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author | Andrei Karas <akaras@inbox.ru> | 2014-10-05 11:34:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-08-16 15:39:02 +0300 |
commit | 50297c6b417f5865936c00b782cd771c6996f2e0 (patch) | |
tree | eebfe560ada899fba7bbca3ef1f6e7004c5a23d1 /npc/merchants/alchemist.txt | |
parent | 5dc1f75c9ee5ce500eeddf978d26dbaa1242511d (diff) | |
download | hercules-50297c6b417f5865936c00b782cd771c6996f2e0.tar.gz hercules-50297c6b417f5865936c00b782cd771c6996f2e0.tar.bz2 hercules-50297c6b417f5865936c00b782cd771c6996f2e0.tar.xz hercules-50297c6b417f5865936c00b782cd771c6996f2e0.zip |
Remove conf dir.
Diffstat (limited to 'npc/merchants/alchemist.txt')
-rw-r--r-- | npc/merchants/alchemist.txt | 165 |
1 files changed, 0 insertions, 165 deletions
diff --git a/npc/merchants/alchemist.txt b/npc/merchants/alchemist.txt deleted file mode 100644 index 91dc048c9..000000000 --- a/npc/merchants/alchemist.txt +++ /dev/null @@ -1,165 +0,0 @@ -//===== Hercules Script ====================================== -//= Alchemist Shop -//===== By: ================================================== -//= rAthena Dev Team -//===== Current Version: ===================================== -//= 1.8 -//===== Description: ========================================= -//= Merchants for Alchemist Materials and Manuals. -//===== Additional Comments: ================================= -//= 1.1 fixed Medicine Bowl issue, thanx 2 MasterOfMuppets -//= 1.2 Reddozen's fixes of typos. added optional Elemental -//= Potion Guide. [Lupus] -//= 1.3 Deleted Elemental Potions Guide due to original quest [Lupus] -//= 1.4 Alchemists can now purchase 2000 Medicine Bowls at once. [SinSloth] -//= 1.5 Updated to Aegis 10.3 Standards. [L0ne_W0lf] -//= 1.6 Corrected canceling purchase. [L0ne_W0lf] -//= 1.7 Updated to match AEGIS script. [Masao] -//= 1.8 Moved Craft Book Merchant to Renewal path. [Euphy] -//============================================================ - -alde_alche,24,188,3 script Guild Dealer 2_M_ALCHE,{ - if (checkweight(1201,1) == 0) { - mes "- Wait a minute! -"; - mes "- Currently you are carrying -"; - mes "- too many items with you. -"; - mes "- Please come back again -"; - mes "- after you store some items into kafra storage. -"; - close; - } - mes "[Gever Al Sharp]"; - mes "Welcome to the"; - mes "Alchemist Union."; - mes "How can I assist you today?"; - next; - switch(select("Purchase materials.:Purchase a production manual.:Quit.")) { - case 1: - mes "[Gever Al Sharp]"; - mes "What would you like?"; - next; - if (select("Medicine Bowl - 8 Zeny:Cancel.") == 1) { - mes "[Gever Al Sharp]"; - mes "How many do you want?"; - mes "Enter '0' if you want to quit."; - next; - while(1) { - input .@input,0,2001; - if (.@input == 0) { - mes "[Gever Al Sharp]"; - mes "The deal was cancelled."; - mes "Come again next time."; - close; - } - else if (.@input < 1 || .@input > 2000) { - mes "[Gever Al Sharp]"; - mes "The number must"; - mes "be less than 2000."; - next; - } - else { - break; - } - } - .@sell = .@input * 8; - .@item_weight = .@input * 10; - if (Zeny < .@sell) { - mes "[Gever Al Sharp]"; - mes "You don't"; - mes "have enough zeny."; - mes "Check how much zeny"; - mes "you have first."; - close; - } - if ((MaxWeight - Weight) < .@item_weight) { - mes "[Gever Al Sharp]"; - mes "It doesn't seem like"; - mes "you can carry everything."; - mes "Please check the space"; - mes "in your inventory."; - close; - } - Zeny -= .@sell; - getitem 7134,.@input; //Medicine_Bowl - mes "[Gever Al Sharp]"; - mes "Thank you."; - mes "Come again."; - close; - } - mes "[Gever Al Sharp]"; - mes "Well then,"; - mes "come again when"; - mes "you need to purchase"; - mes "materials related to"; - mes "Alchemy, alright?"; - close; - case 2: - mes "[Gever Al Sharp]"; - mes "What do you need?"; - mes "Manuals are generally 100,000 zeny. But there are a couple of special manuals that will cost more."; - next; - switch(select("Potion Creation Guide:Alcohol Creation Guide:Bottle Grenade Creation Guide:Acid Bottle Creation Guide:Plant Bottle Creation Guide:Marine Sphere Bottle Creation Guide:Glistening Coat Creation Guide:Condensed Potion Creation Guide:Cancel Deal.")) { - case 1: - callsub S_SellManual,7144,100000; //Normal_Potion_Book - break; - case 2: - callsub S_SellManual,7127,100000; //Alcol_Create_Book - break; - case 3: - callsub S_SellManual,7128,100000; //FireBottle_Create_Book - break; - case 4: - callsub S_SellManual,7129,100000; //Acid_Create_Book - break; - case 5: - callsub S_SellManual,7130,100000; //Plant_Create_Book - break; - case 6: - callsub S_SellManual,7131,100000; //Mine_Create_Book - break; - case 7: - callsub S_SellManual,7132,100000; //Coating_Create_Book - break; - case 8: - callsub S_SellManual,7133,240000; //Slim_Potion_Create_Book - break; - case 9: - mes "[Gever Al Sharp]"; - mes "Well then..."; - mes "Come back if you"; - mes "ever need to buy"; - mes "a production manual."; - close; - } - case 3: - mes "[Gever Al Sharp]"; - mes "Alright then,"; - mes "have a good day."; - close; - } - -S_SellManual: - if (Zeny < getarg(1)) { - mes "[Gever Al Sharp]"; - mes "You don't"; - mes "have enough zeny."; - mes "Check how much zeny"; - mes "you have first."; - close; - } - mes "[Gever Al Sharp]"; - mes ""+getitemname(getarg(0))+"?"; - mes "That'll be "+getarg(1)+" zeny."; - next; - if (select("Purchase.:Quit.") == 1) { - Zeny -= getarg(1); - getitem getarg(0),1; - mes "[Gever Al Sharp]"; - mes "Thank you for"; - mes "your patronage."; - close; - } - mes "[Gever Al Sharp]"; - mes "Come again"; - mes "next time."; - close; -} |