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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/merchants/kunai_maker.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/merchants/kunai_maker.txt')
-rw-r--r--npc/merchants/kunai_maker.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/merchants/kunai_maker.txt b/npc/merchants/kunai_maker.txt
index 690353040..b2c624bb0 100644
--- a/npc/merchants/kunai_maker.txt
+++ b/npc/merchants/kunai_maker.txt
@@ -16,7 +16,7 @@
//= 1.3a Kagerou/Oboro support (BaseJob -> BaseClass) [Euphy]
//============================================================
-que_ng,72,29,3 script Kunai Merchant Kashin 83,{
+que_ng,72,29,3 script Kunai Merchant Kashin 4_M_01,{
if(BaseClass == Job_Ninja) {
mes "[Kashin]";
mes "I am Kashin, distributor";