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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/merchants/renters.txt | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants/renters.txt')
-rw-r--r-- | npc/merchants/renters.txt | 215 |
1 files changed, 215 insertions, 0 deletions
diff --git a/npc/merchants/renters.txt b/npc/merchants/renters.txt new file mode 100644 index 000000000..0b7cafdd4 --- /dev/null +++ b/npc/merchants/renters.txt @@ -0,0 +1,215 @@ +//===== rAthena Script ======================================= +//= Renters +//===== By: ================================================== +//= kobra_k88, mod by Lupus +//===== Current Version: ===================================== +//= 2.1 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= Knight and Crusader Peco Peco Breeders, Falcon Breeder scripts +//===== Additional Comments: ================================= +//= Fully working +//= Added another Falcon Master into the Hunters Guild [Lupus] +//= 1.2: replaced checkoption(x) with checkriding,checkfalcon [Lupus] +//= 1.3: Added support Adv Classes + Baby Class [Lupus] +//= 1.4: Added different prices for normal, advanced and baby classes +//= but you could set them to the same [Lupus] +//= 1.5: Fixed spelling mistakes [Nexon] +//= 1.5a: Small fix (Falcon Taming -> Falcon Mastery) [Komurka] +//= 1.6: Moved the Falcon Master to Hugel [Poki#3] +//= 1.7 Updated to Aegis 10.3 standards. [L0ne_W0lf] +//= 1.8 Added 3rd Job creature NPCs (Dragon/Gryphon) [L0ne_W0lf] +//= 1.9 Enabled Gryphon Renter NPC and added Mado Gear NPC. [Masao] +//= 2.0 Fixed problems with third classes and new mounts. [Euphy] +//= 2.1 Moved some renters to a separate renewal file. [Daegaladh] +//============================================================ + +// PecoPeco Breeder (for Knights)------------------------------------------- +prontera,55,350,5 script Peco Peco Breeder#knt 105,{ + if(Upper==0) set .@price,2500; //Normal Peco - default price + if(Upper==1) set .@price,2500; //Armored Peco + if(Upper==2) set .@price,2500; //Baby Peco + + mes "[Peco Peco Breeder]"; + if (BaseJob == Job_Knight && Class < Job_Rune_Knight) { + mes "Welcome."; + mes "Honorable Knight,"; + mes "would you like to rent"; + mes "a Peco Peco? The rental"; + mes "fee is "+.@price+" zeny."; + next; + switch(select("Rent Peco Peco:Cancel")) { + case 1: + if (zeny < .@price) { + mes "[Peco Peco Breeder]"; + mes "You do not"; + mes "have enough zeny."; + mes "Are you..."; + mes "bankrupt?"; + close; + } + else if(getskilllv("KN_RIDING") == 0) { + mes "[Peco Peco Breeder]"; + mes "I'm sorry, but you're"; + mes "not eligible for this"; + mes "service. Please go learn"; + mes "the Peco Peco Ride skill first."; + close; + } + else if(checkriding()) { + mes "[Peco Peco Breeder]"; + mes "You're already"; + mes "mounted on a"; + mes "Peco Peco."; + close; + } + else if(ismounting()) { + mes "[Peco Peco Breeder]"; + mes "Please remove your cash mount."; + close; + } + set zeny,zeny-.@price; + setriding; + close; + case 2: + mes "[Peco Peco Breeder]"; + mes "I see."; + mes "Well then,"; + mes "have a good day."; + close; + } + } else { + mes "I'm sorry, but these"; + mes "Peco Pecos are only"; + mes "available for Knights"; + mes "and Lord Knights."; + close; + } +} + +// Grand PecoPeco Breeder (for Crusaders)------------------------------------------- +prontera,232,318,3 script Peco Peco Breeder#cru 105,{ + if(Upper==0) set .@price,3500; //Normal Peco - default price + if(Upper==1) set .@price,3500; //Armored Peco + if(Upper==2) set .@price,3500; //Baby Peco + + mes "[PecoPeco Breeder]"; + if (BaseJob == Job_Crusader && Class < Job_Rune_Knight) { + if(Upper != 1 ) mes "Welcome, Crusader."; + else mes "Welcome, Paladin."; + mes "We have a special"; + mes "Peco Peco prepared"; + mes "for you. To rent one"; + mes "will cost "+.@price+" zeny."; + next; + switch(select("Rent a PecoPeco:Quit")) { + case 1: + if (zeny < .@price) { + mes "[Peco Peco Breeder]"; + mes "You do not"; + mes "have enough zeny."; + mes "If you would like"; + mes "a Peco Peco please"; + mes "bring "+.@price+" zeny..."; + close; + } + else if(getskilllv("KN_RIDING") == 0) { + mes "[Peco Peco Breeder]"; + mes "You must first learn"; + mes "to ride a PecoPeco before"; + mes "I can rent one to you."; + close; + } + else if(checkriding()) { + mes "[Peco Peco Breeder]"; + mes "You are already"; + mes "mounted on a Peco Peco."; + close; + } + else if(ismounting()) { + mes "[Peco Peco Breeder]"; + mes "Please remove your cash mount."; + close; + } + set zeny,zeny-.@price; + setriding; + close; + case 2: + mes "[PecoPeco Breeder]"; + mes "See you around."; + close; + } + } else { + mes "What can I do for you?"; + mes "Please be aware that"; + mes "this Peco Peco rental"; + mes "service is strictly for"; + mes "Crusaders and Paladins."; + close; + } +} + +// Falcon Master-------------------------------------------------------------- +hu_in01,381,304,5 script Falcon Breeder#hnt 105,{ + if(Upper==0) set .@price,2500; //Normal Falcon - default price + if(Upper==1) set .@price,2500; //Scarf Falcon + if(Upper==2) set .@price,2500; //Baby Falcon + + mes "[Falcon Breeder]"; + if (BaseJob == Job_Hunter) { + mes "Do you need a Falcon?"; + mes "You can rent your own"; + mes "trusty bird of prey for a"; + mes "fee of just "+.@price+" zeny~"; + next; + switch(select("Rent Falcon:Cancel")) { + case 1: + if (zeny < .@price) { + mes "[Falcon Breeder]"; + mes "What is this?"; + mes "You don't have"; + mes "enough zeny?!"; + mes "You better start"; + mes "hunting money"; + mes "instead of monsters~"; + close; + } + else if(getskilllv("HT_FALCON") == 0) { + mes "[Falcon Breeder]"; + mes "Gosh~"; + mes "Go learn how to"; + mes "manage a Falcon"; + mes "first! I can't rent one"; + mes "to you if you can't"; + mes "handle it, you know."; + close; + } + else if(checkfalcon()) { + mes "[Falcon Breeder]"; + mes "Um..."; + mes "You already have"; + mes "a Falcon. It's right"; + mes "there, can't you see it?"; + close; + } + set zeny,zeny-.@price; + setfalcon; + close; + case 2: + mes "[Falcon Breeder]"; + mes "W-wait, where're"; + mes "you goin'? These"; + mes "Falcons are top notch,"; + mes "I guarantee it! C'mon, yo~"; + close; + } + } else { + mes "Young fool!"; + mes "Falcons can only"; + mes "be used by Hunters"; + mes "and Snipers, capish?"; + mes "...Heh heh, jealous?"; + close; + } +}
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