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author | Yommy <Yommy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-08-09 23:01:10 +0000 |
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committer | Yommy <Yommy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-08-09 23:01:10 +0000 |
commit | dcd8fb9724a5a981a6b0c171045b8733a6be6a87 (patch) | |
tree | d8a05dbf8e96c4c92dec840847de23fb107a9f10 /npc/jobs | |
parent | 0c0d047fda4125b727b181468d7c898fc36133af (diff) | |
download | hercules-dcd8fb9724a5a981a6b0c171045b8733a6be6a87.tar.gz hercules-dcd8fb9724a5a981a6b0c171045b8733a6be6a87.tar.bz2 hercules-dcd8fb9724a5a981a6b0c171045b8733a6be6a87.tar.xz hercules-dcd8fb9724a5a981a6b0c171045b8733a6be6a87.zip |
fixed bug reports bugreport::2029 bugreport::2023 bugreport::1923
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13060 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs')
-rw-r--r-- | npc/jobs/2-1/blacksmith.txt | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt index 48685f3f3..3660dbd6f 100644 --- a/npc/jobs/2-1/blacksmith.txt +++ b/npc/jobs/2-1/blacksmith.txt @@ -37,6 +37,7 @@ //= 2.4e Touched up a few issues as pointed out by Ultramage. [L0ne_W0lf] //= 2.5 Krongast is in Lighthalzen. (DarkValmir) [L0ne_W0lf] //= 2.6 Fixed 4 bugs [Lupus] +//= 2.6a Typo fix [Yommy] //============================================================== ein_in01,18,28,4 script Guildsman#BLS 731,{ @@ -90,7 +91,7 @@ ein_in01,18,28,4 script Guildsman#BLS 731,{ mes "Oh, are you interested in having a weapon forged? I'm sorry to disappoint you, but I actually have a lot of business to attend to."; close; } - else if (Baselass == Job_Archer) { + else if (BaseClass == Job_Archer) { mes "[Altiregen]"; mes "Oh..."; mes "There's not much we can offer you here. And you can't really help out around here unless you know how to make stuff..."; @@ -101,7 +102,7 @@ ein_in01,18,28,4 script Guildsman#BLS 731,{ mes "Oh? What's a magic user doing here? I'm surprised. Usually this kind of rough work is beneath you intellectual types."; close; } - else if (Baseclass == Job_Acolyte) { + else if (BaseClass == Job_Acolyte) { mes "[Altiregen]"; mes "Oh! Am I correct in assuming you're a member of the Clergy? Would you please bless me before you leave!"; close; |