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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-08 13:18:07 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-08 13:18:07 +0000
commit5e91eb01b017839da608b1ca4d3248866ae58233 (patch)
tree147ce8458d5442eea8af281696a0d0d6df879211 /npc/merchants
parentc23c79fe6a1bbf54d414007ead915f739e636b85 (diff)
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fixedd too long labels
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1216 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants')
-rw-r--r--npc/merchants/clothes_dyer.txt18
1 files changed, 11 insertions, 7 deletions
diff --git a/npc/merchants/clothes_dyer.txt b/npc/merchants/clothes_dyer.txt
index 023a05086..549c474fa 100644
--- a/npc/merchants/clothes_dyer.txt
+++ b/npc/merchants/clothes_dyer.txt
@@ -3,13 +3,15 @@
//===== By: ==================================================
//= Usnul
//===== Current Version: =====================================
-//= 2.0
+//= 2.1
//===== Compatible With: =====================================
//= eAthena 1.0+
//===== Description: =========================================
//= Clothes dyer with standard palletes
//===== Additional Comments: =================================
//= Fully working
+//= 2.1 Shortened some labels to make this script loading,
+//= Added Black+White Colors desc [Lupus]
//============================================================
@@ -70,7 +72,7 @@ Male_dye:
if(Class==7 || Class==14) goto L_Knight_Crus_M;
if(Class==8 || Class==15) goto L_Priest_Monk_M;
if(Class==9 || Class==11 || Class==19 || Class==23) goto L_Wiz_Hunt_Bard_SN_M;
- if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_M;
+ if(Class==10 || Class==18) goto L_Bls_Alch_M;
// if(Class==12) goto L_Assassin_M;
if(Class==17) goto L_Rogue_M;
@@ -119,7 +121,7 @@ Male_dye:
set @green, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_BlackSmith_Alchemist_M:
+ L_Bls_Alch_M:
set @red, 1;
set @green, 2;
set @white, 3;
@@ -151,9 +153,9 @@ Female_dye:
if(Class==7 || Class==14) goto L_Knight_Crus_F;
if(Class==8) goto L_Priest_F;
if(Class==9 || Class==16) goto L_Wiz_Sage_F;
- if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_F;
+ if(Class==10 || Class==18) goto L_Bls_Alch_F;
if(Class==11 || Class==20) goto L_Hunt_Dancer_F;
- if(Class==12 || Class==17) goto L_Assassin_Rogue_F;
+ if(Class==12 || Class==17) goto L_As_Rog_F;
if(Class==23) goto L_SN_F;
//1 Class
@@ -201,13 +203,13 @@ Female_dye:
set @green, 3;
set @violet, 4;
menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Cancel",L_End;
- L_BlackSmith_Alchemist_F:
+ L_Bls_Alch_F:
set @red, 1;
set @green, 2;
set @violet, 3;
set @black, 4;
menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_Assassin_Rogue_F:
+ L_As_Rog_F:
set @red, 1;
set @yellow, 2;
set @white, 3;
@@ -320,6 +322,8 @@ L_Dye_Yellow:
mes " - ^FF8800Orange^000000: 10000 zeny, 1 Orange Dyestuff";
mes " - ^4422FFBlue^000000: 10000 zeny, 1 CobaltBlue Dyestuff";
mes " - ^009500Green^000000: 10000 zeny, 1 DarkGreen Dyestuff";
+ mes " - Black: 10000 zeny, 1 Black Dyestuff";
+ mes " - White: 10000 zeny, 1 White Dyestuff";
goto M_Menu;
L_End: