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author | Haru <haru@dotalux.com> | 2015-11-11 14:03:45 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:51 +0100 |
commit | 0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4 (patch) | |
tree | 161222fb5b37ced31b9dffa6e351e1b08b7e29fe /npc/merchants/quivers.txt | |
parent | a29147e139c55ecedfce5dbd75de9bb886b1ad4e (diff) | |
download | hercules-0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4.tar.gz hercules-0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4.tar.bz2 hercules-0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4.tar.xz hercules-0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4.zip |
Standardized header in scripts (part 6)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Merchants scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/merchants/quivers.txt')
-rw-r--r-- | npc/merchants/quivers.txt | 60 |
1 files changed, 39 insertions, 21 deletions
diff --git a/npc/merchants/quivers.txt b/npc/merchants/quivers.txt index a2e293e83..3dca21c37 100644 --- a/npc/merchants/quivers.txt +++ b/npc/merchants/quivers.txt @@ -1,26 +1,39 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Playtester +//= Copyright (C) Nexon +//= Copyright (C) L0ne_W0lf +//= Copyright (C) Muad_Dib (Prometheus Project) +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= Arrow Quiver Event -//===== By: ================================================== -//= Muad_Dib (Prometheus Project); L0ne_W0lf -//===== Current Version: ===================================== -//= 1.2 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Turns arrows into Arrow Quivers. -//= Breakdown of Subroutine "S_BuyQuiver" -//= arg(0): Type of Arrow to be packaged (item ID). -//= arg(1): How many of each 'getarg(0)' arrow per quiver. -//= arg(2): The cost of making a 'getarg(0)' quiver. -//= arg(3): The quiver given by the NPC (item ID). -//===== Additional Comments: ================================= -//= 07/06/05 : Added 1st Version. [Muad_Dib] -//= Converted to rAthena format by Dr.Evil -//= added prize to quest - 500 Zeny -//= Fixed a few spelling errors. [Nexon] -//= 1.1 Added Holy Arrow Quivers [Playtester] -//= 1.2 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] -//= Removed "Holy Arrows" from the list. -//============================================================ +//================= Current Version ======================================= +//= 1.2 +//========================================================================= payon_in01,5,134,5 script Inventor Jaax 4_M_ORIENT02,{ if (checkweight(1201,1) == 0 || MaxWeight - Weight < 2000) { @@ -68,6 +81,11 @@ payon_in01,5,134,5 script Inventor Jaax 4_M_ORIENT02,{ //mes "anything you want?"; //close; +// Arguments: +// -0: Type of Arrow to be packaged (item ID). +// -1: How many of each 'getarg(0)' arrow per quiver. +// -2: The cost of making a 'getarg(0)' quiver. +// -3: The quiver given by the NPC (item ID). S_BuyQuiver: if (countitem(getarg(0)) >= getarg(1)) { mes "[Inventor Jaax]"; |