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author | shennetsind <shennetsind@users.noreply.github.com> | 2013-10-24 09:27:15 -0700 |
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committer | shennetsind <shennetsind@users.noreply.github.com> | 2013-10-24 09:27:15 -0700 |
commit | 418dd821c91ae19723a7b7b531e64b9c4565d555 (patch) | |
tree | b361a1823a08e654e5969dcdea97da05f4f7cd90 /npc/other/arena/arena_lvl60.txt | |
parent | 835d55b07858202198564bc6c2ff0888a7f78d31 (diff) | |
parent | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (diff) | |
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Merge pull request #201 from Michieru/master
Super-Mega Thanks to Michieru!
NPC Changelog (might be incomplete, did my best)
- npc/battleground/bg_common.txt
-- 1.4 Added GM management function. [Euphy]
- npc/battleground/flavius/flavius01.txt
-- 1.4 Label standardization. [Euphy]
-- 1.5 Added GM management function. [Euphy]
- npc/battleground/flavius/flavius02.txt
-- 1.5 Label standardization. [Euphy]
-- 1.6 Added GM management function. [Euphy]
- npc/battleground/tierra/tierra01.txt
-- 1.4 Label standardization. [Euphy]
-- 1.5 Added GM management function. [Euphy]
- npc/battleground/tierra/tierra02.txt
-- 1.3 Label standardization. [Euphy]
-- 1.4 Added GM management function. [Euphy]
- npc/cities/ayothaya.txt
-- 1.9 Updated Renewal warp coordinates.
- npc/cities/izlude.txt
-- 1.9a A part of Kylick's dialogue is Pre-Renewal only. [Euphy]
- npc/cities/yuno.txt
-- 1.5 Added Renewal coordinates for Payon and Izlude. [Euphy]
- npc/events/bossnia.txt
-- 1.2 Moved spawns and warps (by Masao) to this file. [Euphy]
- npc/events/easter_2010.txt
-- 1.0 First version. [Euphy]
- npc/events/gdevent_aru.txt
-- 1.2 Added GM management function. [Euphy]
- npc/events/gdevent_sch.txt
-- 1.2 Added GM management function. [Euphy]
- npc/events/god_se_festival.txt
-- 1.1 Added GM management function. [Euphy]
- npc/jobs/2-2/rogue.txt
-- impossible get a Gladius [3]. (bugreport:481) [Samuray22]
- npc/jobs/2-2e/SoulLinker.txt
-- 1.6 Updated to match the latest official script. [Euphy]
- npc/kafras/kafras.txt
-- 1.1a Fixed Pre-RE Call and some leftovers. [Lemongrass]
-- 1.1b Enabled saving in Izlude duplicates (RE). [Euphy]
- npc/merchants/alchemist.txt
-- 1.8 Moved Craft Book Merchant to Renewal path. [Euphy]
- npc/mobs/citycleaners.txt
-- 1.2 Split spawns into Pre-RE/RE and Town files. [Euphy]
- npc/mobs/towns.txt
-- 1.0 First version.
- npc/other/Global_Functions.txt
-- 2.17 Renamed 'F_RandMes' to 'F_Rand'. [Euphy]
-- 2.18 Removed useless 'getJobName' function. [Euphy]
- npc/other/acolyte_warp.txt
-- 1.0 First version. [Euphy]
- npc/other/arena/arena_aco.txt
-- 1.3 Label standardization. [Euphy]
-- 1.4 Script updates, and removed two level restrictions. [Euphy]
-- 1.5 Added GM management function. [Euphy]
- npc/other/arena/arena_lvl50.txt
-- 1.2 Label standardization. [Euphy]
-- 1.3 Script updates. [Euphy]
- npc/other/arena/arena_lvl60.txt
-- 1.3 Label standardization. [Euphy]
-- 1.4 Script updates. [Euphy]
- npc/other/arena/arena_lvl70.txt
-- 1.2 Label standardization. [Euphy]
-- 1.3 Script updates. [Euphy]
- npc/other/arena/arena_lvl80.txt
-- 1.2 Label standardization. [Euphy]
-- 1.3 Script updates, and removed a level restriction. [Euphy]
- npc/other/arena/arena_party.txt
-- 1.4 Label standardization and bug fixes. [Euphy]
-- 1.5 Script updates, and removed a level restriction. [Euphy]
- npc/other/arena/arena_room.txt
-- 1.2 Label standardization, disabled GM NPCs. [Euphy]
-- 1.2a Added Renewal level checksk. [Euphy]
-- 1.3 Script updates. [Euphy]
-- 1.4 Added GM management function. [Euphy]
- npc/other/hugel_bingo.txt
-- 1.9 Some optimization/standardization. [Euphy]
- npc/other/marriage.txt
-- 1.3 Changed permanent global variables to temporary ones. [Euphy]
-- 1.4 Added GM management function. [Euphy]
- npc/other/pvp.txt
-- 2.4 Fixed incorrect use of 'close' and some cleaning. [Joseph]
-- 2.5 Renewal/Pre-Renewal split. [Euphy]
- npc/other/turbo_track.txt
-- 1.1 Updated RE/Pre-RE EXP. [Euphy]
-- 1.2 Added Renewal features. [Euphy]
- npc/pre-re/cities/yuno.txt
-- 1.0 First version.
- npc/pre-re/kafras/kafras.txt
-- 1.0 First version.
- npc/pre-re/merchants/ammo_boxes.txt
-- 1.0 First version, Pre-Renewal duplicates.
- npc/pre-re/merchants/ammo_dealer.txt
-- 1.0 First version, Pre-Renewal duplicates.
- npc/pre-re/merchants/shops.txt
-- 1.1 Moved Izlude shops to pre-re/re paths. [Streusel]
- npc/pre-re/mobs/citycleaners.txt
-- 1.0 First version, Pre-Renewal spawns.
- npc/pre-re/other/bulletin_boards.txt
-- 1.0 Moved Izlude NPCs to Pre-RE/RE paths.
- npc/pre-re/other/msg_boards.txt
-- 1.0 Moved Izlude NPCs to Pre-RE path.
- npc/pre-re/other/pvp.txt
-- 1.0 First version, Pre-Renewal.
- npc/pre-re/other/resetskill.txt
-- 1.0 First version. [L0ne_W0lf]
- npc/pre-re/other/turbo_track.txt
-- 1.0 Split Peco Peco Manager NPC.
- npc/pre-re/quests/first_class/tu_archer.txt
-- 1.0 First version. [Euphy]
- npc/pre-re/quests/monstertamers.txt
-- 1.0 Moved Izlude NPC to pre-re/re paths.
- npc/pre-re/quests/quests_13_1.txt
-- 1.0 Moved Izlude NPC to pre-re/re paths. [Euphy]
- npc/pre-re/quests/quests_nameless.txt
-- 1.0 Moved Dorian to pre-re/re paths.
- npc/pre-re/quests/quests_veins.txt
-- 1.0 First version.
- npc/pre-re/warps/other/arena.txt
-- 1.0 First version, Pre-Renewal warps.
- npc/quests/dandelion_request.txt
-- 1.3 Added GM management function. [Euphy]
- npc/quests/eye_of_hellion.txt
-- 2.0 Updated EXP rewards.
-- 2.1 Updated RE/Pre-RE EXP. [Euphy]
- npc/quests/first_class/tu_archer.txt
-- 1.1 optimized [Lupus]
-- 1.2 fixed Weight check
- npc/quests/first_class/tu_magician01.txt
-- 1.4 Updated to match the official script. [Euphy]
- npc/quests/first_class/tu_merchant.txt
-- 1.1 Fixed bugs, optimized [Lupus]
-- 1.2 fixed Weight check
- npc/quests/first_class/tu_sword.txt
-- 1.5 Added Renewal Izlude coordinates.
-- 1.6 Added Pre-Renewal support. [Euphy]
- npc/quests/first_class/tu_thief01.txt
-- 1.5 Added Pre-Renewal support. [Euphy]
- npc/quests/mage_solution.txt
-- 1.0 Split from Pre-Renewal Mage job quest. [Zopokx]
- npc/quests/okolnir.txt
-- 1.1 Some bug fixes. [Toshiro90/Euphy]
- npc/quests/partyrelay.txt
-- 1.2 Updated RE/Pre-RE EXP. [Euphy]
- npc/quests/quests_13_1.txt
-- 3.1 Updated RE/Pre-RE EXP. [Euphy]
-- 3.2 Updated ep13_start and dialog to match official script. [Joseph]
-- 3.3 Updated to match the latest official script. [Euphy]
-- 3.3a Added Izlude RE coordinates. [Euphy]
-- 3.4 Added GM management function and NPC. [Euphy]
- npc/quests/quests_alberta.txt
-- 2.6 Updated RE/Pre-RE EXP. [Euphy]
- npc/quests/quests_amatsu.txt
-- 1.5 Added questlog support. [Euphy]
- npc/quests/quests_geffen.txt
-- 1.5 Added Number Match Game. [Euphy]
- npc/quests/quests_juperos.txt
-- 1.8 Updated RE/Pre-RE EXP. [Euphy]
-- 1.9 Added GM management NPC. [Euphy]
- npc/quests/quests_niflheim.txt
-- Updated to Aegis 10.3 Standed, added Message Delivery Quest.
-- 1.6 Added questlog support. [Euphy]
- npc/quests/quests_veins.txt
-- Added Veins Thor Volcano Base Quest NPC. [L0ne_W0lf]
- npc/quests/seals/god_global.txt
-- 1.2 Renewal script update. [Euphy]
- npc/quests/seals/god_weapon_creation.txt
-- 1.3 Renewal script update. [Euphy]
- npc/quests/seals/seal_status.txt
-- 1.0 Translated from the official. [L0ne_W0lf]
-- 1.1 Now checks proper char vars. [L0ne_W0lf]
-- 1.2 Cleaning. [Euphy]
-- 1.3 Renewal script update. [Euphy]
- npc/quests/seals/sleipnir_seal.txt
-- 1.4 Renewal script update. [Euphy]
- npc/quests/skills/novice_skills.txt
-- 1.8 Added Baby support. [Zopokx]
- npc/quests/skills/rogue_skills.txt
-- 1.8 Some cleaning. [Euphy]
- npc/quests/skills/sage_skills.txt
-- 1.5 Optimized. [Euphy]
- npc/re/airports/izlude.txt
-- 1.0 Updated to match the new Izlude Map. [Masao]
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/cities/dicastes.txt
-- 1.3 Updated to match official script. [SkittleNugget]
- npc/re/cities/izlude.txt
-- 1.1 Updated to match the official script. [Euphy]
-- 1.2 Added Channel Warper and Izlude duplicates. [Euphy]
- npc/re/cities/jawaii.txt
-- 1.1 Moved "Honeymoon Helper" NPC.
-- 1.2 Added Izlude duplicates. [Euphy]
- npc/re/cities/malangdo.txt
-- 1.2 Moved "Odgnalam" coordinates.
-- 1.3 Fixed dialogues.
-- 1.4 Dialogue edits, source iRO.
-- 1.5 Added Izlude duplicates.
- npc/re/cities/malaya.txt
-- 0.1 Alberta sailors only. [Euphy]
-- 0.2 Adapted from Masao's conversion.
-- 1.0 Added remaining NPCs.
- npc/re/cities/yuno.txt
-- 1.0 First version.
- npc/re/guides/guides_alberta.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_aldebaran.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_amatsu.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_ayothaya.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_brasilis.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_comodo.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_dewata.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_dicastes.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_einbroch.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_geffen.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_gonryun.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_hugel.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_izlude.txt
-- 1.2 Added Renewal Izlude viewpoint coordinates.
-- 1.3 Navigation system update. [Euphy]
-- 1.4 Added Izlude duplicates. [Euphy]
- npc/re/guides/guides_juno.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_lighthalzen.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_louyang.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_lutie.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_malaya.txt
-- 1.0 First version. [Euphy]
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_mora.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_morroc.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_moscovia.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_niflheim.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_payon.txt
-- 1.2 Navigation system update. [Euphy]
- npc/re/guides/guides_prontera.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_rachel.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_umbala.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/guides_veins.txt
-- 1.1 Navigation system update. [Euphy]
- npc/re/guides/navigation.txt
-- 1.0 First version.
- npc/re/guild/invest_main.txt
-- 1.1 Added GM management function. [Euphy]
- npc/re/jobs/3-1/guillotine_cross.txt
-- 1.4 Added missing labels. [Joseph]
-- 1.5 Added GM management function. [Euphy]
- npc/re/jobs/3-2/royal_guard.txt
-- 1.2 Added GM management function. [Euphy]
- npc/re/jobs/3-2/sura.txt
-- 1.3 Added GM management function. [Euphy]
- npc/re/jobs/novice/novice.txt
-- 1.0 First version, hand scripted from iRO. [Kisuka]
-- 1.5 Replaced with the official kRO scripts. [Euphy]
- npc/re/jobs/repair.txt
-- 1.0 First version.
-- 1.1 Added GM management function. [Euphy]
- npc/re/kafras/kafras.txt
-- 1.2 Added Port Malaya Kafras. [Euphy]
-- 1.3 Added Eden Group Kafra. [Euphy]
-- 1.3a Moved Rune Knight Kafra from job file. [Euphy]
-- 1.4 Added Izlude duplicates. [Euphy]
- npc/re/merchants/3rd_trader.txt
-- 1.3 Added Malangdo/Mora Points NPC. [Euphy]
-- 1.4 Updated to match the official scripts. [Euphy]
-- 1.5 Added Izlude duplicates. [Euphy]
- npc/re/merchants/advanced_refiner.txt
-- 1.0 Added Malangdo Refiner "Holink". [Euphy]
- npc/re/merchants/alchemist.txt
-- 1.0 Split Geneticist shop from main file. [Euphy]
- npc/re/merchants/ammo_boxes.txt
-- 1.0 First version, Renewal duplicates.
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/merchants/ammo_dealer.txt
-- 1.0 First version, Renewal duplicates.
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/merchants/card_separation.txt
-- 1.1 Added "Richard" NPC. [Euphy]
- npc/re/merchants/enchan_mora.txt
-- 1.2 Bug fixes (bugreport:7930) [DeadlySilence]
- npc/re/merchants/enchan_upg.txt
-- 1.0 First version.
-- 1.1 Standardizing, grammar and bug fixes. [Euphy]
- npc/re/merchants/flute.txt
-- 1.2a Fixed some conditions. [Euphy]
- npc/re/merchants/renters.txt
-- 2.2 Updated to match the official scripts. [Euphy]
- npc/re/merchants/shops.txt
-- 1.7 Added Izlude duplicates. [Euphy]
- npc/re/mobs/citycleaners.txt
-- 1.0 First version, Renewal spawns.
- npc/re/mobs/dungeons/ecl_tdun.txt
-- 1.0 First version. [Euphy]
- npc/re/mobs/dungeons/mal_dun.txt
-- 1.2 Added Pouring spawn, source iRO. [Euphy]
- npc/re/mobs/fields/eclage.txt
-- 1.0 First version. [Euphy]
- npc/re/mobs/towns.txt
-- 1.0 First version, Renewal spawns.
- npc/re/other/bulletin_boards.txt
-- 1.0 Moved Izlude NPCs to Pre-RE/RE paths.
- npc/re/other/item_merge.txt
-- 1.0 First version, currently useless/disabled.
- npc/re/other/mail.txt
-- 1.0 First version, Renewal duplicates.
- npc/re/other/mercenary_rent.txt
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/other/pvp.txt
-- 1.0 First version, Renewal.
- npc/re/other/resetskill.txt
-- 1.0 First version, Renewal script.
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/other/stone_change.txt
-- 1.0 First version.
- npc/re/other/turbo_track.txt
-- 1.0 Split Mount Manager NPC.
- npc/re/quests/eden/71-85.txt
-- 1.3 Updated to match the official scripts. [Euphy]
- npc/re/quests/eden/eden_iro.txt
-- 1.0 First version.
-- 1.1 Edited and added more NPCs, lots of placeholders. [Euphy]
- npc/re/quests/eden/eden_quests.txt
-- 1.5 Added GM management function. [Euphy]
- npc/re/quests/first_class/tu_archer.txt
-- 1.0 First version. [Euphy]
- npc/re/quests/homun_s.txt
-- Genetic quest to mutate a level 99 evolved Homunculus
-- 1.0 First Version, entirely custom. [Masao]
- npc/re/quests/magic_books.txt
-- 1.1 Optimized. [Euphy]
-- 1.1a Updated NPC name to "Master Velofos". [Euphy]
- npc/re/quests/monstertamers.txt
-- 1.0 Moved Izlude NPC to pre-re/re paths.
- npc/re/quests/mrsmile.txt
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/quests/quests_13_1.txt
-- 1.0 Moved Izlude NPC to pre-re/re paths. [Euphy]
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/quests/quests_izlude.txt
-- 1.1 Added Izlude duplicates. [Euphy]
- npc/re/quests/quests_lighthalzen.txt
-- 1.2 Added Izlude duplicates. [Euphy]
- npc/re/quests/quests_malangdo.txt
-- 1.4a Dialogue edits, source iRO.
-- 1.5 Added Cat Gamers.
-- 1.6 Added GM management function.
- npc/re/quests/quests_malaya.txt
-- 0.4 Added "Cautious Village" and subsequent quests [DeadlySilence]
-- 0.5 Added "Bakonawa Extermination" quest. [Euphy]
-- 1.0 Added "Nurse in Port Malaya" and "Pintados Festival" quests. [Euphy]
-- 1.1 Added GM management function and NPC. [Euphy]
- npc/re/quests/quests_mora.txt
-- 1.1 Added GM management function and NPCs. [Euphy]
- npc/re/quests/quests_morocc.txt
-- 1.1 Added new warpers for Satan Morroc maps. [Euphy]
- npc/re/quests/quests_nameless.txt
-- 1.0 Moved Dorian to pre-re/re paths.
- npc/re/warps/cities/eclage.txt
-- 1.0a Disabled quest warp. [Euphy]
- npc/re/warps/cities/izlude.txt
-- 1.7 Updated to match the official scripts. [Euphy]
-- 1.8 Added Izlude & Prontera Field 8 duplicates. [Euphy]
- npc/re/warps/cities/malaya.txt
-- 1.1 Updated to match official scripts. [Masao]
-- 1.2 Added official Jeepney warp scripts. [Euphy]
- npc/re/warps/fields/prontera_fild.txt
-- 1.3a Moved Izlude warp to other file. [Euphy]
-- 1.4 Commented moc_fild20 warps replaced with new NPCs. [Euphy]
-- 1.5 Added Prontera Field 8 duplicates. [Euphy]
- npc/re/warps/other/arena.txt
-- 1.0 First version, Renewal warps.
- npc/re/warps/other/jobquests.txt
-- 2.3 Added exit warps (job_exit) for 2nd class quests. [Euphy]
- npc/warps/fields/glastheim.txt
-- 1.5 Fixed random warp coordinates. [Euphy]
- npc/warps/other/arena.txt
-- 1.3 Split Izlude warps into Pre-Renewal/Renewal paths. [Euphy]
-- 1.4 Added GM management function. [Euphy]
Diffstat (limited to 'npc/other/arena/arena_lvl60.txt')
-rw-r--r-- | npc/other/arena/arena_lvl60.txt | 955 |
1 files changed, 436 insertions, 519 deletions
diff --git a/npc/other/arena/arena_lvl60.txt b/npc/other/arena/arena_lvl60.txt index b83dc8eea..e100b76f6 100644 --- a/npc/other/arena/arena_lvl60.txt +++ b/npc/other/arena/arena_lvl60.txt @@ -1,32 +1,34 @@ //===== Hercules Script ====================================== -//= Izlude Arena lvl 60 +//= Izlude Arena Level 60 //===== By: ================================================== //= SinSloth //===== Current Version: ===================================== -//= 1.2 +//= 1.4 //===== Description: ========================================= //= Izlude Battle Arena Level 60 //===== Additional Comments: ================================= //= 1.0 First version. //= 1.1 Fixed coordinate typo. (bugreport:1663) [L0ne_W0lf] //= 1.2 Replaced effect numerics with constants. [Samuray22] +//= 1.3 Label standardization. [Euphy] +//= 1.4 Script updates. [Euphy] //============================================================ -arena_room,38,88,5 script lvl 60s Waiting Room 124,{ +arena_room,38,88,5 script Lv60 Waiting Room 124,{ end; OnInit: - waitingroom "Individual; Level 60 to 79",50,"lvl 60s Waiting Room::OnStartArena",1,1000,60,79; + waitingroom "Individual; Level 60 to 79",50,"Lv60 Waiting Room::OnStartArena",1,1000,60,79; enablewaitingroomevent; end; OnStartArena: warpwaitingpc "force_2-1",99,12; - donpcevent "arena#60::Onstart"; + donpcevent "arena#60::OnStart"; disablewaitingroomevent; end; -Onstart: +OnStart: enablewaitingroomevent; end; } @@ -34,11 +36,7 @@ Onstart: force_2-1,99,20,4 script Minilover#arena 124,{ end; -OnInit: - set $@mapcount60, 0; - end; - -Onstart: +OnStart: initnpctimer; set $arena_min60st,gettime(2); set $arena_sec60st,gettime(1); @@ -57,41 +55,36 @@ OnTimer5000: end; OnTimer60000: - set $@mapcount60, getmapusers ("force_2-1"); - if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + if (getmapusers("force_2-1") == 0) { + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 5 minutes ",0; end; OnTimer120000: - set $@mapcount60, getmapusers ("force_2-1"); - if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + if (getmapusers("force_2-1") == 0) { + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 4 minutes ",0; end; OnTimer180000: - set $@mapcount60, getmapusers ("force_2-1"); - if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + if (getmapusers("force_2-1") == 0) { + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 3 minutes ",0; end; OnTimer240000: - set $@mapcount60, getmapusers ("force_2-1"); - if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + if (getmapusers("force_2-1") == 0) { + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 2 minutes ",0; end; OnTimer300000: - set $@mapcount60, getmapusers ("force_2-1"); - if ($@mapcount60 == 0) { - donpcevent "Minilover#arena::Onfailclearstage"; + if (getmapusers("force_2-1") == 0) { + donpcevent "Minilover#arena::OnFailClearStage"; } mapannounce "force_2-1","Remaining Time : 1 minute ",0; end; @@ -115,148 +108,146 @@ OnTimer374000: OnTimer375000: mapwarp "force_2-1","prt_are_in",126,139,0,0; - donpcevent "Minilover#arena::Onfailclearstage"; + donpcevent "Minilover#arena::OnFailClearStage"; end; -Ontimeroff: +OnTimerOff: stopnpctimer; end; -Onfailclearstage: - donpcevent "cast#60::Ontimeover1"; +OnFailClearStage: + donpcevent "cast#60::OnTimeOver1"; mapwarp "force_2-1","prt_are_in",126,139,0,0; - donpcevent "Minilover#arena::Ontimeroff"; - donpcevent "arena#60::Onreset_all"; - donpcevent "alloff#60::Onon"; - donpcevent "lvl 60s Waiting Room::Onstart"; + donpcevent "Minilover#arena::OnTimerOff"; + donpcevent "arena#60::OnReset_All"; + donpcevent "alloff#60::OnEnable"; + donpcevent "Lv60 Waiting Room::OnStart"; end; -On01_start: +On01_Start: mapannounce "force_2-1","In order to clear this battle, you must kill at least 5 Goblins while dodging Rotar Zairos!",0; end; -On01_end: +On01_End: mapannounce "force_2-1","A door to the north room has opened!",0; end; -On02_start: +On02_Start: mapannounce "force_2-1","Escape to the north exit from the monsters!",0; end; -On02_end: +On02_End: mapannounce "force_2-1","A door to the north room has opened!",0; end; -On03_start: +On03_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all Mantises!",0; end; -On03_end: +On03_End: mapannounce "force_2-1","Clear! A door to the east room has opened!",0; end; -On04_start: +On04_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all non-aggressive monsters while dodging aggressive monsters!",0; end; -On04_end: +On04_End: mapannounce "force_2-1","A door to the east room has opened!",0; end; -On05_start: +On05_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all monsters except Hydras and Kaphas!",0; end; -On05_end: +On05_End: mapannounce "force_2-1","Clear! A door to the south room has opened!",0; end; -On06_start: +On06_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all Miyabi Dolls and escape to the south exit!",0; end; -On06_end: +On06_End: mapannounce "force_2-1","A door to the south room has opened!",0; end; -On07_start: +On07_Start: mapannounce "force_2-1","In order to clear this battle, you must kill all monsters!",0; end; -On07_end: +On07_End: mapannounce "force_2-1","Clear! A door to the west room has opened!",0; end; -On08_start: +On08_Start: mapannounce "force_2-1","Please escape to the north exit!",0; end; -On09_start: +On09_Start: mapannounce "force_2-1","In order to clear this battle, you must defeat a Goblin Leader!",0; end; -On09_end: +On09_End: mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0; end; - } - script arena#60 -1,{ - -Onreset_01: - donpcevent "force_01ex#60::Onreset"; - donpcevent "force_01mob#60::Onreset"; - donpcevent "force_02start#60::Onon"; +OnReset_01: + donpcevent "force_01ex#60::OnReset"; + donpcevent "force_01mob#60::OnReset"; + donpcevent "force_02start#60::OnEnable"; enablenpc "force_01_02#60"; enablenpc "force_02_03#60"; end; -Onreset_02: - donpcevent "force_02mob#60::Onreset"; - donpcevent "force_03start#60::Onon"; +OnReset_02: + donpcevent "force_02mob#60::OnReset"; + donpcevent "force_03start#60::OnEnable"; end; -Onreset_03: +OnReset_03: enablenpc "force_03_04#60"; - donpcevent "force_04start#60::Onon"; - donpcevent "force_03ex#60::Onreset"; + donpcevent "force_04start#60::OnEnable"; + donpcevent "force_03ex#60::OnReset"; end; -Onreset_04: +OnReset_04: enablenpc "force_04_05#60"; - donpcevent "force_05start#60::Onon"; - donpcevent "force_04ex#60::Onreset"; + donpcevent "force_05start#60::OnEnable"; + donpcevent "force_04ex#60::OnReset"; end; -Onreset_05: +OnReset_05: enablenpc "force_05_06#60"; - donpcevent "force_06start#60::Onon"; - donpcevent "force_05ex#60::Onreset"; - donpcevent "force_05mob#60::Onreset"; + donpcevent "force_06start#60::OnEnable"; + donpcevent "force_05ex#60::OnReset"; + donpcevent "force_05mob#60::OnReset"; end; -Onreset_06: +OnReset_06: enablenpc "force_06_07#60"; - donpcevent "force_07start#60::Onon"; - donpcevent "force_06ex#60::Onreset"; - donpcevent "force_06mob#60::Onreset"; + donpcevent "force_07start#60::OnEnable"; + donpcevent "force_06ex#60::OnReset"; + donpcevent "force_06mob#60::OnReset"; end; -Onreset_07: +OnReset_07: enablenpc "force_07_08#60"; - donpcevent "force_08start#60::Onon"; + donpcevent "force_08start#60::OnEnable"; end; -Onreset_08: - donpcevent "force_09start#60::Onon"; +OnReset_08: + donpcevent "force_09start#60::OnEnable"; enablenpc "force_08_09#60"; end; -Onreset_09: +OnReset_09: enablenpc "force_exit#60"; end; -Onstart: +OnStart: disablenpc "force_01_02#60"; disablenpc "force_02_03#60"; disablenpc "force_03_04#60"; @@ -266,584 +257,533 @@ Onstart: disablenpc "force_07_08#60"; disablenpc "force_08_09#60"; disablenpc "force_exit#60"; - donpcevent "Minilover#arena::Ontimeroff"; - donpcevent "force_01mob#60::Onreset"; - donpcevent "force_02mob#60::Onreset"; - donpcevent "force_03mob#60::Onreset"; - donpcevent "force_04mob#60::Onreset"; - donpcevent "force_05mob#60::Onreset"; - donpcevent "force_06mob#60::Onreset"; - donpcevent "force_07mob#60::Onreset"; - donpcevent "force_08mob#60::Onreset"; - donpcevent "force_09mob#60::Onreset"; - donpcevent "force_01ex#60::Onreset"; - donpcevent "force_03ex#60::Onreset"; - donpcevent "force_04ex#60::Onreset"; - donpcevent "force_05ex#60::Onreset"; - donpcevent "force_06ex#60::Onreset"; - donpcevent "force_08ex#60::Onreset"; - donpcevent "force_09ex#60::Onreset"; + donpcevent "Minilover#arena::OnTimerOff"; + donpcevent "force_01mob#60::OnReset"; + donpcevent "force_02mob#60::OnReset"; + donpcevent "force_03mob#60::OnReset"; + donpcevent "force_04mob#60::OnReset"; + donpcevent "force_05mob#60::OnReset"; + donpcevent "force_06mob#60::OnReset"; + donpcevent "force_07mob#60::OnReset"; + //donpcevent "force_08mob#60::OnReset"; + donpcevent "force_09mob#60::OnReset"; + donpcevent "force_01ex#60::OnReset"; + donpcevent "force_03ex#60::OnReset"; + donpcevent "force_04ex#60::OnReset"; + donpcevent "force_05ex#60::OnReset"; + donpcevent "force_06ex#60::OnReset"; + //donpcevent "force_08ex#60::OnReset"; + donpcevent "force_09ex#60::OnReset"; enablenpc "force_08_01#60"; - donpcevent "force_01start#60::Onon"; - donpcevent "Minilover#arena::Onstart"; - end; - -Onreset_all: - donpcevent "force_01mob#60::Onreset"; - donpcevent "force_02mob#60::Onreset"; - donpcevent "force_03mob#60::Onreset"; - donpcevent "force_04mob#60::Onreset"; - donpcevent "force_05mob#60::Onreset"; - donpcevent "force_06mob#60::Onreset"; - donpcevent "force_07mob#60::Onreset"; - donpcevent "force_08mob#60::Onreset"; - donpcevent "force_09mob#60::Onreset"; - donpcevent "force_01ex#60::Onreset"; - donpcevent "force_03ex#60::Onreset"; - donpcevent "force_04ex#60::Onreset"; - donpcevent "force_05ex#60::Onreset"; - donpcevent "force_06ex#60::Onreset"; - donpcevent "force_08ex#60::Onreset"; - donpcevent "force_09ex#60::Onreset"; + donpcevent "force_01start#60::OnEnable"; + donpcevent "Minilover#arena::OnStart"; + end; + +OnReset_All: + donpcevent "force_01mob#60::OnReset"; + donpcevent "force_02mob#60::OnReset"; + donpcevent "force_03mob#60::OnReset"; + donpcevent "force_04mob#60::OnReset"; + donpcevent "force_05mob#60::OnReset"; + donpcevent "force_06mob#60::OnReset"; + donpcevent "force_07mob#60::OnReset"; + //donpcevent "force_08mob#60::OnReset"; + donpcevent "force_09mob#60::OnReset"; + donpcevent "force_01ex#60::OnReset"; + donpcevent "force_03ex#60::OnReset"; + donpcevent "force_04ex#60::OnReset"; + donpcevent "force_05ex#60::OnReset"; + donpcevent "force_06ex#60::OnReset"; + //donpcevent "force_08ex#60::OnReset"; + donpcevent "force_09ex#60::OnReset"; end; - } force_2-1,62,26,1 script force_08_01#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On01_start"; + donpcevent "Minilover#arena::On01_Start"; warp "force_2-1",40,26; end; } force_2-1,25,44,1 script force_01_02#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On02_start"; + donpcevent "Minilover#arena::On02_Start"; warp "force_2-1",25,69; end; } force_2-1,25,134,1 script force_02_03#60 45,1,1,{ - OnTouch: - donpcevent "arena#60::Onreset_02"; - donpcevent "Minilover#arena::On03_start"; + donpcevent "arena#60::OnReset_02"; + donpcevent "Minilover#arena::On03_Start"; warp "force_2-1",25,159; end; } force_2-1,44,174,1 script force_03_04#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On04_start"; + donpcevent "Minilover#arena::On04_Start"; warp "force_2-1",69,174; end; } force_2-1,134,174,1 script force_04_05#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On05_start"; + donpcevent "Minilover#arena::On05_Start"; warp "force_2-1",159,174; end; } force_2-1,174,155,1 script force_05_06#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On06_start"; + donpcevent "Minilover#arena::On06_Start"; warp "force_2-1",174,130; end; } force_2-1,174,65,1 script force_06_07#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On07_start"; + donpcevent "Minilover#arena::On07_Start"; warp "force_2-1",174,40; end; } force_2-1,155,26,1 script force_07_08#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On08_start"; + donpcevent "Minilover#arena::On08_Start"; warp "force_2-1",132,26; enablenpc "force_08_09#60"; end; } force_2-1,99,54,1 script force_08_09#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::On09_start"; + donpcevent "Minilover#arena::On09_Start"; warp "force_2-1",99,82; end; } force_2-1,99,124,1 script force_exit#60 45,1,1,{ - OnTouch: - donpcevent "Minilover#arena::Ontimeroff"; - donpcevent "#arn_timer_60::Onon"; + donpcevent "Minilover#arena::OnTimerOff"; + donpcevent "#arn_timer_60::OnEnable"; mapwarp "force_2-1","prt_are_in",22,139,0,0; end; } - script force_01start#60 -1,{ - -Onon: - donpcevent "force_01mob#60::Onon"; -end; +OnEnable: + donpcevent "force_01mob#60::OnEnable"; + end; } - script force_01ex#60 -1,{ - -Onreset: - killmonster "force_2-1","force_01ex#60::OnMobEx"; +OnReset: + killmonster "force_2-1","force_01ex#60::OnMyMobDead"; end; -Onon: - monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMobEx"; +OnEnable: + monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_01mob#60 -1,{ - -Onreset: - killmonster "force_2-1","force_01mob#60::OnMobDeath"; - end; - -Onon: - donpcevent "force_01ex#60::Onon"; - monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; - monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMobDeath"; - set $force_01_60,5; - end; - -OnMobDeath: - set $force_01_60,$force_01_60 -1; - if ($force_01_60 < 1) { - donpcevent "Minilover#arena::On01_end"; - donpcevent "arena#60::Onreset_01"; +OnReset: + killmonster "force_2-1","force_01mob#60::OnMyMobDead"; + end; + +OnEnable: + donpcevent "force_01ex#60::OnEnable"; + monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMyMobDead"; + monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMyMobDead"; + end; + +OnMyMobDead: + if (mobcount("force_2-1","force_01mob#60::OnMyMobDead") < 6) { + donpcevent "Minilover#arena::On01_End"; + donpcevent "arena#60::OnReset_01"; } end; } - script force_02start#60 -1,{ - -Onon: - donpcevent "force_02mob#60::Onon"; +OnEnable: + donpcevent "force_02mob#60::OnEnable"; end; } - script force_02mob#60 -1,{ - -Onreset: - killmonster "force_2-1","force_02mob#60::OnMobEx"; - end; -Onon: - monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; - monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; - end; - -OnMobEx: +OnReset: + killmonster "force_2-1","force_02mob#60::OnMyMobDead"; + end; +OnEnable: + monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead"; + end; + +OnMyMobDead: end; } - script force_03start#60 -1,{ - -Onon: - donpcevent "force_03mob#60::Onon"; +OnEnable: + donpcevent "force_03mob#60::OnEnable"; end; } - script force_03ex#60 -1,{ - -Onreset: - killmonster "force_2-1","force_03ex#60::OnMobEx"; +OnReset: + killmonster "force_2-1","force_03ex#60::OnMyMobDead"; end; -Onon: - monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; - monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; +OnEnable: + monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead"; + monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_03mob#60 -1,{ - -Onon: - donpcevent "force_03ex#60::Onon"; - monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; - monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; - monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; - monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; - set $force_03_60,4; +OnEnable: + donpcevent "force_03ex#60::OnEnable"; + monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMyMobDead"; + monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead"; + monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead"; + monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMyMobDead"; end; -Onreset: - killmonster "force_2-1","force_mob01#60::OnMobDeath"; +OnReset: + killmonster "force_2-1","force_mob01#60::OnMyMobDead"; end; -OnMobDeath: - set $force_03_60,$force_03_60 -1; - if ($force_03_60 < 1) { - donpcevent "Minilover#arena::On03_end"; - donpcevent "arena#60::Onreset_03"; +OnMyMobDead: + if (mobcount("force_2-1","force_03mob#60::OnMyMobDead") < 1) { + donpcevent "Minilover#arena::On03_End"; + donpcevent "arena#60::OnReset_03"; } end; } - script force_04start#60 -1,{ - -Onon: - donpcevent "force_04mob#60::Onon"; +OnEnable: + donpcevent "force_04mob#60::OnEnable"; end; } - script force_04ex#60 -1,{ - -Onreset: - killmonster "force_2-1","force_04ex#60::OnMobEx"; +OnReset: + killmonster "force_2-1","force_04ex#60::OnMyMobDead"; end; -Onon: - monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMobEx"; - monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMobEx"; - monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx"; - monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx"; - monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMobEx"; - monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMobEx"; - monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMobEx"; +OnEnable: + monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead"; + monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead"; + monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead"; + monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead"; + monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMyMobDead"; + monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead"; + monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_04mob#60 -1,{ - -Onreset: - killmonster "force_2-1","force_04mob#60::OnMobDeath"; +OnReset: + killmonster "force_2-1","force_04mob#60::OnMyMobDead"; end; -Onon: - donpcevent "force_04ex#60::Onon"; - monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMobDeath"; - monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMobDeath"; - set $force_04_60,2; +OnEnable: + donpcevent "force_04ex#60::OnEnable"; + monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMyMobDead"; + monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMyMobDead"; end; -OnMobDeath: - set $force_04_60,$force_04_60 -1; - if ($force_04_60 < 1) { - donpcevent "force_04ex#60::Onreset"; - donpcevent "Minilover#arena::On04_end"; - donpcevent "arena#60::Onreset_04"; +OnMyMobDead: + if (mobcount("force_2-1","force_04mob#60::OnMyMobDead") < 1) { + donpcevent "force_04ex#60::OnReset"; + donpcevent "Minilover#arena::On04_End"; + donpcevent "arena#60::OnReset_04"; } end; } - script force_05start#60 -1,{ - -Onon: - donpcevent "force_05mob#60::Onon"; +OnEnable: + donpcevent "force_05mob#60::OnEnable"; end; } - script force_05ex#60 -1,{ - -Onreset: - killmonster "force_2-1","force_05ex#60::OnMobEx"; +OnReset: + killmonster "force_2-1","force_05ex#60::OnMyMobDead"; end; -Onsummonmob_05: - monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMobEx"; - monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMobEx"; +OnSummonMob_05: + monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead"; + monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMyMobDead"; end; -OnMobEx: +OnMyMobDead: end; } - script force_05mob#60 -1,{ - -Onreset: - killmonster "force_2-1","force_05mob#60::OnMobDeath"; +OnReset: + killmonster "force_2-1","force_05mob#60::OnMyMobDead"; end; -Onon: - donpcevent "force_05ex#60::Onsummonmob_05"; - monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMobDeath"; - monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMobDeath"; - monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath"; - monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath"; - monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMobDeath"; - set $force_05_60,5; +OnEnable: + donpcevent "force_05ex#60::OnSummonMob_05"; + monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMyMobDead"; + monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMyMobDead"; + monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead"; + monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead"; + monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMyMobDead"; end; -OnMobDeath: - set $force_05_60,$force_05_60 -1; - if ($force_05_60 < 1) { - donpcevent "Minilover#arena::On05_end"; - donpcevent "arena#60::Onreset_05"; +OnMyMobDead: + if (mobcount("force_2-1","force_05mob#60::OnMyMobDead") < 1) { + donpcevent "Minilover#arena::On05_End"; + donpcevent "arena#60::OnReset_05"; } end; } - script force_06start#60 -1,{ - -Onon: - donpcevent "force_06mob#60::Onon"; +OnEnable: + donpcevent "force_06mob#60::OnEnable"; end; } - script force_06ex#60 -1,{ - -Onreset: - killmonster "force_2-1","force_06ex#60::OnMobEx"; - end; - -Onon: - monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; - end; - -Onsubon: - set $@randmonster60,rand(1,3); - switch($@randmonster60) { +OnReset: + killmonster "force_2-1","force_06ex#60::OnMyMobDead"; + end; + +OnEnable: + monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead"; + end; + +OnSubOn: + switch(rand(1,3)) { case 1: - monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMyMobDead"; break; case 2: - monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMyMobDead"; break; case 3: - monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMyMobDead"; break; } end; -OnMobEx: +OnMyMobDead: end; } - script force_06mob#60 -1,{ - -Onreset: - killmonster "force_2-1","force_06mob#60::OnMobDeath"; +OnReset: + killmonster "force_2-1","force_06mob#60::OnMyMobDead"; end; -Onon: - donpcevent "force_06ex#60::Onon"; - monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath"; - monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath"; - set $force_06_60,2; +OnEnable: + donpcevent "force_06ex#60::OnEnable"; + monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead"; + monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead"; end; -OnMobDeath: - set $force_06_60,$force_06_60 -1; - if ($force_06_60 < 1) { - set door, 1; - donpcevent "Minilover#arena::On06_end"; - donpcevent "arena#60::Onreset_06"; +OnMyMobDead: + if (mobcount("force_2-1","force_06mob#60::OnMyMobDead") < 1) { + donpcevent "Minilover#arena::On06_End"; + donpcevent "arena#60::OnReset_06"; } - else donpcevent "force_06ex#60::Onsubon"; + else donpcevent "force_06ex#60::OnSubOn"; end; } - script force_07start#60 -1,{ - -Onon: - donpcevent "force_07mob#60::Onon"; +OnEnable: + donpcevent "force_07mob#60::OnEnable"; end; } - script force_07mob#60 -1,{ - -Onreset: - killmonster "force_2-1","force_07mob#60::OnMobDeath"; +OnReset: + killmonster "force_2-1","force_07mob#60::OnMyMobDead"; end; -Onon: - monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath"; - monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath"; - monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMobDeath"; - monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMobDeath"; - set $force_07_50,4; +OnEnable: + monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead"; + monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead"; + monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMyMobDead"; + monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMyMobDead"; end; -OnMobDeath: - set $force_07_50,$force_07_50 -1; - if ($force_07_50 < 1) { - donpcevent "Minilover#arena::On07_end"; - donpcevent "arena#60::Onreset_07"; +OnMyMobDead: + if (mobcount("force_2-1","force_07mob#60::OnMyMobDead") < 1) { + donpcevent "Minilover#arena::On07_End"; + donpcevent "arena#60::OnReset_07"; } end; } - script force_08start#60 -1,{ - -Onon: - donpcevent "force_08ex#60::Onon"; +OnEnable: + donpcevent "force_08ex#60::OnEnable"; end; } - script force_08ex#60 -1,{ - -Onon: - donpcevent "arena#60::Onreset_08"; +OnEnable: + donpcevent "arena#60::OnReset_08"; end; } - script force_09start#60 -1,{ - -Onon: - donpcevent "force_09mob#60::Onon"; +OnEnable: + donpcevent "force_09mob#60::OnEnable"; end; } - script force_09ex#60 -1,{ - -Onreset: - killmonster "force_2-1","force_09ex#60::OnMobEx"; - end; - -Onsummonmob_09: - monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; - end; - -OnMobEx: +OnReset: + killmonster "force_2-1","force_09ex#60::OnMyMobDead"; + end; + +OnSummonMob_09: + monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead"; + end; + +OnMyMobDead: end; } - script force_09mob#60 -1,{ - -Onon: - donpcevent "force_09ex#60::Onsummonmob_09"; - monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMobDeath"; - set $force_09_60,1; +OnEnable: + donpcevent "force_09ex#60::OnSummonMob_09"; + monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMyMobDead"; end; -Onreset: - killmonster "force_2-1","force_09mob#60::OnMobDeath"; +OnReset: + killmonster "force_2-1","force_09mob#60::OnMyMobDead"; end; -OnMobDeath: - set $force_09_60,$force_09_60 -1; - if ($force_09_60 < 1) { - donpcevent "Minilover#arena::On09_end"; - donpcevent "arena#60::Onreset_09"; - donpcevent "arena#60::Onreset_all"; +OnMyMobDead: + if (mobcount("force_2-1","force_09mob#60::OnMyMobDead") < 1) { + donpcevent "Minilover#arena::On09_End"; + donpcevent "arena#60::OnReset_09"; + donpcevent "arena#60::OnReset_All"; set $arena_min60end,gettime(2); set $arena_sec60end,gettime(1); } @@ -851,7 +791,6 @@ OnMobDeath: } prt_are_in,129,135,3 script Staff#60-1 67,{ - mes "[Staff]"; mes "You did a good job."; mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; @@ -873,29 +812,19 @@ prt_are_in,129,135,3 script Staff#60-1 67,{ } prt_are_in,25,135,3 script Staff#60-2 67,{ - - if($arena_min60end < $arena_min60st) - { - if($arena_sec60end < $arena_sec60st) - { + if($arena_min60end < $arena_min60st) { + if($arena_sec60end < $arena_sec60st) { set @record_min60,60 - $arena_min60st + $arena_min60end -1; set @record_sec60,60 - $arena_sec60st + $arena_sec60end; - } - else - { + } else { set @record_min60,60 - $arena_min60st + $arena_min60end; set @record_sec60,$arena_sec60end - $arena_sec60st; } - } - else - { - if($arena_sec60end < $arena_sec60st) - { + } else { + if($arena_sec60end < $arena_sec60st) { set @record_min60,$arena_min60end - $arena_min60st -1; set @record_sec60,60 - $arena_sec60st + $arena_sec60end; - } - else - { + } else { set @record_min60,$arena_min60end - $arena_min60st; set @record_sec60,$arena_sec60end - $arena_sec60st; } @@ -911,7 +840,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ mes "Congratulations!"; next; mes "[Staff]"; - mes "The fastest player among people who cleared lvl 60s arena time force battle is ^3131FF"+$arena_60topn$+"^000000."; + mes "The fastest player among people who cleared Lv60 arena time force battle is ^3131FF"+$arena_60topn$+"^000000."; next; mes "[Staff]"; mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds."; @@ -932,9 +861,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { set arena_point, arena_point + 20; mes "[Staff]"; mes "Let me reward you some arena points."; @@ -946,15 +873,13 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ close2; } specialeffect2 EF_EXIT; - donpcevent "cast#60::Onnomal1"; + donpcevent "cast#60::OnNomal1"; warp "arena_room",100,75; - donpcevent "#arn_timer_60::Onstop"; - donpcevent "alloff#60::Onon"; - donpcevent "lvl 60s Waiting Room::Onstart"; + donpcevent "#arn_timer_60::OnStop"; + donpcevent "alloff#60::OnEnable"; + donpcevent "Lv60 Waiting Room::OnStart"; end; - } - else - { + } else { emotion e_omg; mes "[Staff]"; mes "Wow! You have renewed the record!"; @@ -965,7 +890,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ set $top_60min, @record_min60; set $top_60sec, @record_sec60; set $arena_60topn$,strcharinfo(0); - donpcevent "Vendigos::Onlinerec_60"; + donpcevent "Vendigos::OnLineRec_60"; next; if (arena_point > 29950) { mes "[Staff]"; @@ -979,9 +904,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ mes "I hope you had a good time and let me guide you to the entrance of arena."; mes "Thank you."; close2; - } - else - { + } else { mes "[Staff]"; mes "Let me reward you with some arena points."; mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; @@ -997,19 +920,17 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ close2; } specialeffect2 EF_HIT5; - donpcevent "cast#60::Onnomal2"; + donpcevent "cast#60::OnNomal2"; warp "arena_room",100,75; - donpcevent "#arn_timer_60::Onstop"; - donpcevent "alloff#60::Onon"; - donpcevent "lvl 60s Waiting Room::Onstart"; + donpcevent "#arn_timer_60::OnStop"; + donpcevent "alloff#60::OnEnable"; + donpcevent "Lv60 Waiting Room::OnStart"; end; } - } - script #arn_timer_60 -1,{ - -Onon: +OnEnable: initnpctimer; end; @@ -1026,65 +947,62 @@ OnTimer4000: end; OnTimer60000: - donpcevent "cast#60::Ontimeover2"; - donpcevent "arn_warp_60::Onout"; - donpcevent "#arn_timer_60::Onstop"; - donpcevent "alloff#60::Onon"; - donpcevent "lvl 60s Waiting Room::Onstart"; + donpcevent "cast#60::OnTimeOver2"; + donpcevent "arn_warp_60::OnOut"; + donpcevent "#arn_timer_60::OnStop"; + donpcevent "alloff#60::OnEnable"; + donpcevent "Lv60 Waiting Room::OnStart"; end; -Onstop: +OnStop: stopnpctimer; end; } - script arn_warp_60 -1,{ - -Onout: +OnOut: areawarp "prt_are_in",14,143,29,126,"arena_room",100,75; end; } - script cast#60 -1,{ - -Ontimeover1: +OnTimeOver1: mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; -Onnomal1: +OnNomal1: mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; end; -Onnomal2: +OnNomal2: mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; end; -Ontimeover2: +OnTimeOver2: mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00; end; } - script alloff#60 -1,{ - -Onon: +OnEnable: mapwarp "force_2-1","prt_are_in",126,139,0,0; - donpcevent "force_01mob#60::Onreset"; - donpcevent "force_02mob#60::Onreset"; - donpcevent "force_03mob#60::Onreset"; - donpcevent "force_04mob#60::Onreset"; - donpcevent "force_05mob#60::Onreset"; - donpcevent "force_06mob#60::Onreset"; - donpcevent "force_07mob#60::Onreset"; - donpcevent "force_08mob#60::Onreset"; - donpcevent "force_09mob#60::Onreset"; - donpcevent "force_01ex#60::Onreset"; - donpcevent "force_03ex#60::Onreset"; - donpcevent "force_04ex#60::Onreset"; - donpcevent "force_05ex#60::Onreset"; - donpcevent "force_06ex#60::Onreset"; - donpcevent "force_08ex#60::Onreset"; - donpcevent "force_09ex#60::Onreset"; - donpcevent "Minilover#arena::Ontimeroff"; + donpcevent "force_01mob#60::OnReset"; + donpcevent "force_02mob#60::OnReset"; + donpcevent "force_03mob#60::OnReset"; + donpcevent "force_04mob#60::OnReset"; + donpcevent "force_05mob#60::OnReset"; + donpcevent "force_06mob#60::OnReset"; + donpcevent "force_07mob#60::OnReset"; + //donpcevent "force_08mob#60::OnReset"; + donpcevent "force_09mob#60::OnReset"; + donpcevent "force_01ex#60::OnReset"; + donpcevent "force_03ex#60::OnReset"; + donpcevent "force_04ex#60::OnReset"; + donpcevent "force_05ex#60::OnReset"; + donpcevent "force_06ex#60::OnReset"; + //donpcevent "force_08ex#60::OnReset"; + donpcevent "force_09ex#60::OnReset"; + donpcevent "Minilover#arena::OnTimerOff"; disablenpc "Minilover#arena"; disablenpc "force_01_02#60"; disablenpc "force_02_03#60"; @@ -1096,7 +1014,7 @@ Onon: disablenpc "force_08_09#60"; disablenpc "force_exit#60"; disablenpc "arena#60"; - donpcevent "#arn_timer_60::Onstop"; + donpcevent "#arn_timer_60::OnStop"; enablenpc "Minilover#arena"; enablenpc "arena#60"; end; @@ -1104,5 +1022,4 @@ Onon: OnInit: if(!$top_60min && !$top_60sec) set $top_60min,6; end; - } |