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author | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 16:18:26 +0000 |
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committer | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 16:18:26 +0000 |
commit | 581475bc6416790765c498aa3d611f6868ffb64a (patch) | |
tree | 347ebf88eaa76e50488f23989d67cad834f3c9b1 /npc/merchants/clothes_dyer.txt | |
parent | 600362764ce348c5c9de96eababff2e08bb90d4a (diff) | |
download | hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.gz hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.bz2 hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.xz hercules-581475bc6416790765c498aa3d611f6868ffb64a.zip |
Fixed some file types
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants/clothes_dyer.txt')
-rw-r--r-- | npc/merchants/clothes_dyer.txt | 650 |
1 files changed, 325 insertions, 325 deletions
diff --git a/npc/merchants/clothes_dyer.txt b/npc/merchants/clothes_dyer.txt index 374435892..f0cc8bff8 100644 --- a/npc/merchants/clothes_dyer.txt +++ b/npc/merchants/clothes_dyer.txt @@ -1,325 +1,325 @@ -//===== eAthena Script =======================================
-//= Clothes Dyer
-//===== By: ==================================================
-//= Usnul
-//===== Current Version: =====================================
-//= 2.0
-//===== Compatible With: =====================================
-//= eAthena 1.0+
-//===== Description: =========================================
-//= Clothes dyer with standard palletes
-//===== Additional Comments: =================================
-//= Fully working
-//============================================================
-
-
-// Dyer Ginedin Rephere ---------------------------------------------------
-prt_in.gat,284,168,2 script Dyer Ginedin Rephere 55,{
- mes "[Dyer Ginedin Rephere]";
- mes "11... 12... Mmm... good. I think I'll be able ot finish before tonights party. Oh! I didn't notice that you were here. Anyway how may I assist you?";
-M_Menu:
- next;
- menu "-Talk",L_Talk, "-Dye Clothing",L_Dye, "-Price list",L_PriceList, "-Cancel",L_End;
-
- L_Talk:
- mes "[Dyer Ginedin Rephere]";
- mes "Life may have gotten a little better.... but when I look at all of the orders I've recieved... Whew!";
- mes "It seems that the young women of Rune Midgard must be very well off these days.";
- next;
- mes "[Dyer Ginedin Rephere]";
- mes "Not that I think that they are indulging in anything luxurious mind you.";
- mes "I don't think there is anything wrong with the pursuit of beauty and being fashionable.";
- next;
- mes "[Dyer Ginedin Rephere]";
- mes "For us humans, who have no colorful fur or decorative scales, clothes are one of the few ways we have to display our personality, style, and beauty.";
- next;
- mes "[Dyer Ginedin Rephere]";
- mes "Haha... When I think about it, I really feel that my job is worthwhile. I believe that I provide a service that the people desire.";
- next;
- mes "[Dyer Ginedin Rephere]";
- mes "Can you feel it too? The energy that is released when rough fabric and leather are brought to life with color?.....";
- next;
- mes "[Dyer Ginedin Rephere]";
- mes "Although the process is very tedious and time consuming, the joy and happiness I feel when a dress is finished.....";
- mes "more than makes up for all of the hard work!!";
- goto M_Menu;
-
- L_Dye:
- mes "[Dyer Ginedin Rephere]";
- if(Class==0) goto sL_Novice;
- mes "Oh... you need my work? Well... okay sounds good.";
- next;
- mes "[Dyer Ginedin Rephere]";
- mes "Please choose a color that suits you.";
- next;
- if(Sex==0) goto Female_dye;
-//=================================
-// Clothing Dyeing for Males
-//=================================
-
-Male_dye:
- //1 Class
- if(Class==5 || Class==1) goto L_Wiz_Hunt_Bard_SN_M;
- if(Class==2) goto L_Mage_M;
- if(Class==3) goto L_Archer_M;
- if(Class==4) goto L_Aco_M;
- if(Class==6) goto L_Thief_M;
-
- //2 Class
- if(Class==7 || Class==14) goto L_Knight_Crus_M;
- if(Class==8 || Class==15) goto L_Priest_Monk_M;
- if(Class==9 || Class==11 || Class==19 || Class==23) goto L_Wiz_Hunt_Bard_SN_M;
- if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_M;
- if(Class==12) goto L_Assassin_M;
- if(Class==17) goto L_Rogue_M;
-
- //1 Class
- L_Mage_M:
- set @red, 1;
- set @violet, 2;
- set @orange, 3;
- set @white, 4;
- menu "- Red",L_Dye_Red,"- Violet",L_Dye_Violet,"- Orange",L_Dye_Orange,"- White",L_Dye_White,"- Cancel",L_End;
- L_Archer_M:
- set @red, 1;
- set @violet, 2;
- set @green, 3;
- set @black, 4;
- menu "- Red",L_Dye_Red,"- Violet",L_Dye_Violet,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_Aco_M:
- set @blue, 1;
- set @red, 2;
- set @white, 3;
- set @black, 4;
- menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_Thief_M:
- set @blue, 1;
- set @red, 2;
- set @green, 3;
- set @white, 4;
- menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- White",L_Dye_White,"- Cancel",L_End;
-
- //2 Class
- L_Knight_Crus_M:
- set @orange, 1;
- set @violet, 2;
- set @red, 3;
- set @black, 4;
- menu "- Orange",L_Dye_Orange,"- Violet",L_Dye_Violet,"- Red",L_Dye_Red,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_Priest_Monk_M:
- set @blue, 1;
- set @green, 2;
- set @red, 3;
- set @white, 4;
- menu "- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Red",L_Dye_Red,"- White",L_Dye_White,"- Cancel",L_End;
- L_Wiz_Hunt_Bard_SN_M:
- set @red, 1;
- set @blue, 2;
- set @green, 3;
- set @black, 4;
- menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_BlackSmith_Alchemist_M:
- set @red, 1;
- set @green, 2;
- set @white, 3;
- set @black, 4;
- menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_Assassin_M:
- set @blue, 1;
- set @red, 2;
- set @green, 3;
- set @black, 4;
- menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_Rogue_M:
- set @red, 2;
- set @green, 3;
- menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- Cancel",L_End;
-
-//=================================
-// Clothing Dyeing for Females
-//=================================
-Female_dye:
- //1 Class
- if(Class==1 || Class==4) goto L_Sword_Aco_F;
- if(Class==2) goto L_Knight_Crus_F;
- if(Class==3) goto L_Priest_F;
- if(Class==5) goto L_Merch_F;
- //2 Class
- if(Class==7 || Class==14) goto L_Knight_Crus_F;
- if(Class==8) goto L_Priest_F;
- if(Class==9 || Class==16) goto L_Wiz_Sage_F;
- if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_F;
- if(Class==11 || Class==20) goto L_Hunt_Dancer_F;
- if(Class==12 || Class==17) goto L_Assassin_Rogue_F;
- if(Class==23) goto L_SN_F;
-
- //1 Class
- L_Sword_Aco_F:
- set @blue, 1;
- set @red, 2;
- set @green, 3;
- set @black, 4;
- menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_Merch_F:
- set @violet, 1;
- set @blue, 2;
- set @green, 3;
- set @black, 4;
- menu "- Violet",L_Dye_Violet,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_Thief_F:
- set @blue, 1;
- set @red, 2;
- set @white, 3;
- set @black, 4;
- menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
-
- //2 Class
- L_Knight_Crus_F:
- set @red, 1;
- set @blue, 2;
- set @white, 3;
- set @black, 4;
- menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_Priest_F:
- set @red, 1;
- set @green, 2;
- set @white, 3;
- set @black, 4;
- menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_Wiz_Sage_F:
- set @red, 1;
- set @blue, 2;
- set @white, 3;
- set @green, 4;
- menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Green",L_Dye_Green,"- Cancel",L_End;
- L_Hunt_Dancer_F:
- set @red, 1;
- set @blue, 2;
- set @green, 3;
- set @violet, 4;
- menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Cancel",L_End;
- L_BlackSmith_Alchemist_F:
- set @red, 1;
- set @green, 2;
- set @violet, 3;
- set @black, 4;
- menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_Assassin_Rogue_F:
- set @red, 1;
- set @yellow, 2;
- set @white, 3;
- set @black, 4;
- menu "- Red",L_Dye_Red,"- Yellow",L_Dye_Yellow,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
- L_SN_F:
- set @blue, 1;
- set @red, 2;
- set @white, 3;
- set @black, 4;
- menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End;
-
-L_Dye_Orange:
- mes "[Dyer Ginedin Rephere]";
- if(countitem(980) < 1) goto sL_NoDye;
- if(Zeny < 10000) goto sL_Zeny;
- mes "Ok. I will dye you clothes Orange.";
- setlook 7,@orange;
- delitem 980,1;
- set Zeny, Zeny - 10000;
- close;
-L_Dye_Violet:
- mes "[Dyer Ginedin Rephere]";
- if(countitem(981) < 1) goto sL_NoDye;
- if(Zeny < 10000) goto sL_Zeny;
- mes "Ok. I will dye you clothes Violet.";
- setlook 7,@violet;
- delitem 981,1;
- set Zeny, Zeny - 10000;
- close;
-L_Dye_Red:
- mes "[Dyer Ginedin Rephere]";
- if(countitem(975) < 1) goto sL_NoDye;
- if(Zeny < 10000) goto sL_Zeny;
- mes "Ok. I will dye you clothes red.";
- setlook 7,@red;
- delitem 975,1;
- set Zeny, Zeny - 10000;
- close;
-L_Dye_Black:
- mes "[Dyer Ginedin Rephere]";
- if(countitem(983) < 1) goto sL_NoDye;
- if(Zeny < 10000) goto sL_Zeny;
- mes "Ok. I will dye you clothes black.";
- setlook 7,@black;
- delitem 983,1;
- set Zeny, Zeny - 10000;
- close;
-L_Dye_Green:
- mes "[Dyer Ginedin Rephere]";
- if(countitem(979) < 1) goto sL_NoDye;
- if(Zeny < 10000) goto sL_Zeny;
- mes "Ok. I will dye you clothes green.";
- setlook 7,@green;
- delitem 979,1;
- set Zeny, Zeny - 10000;
- close;
-L_Dye_Blue:
- mes "[Dyer Ginedin Rephere]";
- if(countitem(978) < 1) goto sL_NoDye;
- if(Zeny < 10000) goto sL_Zeny;
- mes "Ok. I will dye you clothes blue.";
- setlook 7,@blue;
- delitem 978,1;
- set Zeny, Zeny - 10000;
- close;
-L_Dye_White:
- mes "[Dyer Ginedin Rephere]";
- if(countitem(982) < 1) goto sL_NoDye;
- if(Zeny < 10000) goto sL_Zeny;
- mes "Ok. I will dye you clothes white.";
- setlook 7,@white;
- delitem 982,1;
- set Zeny, Zeny - 10000;
- close;
-L_Dye_Yellow:
- mes "[Dyer Ginedin Rephere]";
- if(countitem(976) < 1) goto sL_NoDye;
- if(Zeny < 10000) goto sL_Zeny;
- mes "Ok. I will dye you clothes yellow.";
- setlook 7,@yellow;
- delitem 976,1;
- set Zeny, Zeny - 10000;
- close;
-
- sL_Sorry:
- mes "Wow, your clothes is very strange, I haven't seen anything like it before . Hmmm... I'm sorry, but there is no way I can paint it.";
- close;
- sL_NoDye:
- mes "For me to dye your clothes, I'll need the appropriate Dyestuff. Please check my price list for the information.";
- next;
- goto L_PriceList;
-
- sL_Zeny:
- mes "I'm sorry but you don't have enough money.";
- close;
-
- sL_Novice:
- mes "I'm sorry, but first you need to get a job.";
- close;
-
-
- L_PriceList:
- mes "[Dyer Ginedin Rephere]";
- mes "Here is the list of colors you can choose from and their prices:";
- mes " - Red: 10000 zeny, 1 Scarlet Dyestuff";
- mes " - Yellow: 10000 zeny, 1 Lemon Dyestuff";
- mes " - Violet: 10000 zeny, 1 Violet Dyestuff";
- mes " - Orange: 10000 zeny, 1 Orange Dyestuff";
- mes " - Blue: 10000 zeny, 1 CobaltBlue Dyestuff";
- mes " - Green: 10000 zeny, 1 DarkGreen Dyestuff";
- goto M_Menu;
-
- L_End:
- mes "[Dyer Ginedin Rephere]";
- mes "Make yourself at home. Even though I don't have time for you.";
- close;
-}
+//===== eAthena Script ======================================= +//= Clothes Dyer +//===== By: ================================================== +//= Usnul +//===== Current Version: ===================================== +//= 2.0 +//===== Compatible With: ===================================== +//= eAthena 1.0+ +//===== Description: ========================================= +//= Clothes dyer with standard palletes +//===== Additional Comments: ================================= +//= Fully working +//============================================================ + + +// Dyer Ginedin Rephere --------------------------------------------------- +prt_in.gat,284,168,2 script Dyer Ginedin Rephere 55,{ + mes "[Dyer Ginedin Rephere]"; + mes "11... 12... Mmm... good. I think I'll be able ot finish before tonights party. Oh! I didn't notice that you were here. Anyway how may I assist you?"; +M_Menu: + next; + menu "-Talk",L_Talk, "-Dye Clothing",L_Dye, "-Price list",L_PriceList, "-Cancel",L_End; + + L_Talk: + mes "[Dyer Ginedin Rephere]"; + mes "Life may have gotten a little better.... but when I look at all of the orders I've recieved... Whew!"; + mes "It seems that the young women of Rune Midgard must be very well off these days."; + next; + mes "[Dyer Ginedin Rephere]"; + mes "Not that I think that they are indulging in anything luxurious mind you."; + mes "I don't think there is anything wrong with the pursuit of beauty and being fashionable."; + next; + mes "[Dyer Ginedin Rephere]"; + mes "For us humans, who have no colorful fur or decorative scales, clothes are one of the few ways we have to display our personality, style, and beauty."; + next; + mes "[Dyer Ginedin Rephere]"; + mes "Haha... When I think about it, I really feel that my job is worthwhile. I believe that I provide a service that the people desire."; + next; + mes "[Dyer Ginedin Rephere]"; + mes "Can you feel it too? The energy that is released when rough fabric and leather are brought to life with color?....."; + next; + mes "[Dyer Ginedin Rephere]"; + mes "Although the process is very tedious and time consuming, the joy and happiness I feel when a dress is finished....."; + mes "more than makes up for all of the hard work!!"; + goto M_Menu; + + L_Dye: + mes "[Dyer Ginedin Rephere]"; + if(Class==0) goto sL_Novice; + mes "Oh... you need my work? Well... okay sounds good."; + next; + mes "[Dyer Ginedin Rephere]"; + mes "Please choose a color that suits you."; + next; + if(Sex==0) goto Female_dye; +//================================= +// Clothing Dyeing for Males +//================================= + +Male_dye: + //1 Class + if(Class==5 || Class==1) goto L_Wiz_Hunt_Bard_SN_M; + if(Class==2) goto L_Mage_M; + if(Class==3) goto L_Archer_M; + if(Class==4) goto L_Aco_M; + if(Class==6) goto L_Thief_M; + + //2 Class + if(Class==7 || Class==14) goto L_Knight_Crus_M; + if(Class==8 || Class==15) goto L_Priest_Monk_M; + if(Class==9 || Class==11 || Class==19 || Class==23) goto L_Wiz_Hunt_Bard_SN_M; + if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_M; + if(Class==12) goto L_Assassin_M; + if(Class==17) goto L_Rogue_M; + + //1 Class + L_Mage_M: + set @red, 1; + set @violet, 2; + set @orange, 3; + set @white, 4; + menu "- Red",L_Dye_Red,"- Violet",L_Dye_Violet,"- Orange",L_Dye_Orange,"- White",L_Dye_White,"- Cancel",L_End; + L_Archer_M: + set @red, 1; + set @violet, 2; + set @green, 3; + set @black, 4; + menu "- Red",L_Dye_Red,"- Violet",L_Dye_Violet,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End; + L_Aco_M: + set @blue, 1; + set @red, 2; + set @white, 3; + set @black, 4; + menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End; + L_Thief_M: + set @blue, 1; + set @red, 2; + set @green, 3; + set @white, 4; + menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- White",L_Dye_White,"- Cancel",L_End; + + //2 Class + L_Knight_Crus_M: + set @orange, 1; + set @violet, 2; + set @red, 3; + set @black, 4; + menu "- Orange",L_Dye_Orange,"- Violet",L_Dye_Violet,"- Red",L_Dye_Red,"- Black",L_Dye_Black,"- Cancel",L_End; + L_Priest_Monk_M: + set @blue, 1; + set @green, 2; + set @red, 3; + set @white, 4; + menu "- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Red",L_Dye_Red,"- White",L_Dye_White,"- Cancel",L_End; + L_Wiz_Hunt_Bard_SN_M: + set @red, 1; + set @blue, 2; + set @green, 3; + set @black, 4; + menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End; + L_BlackSmith_Alchemist_M: + set @red, 1; + set @green, 2; + set @white, 3; + set @black, 4; + menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End; + L_Assassin_M: + set @blue, 1; + set @red, 2; + set @green, 3; + set @black, 4; + menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End; + L_Rogue_M: + set @red, 2; + set @green, 3; + menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- Cancel",L_End; + +//================================= +// Clothing Dyeing for Females +//================================= +Female_dye: + //1 Class + if(Class==1 || Class==4) goto L_Sword_Aco_F; + if(Class==2) goto L_Knight_Crus_F; + if(Class==3) goto L_Priest_F; + if(Class==5) goto L_Merch_F; + //2 Class + if(Class==7 || Class==14) goto L_Knight_Crus_F; + if(Class==8) goto L_Priest_F; + if(Class==9 || Class==16) goto L_Wiz_Sage_F; + if(Class==10 || Class==18) goto L_BlackSmith_Alchemist_F; + if(Class==11 || Class==20) goto L_Hunt_Dancer_F; + if(Class==12 || Class==17) goto L_Assassin_Rogue_F; + if(Class==23) goto L_SN_F; + + //1 Class + L_Sword_Aco_F: + set @blue, 1; + set @red, 2; + set @green, 3; + set @black, 4; + menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End; + L_Merch_F: + set @violet, 1; + set @blue, 2; + set @green, 3; + set @black, 4; + menu "- Violet",L_Dye_Violet,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Black",L_Dye_Black,"- Cancel",L_End; + L_Thief_F: + set @blue, 1; + set @red, 2; + set @white, 3; + set @black, 4; + menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End; + + //2 Class + L_Knight_Crus_F: + set @red, 1; + set @blue, 2; + set @white, 3; + set @black, 4; + menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End; + L_Priest_F: + set @red, 1; + set @green, 2; + set @white, 3; + set @black, 4; + menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End; + L_Wiz_Sage_F: + set @red, 1; + set @blue, 2; + set @white, 3; + set @green, 4; + menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Green",L_Dye_Green,"- Cancel",L_End; + L_Hunt_Dancer_F: + set @red, 1; + set @blue, 2; + set @green, 3; + set @violet, 4; + menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Cancel",L_End; + L_BlackSmith_Alchemist_F: + set @red, 1; + set @green, 2; + set @violet, 3; + set @black, 4; + menu "- Red",L_Dye_Red,"- Green",L_Dye_Green,"- Violet",L_Dye_Violet,"- Black",L_Dye_Black,"- Cancel",L_End; + L_Assassin_Rogue_F: + set @red, 1; + set @yellow, 2; + set @white, 3; + set @black, 4; + menu "- Red",L_Dye_Red,"- Yellow",L_Dye_Yellow,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End; + L_SN_F: + set @blue, 1; + set @red, 2; + set @white, 3; + set @black, 4; + menu "- Red",L_Dye_Red,"- Blue",L_Dye_Blue,"- White",L_Dye_White,"- Black",L_Dye_Black,"- Cancel",L_End; + +L_Dye_Orange: + mes "[Dyer Ginedin Rephere]"; + if(countitem(980) < 1) goto sL_NoDye; + if(Zeny < 10000) goto sL_Zeny; + mes "Ok. I will dye you clothes Orange."; + setlook 7,@orange; + delitem 980,1; + set Zeny, Zeny - 10000; + close; +L_Dye_Violet: + mes "[Dyer Ginedin Rephere]"; + if(countitem(981) < 1) goto sL_NoDye; + if(Zeny < 10000) goto sL_Zeny; + mes "Ok. I will dye you clothes Violet."; + setlook 7,@violet; + delitem 981,1; + set Zeny, Zeny - 10000; + close; +L_Dye_Red: + mes "[Dyer Ginedin Rephere]"; + if(countitem(975) < 1) goto sL_NoDye; + if(Zeny < 10000) goto sL_Zeny; + mes "Ok. I will dye you clothes red."; + setlook 7,@red; + delitem 975,1; + set Zeny, Zeny - 10000; + close; +L_Dye_Black: + mes "[Dyer Ginedin Rephere]"; + if(countitem(983) < 1) goto sL_NoDye; + if(Zeny < 10000) goto sL_Zeny; + mes "Ok. I will dye you clothes black."; + setlook 7,@black; + delitem 983,1; + set Zeny, Zeny - 10000; + close; +L_Dye_Green: + mes "[Dyer Ginedin Rephere]"; + if(countitem(979) < 1) goto sL_NoDye; + if(Zeny < 10000) goto sL_Zeny; + mes "Ok. I will dye you clothes green."; + setlook 7,@green; + delitem 979,1; + set Zeny, Zeny - 10000; + close; +L_Dye_Blue: + mes "[Dyer Ginedin Rephere]"; + if(countitem(978) < 1) goto sL_NoDye; + if(Zeny < 10000) goto sL_Zeny; + mes "Ok. I will dye you clothes blue."; + setlook 7,@blue; + delitem 978,1; + set Zeny, Zeny - 10000; + close; +L_Dye_White: + mes "[Dyer Ginedin Rephere]"; + if(countitem(982) < 1) goto sL_NoDye; + if(Zeny < 10000) goto sL_Zeny; + mes "Ok. I will dye you clothes white."; + setlook 7,@white; + delitem 982,1; + set Zeny, Zeny - 10000; + close; +L_Dye_Yellow: + mes "[Dyer Ginedin Rephere]"; + if(countitem(976) < 1) goto sL_NoDye; + if(Zeny < 10000) goto sL_Zeny; + mes "Ok. I will dye you clothes yellow."; + setlook 7,@yellow; + delitem 976,1; + set Zeny, Zeny - 10000; + close; + + sL_Sorry: + mes "Wow, your clothes is very strange, I haven't seen anything like it before . Hmmm... I'm sorry, but there is no way I can paint it."; + close; + sL_NoDye: + mes "For me to dye your clothes, I'll need the appropriate Dyestuff. Please check my price list for the information."; + next; + goto L_PriceList; + + sL_Zeny: + mes "I'm sorry but you don't have enough money."; + close; + + sL_Novice: + mes "I'm sorry, but first you need to get a job."; + close; + + + L_PriceList: + mes "[Dyer Ginedin Rephere]"; + mes "Here is the list of colors you can choose from and their prices:"; + mes " - Red: 10000 zeny, 1 Scarlet Dyestuff"; + mes " - Yellow: 10000 zeny, 1 Lemon Dyestuff"; + mes " - Violet: 10000 zeny, 1 Violet Dyestuff"; + mes " - Orange: 10000 zeny, 1 Orange Dyestuff"; + mes " - Blue: 10000 zeny, 1 CobaltBlue Dyestuff"; + mes " - Green: 10000 zeny, 1 DarkGreen Dyestuff"; + goto M_Menu; + + L_End: + mes "[Dyer Ginedin Rephere]"; + mes "Make yourself at home. Even though I don't have time for you."; + close; +} |