diff options
author | Streusel <advance_me@hotmail.de> | 2013-02-19 10:10:18 -0800 |
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committer | Streusel <advance_me@hotmail.de> | 2013-02-19 10:10:18 -0800 |
commit | 80362e588f45bf245d517334cefa1e84edc24769 (patch) | |
tree | 367e8b88d2752742656221f5b1857f49a32a83b0 /npc/other/arena/arena_lvl60.txt | |
parent | 1188df9f38e73590ee3004df18d26105a7a1de37 (diff) | |
download | hercules-80362e588f45bf245d517334cefa1e84edc24769.tar.gz hercules-80362e588f45bf245d517334cefa1e84edc24769.tar.bz2 hercules-80362e588f45bf245d517334cefa1e84edc24769.tar.xz hercules-80362e588f45bf245d517334cefa1e84edc24769.zip |
-Moved Arena to main folder so it can be used by pre-re and re
Signed-off-by: Streusel
Diffstat (limited to 'npc/other/arena/arena_lvl60.txt')
-rw-r--r-- | npc/other/arena/arena_lvl60.txt | 1108 |
1 files changed, 1108 insertions, 0 deletions
diff --git a/npc/other/arena/arena_lvl60.txt b/npc/other/arena/arena_lvl60.txt new file mode 100644 index 000000000..b83dc8eea --- /dev/null +++ b/npc/other/arena/arena_lvl60.txt @@ -0,0 +1,1108 @@ +//===== Hercules Script ====================================== +//= Izlude Arena lvl 60 +//===== By: ================================================== +//= SinSloth +//===== Current Version: ===================================== +//= 1.2 +//===== Description: ========================================= +//= Izlude Battle Arena Level 60 +//===== Additional Comments: ================================= +//= 1.0 First version. +//= 1.1 Fixed coordinate typo. (bugreport:1663) [L0ne_W0lf] +//= 1.2 Replaced effect numerics with constants. [Samuray22] +//============================================================ + +arena_room,38,88,5 script lvl 60s Waiting Room 124,{ + end; + +OnInit: + waitingroom "Individual; Level 60 to 79",50,"lvl 60s Waiting Room::OnStartArena",1,1000,60,79; + enablewaitingroomevent; + end; + +OnStartArena: + warpwaitingpc "force_2-1",99,12; + donpcevent "arena#60::Onstart"; + disablewaitingroomevent; + end; + +Onstart: + enablewaitingroomevent; + end; +} + +force_2-1,99,20,4 script Minilover#arena 124,{ + end; + +OnInit: + set $@mapcount60, 0; + end; + +Onstart: + initnpctimer; + set $arena_min60st,gettime(2); + set $arena_sec60st,gettime(1); + end; + +OnTimer3000: + mapannounce "force_2-1","Good day, my name is Minilover, the guide of Time Force Battle for lvl 60s!",0; + end; + +OnTimer4000: + mapannounce "force_2-1","Remember your right decision will save a lot of your time!",0; + end; + +OnTimer5000: + mapannounce "force_2-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 6 minutes from now.",0; + end; + +OnTimer60000: + set $@mapcount60, getmapusers ("force_2-1"); + if ($@mapcount60 == 0) { + donpcevent "Minilover#arena::Onfailclearstage"; + } + mapannounce "force_2-1","Remaining Time : 5 minutes ",0; + end; + +OnTimer120000: + set $@mapcount60, getmapusers ("force_2-1"); + if ($@mapcount60 == 0) { + donpcevent "Minilover#arena::Onfailclearstage"; + } + mapannounce "force_2-1","Remaining Time : 4 minutes ",0; + end; + +OnTimer180000: + set $@mapcount60, getmapusers ("force_2-1"); + if ($@mapcount60 == 0) { + donpcevent "Minilover#arena::Onfailclearstage"; + } + mapannounce "force_2-1","Remaining Time : 3 minutes ",0; + end; + +OnTimer240000: + set $@mapcount60, getmapusers ("force_2-1"); + if ($@mapcount60 == 0) { + donpcevent "Minilover#arena::Onfailclearstage"; + } + mapannounce "force_2-1","Remaining Time : 2 minutes ",0; + end; + +OnTimer300000: + set $@mapcount60, getmapusers ("force_2-1"); + if ($@mapcount60 == 0) { + donpcevent "Minilover#arena::Onfailclearstage"; + } + mapannounce "force_2-1","Remaining Time : 1 minute ",0; + end; + +OnTimer360000: + mapannounce "force_2-1","Your time is over. I hope you had a good time~",0; + end; + +OnTimer365000: +OnTimer366000: +OnTimer367000: +OnTimer368000: +OnTimer369000: +OnTimer370000: +OnTimer371000: +OnTimer372000: +OnTimer373000: +OnTimer374000: + mapwarp "force_2-1","prt_are_in",126,139,0,0; + end; + +OnTimer375000: + mapwarp "force_2-1","prt_are_in",126,139,0,0; + donpcevent "Minilover#arena::Onfailclearstage"; + end; + +Ontimeroff: + stopnpctimer; + end; + +Onfailclearstage: + donpcevent "cast#60::Ontimeover1"; + mapwarp "force_2-1","prt_are_in",126,139,0,0; + donpcevent "Minilover#arena::Ontimeroff"; + donpcevent "arena#60::Onreset_all"; + donpcevent "alloff#60::Onon"; + donpcevent "lvl 60s Waiting Room::Onstart"; + end; + +On01_start: + mapannounce "force_2-1","In order to clear this battle, you must kill at least 5 Goblins while dodging Rotar Zairos!",0; + end; + +On01_end: + mapannounce "force_2-1","A door to the north room has opened!",0; + end; + +On02_start: + mapannounce "force_2-1","Escape to the north exit from the monsters!",0; + end; + +On02_end: + mapannounce "force_2-1","A door to the north room has opened!",0; + end; + +On03_start: + mapannounce "force_2-1","In order to clear this battle, you must kill all Mantises!",0; + end; + +On03_end: + mapannounce "force_2-1","Clear! A door to the east room has opened!",0; + end; + +On04_start: + mapannounce "force_2-1","In order to clear this battle, you must kill all non-aggressive monsters while dodging aggressive monsters!",0; + end; + +On04_end: + mapannounce "force_2-1","A door to the east room has opened!",0; + end; + +On05_start: + mapannounce "force_2-1","In order to clear this battle, you must kill all monsters except Hydras and Kaphas!",0; + end; + +On05_end: + mapannounce "force_2-1","Clear! A door to the south room has opened!",0; + end; + +On06_start: + mapannounce "force_2-1","In order to clear this battle, you must kill all Miyabi Dolls and escape to the south exit!",0; + end; + +On06_end: + mapannounce "force_2-1","A door to the south room has opened!",0; + end; + +On07_start: + mapannounce "force_2-1","In order to clear this battle, you must kill all monsters!",0; + end; + +On07_end: + mapannounce "force_2-1","Clear! A door to the west room has opened!",0; + end; + +On08_start: + mapannounce "force_2-1","Please escape to the north exit!",0; + end; + +On09_start: + mapannounce "force_2-1","In order to clear this battle, you must defeat a Goblin Leader!",0; + end; + +On09_end: + mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0; + end; + +} + +- script arena#60 -1,{ + +Onreset_01: + donpcevent "force_01ex#60::Onreset"; + donpcevent "force_01mob#60::Onreset"; + donpcevent "force_02start#60::Onon"; + enablenpc "force_01_02#60"; + enablenpc "force_02_03#60"; + end; + +Onreset_02: + donpcevent "force_02mob#60::Onreset"; + donpcevent "force_03start#60::Onon"; + end; + +Onreset_03: + enablenpc "force_03_04#60"; + donpcevent "force_04start#60::Onon"; + donpcevent "force_03ex#60::Onreset"; + end; + +Onreset_04: + enablenpc "force_04_05#60"; + donpcevent "force_05start#60::Onon"; + donpcevent "force_04ex#60::Onreset"; + end; + +Onreset_05: + enablenpc "force_05_06#60"; + donpcevent "force_06start#60::Onon"; + donpcevent "force_05ex#60::Onreset"; + donpcevent "force_05mob#60::Onreset"; + end; + +Onreset_06: + enablenpc "force_06_07#60"; + donpcevent "force_07start#60::Onon"; + donpcevent "force_06ex#60::Onreset"; + donpcevent "force_06mob#60::Onreset"; + end; + +Onreset_07: + enablenpc "force_07_08#60"; + donpcevent "force_08start#60::Onon"; + end; + +Onreset_08: + donpcevent "force_09start#60::Onon"; + enablenpc "force_08_09#60"; + end; + +Onreset_09: + enablenpc "force_exit#60"; + end; + +Onstart: + disablenpc "force_01_02#60"; + disablenpc "force_02_03#60"; + disablenpc "force_03_04#60"; + disablenpc "force_04_05#60"; + disablenpc "force_05_06#60"; + disablenpc "force_06_07#60"; + disablenpc "force_07_08#60"; + disablenpc "force_08_09#60"; + disablenpc "force_exit#60"; + donpcevent "Minilover#arena::Ontimeroff"; + donpcevent "force_01mob#60::Onreset"; + donpcevent "force_02mob#60::Onreset"; + donpcevent "force_03mob#60::Onreset"; + donpcevent "force_04mob#60::Onreset"; + donpcevent "force_05mob#60::Onreset"; + donpcevent "force_06mob#60::Onreset"; + donpcevent "force_07mob#60::Onreset"; + donpcevent "force_08mob#60::Onreset"; + donpcevent "force_09mob#60::Onreset"; + donpcevent "force_01ex#60::Onreset"; + donpcevent "force_03ex#60::Onreset"; + donpcevent "force_04ex#60::Onreset"; + donpcevent "force_05ex#60::Onreset"; + donpcevent "force_06ex#60::Onreset"; + donpcevent "force_08ex#60::Onreset"; + donpcevent "force_09ex#60::Onreset"; + enablenpc "force_08_01#60"; + donpcevent "force_01start#60::Onon"; + donpcevent "Minilover#arena::Onstart"; + end; + +Onreset_all: + donpcevent "force_01mob#60::Onreset"; + donpcevent "force_02mob#60::Onreset"; + donpcevent "force_03mob#60::Onreset"; + donpcevent "force_04mob#60::Onreset"; + donpcevent "force_05mob#60::Onreset"; + donpcevent "force_06mob#60::Onreset"; + donpcevent "force_07mob#60::Onreset"; + donpcevent "force_08mob#60::Onreset"; + donpcevent "force_09mob#60::Onreset"; + donpcevent "force_01ex#60::Onreset"; + donpcevent "force_03ex#60::Onreset"; + donpcevent "force_04ex#60::Onreset"; + donpcevent "force_05ex#60::Onreset"; + donpcevent "force_06ex#60::Onreset"; + donpcevent "force_08ex#60::Onreset"; + donpcevent "force_09ex#60::Onreset"; + end; + +} + +force_2-1,62,26,1 script force_08_01#60 45,1,1,{ + +OnTouch: + donpcevent "Minilover#arena::On01_start"; + warp "force_2-1",40,26; + end; +} + +force_2-1,25,44,1 script force_01_02#60 45,1,1,{ + +OnTouch: + donpcevent "Minilover#arena::On02_start"; + warp "force_2-1",25,69; + end; +} + +force_2-1,25,134,1 script force_02_03#60 45,1,1,{ + +OnTouch: + donpcevent "arena#60::Onreset_02"; + donpcevent "Minilover#arena::On03_start"; + warp "force_2-1",25,159; + end; +} + +force_2-1,44,174,1 script force_03_04#60 45,1,1,{ + +OnTouch: + donpcevent "Minilover#arena::On04_start"; + warp "force_2-1",69,174; + end; +} + +force_2-1,134,174,1 script force_04_05#60 45,1,1,{ + +OnTouch: + donpcevent "Minilover#arena::On05_start"; + warp "force_2-1",159,174; + end; +} + +force_2-1,174,155,1 script force_05_06#60 45,1,1,{ + +OnTouch: + donpcevent "Minilover#arena::On06_start"; + warp "force_2-1",174,130; + end; +} + +force_2-1,174,65,1 script force_06_07#60 45,1,1,{ + +OnTouch: + donpcevent "Minilover#arena::On07_start"; + warp "force_2-1",174,40; + end; +} + +force_2-1,155,26,1 script force_07_08#60 45,1,1,{ + +OnTouch: + donpcevent "Minilover#arena::On08_start"; + warp "force_2-1",132,26; + enablenpc "force_08_09#60"; + end; +} + +force_2-1,99,54,1 script force_08_09#60 45,1,1,{ + +OnTouch: + donpcevent "Minilover#arena::On09_start"; + warp "force_2-1",99,82; + end; +} + +force_2-1,99,124,1 script force_exit#60 45,1,1,{ + +OnTouch: + donpcevent "Minilover#arena::Ontimeroff"; + donpcevent "#arn_timer_60::Onon"; + mapwarp "force_2-1","prt_are_in",22,139,0,0; + end; +} + +- script force_01start#60 -1,{ + +Onon: + donpcevent "force_01mob#60::Onon"; +end; +} + +- script force_01ex#60 -1,{ + +Onreset: + killmonster "force_2-1","force_01ex#60::OnMobEx"; + end; + +Onon: + monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMobEx"; + end; + +OnMobEx: + end; +} + +- script force_01mob#60 -1,{ + +Onreset: + killmonster "force_2-1","force_01mob#60::OnMobDeath"; + end; + +Onon: + donpcevent "force_01ex#60::Onon"; + monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath"; + monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; + monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; + monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; + monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; + monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMobDeath"; + monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; + monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath"; + monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMobDeath"; + monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMobDeath"; + set $force_01_60,5; + end; + +OnMobDeath: + set $force_01_60,$force_01_60 -1; + if ($force_01_60 < 1) { + donpcevent "Minilover#arena::On01_end"; + donpcevent "arena#60::Onreset_01"; + } + end; +} + +- script force_02start#60 -1,{ + +Onon: + donpcevent "force_02mob#60::Onon"; + end; +} + +- script force_02mob#60 -1,{ + +Onreset: + killmonster "force_2-1","force_02mob#60::OnMobEx"; + end; +Onon: + monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; + monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMobEx"; + end; + +OnMobEx: + end; +} + +- script force_03start#60 -1,{ + +Onon: + donpcevent "force_03mob#60::Onon"; + end; +} + +- script force_03ex#60 -1,{ + +Onreset: + killmonster "force_2-1","force_03ex#60::OnMobEx"; + end; + +Onon: + monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; + monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; + monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; + monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMobEx"; + monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMobEx"; + monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMobEx"; + monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; + monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; + monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; + monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMobEx"; + end; + +OnMobEx: + end; +} + +- script force_03mob#60 -1,{ + +Onon: + donpcevent "force_03ex#60::Onon"; + monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; + monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; + monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; + monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMobDeath"; + set $force_03_60,4; + end; + +Onreset: + killmonster "force_2-1","force_mob01#60::OnMobDeath"; + end; + +OnMobDeath: + set $force_03_60,$force_03_60 -1; + if ($force_03_60 < 1) { + donpcevent "Minilover#arena::On03_end"; + donpcevent "arena#60::Onreset_03"; + } + end; +} + +- script force_04start#60 -1,{ + +Onon: + donpcevent "force_04mob#60::Onon"; + end; +} + +- script force_04ex#60 -1,{ + +Onreset: + killmonster "force_2-1","force_04ex#60::OnMobEx"; + end; + +Onon: + monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMobEx"; + monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMobEx"; + monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx"; + monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMobEx"; + monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMobEx"; + monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMobEx"; + monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMobEx"; + end; + +OnMobEx: + end; +} + +- script force_04mob#60 -1,{ + +Onreset: + killmonster "force_2-1","force_04mob#60::OnMobDeath"; + end; + +Onon: + donpcevent "force_04ex#60::Onon"; + monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMobDeath"; + monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMobDeath"; + set $force_04_60,2; + end; + +OnMobDeath: + set $force_04_60,$force_04_60 -1; + if ($force_04_60 < 1) { + donpcevent "force_04ex#60::Onreset"; + donpcevent "Minilover#arena::On04_end"; + donpcevent "arena#60::Onreset_04"; + } + end; +} + +- script force_05start#60 -1,{ + +Onon: + donpcevent "force_05mob#60::Onon"; + end; +} + +- script force_05ex#60 -1,{ + +Onreset: + killmonster "force_2-1","force_05ex#60::OnMobEx"; + end; + +Onsummonmob_05: + monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMobEx"; + monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMobEx"; + monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMobEx"; + monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMobEx"; + monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMobEx"; + monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMobEx"; + monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMobEx"; + monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMobEx"; + monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMobEx"; + monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMobEx"; + monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMobEx"; + monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMobEx"; + end; + +OnMobEx: + end; +} + +- script force_05mob#60 -1,{ + +Onreset: + killmonster "force_2-1","force_05mob#60::OnMobDeath"; + end; + +Onon: + donpcevent "force_05ex#60::Onsummonmob_05"; + monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMobDeath"; + monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMobDeath"; + monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath"; + monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMobDeath"; + monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMobDeath"; + set $force_05_60,5; + end; + +OnMobDeath: + set $force_05_60,$force_05_60 -1; + if ($force_05_60 < 1) { + donpcevent "Minilover#arena::On05_end"; + donpcevent "arena#60::Onreset_05"; + } + end; +} + +- script force_06start#60 -1,{ + +Onon: + donpcevent "force_06mob#60::Onon"; + end; +} + +- script force_06ex#60 -1,{ + +Onreset: + killmonster "force_2-1","force_06ex#60::OnMobEx"; + end; + +Onon: + monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; + end; + +Onsubon: + set $@randmonster60,rand(1,3); + switch($@randmonster60) { + case 1: + monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMobEx"; + break; + case 2: + monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMobEx"; + break; + case 3: + monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMobEx"; + break; + } + end; + +OnMobEx: + end; +} + +- script force_06mob#60 -1,{ + +Onreset: + killmonster "force_2-1","force_06mob#60::OnMobDeath"; + end; + +Onon: + donpcevent "force_06ex#60::Onon"; + monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath"; + monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMobDeath"; + set $force_06_60,2; + end; + +OnMobDeath: + set $force_06_60,$force_06_60 -1; + if ($force_06_60 < 1) { + set door, 1; + donpcevent "Minilover#arena::On06_end"; + donpcevent "arena#60::Onreset_06"; + } + else donpcevent "force_06ex#60::Onsubon"; + end; +} + +- script force_07start#60 -1,{ + +Onon: + donpcevent "force_07mob#60::Onon"; + end; +} + +- script force_07mob#60 -1,{ + +Onreset: + killmonster "force_2-1","force_07mob#60::OnMobDeath"; + end; + +Onon: + monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath"; + monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath"; + monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMobDeath"; + monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMobDeath"; + set $force_07_50,4; + end; + +OnMobDeath: + set $force_07_50,$force_07_50 -1; + if ($force_07_50 < 1) { + donpcevent "Minilover#arena::On07_end"; + donpcevent "arena#60::Onreset_07"; + } + end; +} + +- script force_08start#60 -1,{ + +Onon: + donpcevent "force_08ex#60::Onon"; + end; +} + +- script force_08ex#60 -1,{ + +Onon: + donpcevent "arena#60::Onreset_08"; + end; +} + +- script force_09start#60 -1,{ + +Onon: + donpcevent "force_09mob#60::Onon"; + end; +} + +- script force_09ex#60 -1,{ + +Onreset: + killmonster "force_2-1","force_09ex#60::OnMobEx"; + end; + +Onsummonmob_09: + monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMobEx"; + end; + +OnMobEx: + end; +} + +- script force_09mob#60 -1,{ + +Onon: + donpcevent "force_09ex#60::Onsummonmob_09"; + monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMobDeath"; + set $force_09_60,1; + end; + +Onreset: + killmonster "force_2-1","force_09mob#60::OnMobDeath"; + end; + +OnMobDeath: + set $force_09_60,$force_09_60 -1; + if ($force_09_60 < 1) { + donpcevent "Minilover#arena::On09_end"; + donpcevent "arena#60::Onreset_09"; + donpcevent "arena#60::Onreset_all"; + set $arena_min60end,gettime(2); + set $arena_sec60end,gettime(1); + } + end; +} + +prt_are_in,129,135,3 script Staff#60-1 67,{ + + mes "[Staff]"; + mes "You did a good job."; + mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; + next; + if (arena_point == 30000) { + mes "[Staff]"; + mes "Uh huh!"; + mes "You already have enough arena points."; + mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; + next; + } + else set arena_point, arena_point + 1; + mes "[Staff]"; + mes "Let me guide you outside. I hope you had a good time."; + close2; + specialeffect2 EF_EXIT; + warp "arena_room",100,75; + end; +} + +prt_are_in,25,135,3 script Staff#60-2 67,{ + + if($arena_min60end < $arena_min60st) + { + if($arena_sec60end < $arena_sec60st) + { + set @record_min60,60 - $arena_min60st + $arena_min60end -1; + set @record_sec60,60 - $arena_sec60st + $arena_sec60end; + } + else + { + set @record_min60,60 - $arena_min60st + $arena_min60end; + set @record_sec60,$arena_sec60end - $arena_sec60st; + } + } + else + { + if($arena_sec60end < $arena_sec60st) + { + set @record_min60,$arena_min60end - $arena_min60st -1; + set @record_sec60,60 - $arena_sec60st + $arena_sec60end; + } + else + { + set @record_min60,$arena_min60end - $arena_min60st; + set @record_sec60,$arena_sec60end - $arena_sec60st; + } + } + set @gap60,(60 * $top_60min + $top_60sec) - (60 * @record_min60 + @record_sec60); + mes "[Staff]"; + mes "Wow, you did a good job~ "; + mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; + mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; + next; + mes "[Staff]"; + mes "is "+@record_min60+"minutes "+@record_sec60+"seconds."; + mes "Congratulations!"; + next; + mes "[Staff]"; + mes "The fastest player among people who cleared lvl 60s arena time force battle is ^3131FF"+$arena_60topn$+"^000000."; + next; + mes "[Staff]"; + mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds."; + next; + if (@gap60 < 0) { + mes "[Staff]"; + mes "Although you failed to make a new record, I hope you will succeed next time."; + next; + if (arena_point > 29980) { + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + next; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; + next; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; + close2; + } + else + { + set arena_point, arena_point + 20; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + next; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; + close2; + } + specialeffect2 EF_EXIT; + donpcevent "cast#60::Onnomal1"; + warp "arena_room",100,75; + donpcevent "#arn_timer_60::Onstop"; + donpcevent "alloff#60::Onon"; + donpcevent "lvl 60s Waiting Room::Onstart"; + end; + } + else + { + emotion e_omg; + mes "[Staff]"; + mes "Wow! You have renewed the record!"; + mes "What a great job!"; + next; + mes "[Staff]"; + mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 60s^000000, ^3131FF"+strcharinfo(0)+"^000000."; + set $top_60min, @record_min60; + set $top_60sec, @record_sec60; + set $arena_60topn$,strcharinfo(0); + donpcevent "Vendigos::Onlinerec_60"; + next; + if (arena_point > 29950) { + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + next; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; + next; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; + close2; + } + else + { + mes "[Staff]"; + mes "Let me reward you with some arena points."; + mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; + next; + set arena_point, arena_point + 50; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + next; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; + close2; + } + specialeffect2 EF_HIT5; + donpcevent "cast#60::Onnomal2"; + warp "arena_room",100,75; + donpcevent "#arn_timer_60::Onstop"; + donpcevent "alloff#60::Onon"; + donpcevent "lvl 60s Waiting Room::Onstart"; + end; + } + +} + +- script #arn_timer_60 -1,{ + +Onon: + initnpctimer; + end; + +OnTimer2000: + mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 60s.",0,0xFFCE00; + end; + +OnTimer3000: + mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00; + end; + +OnTimer4000: + mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00; + end; + +OnTimer60000: + donpcevent "cast#60::Ontimeover2"; + donpcevent "arn_warp_60::Onout"; + donpcevent "#arn_timer_60::Onstop"; + donpcevent "alloff#60::Onon"; + donpcevent "lvl 60s Waiting Room::Onstart"; + end; + +Onstop: + stopnpctimer; + end; +} + +- script arn_warp_60 -1,{ + +Onout: + areawarp "prt_are_in",14,143,29,126,"arena_room",100,75; + end; +} + +- script cast#60 -1,{ + +Ontimeover1: + mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; + end; + +Onnomal1: + mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; + end; + +Onnomal2: + mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00; + end; + +Ontimeover2: + mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00; + end; +} + +- script alloff#60 -1,{ + +Onon: + mapwarp "force_2-1","prt_are_in",126,139,0,0; + donpcevent "force_01mob#60::Onreset"; + donpcevent "force_02mob#60::Onreset"; + donpcevent "force_03mob#60::Onreset"; + donpcevent "force_04mob#60::Onreset"; + donpcevent "force_05mob#60::Onreset"; + donpcevent "force_06mob#60::Onreset"; + donpcevent "force_07mob#60::Onreset"; + donpcevent "force_08mob#60::Onreset"; + donpcevent "force_09mob#60::Onreset"; + donpcevent "force_01ex#60::Onreset"; + donpcevent "force_03ex#60::Onreset"; + donpcevent "force_04ex#60::Onreset"; + donpcevent "force_05ex#60::Onreset"; + donpcevent "force_06ex#60::Onreset"; + donpcevent "force_08ex#60::Onreset"; + donpcevent "force_09ex#60::Onreset"; + donpcevent "Minilover#arena::Ontimeroff"; + disablenpc "Minilover#arena"; + disablenpc "force_01_02#60"; + disablenpc "force_02_03#60"; + disablenpc "force_03_04#60"; + disablenpc "force_04_05#60"; + disablenpc "force_05_06#60"; + disablenpc "force_06_07#60"; + disablenpc "force_07_08#60"; + disablenpc "force_08_09#60"; + disablenpc "force_exit#60"; + disablenpc "arena#60"; + donpcevent "#arn_timer_60::Onstop"; + enablenpc "Minilover#arena"; + enablenpc "arena#60"; + end; + +OnInit: + if(!$top_60min && !$top_60sec) set $top_60min,6; + end; + +} |