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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-04 22:15:29 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-04 22:15:29 +0000
commitd6009fd28376933000516e149a60e8d62de51faa (patch)
tree18a7240efdfabefccfd3a8cb2bc851ce9ffd9994 /npc/jobs
parent53b7b904d58eedeead700ea8aac3b98db125411a (diff)
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- Follow up r16579 .
* Added some missing Baby checks... This Update really started great didn't it ;) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16581 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs')
-rw-r--r--npc/jobs/2-1/assassin.txt2
-rw-r--r--npc/jobs/2-1/wizard.txt2
-rw-r--r--npc/jobs/2-2/dancer.txt2
-rw-r--r--npc/jobs/2-2/monk.txt4
-rw-r--r--npc/jobs/2-2/rogue.txt2
-rw-r--r--npc/jobs/2-2/sage.txt2
6 files changed, 7 insertions, 7 deletions
diff --git a/npc/jobs/2-1/assassin.txt b/npc/jobs/2-1/assassin.txt
index a9919e6b2..740c53ab4 100644
--- a/npc/jobs/2-1/assassin.txt
+++ b/npc/jobs/2-1/assassin.txt
@@ -2115,7 +2115,7 @@ OnTouch:
close;
}
savepoint "moc_ruins",79,99;
- if ((ASSIN_Q == 7) && (Class == Job_Thief)) {
+ if ((ASSIN_Q == 7) && (Class == Job_Baby_Thief || Class == Job_Thief)) {
set ASSIN_Q,8;
mes "[Guildmaster]";
mes "Welcome.";
diff --git a/npc/jobs/2-1/wizard.txt b/npc/jobs/2-1/wizard.txt
index eda277390..b8c74d40d 100644
--- a/npc/jobs/2-1/wizard.txt
+++ b/npc/jobs/2-1/wizard.txt
@@ -26,7 +26,7 @@ gef_tower,111,37,4 script Wizard Guildsman 70,{
close;
}
if ((Class != Job_Baby_Mage) && (Class != Job_Mage)) {
- if (Class == Job_Wizard) {
+ if (Class == Job_Baby_Wizard || Class == Job_Wizard) {
if (Sex == 1) {
mes "[Catherine]";
mes "Since you're already a Wizard, you don't have any more business with me...?";
diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt
index ef14e919c..619b26a60 100644
--- a/npc/jobs/2-2/dancer.txt
+++ b/npc/jobs/2-2/dancer.txt
@@ -124,7 +124,7 @@ job_duncer,43,93,4 script Aile 724,{
cutin "",255;
end;
}
- if ((DANC_Q == 0) && (Sex == 0) && (Class == Job_Archer)) {
+ if ((DANC_Q == 0) && (Sex == 0) && (Class == Job_Baby_Archer || Class == Job_Archer)) {
cutin "job_dancer_eir01",2;
mes "[Aile]";
mes "Welcome~!";
diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt
index 1713fb5a9..af2e08edb 100644
--- a/npc/jobs/2-2/monk.txt
+++ b/npc/jobs/2-2/monk.txt
@@ -68,7 +68,7 @@ prt_monk,59,247,1 script Guarding Monk 120,6,2,{
set MONK_Q,1;
close;
case 2:
- if ((Class == Job_Acolyte) && (JobLevel > 39)) {
+ if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (JobLevel > 39)) {
mes "[Tohobu]";
mes "Hmm you seem as though you have been training for this...";
mes "That is good. Go see our sensei Moohae. Speak with him.";
@@ -77,7 +77,7 @@ prt_monk,59,247,1 script Guarding Monk 120,6,2,{
setquest 3016;
close;
}
- if ((Class == Job_Acolyte) && (JobLevel < 40)) {
+ if ((Class == Job_Baby_Acolyte || Class == Job_Acolyte) && (JobLevel < 40)) {
mes "[Tohobu]";
mes "Hmm, you do not seem ready to become a monk.";
mes "To become a monk you must be,";
diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt
index 402f9e97d..6006952cb 100644
--- a/npc/jobs/2-2/rogue.txt
+++ b/npc/jobs/2-2/rogue.txt
@@ -470,7 +470,7 @@ in_rogue,363,122,4 script Rogue Guildsman 747,{
close;
}
}
- if (Class == Job_Assassin) {
+ if (Class == Job_Baby_Assassin || Class == Job_Assassin) {
mes "[Rogue Guildsman]";
mes "Huh...?";
mes "What's an Assassin doin' here? Uh, you haven't been assigned to kill someone in the Rogue Guild, are you?";
diff --git a/npc/jobs/2-2/sage.txt b/npc/jobs/2-2/sage.txt
index 6667a1e38..9aa41ab5e 100644
--- a/npc/jobs/2-2/sage.txt
+++ b/npc/jobs/2-2/sage.txt
@@ -3104,7 +3104,7 @@ yuno_in03,32,102,1 script Biology Professor 755,{
yuno_in03,244,31,3 script Physics Professor 120,{
if ((Class != Job_Baby_Mage) && (Class != Job_Mage)) {
- if (Class ==Job_Baby_Sage || Class == Job_Sage) {
+ if (Class == Job_Baby_Sage || Class == Job_Sage) {
mes "[Aebecee George]";
mes "Tee hee, hello there! What brings you here again, sweetie?";
mes "Oh, I see... you're just excited because you finally became a Sage? Tee hee~";