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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/mobs/jail.txt | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/mobs/jail.txt')
-rw-r--r-- | npc/mobs/jail.txt | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/npc/mobs/jail.txt b/npc/mobs/jail.txt new file mode 100644 index 000000000..4ff6b0b48 --- /dev/null +++ b/npc/mobs/jail.txt @@ -0,0 +1,18 @@ +//===== rAthena Script ======================================= +//= Jail Monster Spawn Script +//===== By: ================================================== +//= Masao +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= Any rAthena Version +//===== Description: ========================================= +//= Spawns monsters in Jail. +//============================================================ + +sec_in02,139,80,20 monster Poring 1002,10,0,0,0 +sec_in02,138,54,20,20 monster Marin 1242,5,0,0,0 +sec_in02,161,46,15,15 monster Poporing 1031,5,0,0,0 +sec_in02,114,47,10,10 monster Drops 1113,5,0,0,0 +sec_in02,114,47,10,10 monster Bigfoot 1060,10,0,0,0 +sec_in02,139,80,30,30 monster Flora 1118,10,0,0,0 |