent "force_07ex#80::Onsummonmob_07"; - monster "force_4-1",165,27,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath"; - monster "force_4-1",184,23,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath"; - monster "force_4-1",174,19,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath"; - set $force_07_80,3; +OnEnable: + donpcevent "force_07ex#80::OnSummonMob_07"; + monster "force_4-1",165,27,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead"; + monster "force_4-1",184,23,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead"; + monster "force_4-1",174,19,"Fur-Seal",1533,1,"force_07mob#80::OnMyMobDead"; end; -Onreset: - killmonster "force_4-1","force_07mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_07mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_07_80,$force_07_80 -1; - if ($force_07_80 < 1) { - donpcevent "Octus#arena::On07_end"; - donpcevent "arena#80::Onreset_07"; +OnMyMobDead: + if (mobcount("force_4-1","force_07mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On07_End"; + donpcevent "arena#80::OnReset_07"; } end; } - script force_08start#80 -1,{ - -Onon: - donpcevent "force_08ex#80::Onon"; +OnEnable: + donpcevent "force_08ex#80::OnEnable"; end; } - script force_08ex#80 -1,{ - -Onon: - donpcevent "arena#80::Onreset_08"; +OnEnable: + donpcevent "arena#80::OnReset_08"; end; } - script force_09start#80 -1,{ - -Onon: - donpcevent "force_09mob#80::Onon"; +OnEnable: + donpcevent "force_09mob#80::OnEnable"; end; } - script force_09ex#80 -1,{ - -Onreset: - killmonster "force_4-1","force_09ex#80::OnMobEx"; +OnReset: + killmonster "force_4-1","force_09ex#80::OnMyMobDead"; end; -Onsummonmob_09: - monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMobEx"; - monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMobEx"; - monster "force_4-1",122,99,"Argos",1430,1,"force_09ex#80::OnMobEx"; - monster "force_4-1",88,107,"Argos",1430,1,"force_09ex#80::OnMobEx"; - monster "force_4-1",85,104,"Argos",1430,1,"force_09ex#80::OnMobEx"; +OnSummonMob_09: + monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; + monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; + monster "force_4-1",122,99,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; + monster "force_4-1",88,107,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; + monster "force_4-1",85,104,"Argos",1430,1,"force_09ex#80::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_09mob#80 -1,{ - -Onon: - monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMobDeath"; - donpcevent "force_09ex#80::Onsummonmob_09"; - set $force_09_80,1; +OnEnable: + monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMyMobDead"; + donpcevent "force_09ex#80::OnSummonMob_09"; end; -Onreset: - killmonster "force_4-1","force_09mob#80::OnMobDeath"; +OnReset: + killmonster "force_4-1","force_09mob#80::OnMyMobDead"; end; -OnMobDeath: - set $force_09_80,$force_09_80 -1; - if ($force_09_80 < 1) { - donpcevent "Octus#arena::On09_end"; - donpcevent "arena#80::Onreset_09"; - donpcevent "arena#80::Onreset_all"; +OnMyMobDead: + if (mobcount("force_4-1","force_09mob#80::OnMyMobDead") < 1) { + donpcevent "Octus#arena::On09_End"; + donpcevent "arena#80::OnReset_09"; + donpcevent "arena#80::OnReset_All"; set $arena_min80end,gettime(2); set $arena_sec80end,gettime(1); } @@ -803,7 +737,6 @@ OnMobDeath: } prt_are_in,181,188,3 script Staff#80-1 67,{ - mes "[Staff]"; mes "You did a good job."; mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; @@ -825,29 +758,19 @@ prt_are_in,181,188,3 script Staff#80-1 67,{ } prt_are_in,77,187,3 script Staff#80-2 67,{ - - if($arena_min80end < $arena_min80st) - { - if($arena_sec80end < $arena_sec80st) - { + if($arena_min80end < $arena_min80st) { + if($arena_sec80end < $arena_sec80st) { set @record_min80,60 - $arena_min80st + $arena_min80end -1; set @record_sec80,60 - $arena_sec80st + $arena_sec80end; - } - else - { + } else { set @record_min80,60 - $arena_min80st + $arena_min80end; set @record_sec80,$arena_sec80end - $arena_sec80st; } - } - else - { - if($arena_sec80end < $arena_sec80st) - { + } else { + if($arena_sec80end < $arena_sec80st) { set @record_min80,$arena_min80end - $arena_min80st -1; set @record_sec80,60 - $arena_sec80st + $arena_sec80end; - } - else - { + } else { set @record_min80,$arena_min80end - $arena_min80st; set @record_sec80,$arena_sec80end - $arena_sec80st; } @@ -863,7 +786,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ mes "Congratulations!"; next; mes "[Staff]"; - mes "The fastest player among people who cleared lvl 80s arena time force battle is ^3131FF"+$arena_80topn$+"^000000."; + mes "The fastest player among people who cleared Lv80 arena time force battle is ^3131FF"+$arena_80topn$+"^000000."; next; mes "[Staff]"; mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds."; @@ -884,9 +807,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { set arena_point, arena_point + 20; mes "[Staff]"; mes "Let me reward you some arena points."; @@ -898,15 +819,13 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ close2; } specialeffect2 EF_EXIT; - donpcevent "cast#80::Onnomal1"; + donpcevent "cast#80::OnNomal1"; warp "arena_room",100,75; - donpcevent "#arn_timer_80::Onstop"; - donpcevent "alloff#80::Onon"; - donpcevent "lvl 80s Waiting Room::Onstart"; + donpcevent "#arn_timer_80::OnStop"; + donpcevent "alloff#80::OnEnable"; + donpcevent "Lv80 Waiting Room::OnStart"; end; - } - else - { + } else { emotion e_omg; mes "[Staff]"; mes "Wow! You have renewed the record!"; @@ -917,7 +836,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ set $top_80min, @record_min80; set $top_80sec, @record_sec80; set $arena_80topn$,strcharinfo(0); - donpcevent "Vendigos::Onlinerec_80"; + donpcevent "Vendigos::OnLineRec_80"; next; if (arena_point > 29980) { mes "[Staff]"; @@ -931,9 +850,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { mes "[Staff]"; mes "Let me reward you with some arena points."; mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; @@ -949,18 +866,17 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ close2; } specialeffect2 EF_HIT5; - donpcevent "cast#80::Onnomal2"; + donpcevent "cast#80::OnNomal2"; warp "arena_room",100,75; - donpcevent "#arn_timer_80::Onstop"; - donpcevent "alloff#80::Onon"; - donpcevent "lvl 80s Waiting Room::Onstart"; + donpcevent "#arn_timer_80::OnStop"; + donpcevent "alloff#80::OnEnable"; + donpcevent "Lv80 Waiting Room::OnStart"; end; } } - script #arn_timer_80 -1,{ - -Onon: +OnEnable: initnpctimer; end; @@ -977,62 +893,59 @@ OnTimer4000: end; OnTimer60000: - donpcevent "cast#80::Ontimeover2"; - donpcevent "arn_warp_80::Onout"; - donpcevent "#arn_timer_80::Onstop"; - donpcevent "alloff#80::Onon"; - donpcevent "lvl 80s Waiting Room::Onstart"; + donpcevent "cast#80::OnTimeOver2"; + donpcevent "arn_warp_80::OnOut"; + donpcevent "#arn_timer_80::OnStop"; + donpcevent "alloff#80::OnEnable"; + donpcevent "Lv80 Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; - } - script arn_warp_80 -1,{ - -Onout: +OnOut: areawarp "prt_are_in",66,195,81,178,"arena_room",100,75; end; } - script cast#80 -1,{ -Ontimeover1: +OnTimeOver1: mapannounce "force_4-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; -Ontimeover2: +OnTimeOver2: mapannounce "force_4-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; end; -Onnomal1: +OnNomal1: mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00; end; -Onnomal2: +OnNomal2: mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00; end; } - script alloff#80 -1,{ - -Onon: +OnEnable: mapwarp "force_4-1","prt_are_in",126,190,0,0; - donpcevent "force_01mob#80::Onreset"; - donpcevent "force_02mob#80::Onreset"; - donpcevent "force_03mob#80::Onreset"; - donpcevent "force_04mob#80::Onreset"; - donpcevent "force_05mob#80::Onreset"; - donpcevent "force_06mob#80::Onreset"; - donpcevent "force_07mob#80::Onreset"; - donpcevent "force_08mob#80::Onreset"; - donpcevent "force_09mob#80::Onreset"; - donpcevent "force_01ex#80::Onreset"; - donpcevent "force_03ex#80::Onreset"; - donpcevent "force_04ex#80::Onreset"; - donpcevent "force_05ex#80::Onreset"; - donpcevent "force_07ex#80::Onreset"; - donpcevent "force_08ex#80::Onreset"; - donpcevent "force_09ex#80::Onreset"; - donpcevent "Octus#arena::Ontimeroff"; + donpcevent "force_01mob#80::OnReset"; + donpcevent "force_02mob#80::OnReset"; + donpcevent "force_03mob#80::OnReset"; + donpcevent "force_04mob#80::OnReset"; + donpcevent "force_05mob#80::OnReset"; + donpcevent "force_06mob#80::OnReset"; + donpcevent "force_07mob#80::OnReset"; + //donpcevent "force_08mob#80::OnReset"; + donpcevent "force_09mob#80::OnReset"; + donpcevent "force_01ex#80::OnReset"; + donpcevent "force_03ex#80::OnReset"; + donpcevent "force_04ex#80::OnReset"; + donpcevent "force_05ex#80::OnReset"; + donpcevent "force_07ex#80::OnReset"; + //donpcevent "force_08ex#80::OnReset"; + donpcevent "force_09ex#80::OnReset"; + donpcevent "Octus#arena::OnTimerOff"; disablenpc "Octus#arena"; disablenpc "force_01_02#80"; disablenpc "force_02_03#80"; @@ -1044,7 +957,7 @@ Onon: disablenpc "force_08_09#80"; disablenpc "force_exit#80"; disablenpc "arena#80"; - donpcevent "#arn_timer_80::Onstop"; + donpcevent "#arn_timer_80::OnStop"; enablenpc "Octus#arena"; enablenpc "arena#80"; end; @@ -1052,6 +965,4 @@ Onon: OnInit: if(!$top_80min && !$top_80sec) set $top_80min,8; end; - } - |