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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-03 09:15:22 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-03 09:15:22 +0000 |
commit | f21ecb9bfff371fb5db70fd3423673391e610ee9 (patch) | |
tree | 32db8b79b150423cbdf3676a2e39099fd7bbece0 /npc/jobs | |
parent | e671f4e068b8b143e4e4cfc76bcad2058f082ac8 (diff) | |
download | hercules-f21ecb9bfff371fb5db70fd3423673391e610ee9.tar.gz hercules-f21ecb9bfff371fb5db70fd3423673391e610ee9.tar.bz2 hercules-f21ecb9bfff371fb5db70fd3423673391e610ee9.tar.xz hercules-f21ecb9bfff371fb5db70fd3423673391e610ee9.zip |
Updated Valkirye, Global_Functions, Turtle Island Quest vars
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12463 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs')
-rw-r--r-- | npc/jobs/valkyrie.txt | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/jobs/valkyrie.txt b/npc/jobs/valkyrie.txt index f6191cf31..f5e3c8bee 100644 --- a/npc/jobs/valkyrie.txt +++ b/npc/jobs/valkyrie.txt @@ -5,7 +5,7 @@ //= finished, optimized and tested by Lupus //= L0ne_W0lf //===== Current Version: ===================================== -//= 2.9a +//= 2.9b //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -35,7 +35,7 @@ //= 2.7b Removed function "F_BlockHigh" as it's no longer used. [L0ne_W0lf] //= 2.8 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] //= 2.9 Corrected Valkyrie case spicifying where to warp after rebirthing. [L0ne_W0lf] -//= 2.9 Fixed Verdandi typo [Lupus] +//= 2.9b Fixed Verdandi typo, fixed resetting vars [Lupus] //============================================================ valkyrie,48,86,4 script Valkyrie# 811,{ @@ -138,7 +138,7 @@ valkyrie,48,86,4 script Valkyrie# 811,{ mes "[Valkyrie]"; mes "One..."; mes "Two......"; - callfunc("F_SaveQuestSkills"); + //callfunc("F_SaveQuestSkills"); //now not used next; mes "[Valkyrie]"; mes "One..."; @@ -149,7 +149,7 @@ valkyrie,48,86,4 script Valkyrie# 811,{ if(ADVJOB == Job_Paladin2) set ADVJOB,Job_Paladin; jobchange Job_Novice_High; resetlvl(1); - set RES_SKILL,0; + set MISC_QUEST,MISC_QUEST ^ 1024; <-reset Skill Reset Event skill 142,1,0; skill 143,1,0; next; |