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authorHaru <haru@dotalux.com>2015-06-18 03:30:16 +0200
committerHaru <haru@dotalux.com>2015-08-09 21:14:02 +0200
commit7b50fce0f62961b0228e6919562efcfe33e7fbca (patch)
tree0afaecbf71bcb01be2b53864c12a55ae182e2b5f /npc/mobs
parent7e93d08a79521d18fcf5dacb5c43db6b277c79ac (diff)
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Minor script cleanup.
- Replaced leftover sprite IDs with constants - Corrected some NPC facing directions (in modulo 8)
Diffstat (limited to 'npc/mobs')
-rw-r--r--npc/mobs/jail.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/mobs/jail.txt b/npc/mobs/jail.txt
index bf18438db..048136dcf 100644
--- a/npc/mobs/jail.txt
+++ b/npc/mobs/jail.txt
@@ -8,7 +8,7 @@
//= Spawns monsters in Jail.
//============================================================
-sec_in02,139,80,20 monster Poring 1002,10,0,0,0
+sec_in02,139,80,20,20 monster Poring 1002,10,0,0,0
sec_in02,138,54,20,20 monster Marin 1242,5,0,0,0
sec_in02,161,46,15,15 monster Poporing 1031,5,0,0,0
sec_in02,114,47,10,10 monster Drops 1113,5,0,0,0