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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-01-09 17:31:13 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-01-09 17:31:13 +0000
commitfaa7a02a489886461cd039cc306f1fc55d81daa5 (patch)
tree07ba43506b1c277d7033855c5495dd0e7444ae39 /npc/merchants
parentdde71c808130e2923b321561d3d772e0e734b725 (diff)
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- Changes to script buildin functions:
* functions checking if a player is attached as soon as possible. * functions that required a player attached and would crash if none was there terminate the script now. (others keep the current behaviour to maintain full backward compatibility) * removed the unused flag argument in guildskill. * bonus,bonus2,bonus3,bonus4 use the same function now (remains the same script-wise) * added an optional parameter to setcart,setfalcon,setriding so it's possible to remove the cart/falcon/mount or select a specific cart * other cleanups git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9636 54d463be-8e91-2dee-dedb-b68131a5f0ec
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