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author | (no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-04 23:25:09 +0000 |
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committer | (no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-04 23:25:09 +0000 |
commit | 195dffc20af1fb32c7e4119988911b72955aeabc (patch) | |
tree | b60d2a5e72d64dc5fc21eb9ce0962631e774a4c9 /npc/merchants/clothes_dyer.txt | |
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@2 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants/clothes_dyer.txt')
-rw-r--r-- | npc/merchants/clothes_dyer.txt | 325 |
1 files changed, 325 insertions, 0 deletions
diff --git a/npc/merchants/clothes_dyer.txt b/npc/merchants/clothes_dyer.txt new file mode 100644 index 000000000..374435892 --- /dev/null +++ b/npc/merchants/clothes_dyer.txt @@ -0,0 +1,325 @@ +//===== eAthena Script =======================================
+//= Clothes Dyer
+//===== By: ==================================================
+//= Usnul
+//===== Current Version: =====================================
+//= 2.0
+//===== Compatible With: =====================================
+//= eAthena 1.0+
+//===== Description: =========================================
+//= Clothes dyer with standard palletes
+//===== Additional Comments: =================================
+//= Fully working
+//============================================================
+
+
+// Dyer Ginedin Rephere ---------------------------------------------------
+prt_in.gat,284,168,2 script Dyer Ginedin Rephere 55,{
+ mes "[Dyer Ginedin Rephere]";
+ mes "11... 12... Mmm... good. I think I'll be able ot finish before tonights party. Oh! I didn't notice that you were here. Anyway how may I assist you?";
+M_Menu:
+ next;
+ menu "-Talk",L_Talk, "-Dye Clothing",L_Dye, "-Price list",L_PriceList, "-Cancel",L_End;
+
+ L_Talk:
+ mes "[Dyer Ginedin Rephere]";
+ mes "Life may have gotten a little better.... but when I look at all of the orders I've recieved... Whew!";
+ mes "It seems that the young women of Rune Midgard must be very well off these days.";
+ next;
+ mes "[Dyer Ginedin Rephere]";
+ mes "Not that I think that they are indulging in anything luxurious mind you.";
+ mes "I don't think there is anything wrong with the pursuit of beauty and being fashionable.";
+ next;
+ mes "[Dyer Ginedin Rephere]";
+ mes "For us humans, who have no colorful fur or decorative scales, clothes are one of the few ways we have to display our personality, style, and beauty.";
+ next;
+ mes "[Dyer Ginedin Rephere]";
+ mes "Haha... When I think about it, I really feel that my job is worthwhile. I believe that I provide a service that the people desire.";
+ next;
+ mes "[Dyer Ginedin Rephere]";
+ mes "Can you feel it too? The energy that is released when rough fabric and leather are brought to life with color?.....";
+ next;
+ mes "[Dyer Ginedin Rephere]";
+ mes "Although the process is very tedious and time consuming, the joy and happiness I feel when a dress is finished.....";
+ mes "more than makes up for all of the hard work!!";
+ goto M_Menu;
+
+ L_Dye:
+ mes "[Dyer Ginedin Rephere]";
+ if(Class==0) goto sL_Novice;
+ mes "Oh... you need my work? Well... okay sounds good.";
+ next;
+ mes "[Dyer Ginedin Rephere]";
+ mes "Please choose a color that suits you.";
+ next;
+ if(Sex==0) goto Female_dye;
+//=================================
+// Clothing Dyeing for Males
+//=================================
+
+Male_dye:
+ //1 Class
+ if(Class==5 || Class==1) goto L_Wiz_Hunt_Bard_SN_M;
+ if(Class==2) goto L_Mage_M;
+ if(Class==3) goto L_Archer_M;
+ if(Class==4) goto L_Aco_M;
+ if(Class==6) goto L_Thief_M;
+
+ //2 Class
+ if(Class==7 || Class==14) goto L_Knight_Crus_M;
+ if(Class==8 || Class==15) goto L_Priest_Monk_M;
+ if(Class==9 || Class==11 || Class==19 || Class==23) goto L_Wiz_Hunt_Bard_SN_M;
+ if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_M;
+ if(Class==12) goto L_Assassin_M;
+ if(Class==17) goto L_Rogue_M;
+
+ //1 Class
+ L_Mage_M:
+ set @red, 1;
+ set @violet, 2;
+ set @orange, 3;
+ set @white, 4;
+ menu "- Red",L_Dye_Red,"- Violet",L_Dye_Violet,"- Orange",L_Dye_Orange,"- White",L_Dye_White,"- Cancel",L_End;
+ L_Archer_M:
+ set @red, 1;
+ set @violet, 2;
+ set @green, 3;
+ set @black, 4;
+ menu "- Red",L_Dye_Red,"- Violet",L_Dye_Violet,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
+ L_Aco_M:
+ set @blue, 1;
+ set @red, 2;
+ set @white, 3;
+ set @black, 4;
+ menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
+ L_Thief_M:
+ set @blue, 1;
+ set @red, 2;
+ set @green, 3;
+ set @white, 4;
+ menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- White",L_Dye_White,"- Cancel",L_End;
+
+ //2 Class
+ L_Knight_Crus_M:
+ set @orange, 1;
+ set @violet, 2;
+ set @red, 3;
+ set @black, 4;
+ menu "- Orange",L_Dye_Orange,"- Violet",L_Dye_Violet,"- Red",L_Dye_Red,"- Black",L_Dye_Black,"- Cancel",L_End;
+ L_Priest_Monk_M:
+ set @blue, 1;
+ set @green, 2;
+ set @red, 3;
+ set @white, 4;
+ menu "- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Red",L_Dye_Red,"- White",L_Dye_White,"- Cancel",L_End;
+ L_Wiz_Hunt_Bard_SN_M:
+ set @red, 1;
+ set @blue, 2;
+ set @green, 3;
+ set @black, 4;
+ menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
+ L_BlackSmith_Alchemist_M:
+ set @red, 1;
+ set @green, 2;
+ set @white, 3;
+ set @black, 4;
+ menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
+ L_Assassin_M:
+ set @blue, 1;
+ set @red, 2;
+ set @green, 3;
+ set @black, 4;
+ menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
+ L_Rogue_M:
+ set @red, 2;
+ set @green, 3;
+ menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- Cancel",L_End;
+
+//=================================
+// Clothing Dyeing for Females
+//=================================
+Female_dye:
+ //1 Class
+ if(Class==1 || Class==4) goto L_Sword_Aco_F;
+ if(Class==2) goto L_Knight_Crus_F;
+ if(Class==3) goto L_Priest_F;
+ if(Class==5) goto L_Merch_F;
+ //2 Class
+ if(Class==7 || Class==14) goto L_Knight_Crus_F;
+ if(Class==8) goto L_Priest_F;
+ if(Class==9 || Class==16) goto L_Wiz_Sage_F;
+ if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_F;
+ if(Class==11 || Class==20) goto L_Hunt_Dancer_F;
+ if(Class==12 || Class==17) goto L_Assassin_Rogue_F;
+ if(Class==23) goto L_SN_F;
+
+ //1 Class
+ L_Sword_Aco_F:
+ set @blue, 1;
+ set @red, 2;
+ set @green, 3;
+ set @black, 4;
+ menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
+ L_Merch_F:
+ set @violet, 1;
+ set @blue, 2;
+ set @green, 3;
+ set @black, 4;
+ menu "- Violet",L_Dye_Violet,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
+ L_Thief_F:
+ set @blue, 1;
+ set @red, 2;
+ set @white, 3;
+ set @black, 4;
+ menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
+
+ //2 Class
+ L_Knight_Crus_F:
+ set @red, 1;
+ set @blue, 2;
+ set @white, 3;
+ set @black, 4;
+ menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
+ L_Priest_F:
+ set @red, 1;
+ set @green, 2;
+ set @white, 3;
+ set @black, 4;
+ menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
+ L_Wiz_Sage_F:
+ set @red, 1;
+ set @blue, 2;
+ set @white, 3;
+ set @green, 4;
+ menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Green",L_Dye_Green,"- Cancel",L_End;
+ L_Hunt_Dancer_F:
+ set @red, 1;
+ set @blue, 2;
+ set @green, 3;
+ set @violet, 4;
+ menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Cancel",L_End;
+ L_BlackSmith_Alchemist_F:
+ set @red, 1;
+ set @green, 2;
+ set @violet, 3;
+ set @black, 4;
+ menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Black",L_Dye_Black,"- Cancel",L_End;
+ L_Assassin_Rogue_F:
+ set @red, 1;
+ set @yellow, 2;
+ set @white, 3;
+ set @black, 4;
+ menu "- Red",L_Dye_Red,"- Yellow",L_Dye_Yellow,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
+ L_SN_F:
+ set @blue, 1;
+ set @red, 2;
+ set @white, 3;
+ set @black, 4;
+ menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
+
+L_Dye_Orange:
+ mes "[Dyer Ginedin Rephere]";
+ if(countitem(980) < 1) goto sL_NoDye;
+ if(Zeny < 10000) goto sL_Zeny;
+ mes "Ok. I will dye you clothes Orange.";
+ setlook 7,@orange;
+ delitem 980,1;
+ set Zeny, Zeny - 10000;
+ close;
+L_Dye_Violet:
+ mes "[Dyer Ginedin Rephere]";
+ if(countitem(981) < 1) goto sL_NoDye;
+ if(Zeny < 10000) goto sL_Zeny;
+ mes "Ok. I will dye you clothes Violet.";
+ setlook 7,@violet;
+ delitem 981,1;
+ set Zeny, Zeny - 10000;
+ close;
+L_Dye_Red:
+ mes "[Dyer Ginedin Rephere]";
+ if(countitem(975) < 1) goto sL_NoDye;
+ if(Zeny < 10000) goto sL_Zeny;
+ mes "Ok. I will dye you clothes red.";
+ setlook 7,@red;
+ delitem 975,1;
+ set Zeny, Zeny - 10000;
+ close;
+L_Dye_Black:
+ mes "[Dyer Ginedin Rephere]";
+ if(countitem(983) < 1) goto sL_NoDye;
+ if(Zeny < 10000) goto sL_Zeny;
+ mes "Ok. I will dye you clothes black.";
+ setlook 7,@black;
+ delitem 983,1;
+ set Zeny, Zeny - 10000;
+ close;
+L_Dye_Green:
+ mes "[Dyer Ginedin Rephere]";
+ if(countitem(979) < 1) goto sL_NoDye;
+ if(Zeny < 10000) goto sL_Zeny;
+ mes "Ok. I will dye you clothes green.";
+ setlook 7,@green;
+ delitem 979,1;
+ set Zeny, Zeny - 10000;
+ close;
+L_Dye_Blue:
+ mes "[Dyer Ginedin Rephere]";
+ if(countitem(978) < 1) goto sL_NoDye;
+ if(Zeny < 10000) goto sL_Zeny;
+ mes "Ok. I will dye you clothes blue.";
+ setlook 7,@blue;
+ delitem 978,1;
+ set Zeny, Zeny - 10000;
+ close;
+L_Dye_White:
+ mes "[Dyer Ginedin Rephere]";
+ if(countitem(982) < 1) goto sL_NoDye;
+ if(Zeny < 10000) goto sL_Zeny;
+ mes "Ok. I will dye you clothes white.";
+ setlook 7,@white;
+ delitem 982,1;
+ set Zeny, Zeny - 10000;
+ close;
+L_Dye_Yellow:
+ mes "[Dyer Ginedin Rephere]";
+ if(countitem(976) < 1) goto sL_NoDye;
+ if(Zeny < 10000) goto sL_Zeny;
+ mes "Ok. I will dye you clothes yellow.";
+ setlook 7,@yellow;
+ delitem 976,1;
+ set Zeny, Zeny - 10000;
+ close;
+
+ sL_Sorry:
+ mes "Wow, your clothes is very strange, I haven't seen anything like it before . Hmmm... I'm sorry, but there is no way I can paint it.";
+ close;
+ sL_NoDye:
+ mes "For me to dye your clothes, I'll need the appropriate Dyestuff. Please check my price list for the information.";
+ next;
+ goto L_PriceList;
+
+ sL_Zeny:
+ mes "I'm sorry but you don't have enough money.";
+ close;
+
+ sL_Novice:
+ mes "I'm sorry, but first you need to get a job.";
+ close;
+
+
+ L_PriceList:
+ mes "[Dyer Ginedin Rephere]";
+ mes "Here is the list of colors you can choose from and their prices:";
+ mes " - Red: 10000 zeny, 1 Scarlet Dyestuff";
+ mes " - Yellow: 10000 zeny, 1 Lemon Dyestuff";
+ mes " - Violet: 10000 zeny, 1 Violet Dyestuff";
+ mes " - Orange: 10000 zeny, 1 Orange Dyestuff";
+ mes " - Blue: 10000 zeny, 1 CobaltBlue Dyestuff";
+ mes " - Green: 10000 zeny, 1 DarkGreen Dyestuff";
+ goto M_Menu;
+
+ L_End:
+ mes "[Dyer Ginedin Rephere]";
+ mes "Make yourself at home. Even though I don't have time for you.";
+ close;
+}
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