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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
commit31825ccc2dde034a218d9ad466dd721c40b5651d (patch)
tree961b976e45988f7f7158d33b3f11a18688f34b1f /npc/other/CashShop_Functions.txt
parent22c75b070526de8b103032f5bf13504af81e0095 (diff)
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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-//===== rAthena Script =======================================
-//= Cash Shop Functions
-//===== By: ==================================================
-//= L0ne_W0lf
-//===== Current Version: =====================================
-//= 1.5
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= Used explicitly in the Item Database for Cash shop items
-//= - Kafra Card
-//= - Giant Fly Wing
-//= - Neuralizer
-//= - Dungeon Teleport Scroll
-//===== Additional Comments: =================================
-//= 1.0 First version. [L0ne_W0lf]
-//= F_CashPartyCall Optimized by Trancid.
-//= 1.1 Updated Dungeon Teleport Scroll. [L0ne_W0lf]
-//= Added Town Teleport Scroll Function
-//= Added Seige Teleport Scroll Function
-//= 1.2 Updated the dungeon teleport scroll menu. [L0ne_w0lf]
-//= 1.3 Implemented Aozi Giant Flywing Fix. (bugreport:4242) [L0ne_w0lf]
-//= 1.4 Simplified Giant Flywing function using warpparty. [L0ne_w0lf]
-//= 1.5 Neuralizer is no longer consumed upon failure. [Euphy]
-//============================================================
-
-// Kafra Card
-//============================================================
-// - Open player's storage.
-// - No arguments.
-function script F_CashStore {
- cutin "kafra_01",2;
- mes "[Kafra Employee]";
- mes "Welcome to the Kafra Corporation.";
- mes "Here, let me open your Storage for you.";
- close2;
- openstorage;
- cutin "",255;
- return;
-}
-
-
-// Giant Fly Wing
-//============================================================
-// - Warp party leader to random spot on the map.
-// - Summon Party members on party leader map to that location.
-// - No arguments.
-function script F_CashPartyCall {
- warp "Random",0,0;
- if(getpartyleader(getcharid(1),2) == getcharid(0)) {
- getmapxy .@mapl$, .@xl, .@yl, 0;
- warpparty .@mapl$, .@xl, .@yl, getcharid(1), .@mapl$;
- }
- return;
-}
-
-/*
-function script F_CashPartyCall2 {
- warp "Random",0,0;
- if(getpartyleader(getcharid(1),2) == getcharid(0)) {
- getmapxy .@mapl$, .@xl, .@yl, 0;
- getpartymember getcharid(1),2;
- set .@partymembercount, $@partymembercount;
- copyarray .@partymemberaid[0], $@partymemberaid[0], .@partymembercount;
- for(set .@i, 0; .@i < .@partymembercount; set .@i, .@i + 1) {
- if(attachrid(.@partymemberaid[.@i])) {
- if(strcharinfo(3) == .@mapl$ && HP > 0) {
- warp .@mapl$, .@xl, .@yl;
- }
- }
- }
- }
- return;
-}
-*/
-
-// Neuralizer
-//============================================================
-// - Reset players skills. Weight must be 0, options must be off.
-// - No arguments.
-function script F_CashReset {
- if (Class != Job_Novice && Weight == 0 && !checkriding() && !checkfalcon() && !checkcart() && !ismounting()) {
- resetskill;
- sc_end SC_ALL;
- if (countitem(12213)) delitem 12213,1;
- }
- return;
-}
-
-// Dungeon Teleport Scroll
-//============================================================
-// - Warp player to random location of selected dungeon
-// due to lack of information.
-// - No arguments.
-function script F_CashDungeon {
- switch(select("Nogg Road:Mjolnir Dead Pit:Umbala Dungeon:Einbroch Mine Dungeon:Payon Dungeon:Toy Dungeon:Glast Heim Underprison:Louyang Dungeon:Hermit's Checkers:Izlude Dungeon:Turtle Island Dungeon:Clock Tower B3f:Clock Tower 3f:Glast Heim Culvert 2f:Sphinx Dungeon 4f:Inside Pyramid 4f:Prontera Culvert 3f:Amatsu Dungeon 1f (Tatami Maze):Somatology Laboratory 1st floor:Ayothya Ancient Shrine 2nd floor"))
- {
- case 1: warp "mag_dun01",125,71; end; // Nogg Road
- case 2: warp "mjo_dun02",80,297; end; // Mjolnir Dead Pit
- case 3: warp "um_dun02",125,122; end; // Umbala Dungeon
- case 4: warp "ein_dun01",261,262; end; // Einbroch Dungeon
- case 5: warp "pay_dun03",155,150; end; // Payon Caves
- case 6: warp "xmas_dun01",133,130; end; // Toy Factory
- case 7: warp "gl_prison",140,15;end; // Glast Heim Prison
- case 8: warp "lou_dun03",165,38; end; // Louyang Dungeon
- case 9: warp "gon_dun02",251,263; end; // Kunlun Dungeon
- case 10: warp "iz_dun02",350,335; end; // Izlude Undersea Tunnel
- case 11: warp "tur_dun02",165,30; end; // Turtle Island
- case 12: warp "alde_dun03",275,180; end; // Clocktower 3F
- case 13: warp "c_tower3",34,42; end; // Clocktower B3F
- case 14: warp "gl_sew02",292,295; end; // Glast Heim Sewers 2F
- case 15: warp "in_sphinx4",120,120; end; // Sphinx Dungeon 4F
- case 16: warp "moc_pryd04",195,4; end; // Pyramid Dungeon 4F
- case 17: warp "prt_sewb3",20,175; end; // Prontera Culverts 3F
- case 18: warp "ama_dun01",222,144; end; // Amatsu Dungeon 1F
- case 19: warp "lhz_dun01",19,153; end; // Somatology Laboratory 1F
- case 20: warp "ayo_dun02",70,240; end; // Ayotaya Dungeon 2F
- }
- return;
-}
-
-// Coloured Butterly Wings
-//============================================================
-// - Warp player to differents Citys acording to the Scroll
-// - Arg(0) = type of scroll.
-function script F_CashCity {
- switch(getarg(0))
- {
- case 1: // Yellow - Rune-Midgart
- switch(select("Prontera:Geffen:Payon:Morroc:Al de Baran:Alberta")) {
- case 1: warp "prontera",167,68; end;
- case 2: warp "geffen",121,147; end;
- case 3: warp "payon",172,101; end;
- case 4: warp "morocc",165,255; end;
- case 5: warp "aldebaran",168,112; end;
- case 6: warp "alberta",117,56; end;
- }
- break;
- case 2: // Green - Schwartzvalt
- switch(select("Juno:Einbroch:Lighthalzen:Hugel")) {
- case 1: warp "yuno",158,39; end;
- case 2: warp "einbroch",240,200; end;
- case 3: warp "lighthalzen",214,311; end;
- case 4: warp "hugel",95,43; end;
- }
- break;
- case 3: // Red - Arunafeltz
- switch(select("Rachel:Veins")) {
- case 1: warp "rachel",115,125; end;
- case 2: warp "veins",205,102; end;
- }
- break;
- case 4: // Blue - Islands
- switch(select("Louyang:Amatsu:Kunlun Field:Ayothaya")) {
- case 3: warp "louyang",216,40; end;
- case 2: warp "amatsu",197,83; end;
- case 4: warp "gon_fild01",258,82; end;
- case 1: warp "ayothaya",149,71; end;
- }
- break;
- }
- return;
-}
-
-// Teleport Scrolls
-//============================================================
-// - Warp player to save point or City acording to the Scroll
-// - Arg(0) = type of scroll.
-function script F_CashTele {
- switch(getarg(0)) {
- case 1:
- switch(select("Savepoint:Prontera:Geffen:Al de Baran:Izlude")) {
- case 1: warp "SavePoint",0,0; end;
- case 2: warp "prontera",167,68; end;
- case 3: warp "geffen",121,147; end;
- case 4: warp "aldebaran",168,112; end;
- case 5: warp "izlude",128,105; end;
- }
- case 2:
- switch(select("Savepoint:Payon:Alberta:Morroc:Comodo")) {
- case 1: warp "SavePoint",0,0; end;
- case 2: warp "payon",172,101; end;
- case 3: warp "alberta",117,56; end;
- case 4: warp "morocc",165,255; end;
- case 5: warp "comodo",193,148; end;
- }
- case 3:
- switch(select("Savepoint:Louyang:Amatsu:Kunlun Field:Ayothaya")) {
- case 1: warp "SavePoint",0,0; end;
- case 2: warp "louyang",216,40; end;
- case 3: warp "amatsu",197,83; end;
- case 4: warp "gon_fild01",258,82; end;
- case 5:warp "ayothaya",149,71; end;
- }
- case 4:
- switch(select("Savepoint:Lutie Field:Umbala:Niflheim")) {
- case 1: warp "SavePoint",0,0; end;
- case 2: warp "xmas_fild01",78,68; end;
- case 3: warp "umbala",100,154; end;
- case 4: warp "niflheim",49,146; end;
- }
- case 5:
- switch(select("Savepoint:Juno:Einbroch:Lighthalzen:Hugel")) {
- case 1: warp "SavePoint",0,0; end;
- case 2: warp "yuno",158,39; end;
- case 3: warp "einbroch",240,200; end;
- case 4: warp "lighthalzen",214,311; end;
- case 5: warp "hugel",95,43; end;
- }
- case 6:
- switch(select("Savepoint:Rachel:Veins")) {
- case 1: warp "SavePoint",0,0; end;
- case 2: warp "rachel",115,125; end;
- case 3: warp "veins",205,102; end;
- }
- }
- return;
-}
-
-function script F_CashSeigeTele {
- switch(select("Neuschwanstein (aldeg_cas01):Hohenschwangau (aldeg_cas02):Nuernberg (aldeg_cas03):Wuerzburg (aldeg_cas04):Rothenburg (aldeg_cas05):Repherion (gefg_cas01):Eeyorbriggar (gefg_cas02):Yesnelph (gefg_cas03):Bergel (gefg_cas04):Mersetzdeitz (gefg_cas05):Bright Arbor (payg_cas01):Sacred Altar (payg_cas02):Holy Shadow (payg_cas03):Scarlet Palace (payg_cas04):Bamboo Grove Hill (payg_cas05):Kriemhild (prtg_cas01):Swanhild (prtg_cas02):Fadhgridh (prtg_cas03):Skoegul (prtg_cas04):Gondul (prtg_cas05)")) {
- case 1: warp "alde_gld",48,91; end;
- case 2: warp "alde_gld",103,245; end;
- case 3: warp "alde_gld",142,87; end;
- case 4: warp "alde_gld",236,243; end;
- case 5: warp "alde_gld",269,90; end;
- case 6: warp "gef_fild13",217,75; end;
- case 7: warp "gef_fild13",307,237; end;
- case 8: warp "gef_fild13",77,297; end;
- case 9: warp "gef_fild13",190,276; end;
- case 10: warp "gef_fild13",312,91; end;
- case 11: warp "pay_gld",121,232; end;
- case 12: warp "pay_gld",297,116; end;
- case 13: warp "pay_gld",318,293; end;
- case 14: warp "pay_gld",140,164; end;
- case 15: warp "pay_gld",202,264; end;
- case 16: warp "prt_gld",141,64; end;
- case 17: warp "prt_gld",240,131; end;
- case 18: warp "prt_gld",153,133; end;
- case 19: warp "prt_gld",126,240; end;
- case 20: warp "prt_gld",195,240; end;
- }
- return;
-}