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author | j-tkay <j-tkay@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-10-15 15:06:41 +0000 |
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committer | j-tkay <j-tkay@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-10-15 15:06:41 +0000 |
commit | ee5fa0d0bf008329c0bbdd63a28171dc2c2cdee1 (patch) | |
tree | 6a8a5e5e425aa7635a339b8ca08efb4bfb2825a9 /npc/jobs | |
parent | f1db80c07bb24a810cfd877ba424dc33d70efd42 (diff) | |
download | hercules-ee5fa0d0bf008329c0bbdd63a28171dc2c2cdee1.tar.gz hercules-ee5fa0d0bf008329c0bbdd63a28171dc2c2cdee1.tar.bz2 hercules-ee5fa0d0bf008329c0bbdd63a28171dc2c2cdee1.tar.xz hercules-ee5fa0d0bf008329c0bbdd63a28171dc2c2cdee1.zip |
- Fixed bugreport:6785, missing changequest in Knight Job Quest. (npc/jobs/2-1/knight.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16819 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs')
-rw-r--r-- | npc/jobs/2-1/knight.txt | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/npc/jobs/2-1/knight.txt b/npc/jobs/2-1/knight.txt index f14da8d41..f3b31c0a0 100644 --- a/npc/jobs/2-1/knight.txt +++ b/npc/jobs/2-1/knight.txt @@ -5,11 +5,11 @@ //= Converted by kobra_k88 //= Further bugfixed and tested by Lupus //===== Current Version: ===================================== -//= 3.2 +//= 3.3 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= -//= [Aegis Conversion] +//= [Official Conversion] //= Job Change quest for Knight class. //===== Additional Comments: ================================= //= 1.0 Fully working. Please comment out any pre-existing warps for the @@ -39,6 +39,7 @@ //= 3.0 Removed the need for use of 'goto.' [L0ne_W0lf] //= 3.1 Modified the quest to renewal. [Vali] (Thanks to Muad_Dib for the necessary info). //= 3.2 More Renewal updates and some optimization. [Euphy] +//= 3.3 Fixed missing changequest. [Joseph] //============================================================ prt_in,88,101,4 script Chivalry Captain#knt 56,{ @@ -2409,6 +2410,7 @@ prt_in,87,92,4 script Sir Gray#knt 119,{ next; if (.@knight_t == 0) { set KNIGHT_Q,14; + changequest 9011,9012; mes "[Sir Gray]"; mes "I enjoyed talking with you. You remind me of myself as a young recruit. Shall we talk to the captain and decide on your"; mes "job change?"; @@ -2422,6 +2424,7 @@ prt_in,87,92,4 script Sir Gray#knt 119,{ } else if (.@knight_t == 5) { set KNIGHT_Q,14; + changequest 9011,9012; mes "[Sir Gray]"; mes "I enjoyed speaking with you. You can think about the principles of Knighthood more once you become a Knight."; next; |