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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-01-21 12:12:04 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-01-21 12:12:04 +0000 |
commit | 932c76a02329e9c1b40f2b3d134ef22c55c19243 (patch) | |
tree | 802b8dbc1594413f2f25b7e770854b10883c8d6d /npc/jobs | |
parent | 4ef9dcc884c7b27a4f29b932461f76470cb0689a (diff) | |
download | hercules-932c76a02329e9c1b40f2b3d134ef22c55c19243.tar.gz hercules-932c76a02329e9c1b40f2b3d134ef22c55c19243.tar.bz2 hercules-932c76a02329e9c1b40f2b3d134ef22c55c19243.tar.xz hercules-932c76a02329e9c1b40f2b3d134ef22c55c19243.zip |
Typo hunt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9684 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs')
-rw-r--r-- | npc/jobs/1-1/mage.txt | 4 | ||||
-rw-r--r-- | npc/jobs/2-1/blacksmith.txt | 4 | ||||
-rw-r--r-- | npc/jobs/2-1/knight.txt | 2 | ||||
-rw-r--r-- | npc/jobs/2-2/alchemist.txt | 16 | ||||
-rw-r--r-- | npc/jobs/2-2/bard.txt | 6 | ||||
-rw-r--r-- | npc/jobs/2-2/dancer.txt | 16 |
6 files changed, 24 insertions, 24 deletions
diff --git a/npc/jobs/1-1/mage.txt b/npc/jobs/1-1/mage.txt index c0118db5f..ef06e3262 100644 --- a/npc/jobs/1-1/mage.txt +++ b/npc/jobs/1-1/mage.txt @@ -448,7 +448,7 @@ moc_ruins.gat,91,150,5 script Ponka-Hontas 93,{ L0NoZ: mes "[Mage Guildsman]"; mes "Pfff, You are too poor to buy our noble Solution!"; - mes "Bring 50 Zeny, go to the mercant sell something, it will not be too hard I hope"; + mes "Bring 50 Zeny, go to a merchant and sell something, it will not be too hard I hope."; close; L1: mes "[Mage Guildsman]"; @@ -487,7 +487,7 @@ pay_arche.gat,122,100,5 script Dollshoi 88,{ L0NoZ: mes "[Mage Guildsman]"; mes "Pfff, You are too poor to buy our noble Solution!"; - mes "Bring 50 Zeny, go to the mercant sell something, it will not be too hard I hope"; + mes "Bring 50 Zeny, go to a merchant and sell something, it will not be too hard I hope."; close; L1: mes "[Mage Guildsman]"; diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt index 0f173543f..b92040fe6 100644 --- a/npc/jobs/2-1/blacksmith.txt +++ b/npc/jobs/2-1/blacksmith.txt @@ -700,10 +700,10 @@ L_CheckTest2: mes "ULTRA GLADIUS Geshupenschte Mk II!!"; next; mes "[Geshupenschte]"; - mes "Isnt it so pretty ^_^"; + mes "Isn't it so pretty ^_^"; next; mes "[Geshupenschte]"; - mes "Well, go to Morroc and give it the Wickebine and bring the receipt back."; + mes "Well, go to Morroc and give it to Wickebine and bring the receipt back."; close; sL_NtEnuf2: diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt index fcb0271d5..aca206ea6 100644 --- a/npc/jobs/2-1/knight.txt +++ b/npc/jobs/2-1/knight.txt @@ -426,7 +426,7 @@ L_Test: mes "This test will be on your knowledge of Knights. You will also be asked about your opinions of Knights..."; next; mes "[Sir James Syracuse]"; - mes "Dont' be nervous, I'll only be asking a few simple questions."; + mes "Don't be nervous, I'll only be asking a few simple questions."; next; menu "Let's go",M_0,"I'm not ready yet.",M_End; diff --git a/npc/jobs/2-2/alchemist.txt b/npc/jobs/2-2/alchemist.txt index 41f254fc2..2041a2410 100644 --- a/npc/jobs/2-2/alchemist.txt +++ b/npc/jobs/2-2/alchemist.txt @@ -90,7 +90,7 @@ L_Start: mes "as an Alchemist and be able to join our researches."; next; mes "[Parmry Gianino]"; - mes "But we dont accept everyone."; + mes "But we don't accept everyone."; mes "You must have a lot of effort, tenacity, and be able to devote yourself to research."; next; mes "[Parmry Gianino]"; @@ -228,7 +228,7 @@ L_Merc: next; mes "[Rasputin Gregory]"; mes "Kikiki... Go, leave this place."; - mes "Dont loiter ... Kekeke."; + mes "Don't loiter ... Kekeke."; close; L_Start: if(ALCH_Q2 == 1) goto L_ReTest; @@ -425,7 +425,7 @@ L_Total: next; mes "[Rasputin Gregory]"; mes "Kikikikekeke."; - mes "Dont think this is the end of it!"; + mes "Don't think this is the end of it!"; close; L_Failed: @@ -450,7 +450,7 @@ L_Done: next; mes "[Rasputin Gregory]"; mes "Kikikikekeke."; - mes "Dont think this is the end of it!"; + mes "Don't think this is the end of it!"; close; L_Skip: mes "Hmm... you have a pretty high job level..... I'll be nice today and let you pass."; @@ -526,7 +526,7 @@ L_Start: next; mes "[Darwin]"; mes "Lets just say that it was about the relationship between wolf and flowers..."; - mes "I wont tell you the details."; + mes "I won't tell you the details."; next; mes "[Darwin]"; mes "But yes ... it was a flower."; @@ -672,7 +672,7 @@ L_NotEnuf: mes "[Darwin]"; mes "...You must've forgotten the materials to bring."; mes "I'll tell you again."; - mes "Dont forget them this time."; + mes "Don't forget them this time."; next; mes "[Darwin]"; mes "^5533FF3 Medicine Bowls"; @@ -769,7 +769,7 @@ L_Start: close; M_Bye: mes "[Van Helmont]"; - mes "If you dont have business here just go away. Ok!!!"; + mes "If you don't have business here just go away. Ok!!!"; close; L_Check: if((MISC_QUEST & 4)==0) goto L_NotRdy; //this's a Morgenstein Quest check @@ -1027,7 +1027,7 @@ alde_alche.gat,101,184,4 script Vincent Carsciallo 122,{ mes "Hmmm? What may a civilian have to do here?"; next; mes "[Vincent Carsciallo]"; - mes "There's nothing amusing. Dont wander and leave."; + mes "There's nothing amusing. Don't wander and leave."; close; L_Merc: if(ALCH_Q == 7) goto L_Change; diff --git a/npc/jobs/2-2/bard.txt b/npc/jobs/2-2/bard.txt index 834f8e401..5ea58724c 100644 --- a/npc/jobs/2-2/bard.txt +++ b/npc/jobs/2-2/bard.txt @@ -123,7 +123,7 @@ M_1: next; mes "[Lalo]"; mes "Hmm.. that's always a good song to sing."; - mes "How it was it? Dont you think it's a nice song?"; + mes "How it was it? Don't you think it's a nice song?"; next; menu "Yes, it was really nice",-,"No, not really...",M_NO; @@ -156,7 +156,7 @@ M_NOTHING: mes "[Lalo]"; mes "Hunting is good... but you can't"; mes "forget to relax once in a while."; - mes "Youth is short and wont come again"; + mes "Youth is short and won't come again"; mes "once it passes by.."; close; @@ -197,7 +197,7 @@ L_UGLYFLOWER: M_NOTHAVE: mes "[Lalo]"; mes "Well suit your self."; - mes "I dont like that flower anyway."; + mes "I don't like that flower anyway."; close; L_FLOWER1: diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt index 7e8a3696a..0b82b180a 100644 --- a/npc/jobs/2-2/dancer.txt +++ b/npc/jobs/2-2/dancer.txt @@ -107,7 +107,7 @@ Larcher: mes "Sightseers visit from all other the place, to watch the dancers."; next; mes "[Aire]"; - mes "We can also train new dancers here, obviously for a price, we dont want to go out of business."; + mes "We can also train new dancers here, obviously for a price, we don't want to go out of business."; next; mes "[Aire]"; mes "You must first fill in the application form."; @@ -205,7 +205,7 @@ LItem1: if ((countitem(938) >= 20) && (countitem(501) >= 5) && (countitem(909) >= 3) && (countitem(2403) >= 1) && (Zeny >= 10000)) goto LItem1OK; mes "[Aire]"; mes "Something is wrong here."; - mes "Seems you dont have enough items, we need everything that was asked for."; + mes "Seems you don't have enough items, we need everything that was asked for."; mes "They are all necessary for you to be taught."; mes "In case you have forgotten, please bring."; next; @@ -217,14 +217,14 @@ LItem1: mes "^0000FF3 Jellopy^000000"; next; mes "[Aire]"; - mes "Dont forget to get everything."; + mes "Don't forget to get everything."; mes "What are you waiting for?"; mes "see you back here soon"; close; LItem2: if ((countitem(1055) >= 5) && (countitem(2405) >= 1) && (Zeny >= 10000)) goto LItem2OK; mes "Something is wrong here."; - mes "Seems you dont have enough items, we need everything that was asked for."; + mes "Seems you don't have enough items, we need everything that was asked for."; mes "They are all necessary for you to be taught."; mes "In case you have forgotten, please bring."; next; @@ -234,14 +234,14 @@ LItem2: mes "^0000FF5 earthworm skins^000000"; next; mes "[Aire]"; - mes "Dont forget to get everything."; + mes "Don't forget to get everything."; mes "What are you waiting for?"; mes "see you back here soon"; close; LItem3: if ((countitem(965) >= 2) && (countitem(503) >= 5) && (countitem(909) >= 20) && (countitem(1020) >= 10) && (countitem(2401) >= 1)) goto LItem3OK; mes "Something is wrong here."; - mes "Seems you dont have enough items, we need everything that was asked for."; + mes "Seems you don't have enough items, we need everything that was asked for."; mes "They are all necessary for you to be taught."; mes "In case you have forgotten, please bring."; next; @@ -253,7 +253,7 @@ LItem3: mes "^0000FF10 Black Hair^000000"; next; mes "[Aire]"; - mes "Dont forget to get everything."; + mes "Don't forget to get everything."; mes "What are you waiting for?"; mes "see you back here soon"; close; @@ -635,7 +635,7 @@ LStart2: mes "There are some other things you will need to do, so just be ready with your skills and bow just incase."; next; mes "[Bijou]"; - mes "Dont worry if you have no experience of dance, that is what this is for, so you dont need to worry."; + mes "Don't worry if you have no experience of dance, that is what this is for, so you don't need to worry."; close; Lwarp: mes "[Bijou]"; |