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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/merchants/hair_style.txt | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants/hair_style.txt')
-rw-r--r-- | npc/merchants/hair_style.txt | 1303 |
1 files changed, 1303 insertions, 0 deletions
diff --git a/npc/merchants/hair_style.txt b/npc/merchants/hair_style.txt new file mode 100644 index 000000000..19f5b9dca --- /dev/null +++ b/npc/merchants/hair_style.txt @@ -0,0 +1,1303 @@ +//===== rAthena Script ======================================= +//= Hair Dresser +//===== By: ================================================== +//= Muad_Dib, Samuray22, Kisuka +//===== Current Version: ===================================== +//= 1.4 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Allows you to change your hairstyle. +//===== Additional Comments: ================================= +//= 1.2 Rescripted to the Aegis 10.3 Standards. [Samuray22] +//= 1.3 Updated to match AEGIS script. [Kisuka] +//= 1.4 Added Lighthalzen Hair Dresser. [L0ne_W0lf] +//============================================================ + +// Hair Dresser Veronica +// ============================================================ +alberta_in,55,142,7 script Hair Dresser 91,{ + mes "[Veronica]"; + mes "Welcome to Veronica's hair salon."; + mes "How can I help you?"; + next; + switch(select("See available hair styles.:Change hair style.:End conversation.")) { + case 1: + mes "[Veronica]"; + mes "We have a total of 19 styles, available from no.1 to no.19."; + mes "Which one do you want to see?"; + mes "If you wish to cancel,"; + mes "please enter 0."; + next; + input .@style; + if(.@style > 19) { + mes "[Veronica]"; + mes "Oops, I'm sorry, but that"; + mes "style is not available."; + mes "Remember to enter a number"; + mes "from 1 to 19."; + next; + } else if(.@style == 0) { + mes "[Veronica]"; + mes "So, how do you like the style?"; + mes "Feel free to ask me about any"; + mes "available hairstyle. It will"; + mes "be my pleasure to style your"; + mes "hair."; + close; + } + else { + callsub L_cutin,.@style; + mes "[Veronica]"; + switch(.@style) { + case 1: + if(Sex == 1) { + mes "Oh, that's 'Play Dead' style!"; + mes "It's a nice, basic haircut."; + mes "I notice that usually the"; + mes "cute, conversative types seem"; + mes "to prefer this style."; + close2; cutin "",255; end; + } + mes "Oh, that's 'First Aid' style!"; + mes "The shoulder length tresses"; + mes "are straightened for those"; + mes "no nonsense adventurers. It"; + mes "seems to be the style of"; + mes "choice for Novices."; + close2; cutin "",255; end; + case 2: + if(Sex == 1) { + mes "Oh, that's the 'Two Handed Sword"; + mes "Mastery' style! It's perfect for"; + mes "for Swordmen who might muss their"; + mes "hair while swinging their swords"; + mes "all day long."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Bash' style!"; + mes "For the powerful woman that's"; + mes "not afraid to get a little"; + mes "blood on her hands, but knows"; + mes "how great her hair will look"; + mes "while wildly flailing a sword."; + close2; cutin "",255; end; + case 3: + if(Sex == 1) { + mes "Oh, that's 'Napalm Beat' style!"; + mes "It's a unique look with a hint"; + mes "of eccentricity that's offset"; + mes "with a helping of elegance."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Frost Diver' style!"; + mes "The pigtails lend an innocent,"; + mes "demure look for those Mages"; + mes "and Wizards that usually scare"; + mes "off the boys with their spells."; + close2; cutin "",255; end; + case 4: + if(Sex == 1) { + mes "Oh, that's the 'Double Strafe'"; + mes "style! The arrangement of the"; + mes "hair conducts ambient static"; + mes "electricity, naturally clearing"; + mes "the mind. At least, that's what"; + mes "I was taught in fashion school."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Arrow Shower' style!"; + mes "For the Bowswoman who doesn't"; + mes "want fashion to interfere with"; + mes "her depth perception. Much more"; + mes "attractive than those horrid"; + mes "granny-style hairbuns."; + close2; cutin "",255; end; + case 5: + if(Sex == 1) { + mes "Oh, that's 'Angelus' style!"; + mes "It's for calm and devout people,"; + mes "as well as those bashful,"; + mes "mild-mannered types."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Heal' style!"; + mes "This is in trend among"; + mes "Priests and Acolytes since"; + mes "this style is appropriate"; + mes "for formal situations, but"; + mes "is also practical in battle."; + close2; cutin "",255; end; + case 6: + if(Sex == 1) { + mes "Oh, that's 'Push Cart' style!"; + mes "It was based on the design of a"; + mes "cart...at least, that's what"; + mes "I learned in beautician school."; + close2; cutin "",255; end; + } + mes "Ooh, that's 'Vending' style!"; + mes "It's the hairdo of money"; + mes "makers...and if I may say so,"; + mes "it's also economical."; + close2; cutin "",255; end; + case 7: + if(Sex == 1) { + mes "Ooh, that's 'Envenom' style!"; + mes "It looks great on Thieves and"; + mes "and Assassins when they're"; + mes "out poisoning people and animals."; + mes "It's fashion for the aggressive"; + mes "and eclectic~!"; + close2; cutin "",255; end; + } + mes "Oh, that's 'Double Attack' style!"; + mes "The adorable pigtail, paired with"; + mes "those provacative bangs are sure"; + mes "to help you steal the heart of"; + mes "some cute guy."; + close2; cutin "",255; end; + case 8: + if(Sex == 1) { + mes "Oh, that's 'Bowling Bash' style!"; + mes "A popular style for Knights, its"; + mes "manly, rugged look tends to"; + mes "attract all of the ladies,"; + mes "and looks great on men with"; + mes "strong chins."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Gloria' style!"; + mes "It's very elegant and looks"; + mes "great on holy Priests. This"; + mes "style is most attractive to"; + mes "ladies who aren't that used"; + mes "to fighting with their hands."; + close2; cutin "",255; end; + case 9: + if(Sex == 1) { + mes "Oh, that's 'Venom Dust' style!"; + mes "Definitely a look for rebels,"; + mes "the sweeping, yet decidedly"; + mes "luxorious locks seems to enchant"; + mes "girls with a fatal attraction."; + close2; cutin "",255; end; + } + mes "Oh, that's 'SP Recovery' style!"; + mes "To add more body to the special"; + mes "style of these bangs, I use a"; + mes "special conditioner that makes"; + mes "you feel like you're regaining SP"; + mes "...Although, it acutally doesn't."; + close2; cutin "",255; end; + case 10: + if(Sex == 1) { + mes "Oh, that's 'Turn Undead' style!"; + mes "This is popular among Priests"; + mes "that want a serious, yet a bit"; + mes "of a wild, agressive look."; + mes "Definitely more attractive"; + mes "than the 'Holy Light' mullet."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Prepare Potion' style!"; + mes "The flared out tresses are chosen"; + mes "by beginning Alchemists, since"; + mes "early, explosive experiments would"; + mes "make their hair to stick out anyway."; + close2; cutin "",255; end; + case 11: + if(Sex == 1) { + mes "Oh, that's 'Dragonology' style!"; + mes "It's neat and clean cut, perfect"; + mes "for studious people and looks"; + mes "great with eyeglasses. This"; + mes "is a fashion well suited to"; + mes "intellectual types."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Grand Cross' style!"; + mes "It's in style among those pious"; + mes "Crusaders that need hair that"; + mes "won't muss during fighting, yet"; + mes "is respectable enough to attend"; + mes "religious services."; + close2; cutin "",255; end; + case 12: + if(Sex == 1) { + mes "Oh, that's 'Mace Mastery' style!"; + mes "A lot of care goes into making"; + mes "that tussled hair say, 'I don't"; + mes "care how I look at all.'"; + close2; cutin "",255; end; + } + mes "Oh, that's 'Intimidate' style!"; + mes "The Rogue women seem to like"; + mes "this style...although I imagine"; + mes "that more of them would prefer"; + mes "something wilder to match those"; + mes "stockings..."; + close2; cutin "",255; end; + case 13: + if(Sex == 1) { + mes "Oh, that's 'Thunder Storm' style!"; + mes "This hot, flamboyant hairstyle"; + mes "flares out wildly like thunder."; + mes "...And you will too with this new look."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Spiritual Sphere"; + mes "Absorption' style! There's a"; + mes "charismatic quality to this"; + mes "fashion: it's tough, slightly"; + mes "tomboyish, but not so much"; + mes "that it can't be cute."; + close2; cutin "",255; end; + case 14: + if(Sex == 1) { + mes "Oh, that's 'Encore' style!"; + mes "The elegant, flowing locks"; + mes "fit well with Bards, or men who"; + mes "appreciate the value of male"; + mes "beauty."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Gypsy's Kiss' style!"; + mes "Dancers seem to like this style,"; + mes "although personally, I think"; + mes "this fashion fits very well"; + mes "with glasses."; + close2; cutin "",255; end; + case 15: + if(Sex == 1) { + mes "Oh, that's 'Grimtooth' style!"; + mes "Spiky and unkempt, this style"; + mes "is a popular counterculture"; + mes "street fashion. You might"; + mes "not want to wear your hair"; + mes "this way at a wedding, though."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Counter Attack' style!"; + mes "This is an intimidating look for"; + mes "girls that want to say 'You hit"; + mes "me, I'll hit you back!' It really"; + mes "emphasizes strong looking"; + mes "foreheads and cheekbones."; + close2; cutin "",255; end; + case 16: + if(Sex == 1) { + mes "Oh, that's 'Blitz Beat' style!"; + mes "A funky and lively fashion,"; + mes "this style was developed for a"; + mes "Hunter who liked really long"; + mes "bangs and wanted to see"; + mes "through them at the same time."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Anke Snare' style!"; + mes "The style style is specially"; + mes "made for Hunters that don't like"; + mes "to get their hair tangled..."; + mes "After all, what kind of Hunter"; + mes "lets their hair get trapped?"; + close2; cutin "",255; end; + case 17: + if(Sex == 1) { + mes "Oh, that's 'Find Ore' style!"; + mes "It's a practical, economical look"; + mes "that is popular among Blacksmiths."; + mes "Some swear that this fashion helps"; + mes "them in finding ores, but where's"; + mes "the science in that??"; + close2; cutin "",255; end; + } + mes "Oh, that's 'Hammer Fall' style!"; + mes "For the woman that doesn't want"; + mes "her hair to get in the way when"; + mes "she's savagely swinging heavy"; + mes "objects. Of course, this is a"; + mes "Blacksmith favorite."; + close2; cutin "",255; end; + case 18: + if(Sex == 1) { + mes "Oh, that's 'Fire Pillar' style!"; + mes "It's a trendy look, in which"; + mes "you cover one eye for that"; + mes "intrigue effect. The element"; + mes "of mystery is always in"; + mes "fashion, don't you think?"; + close2; cutin "",255; end; + } + mes "Oh, that's 'Jupitel Thunder'"; + mes "style! A look that strikes"; + mes "like lightening, without"; + mes "any of that annoying static"; + mes "cling or muss. This fashion"; + mes "looks great with Mage Hats."; + close2; cutin "",255; end; + case 19: + if(Sex == 1) { + mes "Oh, that's 'Guillotine Fist'"; + mes "style! The smooth, slicked back"; + mes "pompadour shows that you're"; + mes "serious about your passion"; + mes "for brawling... or just your passion."; + close2; cutin "",255; end; + } + mes "Oh, that's 'Whirlwind' style!"; + mes "A favorite among the studious"; + mes "Sages, the hair is tied back"; + mes "in a stylish braid so that"; + mes "it doesn't fly around after"; + mes "casting those windy spells."; + close2; cutin "",255; end; + } + } + case 2: + if(BaseLevel < 60) { + mes "[Veronica]"; + mes "Oh, dear, you're looking fabulous with"; + mes "your current hairstyle. Why don't you"; + mes "try a new hair accessory rather than changing your look?"; + close; + } else if((countitem(973) < 3) || (countitem(974) < 3) || (countitem(901) <100) || (countitem(1094) <100) || (countitem(1020) <100) || (countitem(1060) <100) || (countitem(7152) <100) || (Zeny < 99800)) { + mes "[Veronica]"; + mes "If you wish to change your"; + mes "hairstyle, you should meet some"; + mes "requirements. I suggest that you"; + mes "write down all the items that"; + mes "you will need."; + next; + mes "[Veronica]"; + mes "3 Counteragent,"; + mes "3 Mixture,"; + mes "100 Danggie,"; + mes "100 Short Danggie,"; + mes "100 Black Hair,"; + mes "100 Golden Hair,"; + mes "100 Glossy Hair, and lastly..."; + next; + mes "[Veronica]"; + mes "You will need 99,800 zeny."; + mes "Please come back when you're"; + mes "ready. I will make you look"; + mes "fabulous. Hohohohoho~"; + close; + } + mes "[Veronica]"; + mes "Okay now, please choose the style"; + mes "you desire from styles no.1 to"; + mes "no.19. I will do my best to"; + mes "make you look your very best."; + next; + input .@style; + if(.@style > 19) { + mes "[Veronica]"; + mes "I am sorry, you chose an unavailable style."; + mes "Make sure you enter the correct number."; + close; + } else if(.@style == 0) { + mes "[Veronica]"; + mes "You have canceled your request."; + close; + } else if(getlook(1) == .@style) { + mes "[Veronica]"; + mes "I am sorry, but you are already"; + mes "wearing the style you have"; + mes "requested. Would you please"; + mes "choose a different style?"; + close; + } + callsub L_cutin,.@style; + mes "[Veronica]"; + mes "You have chosen style no. (" + .@style + ")."; + mes "I shall proceed with your request."; + mes "Would you mind?"; + next; + if(select("No, I don't mind.:Yes, let me choose another one.") == 1) { + if(getlook(6) == 0) { + mes "[Veronica]"; + mes "Oh, my, you haven't dyed your hair"; + mes "at all. You would look even more"; + mes "fabulous if you dyed your hair..."; + mes "Oh well, I will do it for free."; + mes "So what kind of color would you like?"; + next; + switch(select("Red.:Yellow.:Purple.:Orange.:Green.:Blue.:White.:Dark Brown.:Cancel.")) { + case 1: + set .@pallete,8; + break; + case 2: + set .@pallete,1; + break; + case 3: + set .@pallete,2; + break; + case 4: + set .@pallete,3; + break; + case 5: + set .@pallete,4; + break; + case 6: + set .@pallete,5; + break; + case 7: + set .@pallete,6; + break; + case 8: + set .@pallete,7; + break; + case 9: + mes "[Veronica]"; + mes "Oh, I was gonna do it for free."; + mes "Well, if you change your mind, please come again."; + mes "The color of your hair enhances your look."; + close; + } + } + nude; + mes "[Veronica]"; + mes "Now, let's get started. Try to"; + mes "stay still, dear. If you move,"; + mes "it might ruin the perfect look"; + mes "I intend to give you. Trust me,"; + mes "I will make you look fabulous~"; + next; + mes "[Veronica]"; + mes "- *snip snip snip snip* -"; + mes "- *bzzzzzzz bzzzzzzz bzzzzzzz bzzzzzzz* -"; + mes "- *snip snip snip snip* -"; + mes "- *bzzzzzzz bzzzzzzz bzzzzzzz bzzzzzzz* -"; + next; + set Zeny,Zeny-99800; + delitem 973,3; // Counteragent + delitem 974,3; // Mixture + delitem 901,100; // Danggie + delitem 1094,100; // Short_Daenggie + delitem 1020,100; // Long_Hair + delitem 1060,100; // Golden_Hair + delitem 7152,100; // Glossy_Hair + setlook 1,.@style; + setlook 6,.@pallete; + cutin "",255; + mes "[Veronica]"; + mes "Alright, it's done~"; + mes "I hope you like"; + mes "this style no.(" + .@style + ")."; + mes "Feel free to come back anytime"; + mes "when you want a new hairstyle. Hohohohohoho~"; + setlook 1,.@style; + setlook 6,.@pallete; + close; + } + mes "[Veronica]"; + mes "Okay then, please choose one"; + mes "a hairstyle again. I believe"; + mes "you will find the look that's best for you."; + close; + case 3: + mes "[Veronica]"; + mes "Everybody deserves the right to"; + mes "pursue beauty. I hope that you"; + mes "will find the right hairstyle"; + mes "one of these days."; + close; + } + +L_cutin: + if(Sex == 1) { + if(getarg(0) < 10) + cutin "hair_m_0"+getarg(0),4; + else + cutin "hair_m_"+getarg(0),4; + } else { + if(getarg(0) < 10) + cutin "hair_f_0"+getarg(0),4; + else + cutin "hair_f_"+getarg(0),4; + } + return; +} + +// Roving Hair Dresser +// ============================================================ +alberta,33,141,7 script Roving Hair Dresser 87,{ + mes "[Rui Vishop]"; + mes "That Veronica..."; + mes "Hah! Best hair dresser my ass."; + mes "She's not the best hair dresser..."; + mes "..."; + mes "I am!"; + next; + mes "[Rui Vishop]"; + mes "I, Rui Vishop, the man to whom"; + mes "all scalps are canvases"; + mes "waiting to be transformed into"; + mes "works of magnificent art~!"; + next; + switch(select("What are you?:Do my hair, please!:.....")) { + case 1: + mes "[Rui Vishop]"; + mes "Do you not know that I, Rui"; + mes "Vishop, maestro of the shears"; + mes "and sculptor of hair, am an"; + mes "artist far ahead of his time?!"; + mes "Well, I suppose an adventurer"; + mes "like yourself wouldn't know..."; + next; + mes "[Rui Vishop]"; + mes "As a hair sculptor, I find joy"; + mes "in bestowing upon others the"; + mes "supreme favour of doing their"; + mes "hairstyle at a reasonable price."; + next; + mes "[Rui Vishop]"; + mes "Recently, however, I happened to"; + mes "overhear that some tyro has had"; + mes "the audacity to call herself a"; + mes "hair dresser."; + next; + mes "[Rui Vishop]"; + mes "So one day I went there,"; + mes "pretending to be a customer."; + mes "I was apalled to see the boring,"; + mes "lifeless hairstyles that she was"; + mes "giving all of her clients..."; + next; + mes "[Rui Vishop]"; + mes "It wasn't hard to notice that her"; + mes "skills, or lack thereof, are a"; + mes "joke. She brings shame to the"; + mes "great and honorable"; + mes "profession of hair dressing."; + mes "A complete and utter disgrace!"; + next; + mes "[Rui Vishop]"; + mes "But the worst part was..."; + mes "she forced her customers to"; + mes "choose a hairstyle before she"; + mes "styled their hair!"; + next; + mes "[Rui Vishop]"; + mes "That's not how talented hair"; + mes "dressers do their job! She"; + mes "should know what hair style will"; + mes "fit a customer without ever"; + mes "asking them!"; + next; + mes "[Rui Vishop]"; + mes "If by any chance you decide to"; + mes "do your hair, don't even think"; + mes "about giving her patronage."; + mes "Instead, you may ask for my"; + mes "services. I assure you, I am"; + mes "faaaar better than her."; + next; + mes "[Rui Vishop]"; + mes "Do you understand? I mean, don't"; + mes "let her ruin your hair needlessly!"; + mes "You could get a Swordman to hack"; + mes "away at your hair if you want a"; + mes "hairstyle that horrible~!"; + close; + case 2: + if(BaseLevel < 60) { + mes "[Rui Vishop]"; + mes "Hmm, I must say, your current"; + mes "style fits you best. Trust me, I know what I am saying."; + close; + } else if(Zeny < 199800) { + mes "[Rui Vishop]"; + mes "Ah, I see that that you can"; + mes "recognize genius when it is"; + mes "right before you. In light"; + mes "of your good taste, I will"; + mes "only require money for my"; + mes "services."; + next; + mes "[Rui Vishop]"; + mes "Simply pay me the small"; + mes "fee of 199,800 zeny. You must"; + mes "know that I am doing you a"; + mes "huge favor by charging you"; + mes "such a small amount. My"; + mes "art is priceless, after all."; + close; + } + mes "[Rui Vishop]"; + mes "Alright, I will be taking my"; + mes "199,800 zeny service charge now."; + next; + mes "[Rui Vishop]"; + mes "If you don't wish to do"; + mes "this right now, though I can't"; + mes "imagine why, you may ask that"; + mes "stupid hair dresser to"; + mes "do her clumsy work on you..."; + next; + if(select("No, please do my hair.:Umm, I changed my mind.") ==1 ) { + mes "[Rui Vishop]"; + mes "O~k~a~y!"; + mes "Now, let us begin~!"; + next; + mes "[Rui Vishop]"; + mes "Wooooo~oooohhhh!! Toohhhhh~oooohhhh!!"; + next; + mes "[Rui Vishop]"; + mes "Woooooo~aaaaaaahhhhh!!"; + next; + mes "[Rui Vishop]"; + mes "Voila!"; + next; + mes "[Rui Vishop]"; + mes "Oh, great~ it's awesome!"; + mes "Another Vishop masterpiece~"; + mes "Once more I've outdone myself."; + mes "It's such a unique and talented"; + mes "style! Yes, I am the best! Wooohahahahahaha!"; + set Zeny,Zeny-199800; + setlook 1,rand(1,19); + setlook 6,rand(1,8); + close; + } + mes "[Rui Vishop]"; + mes "Bah! Alright! It's your decision."; + mes "But don't blame me later!"; + mes "One day you'll wake up, realize"; + mes "you're ugly and regret not"; + mes "having my genius shape every lock"; + mes "of hair on your head."; + close; + case 3: + mes "[Rui Vishop]"; + mes "What? What a shame!"; + mes "Will you let that...that"; + mes "charlatan of a hair dresser ruin"; + mes "your hairstyle!? I'm sure the"; + mes "heavens are crying tears of"; + mes "pity at mankind's ignorance..."; + close; + } +} + + +// Lighthalzen +lhz_in02,100,143,3 script Hair Dresser#li 122,{ + mes "[Prince Shammi]"; + mes "Welcome to Prince Shammi's"; + mes "Beauty Shop, the place to go"; + mes "for faaabulous hair. Don't be"; + mes "shy, tell me exactly how you"; + mes "want me to make you glamorous~"; + next; + switch(select("Check all hairstyles:Change hairstyle:Cancel")) { + case 1: + mes "[Prince Shammi]"; + mes "Oh, would you like to"; + mes "see all of the trendy new"; + mes "hairstyles I offer?"; + next; + mes "[Prince Shammi]"; + mes "Please, oh please, choose from the following styles and I will show you a preview."; + next; + switch(select("Old Hairstyles:New Hairstyles")) { + case 1: + if (Sex == 1) { + switch(select("Petite Style:Executioner Style:Prince Style:Deviace Style:Cancel")) { + case 1: + cutin "hair_m_20",4; + mes "[Prince Shammi]"; + mes "This is the ^3131FFPetite Style^000000,"; + mes "which softens the gentleman's"; + mes "appearance with long braids"; + mes "for a fluffier appearance."; + break; + case 2: + cutin "hair_m_21",4; + mes "[Prince Shammi]"; + mes "Oh, the ^3131FFExecutioner Style^000000!"; + mes "It's a rugged, shaggy style"; + mes "for that tough guy look that's"; + mes "becoming popular these days."; + mes "And every girl loves a tough"; + mes "guy, right? ^333333*Tee hee~*^000000"; + break; + case 3: + cutin "hair_m_22",4; + mes "[Prince Shammi]"; + mes "You certainly have an"; + mes "eye for fashion! Yes, this"; + mes "is the ^3131FFPrince Style^000000, the"; + mes "pinnacle of sexiness and"; + mes "sophistication. Magnifique, no?"; + mes "Yes, choose this one, this one!"; + break; + case 4: + cutin "hair_m_23",4; + mes "[Prince Shammi]"; + mes "A-ha~! The ^3131FFDeviace Style^000000!"; + mes "This is much like the Prince"; + mes "Style, but with shorter hair"; + mes "in the back. Yes, this look"; + mes "is very neat and dandy."; + break; + case 5: + cutin "hair_f_01",255; + mes "[Prince Shammi]"; + mes "No? You didn't want"; + mes "to take a look? Please,"; + mes "you're an adventurer, I know"; + mes "you can be more daring than"; + mes "that! Be fashionably adventurous, you fashionable adventurer~"; + emotion e_lv,"Hair Dresser#i"; + close; + } + } + else { + switch(select("Spring Rabbit Style:Harpy Style:Medusa Style:Isis Style:Cancel")) { + case 1: + cutin "hair_f_20",4; + mes "[Prince Shammi]"; + mes "Oh yes, this is the "; + mes "^3131FFSpring Rabbit Style^000000."; + mes "The bobbing forelock"; + mes "adds an aura of chic,"; + mes "cutsiness and playfulness."; + mes "Yes? No? Yes? No? Oh yes!"; + break; + case 2: + cutin "hair_f_21",4; + mes "[Prince Shammi]"; + mes "Ooh, are you interested"; + mes "in the ^3131FFHarpy Style^000000? The"; + mes "natural curl coupled with"; + mes "the pony tail results in"; + mes "a sophisticated, yet very"; + mes "natural and relaxed look~"; + break; + case 3: + cutin "hair_f_22",4; + mes "[Prince Shammi]"; + mes "Ahh, the ^3131FFMedusa Style^000000~"; + mes "These boldy flowing locks"; + mes "scream power and dominance"; + mes "and is ideal for the big career"; + mes "woman who wishes to be..."; + mes "irresistable to men~"; + break; + case 4: + cutin "hair_f_23",4; + mes "[Prince Shammi]"; + mes "Ooh, the ^3131FFIsis Style^000000~"; + mes "Yes, you'll look very cute"; + mes "with your hair in buns on"; + mes "on both sides of your head."; + mes "It'll be very darling on you!"; + break; + case 5: + mes "[Prince Shammi]"; + mes "No? You didn't want"; + mes "to take a look? Please,"; + mes "you're an adventurer, I know"; + mes "you can be more daring than"; + mes "that! Be fashionably adventurous, you fashionable adventurer~"; + emotion e_lv,"Hair Dresser#li"; + close; + } + } + break; + case 2: + if (Sex == 1) { + switch(select("Emergency Heal Perm:Aura Blade Cut:Power Swing:Renovatio Cut:Cancel")) { + case 1: + cutin "hair_m_24",4; + mes "[Prince Shammi]"; + mes "This is the ^3131FFEmergency Heal Perm^000000"; + mes "It is quite popular among the healing class."; + break; + case 2: + cutin "hair_m_25",4; + mes "[Prince Shammi]"; + mes "You must be after a lady yes?"; + mes "The ^3131FFAura Blade Cut^000000"; + mes "is known to make the ladies swoon, you tiger you!"; + break; + case 3: + cutin "hair_m_26",4; + mes "[Prince Shammi]"; + mes "Oh you brute!"; + mes "^3131FFPower Swing Cut^000000"; + mes "Flex your style muscles with this hairstyle. This is definitely your look."; + break; + case 4: + cutin "hair_m_27",4; + mes "[Prince Shammi]"; + mes "Ah! I see you're only interested in the latest trends."; + mes "Straight from the runway is the ^3131FFRenovatio Cut^000000."; + break; + case 5: + mes "[Prince Shammi]"; + mes "No? You didn't want"; + mes "to take a look? Please,"; + mes "you're an adventurer, I know"; + mes "you can be more daring than"; + mes "that! Be fashionably adventurous, you fashionable adventurer~"; + emotion e_lv,"Hair Dresser#li"; + close; + } + } + else { + switch(select("Assumptio Perm:Soul Changer Cut:X Tornado Cut:Oratio Cut:Cancel")) { + case 1: + cutin "hair_f_24",4; + mes "[Prince Shammi]"; + mes "This is the ^3131FFAssumptio Perm^000000"; + mes "It's a shorter style perm that allows for maximum spellcasting."; + break; + case 2: + cutin "hair_f_25",4; + mes "[Prince Shammi]"; + mes "You must be a man killer no?"; + mes "The ^3131FFSoul Changer Cut^000000"; + mes "will make any man open his wall... er heart to you!"; + break; + case 3: + cutin "hair_f_26",4; + mes "[Prince Shammi]"; + mes "This is a bit of a trendy style"; + mes "^3131FFX Tornado Cut^000000"; + mes "It's for adventurous people who like change."; + break; + case 4: + cutin "hair_f_27",4; + mes "[Prince Shammi]"; + mes "Ah! I see you're only interested in the latest trends."; + mes "Straight from the runway is the ^3131FFOratio Cut^000000."; + mes "You'll be the envy of all of your friends with this hairstyle."; + break; + case 5: + mes "[Prince Shammi]"; + mes "No? You didn't want"; + mes "to take a look? Please,"; + mes "you're an adventurer, I know"; + mes "you can be more daring than"; + mes "that! Be fashionably adventurous, you fashionable adventurer~"; + emotion e_lv,"Hair Dresser#li"; + close; + } + } + } + close2; + cutin "",255; + end; + case 2: + if (BaseLevel < 60) { + mes "[Prince Shammi]"; + mes "Oh, I'm so sorry, but"; + mes "I can only perform my"; + mes "services for clients that have"; + mes "matured enough to find their"; + mes "true inner beauty. But please"; + mes "come back once you do, okay?"; + close; + } + else if ((countitem(973) < 3) || (countitem(974) < 3) || (countitem(901) < 100) || (countitem(1094) < 100) || (countitem(1020) < 100) || (countitem(1060) < 100) || (countitem(7152) < 100) || (Zeny < 99800)) { + mes "[Prince Shammi]"; + mes "If you've already decided"; + mes "what hairstyle you'd like,"; + mes "please have my service charge"; + mes "ready, as well as the materials"; + mes "I will need in performing this"; + mes "service, okay? Please bring..."; + next; + mes "[Prince Shammi]"; + mes "^3355FF3 Counteragent^000000,"; + mes "^3355FF3 Mixture^000000,"; + mes "^3355FF100 Daenggie^000000,"; + mes "^3355FF100 Short Daenggie^000000..."; + next; + mes "[Prince Shammi]"; + mes "^3355FF100 Black Hair^000000,"; + mes "^3355FF100 Golden Hair^000000,"; + mes "^3355FF100 Glossy Hair^000000"; + mes "and ^3355FF99,800 zeny^000000."; + mes "Once you do that, I'll make"; + mes "a miracle out of your hair!"; + close; + } + mes "[Prince Shammi]"; + mes "Alright, please choose"; + mes "which hairstyle you wish"; + mes "to have from numbers 20 to 25."; + mes "Here's a list of the style names just in case you need them~"; + next; + mes "[Prince Shammi]"; + if (Sex == 1) { + mes "No. 20: Petite Style"; + mes "No. 21: Executioner Style"; + mes "No. 22: Prince Style"; + mes "No. 23: Deviace Style"; + mes "No. 24: Emergency Heal Perm"; + mes "No. 25: Aura Blade Cut"; + mes "No. 26: Power Swing and"; + mes "No. 27: Renovatio Cut."; + } + else { + mes "No. 20: Spring Rabbit Style"; + mes "No. 21: Harpy Style"; + mes "No. 22: Medusa Style"; + mes "No. 23: Isis Style"; + mes "No. 24: Assumptio Perm"; + mes "No. 25: Soul Changer Cut"; + mes "No. 26: X Tornado Cut and"; + mes "No. 27: Oratio Cut."; + } + next; + input .@input; + if (.@input == 0) { + mes "[Prince Shammi]"; + mes "Oh...?"; + mes "You decided to cancel?"; + mes "Well, you know what's"; + mes "best for you, I suppose."; + mes "Still, I'm so disappointed~"; + close; + } + else if ((.@input < 20) || (.@input > 27)) { + mes "[Prince Shammi]"; + mes "Dearie, please enter"; + mes "a number from ''20'' to"; + mes "''25,'' alright? Then I can"; + mes "get right to work at making"; + mes "you soooooooo beautiful!"; + close; + } + else if (getlook(VAR_HEAD) == .@input) { + mes "[Prince Shammi]"; + mes "Oh dear me, you're not"; + mes "going to waste money for"; + mes "the same hairstyle that you"; + mes "have now, are you? You can"; + mes "have someone else change"; + mes "your hair color, you know."; + close; + } + else { + if (Sex == 1) + cutin "hair_m_"+.@input+".BMP",4; + else + cutin "hair_f_"+.@input+".BMP",4; + mes "[Prince Shammi]"; + mes "Oooh! Now, is this the"; + mes "hairstyle that you wanted?"; + mes "This is No. "+.@input+", by the way."; + next; + switch(select("Yes.:No.")) { + case 1: + if (getlook(VAR_HEADPALETTE) == 0) { + mes "[Prince Shammi]"; + mes "Oh, Sweet Christmas,"; + mes "I almost forgot! Would"; + mes "you like me to dye your"; + mes "hair, free of charge? It's"; + mes "a part of my service, so"; + mes "please choose a color~"; + next; + switch(select("Red:Yellow:Purple:Orange:Green:Blue:White:Dark Brown")) { + case 1: + set .@headpalette,8; + break; + case 2: + set .@headpalette,1; + break; + case 3: + set .@headpalette,2; + break; + case 4: + set .@headpalette,3; + break; + case 5: + set .@headpalette,4; + break; + case 6: + set .@headpalette,5; + break; + case 7: + set .@headpalette,6; + break; + case 8: + set .@headpalette,7; + break; + } + } + mes "[Prince Shammi]"; + mes "Okay, let's get"; + mes "started, shall we?"; + mes "Keep your head still,"; + mes "now. Yes, that's good..."; + next; + mes "^3355FF*Snip snip*"; + mes "*Rustle rustle*"; + mes "*Clip clip clip clip*"; + mes "*Bzzzzzzzzzzzzzzzzzzzz*^000000"; + next; + set zeny,zeny-99800; + delitem 973,3; //Counteragent + delitem 974,3; //Mixture + delitem 901,100; //Danggie + delitem 1094,100; //Short_Daenggie + delitem 1020,100; //Long_Hair + delitem 1060,100; //Golden_Hair + delitem 7152,100; //Glossy_Hair + setlook VAR_HEAD,.@input; + setlook VAR_HEADPALETTE,.@headpalette; + mes "[Prince Shammi]"; + mes "Well, we're all finished!"; + mes "And my, oh my, you look even"; + mes "more fabulous that I thought"; + mes "you would! Oh, I can't believe"; + if (Sex == 1) { + mes "how tough and elegant you are~"; + mes "So ruggedly manly and handsome!"; + } + else { + mes "how graceful and elegant you"; + mes "look! Absolutely gorgeous!"; + } + emotion e_kis,"Hair Dresser#li"; + next; + mes "[Prince Shammi]"; + mes "You love your new"; + mes "hair, don't you? Feel"; + mes "free to come back anytime."; + mes "I'll make you the best looking"; + mes "person in the entire world!"; + emotion e_no1,"Hair Dresser#li"; + close; + case 2: + mes "[Prince Shammi]"; + mes "Oh, did you forget which"; + mes "hairstyle goes with which"; + mes "number? By all means, please"; + mes "check again! Find the one that"; + mes "is perfect just for you, okay?"; + close; + } + } + break; + case 3: + mes "[Prince Shammi]"; + mes "Humm ? "; + mes "Maybe you don't understand"; + mes "my futuristic styles."; + mes "Goodbye! "; + close; + } +} + +lhz_in02,91,155,5 script Assistant Beautician#li 862,{ + mes "[Assistant Beautician]"; + mes "Wah?! Sweet Jiminy,"; + mes "you freaked me out!"; + mes "What are you doing?!"; + emotion e_omg,"Assistant Beautician#li"; + next; + mes "[Assistant Beautician]"; + mes "Oh! Um, a customer!"; + mes "H-h-h-h-h-hello! Can"; + mes "I help you with anything?"; + next; + switch(select("What do you do?:Please change my hairstyle.:Who is Prince Shammi?")) { + case 1: + mes "[Assistant Beautician]"; + mes "Oh! Me...? I'm"; + mes "just an assistant"; + mes "beautician, but I'm"; + mes "training hard everyday"; + mes "so that I can become"; + mes "a real professional!"; + next; + mes "[Assistant Beautician]"; + mes "Yeah, I do all sorts of"; + mes "grunt work for the boss while"; + mes "I'm in training. Sometimes, he"; + mes "makes me work pretty hard."; + mes "In fact, I better get back to work before he gets angry at me!"; + close; + case 2: + if (BaseLevel < 60) { + mes "[Assistant Beautician]"; + mes "Me...? Oh no,"; + mes "no I can't! I mean,"; + mes "I'd love to but, I'm"; + mes "still in training and"; + mes "I can't take responsibility"; + mes "if I mess up on a little kid!"; + close; + } + else if ((Zeny < 250000)) { + mes "[Assistant Beautician]"; + mes "Well... I'm just an"; + mes "assistant, but I have been"; + mes "studying hairstyling after"; + mes "work. If you want, just bring"; + mes "me 250,000 zeny and I'll try"; + mes "my best to change your hair~"; + next; + mes "[Assistant Beautician]"; + mes "I'd appreciate it if you'd"; + mes "give me this chance! The"; + mes "boss doesn't think I'm ready"; + mes "for styling real people yet, so"; + mes "I haven't had much practice!"; + next; + mes "[Assistant Beautician]"; + mes "I just know I could"; + mes "do a good job on your"; + mes "hair! Just... Just please"; + mes "understand if I mess up."; + mes "It won't be too bad, I promise~"; + close; + } + else { + mes "[Assistant Beautician]"; + mes "You're really going to"; + mes "give me a chance to practice?"; + mes "Oh, I love you so much! Okay,"; + mes "I'll need 250,000 zeny to make"; + mes "up for the material expenses."; + mes "Is that okay with you?"; + next; + switch(select("Of course~:On second thought...")) { + case 1: + mes "[Assistant Beautician]"; + mes "Great! Now, please"; + mes "choose a hairstyle"; + mes "from ''1'' to ''23.''"; + mes "Um, if you need to"; + mes "cancel, just enter ''0.''"; + next; + input .@input; + if (.@input == 0) { + mes "[Assistant Beautician]"; + mes "Awwww..."; + mes "I guess you don't"; + mes "trust me after all..."; + close; + } + else if ((.@input < 1) || (.@input > 23)) { + mes "[Assistant Beautician]"; + mes "Huh? I thought I asked"; + mes "you to enter a number from"; + mes "''1'' to ''23?'' What did I do"; + mes "wrong this time? Hmmm..."; + close; + } + else { + mes "[Assistant Beautician]"; + mes "So this is the"; + mes "style you want me"; + mes "to try to do for you?"; + if (Sex == 1) { + if (.@input < 10) + cutin "hair_m_0"+.@input+".BMP",4; + else + cutin "hair_m_"+.@input+".BMP",4; + } + else { + if (.@input < 10) + cutin "hair_f_0"+.@input+".BMP",4; + else + cutin "hair_f_"+.@input+".BMP",4; + } + next; + switch(select("Yes, let's try it~:Cancel.")) { + case 1: + break; + case 2: + mes "[Assistant Beautician]"; + mes "Oooh, there must"; + mes "be some style that"; + mes "you like, right? Hmmm..."; + close; + } + } + mes "[Assistant Beautician]"; + mes "Great, you finally"; + mes "picked one! What, which"; + mes "one did you pick again?"; + mes "Ah, I found it, I found it!"; + mes "Haha! No problem here!"; + mes "Now it's time to style!"; + next; + nude; + mes "[Assistant Beautician]"; + mes "Bwwwwaaaahhhh!"; + next; + mes "[Assistant Beautician]"; + mes "Yap! Pwwwaaattt!"; + next; + mes "[Assistant Beautician]"; + mes "Waaaah!"; + mes "Oh crap!"; + mes "Wait, I can..."; + mes "I can fix this!"; + next; + set .@style_r,rand(1,23); + set .@color_r,rand(1,8); + mes "[Assistant Beautician]"; + mes "^333333*Pant Pant Pant*^000000"; + next; + set zeny,zeny-250000; + setlook VAR_HEAD,.@style_r; + setlook VAR_HEADPALETTE,.@color_r; + mes "[Assistant Beautician]"; + mes "Bwahahaha! Success!"; + if (.@input == .@style_r) { + mes "So... How do you like"; + mes "your new style? I love it!"; + } + else { + mes "Wha...? This isn't what"; + mes "you wanted? Uh oh... Um..."; + mes "Well, next time I know I can"; + mes "do a much better job! Right!"; + } + next; + mes "[Assistant Beautician]"; + mes "Oh, you're such a"; + mes "sweetheart for helping"; + mes "me! Thank you for using"; + mes "my service and come again~"; + emotion e_kis,"Assistant Beautician#li"; + close; + case 2: + mes "[Assistant Beautician]"; + mes "Huh? Oh no, you're"; + mes "quitting? Well, I guess"; + mes "I couldn't trust me to"; + mes "style my hair either..."; + mes "You're... You're right."; + close; + } + } + case 3: + mes "[Assistant Beautician]"; + mes "Prince Shammi?"; + mes "He's only a genius when"; + mes "it comes to hairstyling!"; + mes "I'm just his apprentice, but"; + mes "maybe someday, I can be a"; + mes "force in the fashion world too!"; + close; + } +} + +//===== Old Changelog: ================================= +//= 07/06/05 : Added 1st Version. [Muad_Dib] +//= Converted to rAthena format by Dr.Evil Fixed typos [Nexon] +//= 1.1 Removed Duplicates [Silent] +//============================================================ |