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authordaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
committerdaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
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Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== rAthena Script =======================================
+//= Hair Dresser
+//===== By: ==================================================
+//= Muad_Dib, Samuray22, Kisuka
+//===== Current Version: =====================================
+//= 1.4
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Allows you to change your hairstyle.
+//===== Additional Comments: =================================
+//= 1.2 Rescripted to the Aegis 10.3 Standards. [Samuray22]
+//= 1.3 Updated to match AEGIS script. [Kisuka]
+//= 1.4 Added Lighthalzen Hair Dresser. [L0ne_W0lf]
+//============================================================
+
+// Hair Dresser Veronica
+// ============================================================
+alberta_in,55,142,7 script Hair Dresser 91,{
+ mes "[Veronica]";
+ mes "Welcome to Veronica's hair salon.";
+ mes "How can I help you?";
+ next;
+ switch(select("See available hair styles.:Change hair style.:End conversation.")) {
+ case 1:
+ mes "[Veronica]";
+ mes "We have a total of 19 styles, available from no.1 to no.19.";
+ mes "Which one do you want to see?";
+ mes "If you wish to cancel,";
+ mes "please enter 0.";
+ next;
+ input .@style;
+ if(.@style > 19) {
+ mes "[Veronica]";
+ mes "Oops, I'm sorry, but that";
+ mes "style is not available.";
+ mes "Remember to enter a number";
+ mes "from 1 to 19.";
+ next;
+ } else if(.@style == 0) {
+ mes "[Veronica]";
+ mes "So, how do you like the style?";
+ mes "Feel free to ask me about any";
+ mes "available hairstyle. It will";
+ mes "be my pleasure to style your";
+ mes "hair.";
+ close;
+ }
+ else {
+ callsub L_cutin,.@style;
+ mes "[Veronica]";
+ switch(.@style) {
+ case 1:
+ if(Sex == 1) {
+ mes "Oh, that's 'Play Dead' style!";
+ mes "It's a nice, basic haircut.";
+ mes "I notice that usually the";
+ mes "cute, conversative types seem";
+ mes "to prefer this style.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'First Aid' style!";
+ mes "The shoulder length tresses";
+ mes "are straightened for those";
+ mes "no nonsense adventurers. It";
+ mes "seems to be the style of";
+ mes "choice for Novices.";
+ close2; cutin "",255; end;
+ case 2:
+ if(Sex == 1) {
+ mes "Oh, that's the 'Two Handed Sword";
+ mes "Mastery' style! It's perfect for";
+ mes "for Swordmen who might muss their";
+ mes "hair while swinging their swords";
+ mes "all day long.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Bash' style!";
+ mes "For the powerful woman that's";
+ mes "not afraid to get a little";
+ mes "blood on her hands, but knows";
+ mes "how great her hair will look";
+ mes "while wildly flailing a sword.";
+ close2; cutin "",255; end;
+ case 3:
+ if(Sex == 1) {
+ mes "Oh, that's 'Napalm Beat' style!";
+ mes "It's a unique look with a hint";
+ mes "of eccentricity that's offset";
+ mes "with a helping of elegance.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Frost Diver' style!";
+ mes "The pigtails lend an innocent,";
+ mes "demure look for those Mages";
+ mes "and Wizards that usually scare";
+ mes "off the boys with their spells.";
+ close2; cutin "",255; end;
+ case 4:
+ if(Sex == 1) {
+ mes "Oh, that's the 'Double Strafe'";
+ mes "style! The arrangement of the";
+ mes "hair conducts ambient static";
+ mes "electricity, naturally clearing";
+ mes "the mind. At least, that's what";
+ mes "I was taught in fashion school.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Arrow Shower' style!";
+ mes "For the Bowswoman who doesn't";
+ mes "want fashion to interfere with";
+ mes "her depth perception. Much more";
+ mes "attractive than those horrid";
+ mes "granny-style hairbuns.";
+ close2; cutin "",255; end;
+ case 5:
+ if(Sex == 1) {
+ mes "Oh, that's 'Angelus' style!";
+ mes "It's for calm and devout people,";
+ mes "as well as those bashful,";
+ mes "mild-mannered types.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Heal' style!";
+ mes "This is in trend among";
+ mes "Priests and Acolytes since";
+ mes "this style is appropriate";
+ mes "for formal situations, but";
+ mes "is also practical in battle.";
+ close2; cutin "",255; end;
+ case 6:
+ if(Sex == 1) {
+ mes "Oh, that's 'Push Cart' style!";
+ mes "It was based on the design of a";
+ mes "cart...at least, that's what";
+ mes "I learned in beautician school.";
+ close2; cutin "",255; end;
+ }
+ mes "Ooh, that's 'Vending' style!";
+ mes "It's the hairdo of money";
+ mes "makers...and if I may say so,";
+ mes "it's also economical.";
+ close2; cutin "",255; end;
+ case 7:
+ if(Sex == 1) {
+ mes "Ooh, that's 'Envenom' style!";
+ mes "It looks great on Thieves and";
+ mes "and Assassins when they're";
+ mes "out poisoning people and animals.";
+ mes "It's fashion for the aggressive";
+ mes "and eclectic~!";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Double Attack' style!";
+ mes "The adorable pigtail, paired with";
+ mes "those provacative bangs are sure";
+ mes "to help you steal the heart of";
+ mes "some cute guy.";
+ close2; cutin "",255; end;
+ case 8:
+ if(Sex == 1) {
+ mes "Oh, that's 'Bowling Bash' style!";
+ mes "A popular style for Knights, its";
+ mes "manly, rugged look tends to";
+ mes "attract all of the ladies,";
+ mes "and looks great on men with";
+ mes "strong chins.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Gloria' style!";
+ mes "It's very elegant and looks";
+ mes "great on holy Priests. This";
+ mes "style is most attractive to";
+ mes "ladies who aren't that used";
+ mes "to fighting with their hands.";
+ close2; cutin "",255; end;
+ case 9:
+ if(Sex == 1) {
+ mes "Oh, that's 'Venom Dust' style!";
+ mes "Definitely a look for rebels,";
+ mes "the sweeping, yet decidedly";
+ mes "luxorious locks seems to enchant";
+ mes "girls with a fatal attraction.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'SP Recovery' style!";
+ mes "To add more body to the special";
+ mes "style of these bangs, I use a";
+ mes "special conditioner that makes";
+ mes "you feel like you're regaining SP";
+ mes "...Although, it acutally doesn't.";
+ close2; cutin "",255; end;
+ case 10:
+ if(Sex == 1) {
+ mes "Oh, that's 'Turn Undead' style!";
+ mes "This is popular among Priests";
+ mes "that want a serious, yet a bit";
+ mes "of a wild, agressive look.";
+ mes "Definitely more attractive";
+ mes "than the 'Holy Light' mullet.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Prepare Potion' style!";
+ mes "The flared out tresses are chosen";
+ mes "by beginning Alchemists, since";
+ mes "early, explosive experiments would";
+ mes "make their hair to stick out anyway.";
+ close2; cutin "",255; end;
+ case 11:
+ if(Sex == 1) {
+ mes "Oh, that's 'Dragonology' style!";
+ mes "It's neat and clean cut, perfect";
+ mes "for studious people and looks";
+ mes "great with eyeglasses. This";
+ mes "is a fashion well suited to";
+ mes "intellectual types.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Grand Cross' style!";
+ mes "It's in style among those pious";
+ mes "Crusaders that need hair that";
+ mes "won't muss during fighting, yet";
+ mes "is respectable enough to attend";
+ mes "religious services.";
+ close2; cutin "",255; end;
+ case 12:
+ if(Sex == 1) {
+ mes "Oh, that's 'Mace Mastery' style!";
+ mes "A lot of care goes into making";
+ mes "that tussled hair say, 'I don't";
+ mes "care how I look at all.'";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Intimidate' style!";
+ mes "The Rogue women seem to like";
+ mes "this style...although I imagine";
+ mes "that more of them would prefer";
+ mes "something wilder to match those";
+ mes "stockings...";
+ close2; cutin "",255; end;
+ case 13:
+ if(Sex == 1) {
+ mes "Oh, that's 'Thunder Storm' style!";
+ mes "This hot, flamboyant hairstyle";
+ mes "flares out wildly like thunder.";
+ mes "...And you will too with this new look.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Spiritual Sphere";
+ mes "Absorption' style! There's a";
+ mes "charismatic quality to this";
+ mes "fashion: it's tough, slightly";
+ mes "tomboyish, but not so much";
+ mes "that it can't be cute.";
+ close2; cutin "",255; end;
+ case 14:
+ if(Sex == 1) {
+ mes "Oh, that's 'Encore' style!";
+ mes "The elegant, flowing locks";
+ mes "fit well with Bards, or men who";
+ mes "appreciate the value of male";
+ mes "beauty.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Gypsy's Kiss' style!";
+ mes "Dancers seem to like this style,";
+ mes "although personally, I think";
+ mes "this fashion fits very well";
+ mes "with glasses.";
+ close2; cutin "",255; end;
+ case 15:
+ if(Sex == 1) {
+ mes "Oh, that's 'Grimtooth' style!";
+ mes "Spiky and unkempt, this style";
+ mes "is a popular counterculture";
+ mes "street fashion. You might";
+ mes "not want to wear your hair";
+ mes "this way at a wedding, though.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Counter Attack' style!";
+ mes "This is an intimidating look for";
+ mes "girls that want to say 'You hit";
+ mes "me, I'll hit you back!' It really";
+ mes "emphasizes strong looking";
+ mes "foreheads and cheekbones.";
+ close2; cutin "",255; end;
+ case 16:
+ if(Sex == 1) {
+ mes "Oh, that's 'Blitz Beat' style!";
+ mes "A funky and lively fashion,";
+ mes "this style was developed for a";
+ mes "Hunter who liked really long";
+ mes "bangs and wanted to see";
+ mes "through them at the same time.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Anke Snare' style!";
+ mes "The style style is specially";
+ mes "made for Hunters that don't like";
+ mes "to get their hair tangled...";
+ mes "After all, what kind of Hunter";
+ mes "lets their hair get trapped?";
+ close2; cutin "",255; end;
+ case 17:
+ if(Sex == 1) {
+ mes "Oh, that's 'Find Ore' style!";
+ mes "It's a practical, economical look";
+ mes "that is popular among Blacksmiths.";
+ mes "Some swear that this fashion helps";
+ mes "them in finding ores, but where's";
+ mes "the science in that??";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Hammer Fall' style!";
+ mes "For the woman that doesn't want";
+ mes "her hair to get in the way when";
+ mes "she's savagely swinging heavy";
+ mes "objects. Of course, this is a";
+ mes "Blacksmith favorite.";
+ close2; cutin "",255; end;
+ case 18:
+ if(Sex == 1) {
+ mes "Oh, that's 'Fire Pillar' style!";
+ mes "It's a trendy look, in which";
+ mes "you cover one eye for that";
+ mes "intrigue effect. The element";
+ mes "of mystery is always in";
+ mes "fashion, don't you think?";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Jupitel Thunder'";
+ mes "style! A look that strikes";
+ mes "like lightening, without";
+ mes "any of that annoying static";
+ mes "cling or muss. This fashion";
+ mes "looks great with Mage Hats.";
+ close2; cutin "",255; end;
+ case 19:
+ if(Sex == 1) {
+ mes "Oh, that's 'Guillotine Fist'";
+ mes "style! The smooth, slicked back";
+ mes "pompadour shows that you're";
+ mes "serious about your passion";
+ mes "for brawling... or just your passion.";
+ close2; cutin "",255; end;
+ }
+ mes "Oh, that's 'Whirlwind' style!";
+ mes "A favorite among the studious";
+ mes "Sages, the hair is tied back";
+ mes "in a stylish braid so that";
+ mes "it doesn't fly around after";
+ mes "casting those windy spells.";
+ close2; cutin "",255; end;
+ }
+ }
+ case 2:
+ if(BaseLevel < 60) {
+ mes "[Veronica]";
+ mes "Oh, dear, you're looking fabulous with";
+ mes "your current hairstyle. Why don't you";
+ mes "try a new hair accessory rather than changing your look?";
+ close;
+ } else if((countitem(973) < 3) || (countitem(974) < 3) || (countitem(901) <100) || (countitem(1094) <100) || (countitem(1020) <100) || (countitem(1060) <100) || (countitem(7152) <100) || (Zeny < 99800)) {
+ mes "[Veronica]";
+ mes "If you wish to change your";
+ mes "hairstyle, you should meet some";
+ mes "requirements. I suggest that you";
+ mes "write down all the items that";
+ mes "you will need.";
+ next;
+ mes "[Veronica]";
+ mes "3 Counteragent,";
+ mes "3 Mixture,";
+ mes "100 Danggie,";
+ mes "100 Short Danggie,";
+ mes "100 Black Hair,";
+ mes "100 Golden Hair,";
+ mes "100 Glossy Hair, and lastly...";
+ next;
+ mes "[Veronica]";
+ mes "You will need 99,800 zeny.";
+ mes "Please come back when you're";
+ mes "ready. I will make you look";
+ mes "fabulous. Hohohohoho~";
+ close;
+ }
+ mes "[Veronica]";
+ mes "Okay now, please choose the style";
+ mes "you desire from styles no.1 to";
+ mes "no.19. I will do my best to";
+ mes "make you look your very best.";
+ next;
+ input .@style;
+ if(.@style > 19) {
+ mes "[Veronica]";
+ mes "I am sorry, you chose an unavailable style.";
+ mes "Make sure you enter the correct number.";
+ close;
+ } else if(.@style == 0) {
+ mes "[Veronica]";
+ mes "You have canceled your request.";
+ close;
+ } else if(getlook(1) == .@style) {
+ mes "[Veronica]";
+ mes "I am sorry, but you are already";
+ mes "wearing the style you have";
+ mes "requested. Would you please";
+ mes "choose a different style?";
+ close;
+ }
+ callsub L_cutin,.@style;
+ mes "[Veronica]";
+ mes "You have chosen style no. (" + .@style + ").";
+ mes "I shall proceed with your request.";
+ mes "Would you mind?";
+ next;
+ if(select("No, I don't mind.:Yes, let me choose another one.") == 1) {
+ if(getlook(6) == 0) {
+ mes "[Veronica]";
+ mes "Oh, my, you haven't dyed your hair";
+ mes "at all. You would look even more";
+ mes "fabulous if you dyed your hair...";
+ mes "Oh well, I will do it for free.";
+ mes "So what kind of color would you like?";
+ next;
+ switch(select("Red.:Yellow.:Purple.:Orange.:Green.:Blue.:White.:Dark Brown.:Cancel.")) {
+ case 1:
+ set .@pallete,8;
+ break;
+ case 2:
+ set .@pallete,1;
+ break;
+ case 3:
+ set .@pallete,2;
+ break;
+ case 4:
+ set .@pallete,3;
+ break;
+ case 5:
+ set .@pallete,4;
+ break;
+ case 6:
+ set .@pallete,5;
+ break;
+ case 7:
+ set .@pallete,6;
+ break;
+ case 8:
+ set .@pallete,7;
+ break;
+ case 9:
+ mes "[Veronica]";
+ mes "Oh, I was gonna do it for free.";
+ mes "Well, if you change your mind, please come again.";
+ mes "The color of your hair enhances your look.";
+ close;
+ }
+ }
+ nude;
+ mes "[Veronica]";
+ mes "Now, let's get started. Try to";
+ mes "stay still, dear. If you move,";
+ mes "it might ruin the perfect look";
+ mes "I intend to give you. Trust me,";
+ mes "I will make you look fabulous~";
+ next;
+ mes "[Veronica]";
+ mes "- *snip snip snip snip* -";
+ mes "- *bzzzzzzz bzzzzzzz bzzzzzzz bzzzzzzz* -";
+ mes "- *snip snip snip snip* -";
+ mes "- *bzzzzzzz bzzzzzzz bzzzzzzz bzzzzzzz* -";
+ next;
+ set Zeny,Zeny-99800;
+ delitem 973,3; // Counteragent
+ delitem 974,3; // Mixture
+ delitem 901,100; // Danggie
+ delitem 1094,100; // Short_Daenggie
+ delitem 1020,100; // Long_Hair
+ delitem 1060,100; // Golden_Hair
+ delitem 7152,100; // Glossy_Hair
+ setlook 1,.@style;
+ setlook 6,.@pallete;
+ cutin "",255;
+ mes "[Veronica]";
+ mes "Alright, it's done~";
+ mes "I hope you like";
+ mes "this style no.(" + .@style + ").";
+ mes "Feel free to come back anytime";
+ mes "when you want a new hairstyle. Hohohohohoho~";
+ setlook 1,.@style;
+ setlook 6,.@pallete;
+ close;
+ }
+ mes "[Veronica]";
+ mes "Okay then, please choose one";
+ mes "a hairstyle again. I believe";
+ mes "you will find the look that's best for you.";
+ close;
+ case 3:
+ mes "[Veronica]";
+ mes "Everybody deserves the right to";
+ mes "pursue beauty. I hope that you";
+ mes "will find the right hairstyle";
+ mes "one of these days.";
+ close;
+ }
+
+L_cutin:
+ if(Sex == 1) {
+ if(getarg(0) < 10)
+ cutin "hair_m_0"+getarg(0),4;
+ else
+ cutin "hair_m_"+getarg(0),4;
+ } else {
+ if(getarg(0) < 10)
+ cutin "hair_f_0"+getarg(0),4;
+ else
+ cutin "hair_f_"+getarg(0),4;
+ }
+ return;
+}
+
+// Roving Hair Dresser
+// ============================================================
+alberta,33,141,7 script Roving Hair Dresser 87,{
+ mes "[Rui Vishop]";
+ mes "That Veronica...";
+ mes "Hah! Best hair dresser my ass.";
+ mes "She's not the best hair dresser...";
+ mes "...";
+ mes "I am!";
+ next;
+ mes "[Rui Vishop]";
+ mes "I, Rui Vishop, the man to whom";
+ mes "all scalps are canvases";
+ mes "waiting to be transformed into";
+ mes "works of magnificent art~!";
+ next;
+ switch(select("What are you?:Do my hair, please!:.....")) {
+ case 1:
+ mes "[Rui Vishop]";
+ mes "Do you not know that I, Rui";
+ mes "Vishop, maestro of the shears";
+ mes "and sculptor of hair, am an";
+ mes "artist far ahead of his time?!";
+ mes "Well, I suppose an adventurer";
+ mes "like yourself wouldn't know...";
+ next;
+ mes "[Rui Vishop]";
+ mes "As a hair sculptor, I find joy";
+ mes "in bestowing upon others the";
+ mes "supreme favour of doing their";
+ mes "hairstyle at a reasonable price.";
+ next;
+ mes "[Rui Vishop]";
+ mes "Recently, however, I happened to";
+ mes "overhear that some tyro has had";
+ mes "the audacity to call herself a";
+ mes "hair dresser.";
+ next;
+ mes "[Rui Vishop]";
+ mes "So one day I went there,";
+ mes "pretending to be a customer.";
+ mes "I was apalled to see the boring,";
+ mes "lifeless hairstyles that she was";
+ mes "giving all of her clients...";
+ next;
+ mes "[Rui Vishop]";
+ mes "It wasn't hard to notice that her";
+ mes "skills, or lack thereof, are a";
+ mes "joke. She brings shame to the";
+ mes "great and honorable";
+ mes "profession of hair dressing.";
+ mes "A complete and utter disgrace!";
+ next;
+ mes "[Rui Vishop]";
+ mes "But the worst part was...";
+ mes "she forced her customers to";
+ mes "choose a hairstyle before she";
+ mes "styled their hair!";
+ next;
+ mes "[Rui Vishop]";
+ mes "That's not how talented hair";
+ mes "dressers do their job! She";
+ mes "should know what hair style will";
+ mes "fit a customer without ever";
+ mes "asking them!";
+ next;
+ mes "[Rui Vishop]";
+ mes "If by any chance you decide to";
+ mes "do your hair, don't even think";
+ mes "about giving her patronage.";
+ mes "Instead, you may ask for my";
+ mes "services. I assure you, I am";
+ mes "faaaar better than her.";
+ next;
+ mes "[Rui Vishop]";
+ mes "Do you understand? I mean, don't";
+ mes "let her ruin your hair needlessly!";
+ mes "You could get a Swordman to hack";
+ mes "away at your hair if you want a";
+ mes "hairstyle that horrible~!";
+ close;
+ case 2:
+ if(BaseLevel < 60) {
+ mes "[Rui Vishop]";
+ mes "Hmm, I must say, your current";
+ mes "style fits you best. Trust me, I know what I am saying.";
+ close;
+ } else if(Zeny < 199800) {
+ mes "[Rui Vishop]";
+ mes "Ah, I see that that you can";
+ mes "recognize genius when it is";
+ mes "right before you. In light";
+ mes "of your good taste, I will";
+ mes "only require money for my";
+ mes "services.";
+ next;
+ mes "[Rui Vishop]";
+ mes "Simply pay me the small";
+ mes "fee of 199,800 zeny. You must";
+ mes "know that I am doing you a";
+ mes "huge favor by charging you";
+ mes "such a small amount. My";
+ mes "art is priceless, after all.";
+ close;
+ }
+ mes "[Rui Vishop]";
+ mes "Alright, I will be taking my";
+ mes "199,800 zeny service charge now.";
+ next;
+ mes "[Rui Vishop]";
+ mes "If you don't wish to do";
+ mes "this right now, though I can't";
+ mes "imagine why, you may ask that";
+ mes "stupid hair dresser to";
+ mes "do her clumsy work on you...";
+ next;
+ if(select("No, please do my hair.:Umm, I changed my mind.") ==1 ) {
+ mes "[Rui Vishop]";
+ mes "O~k~a~y!";
+ mes "Now, let us begin~!";
+ next;
+ mes "[Rui Vishop]";
+ mes "Wooooo~oooohhhh!! Toohhhhh~oooohhhh!!";
+ next;
+ mes "[Rui Vishop]";
+ mes "Woooooo~aaaaaaahhhhh!!";
+ next;
+ mes "[Rui Vishop]";
+ mes "Voila!";
+ next;
+ mes "[Rui Vishop]";
+ mes "Oh, great~ it's awesome!";
+ mes "Another Vishop masterpiece~";
+ mes "Once more I've outdone myself.";
+ mes "It's such a unique and talented";
+ mes "style! Yes, I am the best! Wooohahahahahaha!";
+ set Zeny,Zeny-199800;
+ setlook 1,rand(1,19);
+ setlook 6,rand(1,8);
+ close;
+ }
+ mes "[Rui Vishop]";
+ mes "Bah! Alright! It's your decision.";
+ mes "But don't blame me later!";
+ mes "One day you'll wake up, realize";
+ mes "you're ugly and regret not";
+ mes "having my genius shape every lock";
+ mes "of hair on your head.";
+ close;
+ case 3:
+ mes "[Rui Vishop]";
+ mes "What? What a shame!";
+ mes "Will you let that...that";
+ mes "charlatan of a hair dresser ruin";
+ mes "your hairstyle!? I'm sure the";
+ mes "heavens are crying tears of";
+ mes "pity at mankind's ignorance...";
+ close;
+ }
+}
+
+
+// Lighthalzen
+lhz_in02,100,143,3 script Hair Dresser#li 122,{
+ mes "[Prince Shammi]";
+ mes "Welcome to Prince Shammi's";
+ mes "Beauty Shop, the place to go";
+ mes "for faaabulous hair. Don't be";
+ mes "shy, tell me exactly how you";
+ mes "want me to make you glamorous~";
+ next;
+ switch(select("Check all hairstyles:Change hairstyle:Cancel")) {
+ case 1:
+ mes "[Prince Shammi]";
+ mes "Oh, would you like to";
+ mes "see all of the trendy new";
+ mes "hairstyles I offer?";
+ next;
+ mes "[Prince Shammi]";
+ mes "Please, oh please, choose from the following styles and I will show you a preview.";
+ next;
+ switch(select("Old Hairstyles:New Hairstyles")) {
+ case 1:
+ if (Sex == 1) {
+ switch(select("Petite Style:Executioner Style:Prince Style:Deviace Style:Cancel")) {
+ case 1:
+ cutin "hair_m_20",4;
+ mes "[Prince Shammi]";
+ mes "This is the ^3131FFPetite Style^000000,";
+ mes "which softens the gentleman's";
+ mes "appearance with long braids";
+ mes "for a fluffier appearance.";
+ break;
+ case 2:
+ cutin "hair_m_21",4;
+ mes "[Prince Shammi]";
+ mes "Oh, the ^3131FFExecutioner Style^000000!";
+ mes "It's a rugged, shaggy style";
+ mes "for that tough guy look that's";
+ mes "becoming popular these days.";
+ mes "And every girl loves a tough";
+ mes "guy, right? ^333333*Tee hee~*^000000";
+ break;
+ case 3:
+ cutin "hair_m_22",4;
+ mes "[Prince Shammi]";
+ mes "You certainly have an";
+ mes "eye for fashion! Yes, this";
+ mes "is the ^3131FFPrince Style^000000, the";
+ mes "pinnacle of sexiness and";
+ mes "sophistication. Magnifique, no?";
+ mes "Yes, choose this one, this one!";
+ break;
+ case 4:
+ cutin "hair_m_23",4;
+ mes "[Prince Shammi]";
+ mes "A-ha~! The ^3131FFDeviace Style^000000!";
+ mes "This is much like the Prince";
+ mes "Style, but with shorter hair";
+ mes "in the back. Yes, this look";
+ mes "is very neat and dandy.";
+ break;
+ case 5:
+ cutin "hair_f_01",255;
+ mes "[Prince Shammi]";
+ mes "No? You didn't want";
+ mes "to take a look? Please,";
+ mes "you're an adventurer, I know";
+ mes "you can be more daring than";
+ mes "that! Be fashionably adventurous, you fashionable adventurer~";
+ emotion e_lv,"Hair Dresser#i";
+ close;
+ }
+ }
+ else {
+ switch(select("Spring Rabbit Style:Harpy Style:Medusa Style:Isis Style:Cancel")) {
+ case 1:
+ cutin "hair_f_20",4;
+ mes "[Prince Shammi]";
+ mes "Oh yes, this is the ";
+ mes "^3131FFSpring Rabbit Style^000000.";
+ mes "The bobbing forelock";
+ mes "adds an aura of chic,";
+ mes "cutsiness and playfulness.";
+ mes "Yes? No? Yes? No? Oh yes!";
+ break;
+ case 2:
+ cutin "hair_f_21",4;
+ mes "[Prince Shammi]";
+ mes "Ooh, are you interested";
+ mes "in the ^3131FFHarpy Style^000000? The";
+ mes "natural curl coupled with";
+ mes "the pony tail results in";
+ mes "a sophisticated, yet very";
+ mes "natural and relaxed look~";
+ break;
+ case 3:
+ cutin "hair_f_22",4;
+ mes "[Prince Shammi]";
+ mes "Ahh, the ^3131FFMedusa Style^000000~";
+ mes "These boldy flowing locks";
+ mes "scream power and dominance";
+ mes "and is ideal for the big career";
+ mes "woman who wishes to be...";
+ mes "irresistable to men~";
+ break;
+ case 4:
+ cutin "hair_f_23",4;
+ mes "[Prince Shammi]";
+ mes "Ooh, the ^3131FFIsis Style^000000~";
+ mes "Yes, you'll look very cute";
+ mes "with your hair in buns on";
+ mes "on both sides of your head.";
+ mes "It'll be very darling on you!";
+ break;
+ case 5:
+ mes "[Prince Shammi]";
+ mes "No? You didn't want";
+ mes "to take a look? Please,";
+ mes "you're an adventurer, I know";
+ mes "you can be more daring than";
+ mes "that! Be fashionably adventurous, you fashionable adventurer~";
+ emotion e_lv,"Hair Dresser#li";
+ close;
+ }
+ }
+ break;
+ case 2:
+ if (Sex == 1) {
+ switch(select("Emergency Heal Perm:Aura Blade Cut:Power Swing:Renovatio Cut:Cancel")) {
+ case 1:
+ cutin "hair_m_24",4;
+ mes "[Prince Shammi]";
+ mes "This is the ^3131FFEmergency Heal Perm^000000";
+ mes "It is quite popular among the healing class.";
+ break;
+ case 2:
+ cutin "hair_m_25",4;
+ mes "[Prince Shammi]";
+ mes "You must be after a lady yes?";
+ mes "The ^3131FFAura Blade Cut^000000";
+ mes "is known to make the ladies swoon, you tiger you!";
+ break;
+ case 3:
+ cutin "hair_m_26",4;
+ mes "[Prince Shammi]";
+ mes "Oh you brute!";
+ mes "^3131FFPower Swing Cut^000000";
+ mes "Flex your style muscles with this hairstyle. This is definitely your look.";
+ break;
+ case 4:
+ cutin "hair_m_27",4;
+ mes "[Prince Shammi]";
+ mes "Ah! I see you're only interested in the latest trends.";
+ mes "Straight from the runway is the ^3131FFRenovatio Cut^000000.";
+ break;
+ case 5:
+ mes "[Prince Shammi]";
+ mes "No? You didn't want";
+ mes "to take a look? Please,";
+ mes "you're an adventurer, I know";
+ mes "you can be more daring than";
+ mes "that! Be fashionably adventurous, you fashionable adventurer~";
+ emotion e_lv,"Hair Dresser#li";
+ close;
+ }
+ }
+ else {
+ switch(select("Assumptio Perm:Soul Changer Cut:X Tornado Cut:Oratio Cut:Cancel")) {
+ case 1:
+ cutin "hair_f_24",4;
+ mes "[Prince Shammi]";
+ mes "This is the ^3131FFAssumptio Perm^000000";
+ mes "It's a shorter style perm that allows for maximum spellcasting.";
+ break;
+ case 2:
+ cutin "hair_f_25",4;
+ mes "[Prince Shammi]";
+ mes "You must be a man killer no?";
+ mes "The ^3131FFSoul Changer Cut^000000";
+ mes "will make any man open his wall... er heart to you!";
+ break;
+ case 3:
+ cutin "hair_f_26",4;
+ mes "[Prince Shammi]";
+ mes "This is a bit of a trendy style";
+ mes "^3131FFX Tornado Cut^000000";
+ mes "It's for adventurous people who like change.";
+ break;
+ case 4:
+ cutin "hair_f_27",4;
+ mes "[Prince Shammi]";
+ mes "Ah! I see you're only interested in the latest trends.";
+ mes "Straight from the runway is the ^3131FFOratio Cut^000000.";
+ mes "You'll be the envy of all of your friends with this hairstyle.";
+ break;
+ case 5:
+ mes "[Prince Shammi]";
+ mes "No? You didn't want";
+ mes "to take a look? Please,";
+ mes "you're an adventurer, I know";
+ mes "you can be more daring than";
+ mes "that! Be fashionably adventurous, you fashionable adventurer~";
+ emotion e_lv,"Hair Dresser#li";
+ close;
+ }
+ }
+ }
+ close2;
+ cutin "",255;
+ end;
+ case 2:
+ if (BaseLevel < 60) {
+ mes "[Prince Shammi]";
+ mes "Oh, I'm so sorry, but";
+ mes "I can only perform my";
+ mes "services for clients that have";
+ mes "matured enough to find their";
+ mes "true inner beauty. But please";
+ mes "come back once you do, okay?";
+ close;
+ }
+ else if ((countitem(973) < 3) || (countitem(974) < 3) || (countitem(901) < 100) || (countitem(1094) < 100) || (countitem(1020) < 100) || (countitem(1060) < 100) || (countitem(7152) < 100) || (Zeny < 99800)) {
+ mes "[Prince Shammi]";
+ mes "If you've already decided";
+ mes "what hairstyle you'd like,";
+ mes "please have my service charge";
+ mes "ready, as well as the materials";
+ mes "I will need in performing this";
+ mes "service, okay? Please bring...";
+ next;
+ mes "[Prince Shammi]";
+ mes "^3355FF3 Counteragent^000000,";
+ mes "^3355FF3 Mixture^000000,";
+ mes "^3355FF100 Daenggie^000000,";
+ mes "^3355FF100 Short Daenggie^000000...";
+ next;
+ mes "[Prince Shammi]";
+ mes "^3355FF100 Black Hair^000000,";
+ mes "^3355FF100 Golden Hair^000000,";
+ mes "^3355FF100 Glossy Hair^000000";
+ mes "and ^3355FF99,800 zeny^000000.";
+ mes "Once you do that, I'll make";
+ mes "a miracle out of your hair!";
+ close;
+ }
+ mes "[Prince Shammi]";
+ mes "Alright, please choose";
+ mes "which hairstyle you wish";
+ mes "to have from numbers 20 to 25.";
+ mes "Here's a list of the style names just in case you need them~";
+ next;
+ mes "[Prince Shammi]";
+ if (Sex == 1) {
+ mes "No. 20: Petite Style";
+ mes "No. 21: Executioner Style";
+ mes "No. 22: Prince Style";
+ mes "No. 23: Deviace Style";
+ mes "No. 24: Emergency Heal Perm";
+ mes "No. 25: Aura Blade Cut";
+ mes "No. 26: Power Swing and";
+ mes "No. 27: Renovatio Cut.";
+ }
+ else {
+ mes "No. 20: Spring Rabbit Style";
+ mes "No. 21: Harpy Style";
+ mes "No. 22: Medusa Style";
+ mes "No. 23: Isis Style";
+ mes "No. 24: Assumptio Perm";
+ mes "No. 25: Soul Changer Cut";
+ mes "No. 26: X Tornado Cut and";
+ mes "No. 27: Oratio Cut.";
+ }
+ next;
+ input .@input;
+ if (.@input == 0) {
+ mes "[Prince Shammi]";
+ mes "Oh...?";
+ mes "You decided to cancel?";
+ mes "Well, you know what's";
+ mes "best for you, I suppose.";
+ mes "Still, I'm so disappointed~";
+ close;
+ }
+ else if ((.@input < 20) || (.@input > 27)) {
+ mes "[Prince Shammi]";
+ mes "Dearie, please enter";
+ mes "a number from ''20'' to";
+ mes "''25,'' alright? Then I can";
+ mes "get right to work at making";
+ mes "you soooooooo beautiful!";
+ close;
+ }
+ else if (getlook(VAR_HEAD) == .@input) {
+ mes "[Prince Shammi]";
+ mes "Oh dear me, you're not";
+ mes "going to waste money for";
+ mes "the same hairstyle that you";
+ mes "have now, are you? You can";
+ mes "have someone else change";
+ mes "your hair color, you know.";
+ close;
+ }
+ else {
+ if (Sex == 1)
+ cutin "hair_m_"+.@input+".BMP",4;
+ else
+ cutin "hair_f_"+.@input+".BMP",4;
+ mes "[Prince Shammi]";
+ mes "Oooh! Now, is this the";
+ mes "hairstyle that you wanted?";
+ mes "This is No. "+.@input+", by the way.";
+ next;
+ switch(select("Yes.:No.")) {
+ case 1:
+ if (getlook(VAR_HEADPALETTE) == 0) {
+ mes "[Prince Shammi]";
+ mes "Oh, Sweet Christmas,";
+ mes "I almost forgot! Would";
+ mes "you like me to dye your";
+ mes "hair, free of charge? It's";
+ mes "a part of my service, so";
+ mes "please choose a color~";
+ next;
+ switch(select("Red:Yellow:Purple:Orange:Green:Blue:White:Dark Brown")) {
+ case 1:
+ set .@headpalette,8;
+ break;
+ case 2:
+ set .@headpalette,1;
+ break;
+ case 3:
+ set .@headpalette,2;
+ break;
+ case 4:
+ set .@headpalette,3;
+ break;
+ case 5:
+ set .@headpalette,4;
+ break;
+ case 6:
+ set .@headpalette,5;
+ break;
+ case 7:
+ set .@headpalette,6;
+ break;
+ case 8:
+ set .@headpalette,7;
+ break;
+ }
+ }
+ mes "[Prince Shammi]";
+ mes "Okay, let's get";
+ mes "started, shall we?";
+ mes "Keep your head still,";
+ mes "now. Yes, that's good...";
+ next;
+ mes "^3355FF*Snip snip*";
+ mes "*Rustle rustle*";
+ mes "*Clip clip clip clip*";
+ mes "*Bzzzzzzzzzzzzzzzzzzzz*^000000";
+ next;
+ set zeny,zeny-99800;
+ delitem 973,3; //Counteragent
+ delitem 974,3; //Mixture
+ delitem 901,100; //Danggie
+ delitem 1094,100; //Short_Daenggie
+ delitem 1020,100; //Long_Hair
+ delitem 1060,100; //Golden_Hair
+ delitem 7152,100; //Glossy_Hair
+ setlook VAR_HEAD,.@input;
+ setlook VAR_HEADPALETTE,.@headpalette;
+ mes "[Prince Shammi]";
+ mes "Well, we're all finished!";
+ mes "And my, oh my, you look even";
+ mes "more fabulous that I thought";
+ mes "you would! Oh, I can't believe";
+ if (Sex == 1) {
+ mes "how tough and elegant you are~";
+ mes "So ruggedly manly and handsome!";
+ }
+ else {
+ mes "how graceful and elegant you";
+ mes "look! Absolutely gorgeous!";
+ }
+ emotion e_kis,"Hair Dresser#li";
+ next;
+ mes "[Prince Shammi]";
+ mes "You love your new";
+ mes "hair, don't you? Feel";
+ mes "free to come back anytime.";
+ mes "I'll make you the best looking";
+ mes "person in the entire world!";
+ emotion e_no1,"Hair Dresser#li";
+ close;
+ case 2:
+ mes "[Prince Shammi]";
+ mes "Oh, did you forget which";
+ mes "hairstyle goes with which";
+ mes "number? By all means, please";
+ mes "check again! Find the one that";
+ mes "is perfect just for you, okay?";
+ close;
+ }
+ }
+ break;
+ case 3:
+ mes "[Prince Shammi]";
+ mes "Humm ? ";
+ mes "Maybe you don't understand";
+ mes "my futuristic styles.";
+ mes "Goodbye! ";
+ close;
+ }
+}
+
+lhz_in02,91,155,5 script Assistant Beautician#li 862,{
+ mes "[Assistant Beautician]";
+ mes "Wah?! Sweet Jiminy,";
+ mes "you freaked me out!";
+ mes "What are you doing?!";
+ emotion e_omg,"Assistant Beautician#li";
+ next;
+ mes "[Assistant Beautician]";
+ mes "Oh! Um, a customer!";
+ mes "H-h-h-h-h-hello! Can";
+ mes "I help you with anything?";
+ next;
+ switch(select("What do you do?:Please change my hairstyle.:Who is Prince Shammi?")) {
+ case 1:
+ mes "[Assistant Beautician]";
+ mes "Oh! Me...? I'm";
+ mes "just an assistant";
+ mes "beautician, but I'm";
+ mes "training hard everyday";
+ mes "so that I can become";
+ mes "a real professional!";
+ next;
+ mes "[Assistant Beautician]";
+ mes "Yeah, I do all sorts of";
+ mes "grunt work for the boss while";
+ mes "I'm in training. Sometimes, he";
+ mes "makes me work pretty hard.";
+ mes "In fact, I better get back to work before he gets angry at me!";
+ close;
+ case 2:
+ if (BaseLevel < 60) {
+ mes "[Assistant Beautician]";
+ mes "Me...? Oh no,";
+ mes "no I can't! I mean,";
+ mes "I'd love to but, I'm";
+ mes "still in training and";
+ mes "I can't take responsibility";
+ mes "if I mess up on a little kid!";
+ close;
+ }
+ else if ((Zeny < 250000)) {
+ mes "[Assistant Beautician]";
+ mes "Well... I'm just an";
+ mes "assistant, but I have been";
+ mes "studying hairstyling after";
+ mes "work. If you want, just bring";
+ mes "me 250,000 zeny and I'll try";
+ mes "my best to change your hair~";
+ next;
+ mes "[Assistant Beautician]";
+ mes "I'd appreciate it if you'd";
+ mes "give me this chance! The";
+ mes "boss doesn't think I'm ready";
+ mes "for styling real people yet, so";
+ mes "I haven't had much practice!";
+ next;
+ mes "[Assistant Beautician]";
+ mes "I just know I could";
+ mes "do a good job on your";
+ mes "hair! Just... Just please";
+ mes "understand if I mess up.";
+ mes "It won't be too bad, I promise~";
+ close;
+ }
+ else {
+ mes "[Assistant Beautician]";
+ mes "You're really going to";
+ mes "give me a chance to practice?";
+ mes "Oh, I love you so much! Okay,";
+ mes "I'll need 250,000 zeny to make";
+ mes "up for the material expenses.";
+ mes "Is that okay with you?";
+ next;
+ switch(select("Of course~:On second thought...")) {
+ case 1:
+ mes "[Assistant Beautician]";
+ mes "Great! Now, please";
+ mes "choose a hairstyle";
+ mes "from ''1'' to ''23.''";
+ mes "Um, if you need to";
+ mes "cancel, just enter ''0.''";
+ next;
+ input .@input;
+ if (.@input == 0) {
+ mes "[Assistant Beautician]";
+ mes "Awwww...";
+ mes "I guess you don't";
+ mes "trust me after all...";
+ close;
+ }
+ else if ((.@input < 1) || (.@input > 23)) {
+ mes "[Assistant Beautician]";
+ mes "Huh? I thought I asked";
+ mes "you to enter a number from";
+ mes "''1'' to ''23?'' What did I do";
+ mes "wrong this time? Hmmm...";
+ close;
+ }
+ else {
+ mes "[Assistant Beautician]";
+ mes "So this is the";
+ mes "style you want me";
+ mes "to try to do for you?";
+ if (Sex == 1) {
+ if (.@input < 10)
+ cutin "hair_m_0"+.@input+".BMP",4;
+ else
+ cutin "hair_m_"+.@input+".BMP",4;
+ }
+ else {
+ if (.@input < 10)
+ cutin "hair_f_0"+.@input+".BMP",4;
+ else
+ cutin "hair_f_"+.@input+".BMP",4;
+ }
+ next;
+ switch(select("Yes, let's try it~:Cancel.")) {
+ case 1:
+ break;
+ case 2:
+ mes "[Assistant Beautician]";
+ mes "Oooh, there must";
+ mes "be some style that";
+ mes "you like, right? Hmmm...";
+ close;
+ }
+ }
+ mes "[Assistant Beautician]";
+ mes "Great, you finally";
+ mes "picked one! What, which";
+ mes "one did you pick again?";
+ mes "Ah, I found it, I found it!";
+ mes "Haha! No problem here!";
+ mes "Now it's time to style!";
+ next;
+ nude;
+ mes "[Assistant Beautician]";
+ mes "Bwwwwaaaahhhh!";
+ next;
+ mes "[Assistant Beautician]";
+ mes "Yap! Pwwwaaattt!";
+ next;
+ mes "[Assistant Beautician]";
+ mes "Waaaah!";
+ mes "Oh crap!";
+ mes "Wait, I can...";
+ mes "I can fix this!";
+ next;
+ set .@style_r,rand(1,23);
+ set .@color_r,rand(1,8);
+ mes "[Assistant Beautician]";
+ mes "^333333*Pant Pant Pant*^000000";
+ next;
+ set zeny,zeny-250000;
+ setlook VAR_HEAD,.@style_r;
+ setlook VAR_HEADPALETTE,.@color_r;
+ mes "[Assistant Beautician]";
+ mes "Bwahahaha! Success!";
+ if (.@input == .@style_r) {
+ mes "So... How do you like";
+ mes "your new style? I love it!";
+ }
+ else {
+ mes "Wha...? This isn't what";
+ mes "you wanted? Uh oh... Um...";
+ mes "Well, next time I know I can";
+ mes "do a much better job! Right!";
+ }
+ next;
+ mes "[Assistant Beautician]";
+ mes "Oh, you're such a";
+ mes "sweetheart for helping";
+ mes "me! Thank you for using";
+ mes "my service and come again~";
+ emotion e_kis,"Assistant Beautician#li";
+ close;
+ case 2:
+ mes "[Assistant Beautician]";
+ mes "Huh? Oh no, you're";
+ mes "quitting? Well, I guess";
+ mes "I couldn't trust me to";
+ mes "style my hair either...";
+ mes "You're... You're right.";
+ close;
+ }
+ }
+ case 3:
+ mes "[Assistant Beautician]";
+ mes "Prince Shammi?";
+ mes "He's only a genius when";
+ mes "it comes to hairstyling!";
+ mes "I'm just his apprentice, but";
+ mes "maybe someday, I can be a";
+ mes "force in the fashion world too!";
+ close;
+ }
+}
+
+//===== Old Changelog: =================================
+//= 07/06/05 : Added 1st Version. [Muad_Dib]
+//= Converted to rAthena format by Dr.Evil Fixed typos [Nexon]
+//= 1.1 Removed Duplicates [Silent]
+//============================================================