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authordaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
committerdaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
commit8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch)
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Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== rAthena Script =======================================
+//= Cash Shop Functions
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.5
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= Used explicitly in the Item Database for Cash shop items
+//= - Kafra Card
+//= - Giant Fly Wing
+//= - Neuralizer
+//= - Dungeon Teleport Scroll
+//===== Additional Comments: =================================
+//= 1.0 First version. [L0ne_W0lf]
+//= F_CashPartyCall Optimized by Trancid.
+//= 1.1 Updated Dungeon Teleport Scroll. [L0ne_W0lf]
+//= Added Town Teleport Scroll Function
+//= Added Seige Teleport Scroll Function
+//= 1.2 Updated the dungeon teleport scroll menu. [L0ne_w0lf]
+//= 1.3 Implemented Aozi Giant Flywing Fix. (bugreport:4242) [L0ne_w0lf]
+//= 1.4 Simplified Giant Flywing function using warpparty. [L0ne_w0lf]
+//= 1.5 Neuralizer is no longer consumed upon failure. [Euphy]
+//============================================================
+
+// Kafra Card
+//============================================================
+// - Open player's storage.
+// - No arguments.
+function script F_CashStore {
+ cutin "kafra_01",2;
+ mes "[Kafra Employee]";
+ mes "Welcome to the Kafra Corporation.";
+ mes "Here, let me open your Storage for you.";
+ close2;
+ openstorage;
+ cutin "",255;
+ return;
+}
+
+
+// Giant Fly Wing
+//============================================================
+// - Warp party leader to random spot on the map.
+// - Summon Party members on party leader map to that location.
+// - No arguments.
+function script F_CashPartyCall {
+ warp "Random",0,0;
+ if(getpartyleader(getcharid(1),2) == getcharid(0)) {
+ getmapxy .@mapl$, .@xl, .@yl, 0;
+ warpparty .@mapl$, .@xl, .@yl, getcharid(1), .@mapl$;
+ }
+ return;
+}
+
+/*
+function script F_CashPartyCall2 {
+ warp "Random",0,0;
+ if(getpartyleader(getcharid(1),2) == getcharid(0)) {
+ getmapxy .@mapl$, .@xl, .@yl, 0;
+ getpartymember getcharid(1),2;
+ set .@partymembercount, $@partymembercount;
+ copyarray .@partymemberaid[0], $@partymemberaid[0], .@partymembercount;
+ for(set .@i, 0; .@i < .@partymembercount; set .@i, .@i + 1) {
+ if(attachrid(.@partymemberaid[.@i])) {
+ if(strcharinfo(3) == .@mapl$ && HP > 0) {
+ warp .@mapl$, .@xl, .@yl;
+ }
+ }
+ }
+ }
+ return;
+}
+*/
+
+// Neuralizer
+//============================================================
+// - Reset players skills. Weight must be 0, options must be off.
+// - No arguments.
+function script F_CashReset {
+ if (Class != Job_Novice && Weight == 0 && !checkriding() && !checkfalcon() && !checkcart() && !ismounting()) {
+ resetskill;
+ sc_end SC_ALL;
+ if (countitem(12213)) delitem 12213,1;
+ }
+ return;
+}
+
+// Dungeon Teleport Scroll
+//============================================================
+// - Warp player to random location of selected dungeon
+// due to lack of information.
+// - No arguments.
+function script F_CashDungeon {
+ switch(select("Nogg Road:Mjolnir Dead Pit:Umbala Dungeon:Einbroch Mine Dungeon:Payon Dungeon:Toy Dungeon:Glast Heim Underprison:Louyang Dungeon:Hermit's Checkers:Izlude Dungeon:Turtle Island Dungeon:Clock Tower B3f:Clock Tower 3f:Glast Heim Culvert 2f:Sphinx Dungeon 4f:Inside Pyramid 4f:Prontera Culvert 3f:Amatsu Dungeon 1f (Tatami Maze):Somatology Laboratory 1st floor:Ayothya Ancient Shrine 2nd floor"))
+ {
+ case 1: warp "mag_dun01",125,71; end; // Nogg Road
+ case 2: warp "mjo_dun02",80,297; end; // Mjolnir Dead Pit
+ case 3: warp "um_dun02",125,122; end; // Umbala Dungeon
+ case 4: warp "ein_dun01",261,262; end; // Einbroch Dungeon
+ case 5: warp "pay_dun03",155,150; end; // Payon Caves
+ case 6: warp "xmas_dun01",133,130; end; // Toy Factory
+ case 7: warp "gl_prison",140,15;end; // Glast Heim Prison
+ case 8: warp "lou_dun03",165,38; end; // Louyang Dungeon
+ case 9: warp "gon_dun02",251,263; end; // Kunlun Dungeon
+ case 10: warp "iz_dun02",350,335; end; // Izlude Undersea Tunnel
+ case 11: warp "tur_dun02",165,30; end; // Turtle Island
+ case 12: warp "alde_dun03",275,180; end; // Clocktower 3F
+ case 13: warp "c_tower3",34,42; end; // Clocktower B3F
+ case 14: warp "gl_sew02",292,295; end; // Glast Heim Sewers 2F
+ case 15: warp "in_sphinx4",120,120; end; // Sphinx Dungeon 4F
+ case 16: warp "moc_pryd04",195,4; end; // Pyramid Dungeon 4F
+ case 17: warp "prt_sewb3",20,175; end; // Prontera Culverts 3F
+ case 18: warp "ama_dun01",222,144; end; // Amatsu Dungeon 1F
+ case 19: warp "lhz_dun01",19,153; end; // Somatology Laboratory 1F
+ case 20: warp "ayo_dun02",70,240; end; // Ayotaya Dungeon 2F
+ }
+ return;
+}
+
+// Coloured Butterly Wings
+//============================================================
+// - Warp player to differents Citys acording to the Scroll
+// - Arg(0) = type of scroll.
+function script F_CashCity {
+ switch(getarg(0))
+ {
+ case 1: // Yellow - Rune-Midgart
+ switch(select("Prontera:Geffen:Payon:Morroc:Al de Baran:Alberta")) {
+ case 1: warp "prontera",167,68; end;
+ case 2: warp "geffen",121,147; end;
+ case 3: warp "payon",172,101; end;
+ case 4: warp "morocc",165,255; end;
+ case 5: warp "aldebaran",168,112; end;
+ case 6: warp "alberta",117,56; end;
+ }
+ break;
+ case 2: // Green - Schwartzvalt
+ switch(select("Juno:Einbroch:Lighthalzen:Hugel")) {
+ case 1: warp "yuno",158,39; end;
+ case 2: warp "einbroch",240,200; end;
+ case 3: warp "lighthalzen",214,311; end;
+ case 4: warp "hugel",95,43; end;
+ }
+ break;
+ case 3: // Red - Arunafeltz
+ switch(select("Rachel:Veins")) {
+ case 1: warp "rachel",115,125; end;
+ case 2: warp "veins",205,102; end;
+ }
+ break;
+ case 4: // Blue - Islands
+ switch(select("Louyang:Amatsu:Kunlun Field:Ayothaya")) {
+ case 3: warp "louyang",216,40; end;
+ case 2: warp "amatsu",197,83; end;
+ case 4: warp "gon_fild01",258,82; end;
+ case 1: warp "ayothaya",149,71; end;
+ }
+ break;
+ }
+ return;
+}
+
+// Teleport Scrolls
+//============================================================
+// - Warp player to save point or City acording to the Scroll
+// - Arg(0) = type of scroll.
+function script F_CashTele {
+ switch(getarg(0)) {
+ case 1:
+ switch(select("Savepoint:Prontera:Geffen:Al de Baran:Izlude")) {
+ case 1: warp "SavePoint",0,0; end;
+ case 2: warp "prontera",167,68; end;
+ case 3: warp "geffen",121,147; end;
+ case 4: warp "aldebaran",168,112; end;
+ case 5: warp "izlude",128,105; end;
+ }
+ case 2:
+ switch(select("Savepoint:Payon:Alberta:Morroc:Comodo")) {
+ case 1: warp "SavePoint",0,0; end;
+ case 2: warp "payon",172,101; end;
+ case 3: warp "alberta",117,56; end;
+ case 4: warp "morocc",165,255; end;
+ case 5: warp "comodo",193,148; end;
+ }
+ case 3:
+ switch(select("Savepoint:Louyang:Amatsu:Kunlun Field:Ayothaya")) {
+ case 1: warp "SavePoint",0,0; end;
+ case 2: warp "louyang",216,40; end;
+ case 3: warp "amatsu",197,83; end;
+ case 4: warp "gon_fild01",258,82; end;
+ case 5:warp "ayothaya",149,71; end;
+ }
+ case 4:
+ switch(select("Savepoint:Lutie Field:Umbala:Niflheim")) {
+ case 1: warp "SavePoint",0,0; end;
+ case 2: warp "xmas_fild01",78,68; end;
+ case 3: warp "umbala",100,154; end;
+ case 4: warp "niflheim",49,146; end;
+ }
+ case 5:
+ switch(select("Savepoint:Juno:Einbroch:Lighthalzen:Hugel")) {
+ case 1: warp "SavePoint",0,0; end;
+ case 2: warp "yuno",158,39; end;
+ case 3: warp "einbroch",240,200; end;
+ case 4: warp "lighthalzen",214,311; end;
+ case 5: warp "hugel",95,43; end;
+ }
+ case 6:
+ switch(select("Savepoint:Rachel:Veins")) {
+ case 1: warp "SavePoint",0,0; end;
+ case 2: warp "rachel",115,125; end;
+ case 3: warp "veins",205,102; end;
+ }
+ }
+ return;
+}
+
+function script F_CashSeigeTele {
+ switch(select("Neuschwanstein (aldeg_cas01):Hohenschwangau (aldeg_cas02):Nuernberg (aldeg_cas03):Wuerzburg (aldeg_cas04):Rothenburg (aldeg_cas05):Repherion (gefg_cas01):Eeyorbriggar (gefg_cas02):Yesnelph (gefg_cas03):Bergel (gefg_cas04):Mersetzdeitz (gefg_cas05):Bright Arbor (payg_cas01):Sacred Altar (payg_cas02):Holy Shadow (payg_cas03):Scarlet Palace (payg_cas04):Bamboo Grove Hill (payg_cas05):Kriemhild (prtg_cas01):Swanhild (prtg_cas02):Fadhgridh (prtg_cas03):Skoegul (prtg_cas04):Gondul (prtg_cas05)")) {
+ case 1: warp "alde_gld",48,91; end;
+ case 2: warp "alde_gld",103,245; end;
+ case 3: warp "alde_gld",142,87; end;
+ case 4: warp "alde_gld",236,243; end;
+ case 5: warp "alde_gld",269,90; end;
+ case 6: warp "gef_fild13",217,75; end;
+ case 7: warp "gef_fild13",307,237; end;
+ case 8: warp "gef_fild13",77,297; end;
+ case 9: warp "gef_fild13",190,276; end;
+ case 10: warp "gef_fild13",312,91; end;
+ case 11: warp "pay_gld",121,232; end;
+ case 12: warp "pay_gld",297,116; end;
+ case 13: warp "pay_gld",318,293; end;
+ case 14: warp "pay_gld",140,164; end;
+ case 15: warp "pay_gld",202,264; end;
+ case 16: warp "prt_gld",141,64; end;
+ case 17: warp "prt_gld",240,131; end;
+ case 18: warp "prt_gld",153,133; end;
+ case 19: warp "prt_gld",126,240; end;
+ case 20: warp "prt_gld",195,240; end;
+ }
+ return;
+}