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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-02 13:44:16 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-02 13:44:16 +0000
commit9575f26807e2e508af9108d3c69c0e332a7f61cc (patch)
tree55259f08df4a9ca303758b6e589f281bb1d939cb /npc/merchants/socket_enchant.txt
parentab5f75fafa19e4db3a81b05299fa2afda0937731 (diff)
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* Added official success rates of the Socket Enchant NPC
* Reduced the overrefine bonus of level 4 weapons to 13 git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8046 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants/socket_enchant.txt')
-rw-r--r--npc/merchants/socket_enchant.txt28
1 files changed, 14 insertions, 14 deletions
diff --git a/npc/merchants/socket_enchant.txt b/npc/merchants/socket_enchant.txt
index f90ed3be6..e7b9ff097 100644
--- a/npc/merchants/socket_enchant.txt
+++ b/npc/merchants/socket_enchant.txt
@@ -649,7 +649,7 @@ function script addslot2 {
function script f_weapon_c {
- set @rateit,25; //success rate
+ set @rateit,50; //success rate
set @addprice,200000;
set @itemup,1010;
set @itemupiece,10;
@@ -660,7 +660,7 @@ function script f_weapon_c {
function script f_weapon_b {
- set @rateit,20; //success rate
+ set @rateit,25; //success rate
set @addprice,300000;
set @itemup1,984;
set @itemupiece1,2;
@@ -674,7 +674,7 @@ function script f_weapon_b {
function script f_weapon_a {
- set @rateit,15; //success rate
+ set @rateit,10; //success rate
set @addprice,500000;
set @itemup1,984;
set @itemupiece1,2;
@@ -688,7 +688,7 @@ function script f_weapon_a {
function script f_weapon_a2 {
- set @rateit,15; //success rate
+ set @rateit,10; //success rate
set @addprice,700000;
set @itemup1,984;
set @itemupiece1,2;
@@ -702,7 +702,7 @@ function script f_weapon_a2 {
function script f_weapon_a3 {
- set @rateit,15; //success rate
+ set @rateit,10; //success rate
set @addprice,800000;
set @itemup1,984;
set @itemupiece1,2;
@@ -716,7 +716,7 @@ function script f_weapon_a3 {
function script f_weapon_s {
- set @rateit,10; //success rate
+ set @rateit,4; //success rate
set @addprice,1000000;
set @itemup1,984;
set @itemupiece1,5;
@@ -730,7 +730,7 @@ function script f_weapon_s {
function script f_weapon_s2 {
- set @rateit,10; //success rate
+ set @rateit,4; //success rate
set @addprice,2000000;
set @itemup1,984;
set @itemupiece1,5;
@@ -746,7 +746,7 @@ function script f_weapon_s2 {
function script f_armor_c {
- set @rateit,25; //success rate
+ set @rateit,50; //success rate
set @addprice,200000;
set @itemup,999;
set @itemupiece,3;
@@ -757,7 +757,7 @@ function script f_armor_c {
function script f_armor_b {
- set @rateit,20; //success rate
+ set @rateit,25; //success rate
set @addprice,250000;
set @itemup,999;
set @itemupiece,5;
@@ -768,7 +768,7 @@ function script f_armor_b {
function script f_armor_b2 {
- set @rateit,20; //success rate
+ set @rateit,25; //success rate
set @addprice,300000;
set @itemup,999;
set @itemupiece,5;
@@ -779,7 +779,7 @@ function script f_armor_b2 {
function script f_armor_a {
- set @rateit,15; //success rate
+ set @rateit,10; //success rate
set @addprice,300000;
set @itemup,985;
set @itemupiece,1;
@@ -790,7 +790,7 @@ function script f_armor_a {
function script f_armor_a2 {
- set @rateit,15; //success rate
+ set @rateit,10; //success rate
set @addprice,400000;
set @itemup,985;
set @itemupiece,1;
@@ -801,7 +801,7 @@ function script f_armor_a2 {
function script f_armor_s {
- set @rateit,10; //success rate
+ set @rateit,4; //success rate
set @addprice,1000000;
set @itemup,985;
set @itemupiece,2;
@@ -812,7 +812,7 @@ function script f_armor_s {
function script f_armor_s2 {
- set @rateit,10; //success rate
+ set @rateit,4; //success rate
set @addprice,2000000;
set @itemup,985;
set @itemupiece,2;