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author | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-20 21:21:00 +0000 |
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committer | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-06-20 21:21:00 +0000 |
commit | 830076271d4c670008744fa56951818757816a37 (patch) | |
tree | 225e897882a7b238af8d04f6343e4e5ac6740511 /npc/merchants/manuk.txt | |
parent | 2b83db91561ffe24b75fa66ed9c4e4c9cfbd50f7 (diff) | |
download | hercules-830076271d4c670008744fa56951818757816a37.tar.gz hercules-830076271d4c670008744fa56951818757816a37.tar.bz2 hercules-830076271d4c670008744fa56951818757816a37.tar.xz hercules-830076271d4c670008744fa56951818757816a37.zip |
* Optimized "Elemental Stone Trader" (merchants\elemental_trader.txt)
* Optimized "Armor Enchanter" (merchants\enchan_arm.txt)
* Optimized "Manuk Merchant" (merchants\manuk.txt)
* Fixed an incorrect variable in "Thanatos Tower" script, as per bugreport:6073 (quests\thana_quest.txt)
* Reverted quests_morocc edit, encoding error? - bugreport:6067 (quests\quests_morocc.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16325 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants/manuk.txt')
-rw-r--r-- | npc/merchants/manuk.txt | 89 |
1 files changed, 20 insertions, 69 deletions
diff --git a/npc/merchants/manuk.txt b/npc/merchants/manuk.txt index e08034d4a..9500a7eb2 100644 --- a/npc/merchants/manuk.txt +++ b/npc/merchants/manuk.txt @@ -1,9 +1,9 @@ //===== rAthena Script ======================================= //= Manuk Merchant //===== By: ================================================== -//= rAthena dev team +//= rAthena Dev Team //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -12,84 +12,39 @@ //===== Additional Comments: ================================= //= 1.0 First version //= 1.1 Fixed checkweight. [Gepard] +//= 1.2 Optimized. [Euphy] //============================================================ man_in01,286,16,1 script Merchant of Manuk 454,{ + mes "[Merchant of Manuk]"; if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { - if (checkweight(1201,1) == 0) { - mes "[Merchant of Manuk]"; + if (!checkweight(1201,1)) { mes "It looks like you're carrying too many things."; mes "Why not put some of your items in storage and come back?"; close; } - mes "[Merchant of Manuk]"; mes "Hello."; mes "What are you looking for?"; next; - switch(select("View item description:Manuk's Opportunity:Manuk's Courage:Manuk's Faith:Cancel")) { - case 1: - mes "[Merchant of Manuk]"; + setarray .@Items[2],12342,12343,12348; + set .@i, select("View item description:Manuk's Opportunity:Manuk's Courage:Manuk's Faith:Cancel"); + mes "[Merchant of Manuk]"; + if (.@i == 1) { mes "Here are the item descriptions."; close2; ReadBook 11019,1; end; - case 2: - mes "[Merchant of Manuk]"; - mes "I can sell you 3 Manuk's Opportunity for^3131FF 1 coin^000000"; - next; - switch(select("Purchase:Do not purchase.")) { - case 1: - if (countitem(6080) > 0) { - mes "[Merchant of Manuk]"; - mes "Thank you for coming."; - delitem 6080,1; //Manuk_Coin - getitem 12342,3; //Manuk's_Opportunity - close; - } - else { - mes "[Merchant of Manuk]"; - mes "You don't have enough coins."; - close; - } - case 2: - mes "[Merchant of Manuk]"; - mes "Come again if you change your mind."; - close; - } - case 3: - mes "[Merchant of Manuk]"; - mes "I can sell you 3 Manuk's Courage for^3131FF 1 coin^000000"; - next; - switch(select("Purchase:Do not purchase.")) { - case 1: - if (countitem(6080) > 0) { - mes "[Merchant of Manuk]"; - mes "Thank you for coming."; - delitem 6080,1; //Manuk_Coin - getitem 12343,3; //Manuk's_Courage - close; - } - else { - mes "[Merchant of Manuk]"; - mes "You don't have enough coins."; - close; - } - case 2: - mes "[Merchant of Manuk]"; - mes "Come again if you change your mind."; - close; - } - case 4: - mes "[Merchant of Manuk]"; - mes "I can sell you 3 Manuk's Faith for^3131FF 1 coin^000000"; + } + else if (.@i < 5) { + mes "I can sell you 3 "+getitemname(.@Items[.@i])+" for^3131FF 1 coin^000000."; next; - switch(select("Purchase:Do not purchase.")) { + switch(select("Purchase:Do not purchase")) { case 1: - if (countitem(6080) > 0) { + if (countitem(6080)) { mes "[Merchant of Manuk]"; mes "Thank you for coming."; - delitem 6080,1; //Manuk_Coin - getitem 12348,3; //Manuk's_Faith + delitem 6080,1; + getitem .@Items[.@i],3; close; } else { @@ -99,19 +54,15 @@ man_in01,286,16,1 script Merchant of Manuk 454,{ } case 2: mes "[Merchant of Manuk]"; - mes "Come again if you change your mind."; - close; + break; } - case 5: - mes "[Merchant of Manuk]"; - mes "Come again if you change your mind."; - close; } + mes "Come again if you change your mind."; + close; } else { - mes "[Merchant of Manuk]"; mes "Rtt od d"; mes "Qwo hd is d irr"; close; } -} +}
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