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author | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-01 20:01:52 +0000 |
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committer | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-01 20:01:52 +0000 |
commit | 9d5ed889d81740c4122e05747fd938dab1c53ba7 (patch) | |
tree | b91e33ac969d9bb08fa3dfa847b9b0b8c069e160 /npc/merchants/alchemist.txt | |
parent | 40e63cdda0c726c69aebe8202875a337e7f0e888 (diff) | |
download | hercules-9d5ed889d81740c4122e05747fd938dab1c53ba7.tar.gz hercules-9d5ed889d81740c4122e05747fd938dab1c53ba7.tar.bz2 hercules-9d5ed889d81740c4122e05747fd938dab1c53ba7.tar.xz hercules-9d5ed889d81740c4122e05747fd938dab1c53ba7.zip |
- Added Genetic Book Seller to Alchemist Shop.
- Updated Gunslinger Ammo & Boxes Sales NPC positions.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15347 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/merchants/alchemist.txt')
-rw-r--r-- | npc/merchants/alchemist.txt | 115 |
1 files changed, 113 insertions, 2 deletions
diff --git a/npc/merchants/alchemist.txt b/npc/merchants/alchemist.txt index 8424525bb..d2e55c918 100644 --- a/npc/merchants/alchemist.txt +++ b/npc/merchants/alchemist.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= rAthena Team //===== Current Version: ===================================== -//= 1.6 +//= 1.7 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -16,11 +16,122 @@ //= 1.4 Alchemists can now purchase 2000 Medicine Bowls at once. [SinSloth] //= 1.5 Updated to Aegis 10.3 Standards. [L0ne_W0lf] //= 1.6 Corrected canceling purchase. [L0ne_W0lf] +//= 1.7 Updated to match AEGIS script. [Masao] //============================================================ +alde_alche,31,186,3 script Craft Book Salesman#alde 883,{ + + mes "[Craft Book Salesman]"; + mes "Welcome."; + mes "I'm here to sell"; + mes "^0000FFspecial craft books^000000 for Geneticists."; + next; + mes "[Craft Book Salesman]"; + mes "Geneticists have some skills"; + mes "that require craft books to activate."; + next; + mes "[Craft Book Salesman]"; + mes "The more craft books you have,"; + mes "the more skills you can use."; + next; + mes "[Craft Book Salesman]"; + mes "Please understand that"; + mes "I specialize in the sale of these special books and"; + mes "I ^FF0000don't sell other items^000000."; + next; + mes "[Craft Book Salesman]" + mes "Okay then, here's the list of available craft books." + next; + switch(select("[Apple Bomb Craft Book] 100,000 zeny:[Pineapple Bomb Craft Book] 100,000 zeny:[Coconut Bomb Craft Book] 100,000 zeny:[Melon Bomb Craft Book] 100,000 zeny:[Banana Bomb Craft Book] 100,000 zeny:[Plant Gene Cultivation Method] 100,000 zeny:[Superior Potion Craft Manual] 100,000 zeny:[Mix Cooking Book] 100,000 zeny:[Health Improvement Research Book] 100,000 zeny:[Vigor Drink Recipe] 100,000 zeny:Close")){ + case 1: + callsub S_SellManual,6279,100000; + break; + case 2: + callsub S_SellManual,6280,100000; + break; + case 3: + callsub S_SellManual,6281,100000; + break; + case 4: + callsub S_SellManual,6282,100000; + break; + case 5: + callsub S_SellManual,6283,100000; + break; + case 6: + callsub S_SellManual,6284,100000; + break; + case 7: + callsub S_SellManual,6285,100000; + break; + case 8: + callsub S_SellManual,11022,100000; + break; + case 9: + callsub S_SellManual,11023,100000; + break; + case 10: + callsub S_SellManual,11024,100000; + break; + case 11: + mes "[Craft Book Salesman]"; + mes "Thank you for your patronage."; + mes "Please come again."; + close; + } + +S_SellManual: + mes "[Craft Book Salesman]"; + mes ""+getitemname(getarg(0))+"?"; + mes "That'll be "+getarg(1)+" zeny ea."; + mes "How many of these books would you like to purchase?"; + next; + input .@amount; + if (.@amount == 0) { + mes "[Craft Book Salesman]"; + mes "Would you like to see some different books?"; + close; + } + if (.@amount < 1 || .@amount > 99 ){ + mes "[Craft Book Salesman]"; + mes "You cannot purchase more than 100 at a time."; + close; + } + mes "[Craft Book Salesman]" + mes "You've entered "+.@amount+"x "+getitemname(getarg(0))+"."; + mes "That'll be "+getarg(1) * .@amount+" Zeny."; + mes "Would you like to continue?" + next; + if (select("Yes:No") == 1) { + if (Zeny < getarg(1) * .@amount) { + mes "[Craft Book Salesman]"; + mes "You don't"; + mes "have enough zeny."; + mes "Check how much zeny"; + mes "you have first."; + close; + } + if (checkweight(getarg(0),.@amount) == 0){ + mes "[Craft Book Salesman]"; + mes "It doesn't seem like you can carry everything."; + mes "Please check the space in your inventory."; + close; + } + mes "[Craft Book Salesman]"; + mes "Thank you for your patronage."; + set Zeny,Zeny - getarg(1) * .@amount; + getitem getarg(0),.@amount; + close; + } + mes "[Craft Book Salesman]"; + mes "Please take your time"; + mes "before you make your decision."; + close; +} + alde_alche,24,188,3 script Guild Dealer 740,{ if (checkweight(1201,1) == 0) { - mes "- Wait a minute! -"; + mes "- next; a minute! -"; mes "- Currently you are carrying -"; mes "- too many items with you. -"; mes "- Please come back again -"; |