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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/merchants/buying_shops.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/merchants/buying_shops.txt')
-rw-r--r--npc/merchants/buying_shops.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/merchants/buying_shops.txt b/npc/merchants/buying_shops.txt
index 02ce3c826..f77a45197 100644
--- a/npc/merchants/buying_shops.txt
+++ b/npc/merchants/buying_shops.txt
@@ -14,7 +14,7 @@
// Black Marketeer (Buy Licenses - Non-Merchant Classes)
//============================================================
-que_job01,68,84,1 script Black Marketeer#Buying 881,{
+que_job01,68,84,1 script Black Marketeer#Buying 4_M_SITDOWN,{
if (getskilllv("ALL_BUYING_STORE") == 1) {
mes "[Mr. Jass]";
mes "Hey, you already made a contract with Hugh.";
@@ -92,7 +92,7 @@ que_job01,68,84,1 script Black Marketeer#Buying 881,{
// Purchasing Team (Learn Skill - Merchant Classes)
//============================================================
-alberta_in,58,52,4 script Purchasing Team#Buying 59,{
+alberta_in,58,52,4 script Purchasing Team#Buying 1_M_ORIENT01,{
mes "[Mr. Hugh]";
if (BaseClass == Job_Merchant && getskilllv("MC_VENDING") >= 1) {
if (getskilllv("ALL_BUYING_STORE") == 1) {