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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/merchants/cash_hair.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/merchants/cash_hair.txt')
-rw-r--r--npc/merchants/cash_hair.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/merchants/cash_hair.txt b/npc/merchants/cash_hair.txt
index 65c181f60..db0b91a66 100644
--- a/npc/merchants/cash_hair.txt
+++ b/npc/merchants/cash_hair.txt
@@ -10,7 +10,7 @@
//= 1.0 First Version. [Kisuka]
//============================================================
-itemmall,19,74,5 script Stylist#cash 91,{
+itemmall,19,74,5 script Stylist#cash 4_F_02,{
mes "[Stylist]";
mes "Hey, I'm Kaniki.";
mes "I'm here to start a new";