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author | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 16:18:26 +0000 |
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committer | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 16:18:26 +0000 |
commit | 581475bc6416790765c498aa3d611f6868ffb64a (patch) | |
tree | 347ebf88eaa76e50488f23989d67cad834f3c9b1 /npc/merchants/inn.txt | |
parent | 600362764ce348c5c9de96eababff2e08bb90d4a (diff) | |
download | hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.gz hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.bz2 hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.xz hercules-581475bc6416790765c498aa3d611f6868ffb64a.zip |
Fixed some file types
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants/inn.txt')
-rw-r--r-- | npc/merchants/inn.txt | 344 |
1 files changed, 172 insertions, 172 deletions
diff --git a/npc/merchants/inn.txt b/npc/merchants/inn.txt index dfc0e7c3c..63a9d6d08 100644 --- a/npc/merchants/inn.txt +++ b/npc/merchants/inn.txt @@ -1,172 +1,172 @@ -//===== eAthena Script =======================================
-//= Inn Npcs
-//===== By: ==================================================
-//= Darkchild (1.1)
-//===== Current Version: =====================================
-//= 1.1a
-//===== Compatible With: =====================================
-//= eAthena 1.0+
-//===== Description: =========================================
-//= Inn Npcs, Save and Heal
-//=====================================================
-//= variables:
-//= arg0 - name of npc
-//= arg1 - name of the inn
-//= arg2 - map to save at
-//= arg3, arg4 - x and y cord. to save at
-//= @cost - cost of renting a room
-//===== Additional Comments: =================================
-//= 1.1 Blind Effect By Kobra_k88 (Taken from his old script)
-//= I added it to all of them though [Darkchild]
-//= 1.1a Minor bug fixes and optimizations. Switched from @variables
-//= to arguments.[kobra_k88]
-//============================================================
-
-
-//======================== Prontera ===================================
-// West Side Inn -------------------
-prt_in.gat,244,135,2 script Inn Maid::Sammy 53,{
-
- callfunc "F_InnMaid","[Sammy]","West Inn","prt_in.gat",238,130;
- addtimer 3900, "Sammy::OnTimerWarp";
- close;
-
-OnTimerWarp:
- warp "prt_in.gat",237,102;
- sc_end SC_BLIND;
- end;
-}
-// East Side Inn ------------------
-prt_in.gat,61,141,2 script Inn Maid::Ahlma 53,{
-
- callfunc "F_InnMaid","[Ahlma]","East Inn","prt_in.gat",64,136;
- addtimer 3900, "Ahlma::OnTimerWarp";
- close;
-
-OnTimerWarp:
- warp "prt_in.gat",49,173;
- sc_end SC_BLIND;
- end;
-}
-
-//======================== Alberta ====================================
-// North --------------------------
-alberta_in.gat,32,142,5 script Inn Maid::Moira 53,{
-
- callfunc "F_InnMaid","[Moira]","North Inn","alberta_in.gat",26,138;
- addtimer 3900, "Moira::OnTimerWarp";
- close;
-
-OnTimerWarp:
- warp "alberta_in.gat",18,188;
- sc_end SC_BLIND;
- end;
-}
-// South -----------------------------
-alberta_in.gat,55,142,8 script Inn Maid::Tina 53,{
-
- callfunc "F_InnMaid","[Tina]","South Inn","alberta_in.gat",60,140;
- addtimer 3900, "Tina::OnTimerWarp";
- close;
-
-OnTimerWarp:
- warp "alberta_in.gat",68,188;
- sc_end SC_BLIND;
- end;
-}
-
-//====================== Geffen ======================================
-geffen_in.gat,70,64,5 script Inn Maid::Betty 53,{
-
- callfunc "F_InnMaid","[Betty]","Inn","geffen_in.gat",74,60;
- addtimer 3900, "Betty::OnTimerWarp";
- close;
-
-OnTimerWarp:
- warp "geffen_in.gat",106,106;
- sc_end SC_BLIND;
- end;
-}
-
-//======================= Payon ======================================
-payon_in01.gat,131,62,5 script Inn Maid::SunHee 53,{
-
- callfunc "F_InnMaid","[Sun Hee]","Inn","payon_in01.gat",132,56;
- addtimer 3900, "SunHee::OnTimerWarp";
- close;
-
-OnTimerWarp:
- warp "payon_in01.gat",140,15;
- sc_end SC_BLIND;
- close;
-}
-
-//======================== Morocc ====================================
-// North East --------------------------
-morocc_in.gat,147,138,5 script Inn Maid::Suzie 53,{
-
- callfunc "F_InnMaid","[Suzie]","North East Inn","morocc_in.gat",142,140;
- addtimer 3900, "Suzie::OnTimerWarp";
- close;
-
-OnTimerWarp:
- warp "morocc_in.gat",174,144;
- sc_end SC_BLIND;
- end;
-}
-// South --------------------------------
-morocc_in.gat,80,100,5 script Inn Maid::Shala 53,{
-
- callfunc "F_InnMaid","[Shala]","South Inn","morocc_in.gat",78,95;
- addtimer 3900, "Shala::OnTimerWarp";
- close;
-
-OnTimerWarp:
- warp "morocc_in.gat",74,128;
- sc_end SC_BLIND;
- end;
-}
-
-//======================= Inn Function ==============================
-function script F_InnMaid {
- mes getarg(0);
- mes "Welcome to Nenkaras " + getarg(1) + ". What can I do for you?";
- next;
- menu "Save",Msave, "Rent a Room",Mrent, "Nothing",Mend;
-
- Msave:
- mes getarg(0);
- mes "Location Saved.";
- mes "I am waiting for another job to do.";
- savepoint getarg(2),getarg(3),getarg(4);
- close;
- Mrent:
- set @cost,50;
- if(BaseLevel > 15) set @cost,100;
- if(BaseLevel > 30) set @cost,200;
- if(BaseLevel > 50) set @cost,300;
- if(BaseLevel > 75) set @cost,400;
- mes getarg(0);
- mes "It will cost " + @cost + " zeny to rent a room for 1 night.";
- mes "In the morning your HP and SP will be fully recovered.";
- next;
- menu "Ok.",-,"No thanks.",Mend;
-
- mes getarg(0);
- mes "Thank you and enjoy your stay here.";
- emotion 15;
- if(Zeny < @cost) goto NoZeny;
- set Zeny,Zeny - @cost;
- sc_start SC_BLIND,500000,1;
- percentheal 100,100;
- return;
-
- NoZeny:
- mes getarg(0);
- mes "I'm sorry but you don't have enough money.";
- close;
- Mend:
- mes getarg(0);
- mes "I am waiting for a job to do.";
- close;
-}
+//===== eAthena Script ======================================= +//= Inn Npcs +//===== By: ================================================== +//= Darkchild (1.1) +//===== Current Version: ===================================== +//= 1.1a +//===== Compatible With: ===================================== +//= eAthena 1.0+ +//===== Description: ========================================= +//= Inn Npcs, Save and Heal +//===================================================== +//= variables: +//= arg0 - name of npc +//= arg1 - name of the inn +//= arg2 - map to save at +//= arg3, arg4 - x and y cord. to save at +//= @cost - cost of renting a room +//===== Additional Comments: ================================= +//= 1.1 Blind Effect By Kobra_k88 (Taken from his old script) +//= I added it to all of them though [Darkchild] +//= 1.1a Minor bug fixes and optimizations. Switched from @variables +//= to arguments.[kobra_k88] +//============================================================ + + +//======================== Prontera =================================== +// West Side Inn ------------------- +prt_in.gat,244,135,2 script Inn Maid::Sammy 53,{ + + callfunc "F_InnMaid","[Sammy]","West Inn","prt_in.gat",238,130; + addtimer 3900, "Sammy::OnTimerWarp"; + close; + +OnTimerWarp: + warp "prt_in.gat",237,102; + sc_end SC_BLIND; + end; +} +// East Side Inn ------------------ +prt_in.gat,61,141,2 script Inn Maid::Ahlma 53,{ + + callfunc "F_InnMaid","[Ahlma]","East Inn","prt_in.gat",64,136; + addtimer 3900, "Ahlma::OnTimerWarp"; + close; + +OnTimerWarp: + warp "prt_in.gat",49,173; + sc_end SC_BLIND; + end; +} + +//======================== Alberta ==================================== +// North -------------------------- +alberta_in.gat,32,142,5 script Inn Maid::Moira 53,{ + + callfunc "F_InnMaid","[Moira]","North Inn","alberta_in.gat",26,138; + addtimer 3900, "Moira::OnTimerWarp"; + close; + +OnTimerWarp: + warp "alberta_in.gat",18,188; + sc_end SC_BLIND; + end; +} +// South ----------------------------- +alberta_in.gat,55,142,8 script Inn Maid::Tina 53,{ + + callfunc "F_InnMaid","[Tina]","South Inn","alberta_in.gat",60,140; + addtimer 3900, "Tina::OnTimerWarp"; + close; + +OnTimerWarp: + warp "alberta_in.gat",68,188; + sc_end SC_BLIND; + end; +} + +//====================== Geffen ====================================== +geffen_in.gat,70,64,5 script Inn Maid::Betty 53,{ + + callfunc "F_InnMaid","[Betty]","Inn","geffen_in.gat",74,60; + addtimer 3900, "Betty::OnTimerWarp"; + close; + +OnTimerWarp: + warp "geffen_in.gat",106,106; + sc_end SC_BLIND; + end; +} + +//======================= Payon ====================================== +payon_in01.gat,131,62,5 script Inn Maid::SunHee 53,{ + + callfunc "F_InnMaid","[Sun Hee]","Inn","payon_in01.gat",132,56; + addtimer 3900, "SunHee::OnTimerWarp"; + close; + +OnTimerWarp: + warp "payon_in01.gat",140,15; + sc_end SC_BLIND; + close; +} + +//======================== Morocc ==================================== +// North East -------------------------- +morocc_in.gat,147,138,5 script Inn Maid::Suzie 53,{ + + callfunc "F_InnMaid","[Suzie]","North East Inn","morocc_in.gat",142,140; + addtimer 3900, "Suzie::OnTimerWarp"; + close; + +OnTimerWarp: + warp "morocc_in.gat",174,144; + sc_end SC_BLIND; + end; +} +// South -------------------------------- +morocc_in.gat,80,100,5 script Inn Maid::Shala 53,{ + + callfunc "F_InnMaid","[Shala]","South Inn","morocc_in.gat",78,95; + addtimer 3900, "Shala::OnTimerWarp"; + close; + +OnTimerWarp: + warp "morocc_in.gat",74,128; + sc_end SC_BLIND; + end; +} + +//======================= Inn Function ============================== +function script F_InnMaid { + mes getarg(0); + mes "Welcome to Nenkaras " + getarg(1) + ". What can I do for you?"; + next; + menu "Save",Msave, "Rent a Room",Mrent, "Nothing",Mend; + + Msave: + mes getarg(0); + mes "Location Saved."; + mes "I am waiting for another job to do."; + savepoint getarg(2),getarg(3),getarg(4); + close; + Mrent: + set @cost,50; + if(BaseLevel > 15) set @cost,100; + if(BaseLevel > 30) set @cost,200; + if(BaseLevel > 50) set @cost,300; + if(BaseLevel > 75) set @cost,400; + mes getarg(0); + mes "It will cost " + @cost + " zeny to rent a room for 1 night."; + mes "In the morning your HP and SP will be fully recovered."; + next; + menu "Ok.",-,"No thanks.",Mend; + + mes getarg(0); + mes "Thank you and enjoy your stay here."; + emotion 15; + if(Zeny < @cost) goto NoZeny; + set Zeny,Zeny - @cost; + sc_start SC_BLIND,500000,1; + percentheal 100,100; + return; + + NoZeny: + mes getarg(0); + mes "I'm sorry but you don't have enough money."; + close; + Mend: + mes getarg(0); + mes "I am waiting for a job to do."; + close; +} |