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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-30 14:56:27 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-30 14:56:27 +0000
commit463858e6ec5dc19949a023bd9fb0fa69c1815a92 (patch)
treea2c06a6af32f2ba4a66e28db0b12d666d5b7980a /npc/merchants
parent5775899bef44b8a80e8992d7741fc4d82bf18486 (diff)
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- Added cooldown time for Emergency Recall
- Fixed some typos git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@425 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants')
-rw-r--r--npc/merchants/refine.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/merchants/refine.txt b/npc/merchants/refine.txt
index b3e354e68..8900c0fec 100644
--- a/npc/merchants/refine.txt
+++ b/npc/merchants/refine.txt
@@ -746,7 +746,7 @@ function script repairmain {
REPAIR1:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -758,7 +758,7 @@ function script repairmain {
REPAIR2:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -770,7 +770,7 @@ function script repairmain {
REPAIR3:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -782,7 +782,7 @@ function script repairmain {
REPAIR4:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -794,7 +794,7 @@ function script repairmain {
REPAIR5:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -806,7 +806,7 @@ function script repairmain {
REPAIR6:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -818,7 +818,7 @@ function script repairmain {
REPAIR7:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -830,7 +830,7 @@ function script repairmain {
REPAIR8:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -842,7 +842,7 @@ function script repairmain {
REPAIR9:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;
@@ -854,7 +854,7 @@ function script repairmain {
REPAIR10:
mes "[" + @name$ + "]";
mes "You're gonna repair " + getitemname(@broken1) + ".";
- mes "To repair this, I need ^ff9999One Steel^000000, and @repairprice Zeny.";
+ mes "To repair this, I need ^ff9999One Steel^000000, and " + @repairprice + " Zeny.";
mes "Continue?";
next;
menu "Yes",-,"No",L_CANCEL_2;