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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-08 13:18:07 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-08 13:18:07 +0000 |
commit | 5e91eb01b017839da608b1ca4d3248866ae58233 (patch) | |
tree | 147ce8458d5442eea8af281696a0d0d6df879211 /npc/merchants | |
parent | c23c79fe6a1bbf54d414007ead915f739e636b85 (diff) | |
download | hercules-5e91eb01b017839da608b1ca4d3248866ae58233.tar.gz hercules-5e91eb01b017839da608b1ca4d3248866ae58233.tar.bz2 hercules-5e91eb01b017839da608b1ca4d3248866ae58233.tar.xz hercules-5e91eb01b017839da608b1ca4d3248866ae58233.zip |
fixedd too long labels
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1216 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants')
-rw-r--r-- | npc/merchants/clothes_dyer.txt | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/npc/merchants/clothes_dyer.txt b/npc/merchants/clothes_dyer.txt index 023a05086..549c474fa 100644 --- a/npc/merchants/clothes_dyer.txt +++ b/npc/merchants/clothes_dyer.txt @@ -3,13 +3,15 @@ //===== By: ================================================== //= Usnul //===== Current Version: ===================================== -//= 2.0 +//= 2.1 //===== Compatible With: ===================================== //= eAthena 1.0+ //===== Description: ========================================= //= Clothes dyer with standard palletes //===== Additional Comments: ================================= //= Fully working +//= 2.1 Shortened some labels to make this script loading, +//= Added Black+White Colors desc [Lupus] //============================================================ @@ -70,7 +72,7 @@ Male_dye: if(Class==7 || Class==14) goto L_Knight_Crus_M; if(Class==8 || Class==15) goto L_Priest_Monk_M; if(Class==9 || Class==11 || Class==19 || Class==23) goto L_Wiz_Hunt_Bard_SN_M; - if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_M; + if(Class==10 || Class==18) goto L_Bls_Alch_M; // if(Class==12) goto L_Assassin_M; if(Class==17) goto L_Rogue_M; @@ -119,7 +121,7 @@ Male_dye: set @green, 3; set @black, 4; menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End; - L_BlackSmith_Alchemist_M: + L_Bls_Alch_M: set @red, 1; set @green, 2; set @white, 3; @@ -151,9 +153,9 @@ Female_dye: if(Class==7 || Class==14) goto L_Knight_Crus_F; if(Class==8) goto L_Priest_F; if(Class==9 || Class==16) goto L_Wiz_Sage_F; - if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_F; + if(Class==10 || Class==18) goto L_Bls_Alch_F; if(Class==11 || Class==20) goto L_Hunt_Dancer_F; - if(Class==12 || Class==17) goto L_Assassin_Rogue_F; + if(Class==12 || Class==17) goto L_As_Rog_F; if(Class==23) goto L_SN_F; //1 Class @@ -201,13 +203,13 @@ Female_dye: set @green, 3; set @violet, 4; menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Cancel",L_End; - L_BlackSmith_Alchemist_F: + L_Bls_Alch_F: set @red, 1; set @green, 2; set @violet, 3; set @black, 4; menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Black",L_Dye_Black,"- Cancel",L_End; - L_Assassin_Rogue_F: + L_As_Rog_F: set @red, 1; set @yellow, 2; set @white, 3; @@ -320,6 +322,8 @@ L_Dye_Yellow: mes " - ^FF8800Orange^000000: 10000 zeny, 1 Orange Dyestuff"; mes " - ^4422FFBlue^000000: 10000 zeny, 1 CobaltBlue Dyestuff"; mes " - ^009500Green^000000: 10000 zeny, 1 DarkGreen Dyestuff"; + mes " - Black: 10000 zeny, 1 Black Dyestuff"; + mes " - White: 10000 zeny, 1 White Dyestuff"; goto M_Menu; L_End: |