summaryrefslogtreecommitdiff
path: root/npc/jobs/custom/jobchange.txt
diff options
context:
space:
mode:
author(no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-04 23:25:09 +0000
committer(no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-04 23:25:09 +0000
commit195dffc20af1fb32c7e4119988911b72955aeabc (patch)
treeb60d2a5e72d64dc5fc21eb9ce0962631e774a4c9 /npc/jobs/custom/jobchange.txt
downloadhercules-195dffc20af1fb32c7e4119988911b72955aeabc.tar.gz
hercules-195dffc20af1fb32c7e4119988911b72955aeabc.tar.bz2
hercules-195dffc20af1fb32c7e4119988911b72955aeabc.tar.xz
hercules-195dffc20af1fb32c7e4119988911b72955aeabc.zip
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@2 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/jobs/custom/jobchange.txt')
-rw-r--r--npc/jobs/custom/jobchange.txt758
1 files changed, 758 insertions, 0 deletions
diff --git a/npc/jobs/custom/jobchange.txt b/npc/jobs/custom/jobchange.txt
new file mode 100644
index 000000000..a83a6dcdd
--- /dev/null
+++ b/npc/jobs/custom/jobchange.txt
@@ -0,0 +1,758 @@
+//Jobchanger for Athena by Script&DB Team
+//Added missing param into resetlevel [Lupus]
+
+prontera.gat,160,186,6 script Jobchanger 94,{
+mes "[ ^0065DFJobra^000000 ]";
+mes "Sup? I'm the insanely cool and supra-l337 jobchanger thingy for Athena! First of all, what class would you like to change into (must meet preliminary requirements for each class..)";
+next;
+menu "First Class",LFirstClass,"Second Class (2-1)",LSecondClass,"Second Class (2-2)",LSecondClass2,"Novice High",LNovice2,"Advance First Class",LFirstClass1,"Advance Second Class (2-1-1)",LASecondClass,"Advance Second Class (2-2-1)",LASecondClass2;
+LNovice2:
+ if(class < 7) goto LClass2;
+ if(baselevel<99) goto LReq;
+ if(joblevel<50) goto LReq2;
+ if(SkillPoint != 0) goto Lskillpt;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "So... getting your reborn, eh? Thats cool, we all need a rebirth sometime I guess...";
+ next;
+ jobchange 24;// Job: Job_Novice_High
+ resetlvl(1);
+ close;
+LReq:
+ mes "You need to be level 99";
+ mes "To Be Reborn";
+ close;
+LReq2:
+ mes "You need to be job level 50";
+ mes "To Be Reborn";
+ close;
+LFirstClass:
+ if(class !=0) goto Lnovice;
+ if(joblevel<10) goto Ljobten;
+ if(SkillPoint != 0) goto Lskillpt;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "So... getting your first job, eh? Thats cool, we all need to grow up sometime I guess...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Pick a job, any job! Bwahaha.........";
+ menu "Swordsman",LSword,"Mage",LMage,"Thief",LThief,"Merchant",LMerc,"Acolyte",LAco,"Archer",LArch,"Cancel",LCancel;
+
+Lnovice:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ummmm, excuse me... o.O...";
+ mes "You don't LOOK like a novice...";
+ mes "Hey! You're no novice! Get away, punk! *rolls eyes*";
+ mes "Only NOVICES can change into the First Job... jeeze.";
+ cutin "kafra_01",255;
+ close;
+
+LClass2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ummmm, excuse me... o.O...";
+ mes "You don't MEET the class requirements...";
+ mes "Hey! You're not read! Get away, punk! *rolls eyes*";
+ mes "Only 2nd Classes and Alternate 2nd Classes can change into the Novice High... jeeze.";
+ cutin "kafra_01",255;
+ close;
+
+Ljobten:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ugh, you need to have at least a Job Level of 10 before changing into the first class... go kill some porings or something.. >.>'";
+ cutin "kafra_01",255;
+ close;
+
+LSword:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^";
+ cutin "kafra_01",255;
+ jobchange 1;// Job: Job_Swordman
+ close;
+
+LMage:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!";
+ cutin "kafra_01",255;
+ jobchange 2;// Job: Job_Mage
+ close;
+
+LThief:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!";
+ cutin "kafra_01",255;
+ jobchange 6;// Job: Job_Thief
+ close;
+
+LMerc:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'...";
+ mes "Well its not me!.. >_>..... <_<... bah.. ";
+ cutin "kafra_01",255;
+ jobchange 5;// Job: Job_Merchant
+ close;
+
+LAco:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay.. go read a Bible.. or whatever.. er..yeah";
+ cutin "kafra_01",255;
+ jobchange 4;// Job: Job_Acolyte
+ close;
+
+LArch:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I used to poke things with a stick when I was a child..";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I guess you're like me! You hurl pointed sticks at things! Kekeke...";
+ cutin "kafra_01",255;
+ jobchange 3;// Job: Job_Archer
+ close;
+
+LSecondClass:
+ if(SkillPoint != 0) goto Lskillpt;
+ if(joblevel<40) goto Ljobforty;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nice... you are ready to change into the Second Job! Things get really fun after this!";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "What would you like to be? (Please be the preliminary job)";
+ menu "Knight",LKnight,"Wizard",LWizard,"Hunter",LHunter,"Blacksmith",LBlacksmith,"Assassin",LAssassin,"Priest",LPriest,"Cancel",LCancel;
+
+ Ljobforty:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You must be at least Job Level 40 before even thinking about changing into the Second Job.";
+ cutin "kafra_01",255;
+ close;
+ LKnight:
+ if(class !=1) goto LNotSword;
+ goto LKnight2;
+
+ LNotSword:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Knight.";
+ mes "Please be a Swordman before even thinking about 'magically' turning into a Knight... jeeze. *rolls eyes*";
+ cutin "kafra_01",255;
+ close;
+
+ LKnight2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "w00t w00t! You are Job Level 40, you've been a Swordie all your life...";
+ mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
+ mes "...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yes! You are ready to become... a Knight! ";
+ mes "Go save a Damsel in Distress or something..";
+ cutin "kafra_01",255;
+ jobchange 7;// Job: Job_Knight
+ close;
+
+
+ LHunter:
+ if(class !=3) goto LNotArcher;
+ goto LHun2;
+
+ LNotArcher:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Guess what? ^_^";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "YOU'RE NOT AN ARCHER >_<....";
+ mes "WTF?! Do you really think you can magically turn into a Hunter!? I DONT THINK SO BIYATCH!!! >8-(...";
+ mes "Go away! *grumble grumble*";
+ cutin "kafra_01",255;
+ close;
+
+ LHun2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
+ jobchange 11;// Job: Job_Hunter
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
+ mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
+ cutin "kafra_01",255;
+ setfalcon;
+ close;
+
+ LBlacksmith:
+ mes "[ ^0065DFJobra^000000 ]";
+ if(class !=5) goto LNotMerc;
+ goto LBla2;
+
+ LNotMerc:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!";
+ mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >_<!!";
+ close;
+
+ LBla2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oooo~~ Goodie goodie gumdrops! You meet allll the requirements! Guess what I'm gonna do ^_^...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "YUP! You guessed it! I turned you into a Blacksmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
+ jobchange 10;// Job: Job_Blacksmith
+ close;
+
+ LAssassin:
+ if(class !=6) goto LNotThief;
+ goto LAssass2;
+
+ LNotThief:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes ".... You're not even a thief.. >_>... go away..";
+ close;
+
+
+ LAssass2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Did you know I used to be a male Assassin? Well, I had a few things done to my hair, got a face lift, some implants here and there...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh my, too much information, right? Kekeke, okay, go off and become the most sinister of all Jobs in this world... ^6500BFAssassin...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Poof! Kekeke... ";
+ jobchange 12;// Job: Job_Assassin
+ close;
+
+ LPriest:
+ if(class !=4) goto LNotAco;
+ goto LPri2;
+
+ LNotAco:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!";
+ close;
+
+ LPri2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
+ jobchange 8;// Job: Job_Priest
+ close;
+
+ LWizard:
+ if(class !=2) goto LNotMage;
+ goto LWiz2;
+
+ LNotMage:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I bet you've never cast a spell in your life.. go away >_>...";
+ close;
+
+ LWiz2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Weeee, doesn't it feel great to finally become a Wizard? It's like a warm bath.... ahhhhhhh......";
+ jobchange 9;// Job: Job_Wizard
+ close;
+
+LSecondClass2:
+ if(SkillPoint != 0) goto Lskillpt;
+ if(joblevel<40) goto Ljobforty;
+ if(sex==0) goto LFsecond2;
+ if(sex==1) goto LMsecond2;
+
+LFsecond2:
+mes "[ ^0065DFJobra^000000 ]";
+mes "Wow, your ready to become second job already?!";
+next;
+mes "[ ^0065DFJobra^000000 ]";
+mes "Very well then, what would you like to be?";
+menu "Crusader",LCrusader,"Sage",LSage,"Dancer",LDancer,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel;
+
+LMsecond2:
+mes "[ ^0065DFJobra^000000 ]";
+mes "Wow, your ready to become second job already?!";
+next;
+mes "[ ^0065DFJobra^000000 ]";
+mes "Very well then, what would you like to be?";
+menu "Crusader",LCrusader,"Sage",LSage,"Bard",LBard,"Alchemist",LAlchemist,"Rogue",LRogue,"Monk",LMonk,"Cancel",LCancel;
+
+ LCrusader:
+ if(class !=1) goto LNotSword2;
+ goto LCrus2;
+
+ LNotSword2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!";
+ mes ".......Everybody can't be a Crusader.";
+ close;
+
+ LCrus2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on....";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oooo~~~ yeah, thats it... yummy...";
+ jobchange 14;// Job: Job_Crusader
+ close;
+
+
+ LBard:
+ if(class !=3) goto LNotArch3;
+ goto LBard2;
+
+ LNotArch3:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard..";
+ mes "Silly players.. just don't know when to stop...";
+ close;
+
+ LBard2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
+ jobchange 19;// Job: Job_Bard
+ close;
+
+ LDancer:
+ if(class !=3) goto LNotArch2;
+ goto LDanc2;
+
+ LNotArch2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nope.. you got it wrong girl.. you gotta be an ARCHER before becoming a Dancer..";
+ mes "Silly players.. just don't know when to stop...";
+ close;
+
+ LDanc2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Uh-huh, swivel those hips girl ^_~ Dancers are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
+ jobchange 20;// Job: Job_Dancer
+ close;
+
+ LAlchemist:
+ mes "[ ^0065DFJobra^000000 ]";
+ if(class !=5) goto LNotMerc2;
+ goto LAlch2;
+
+ LNotMerc2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ummm... no, you gotta be a Merchant first...";
+ close;
+
+ LAlch2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^";
+ jobchange 18;// Job: Job_Alchem
+ close;
+
+ LRogue:
+ if(class !=6) goto LNotThief2;
+ goto LRogue2;
+
+ LNotThief2:
+ mes "[ Second Master ]";
+ mes "Look... you gotta be a THIEF before becoming a Rogue..";
+ mes "I know you think they are really cool.. but NO is NO!";
+ close;
+
+ LRogue2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Wow! ^_^ You.. are.. SOOOOO COOOL!! KYAAHH XD!! *drools*";
+ jobchange 17;// Job: Job_Rogue
+ close;
+
+ LMonk:
+ if(class !=4) goto LNotAco2;
+ goto LMonk2;
+
+ LNotAco2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Go read a Bible.. you're not an Acolyte.. and guess what?";
+ mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<";
+ close;
+
+ LMonk2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nice.... Monks are pretty darn cool!";
+ jobchange 15;// Job: Job_Monk
+ close;
+
+ LSage:
+ if(class !=2) goto LNotMage2;
+ goto LSage2;
+
+ LNotMage2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Other jobs except `Mage' are not permitted to be Sages.";
+ close;
+
+ LSage2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ahhhh, soo cool! I'll never get tired of seeing people turn into those new 2-2 sprites.. KYAHH XD!!";
+ mes "Go forth Sage! Show those wizzies what a real mana-wielder can do! Mwahaha...";
+ jobchange 16;// Job: Job_Sage
+ close;
+LFirstClass1:
+ if(class !=4001) goto Lnovice3;
+ if(joblevel<10) goto Ljobten;
+ if(SkillPoint != 0) goto Lskillpt;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "So... getting your first advance job, eh? Thats cool, we all need to advance sometimes I guess...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Pick a job, any advance job! Bwahaha.........";
+ menu "Swordsman High",LSword2,"Mage High",LMage2,"Thief High",LThief2,"Merchant High",LMerc2,"Acolyte High",LAco2,"Archer High",LArch2,"Cancel",LCancel;
+
+Lnovice3:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ummmm, excuse me... o.O...";
+ mes "You don't LOOK like a novice high...";
+ mes "Hey! You're no novice high! Get away, punk! *rolls eyes*";
+ mes "Only NOVICE HIGHS can change into the First Advance Job... jeeze.";
+ cutin "kafra_01",255;
+ close;
+
+LSword2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Wow, fantastic! Doesn't all that hard work feel like its paid off? *kekeke* I see the ^B70004BLOOD of Porings^000000 on your hands! You truly are fit for the ^0005CESwordsman^000000 job! ^_^";
+ cutin "kafra_01",255;
+ jobchange 25;// Job: Job_Swordman_High
+ close;
+
+LMage2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nice, now you can finally wield the power of ^2200DFM^7600F9A^AF00FBN^DA00DFA^000000, your spiritual energy!!!";
+ cutin "kafra_01",255;
+ jobchange 26;// Job: Job_Mage_High
+ close;
+
+LThief2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Those devious hand of yours really look like they need to grab something (no comment)..... go forth and steal!!";
+ cutin "kafra_01",255;
+ jobchange 30;// Job: Job_Thief_High
+ close;
+
+LMerc2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh yeah, Mr. Moneybags, SOMEBODY here just loves the sound of coins jinglin'...";
+ mes "Well its not me!.. >_>..... <_<... bah.. ";
+ cutin "kafra_01",255;
+ jobchange 29;// Job: Job_Merchant_High
+ close;
+
+LAco2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay.. go read a Bible.. or whatever.. er..yeah";
+ cutin "kafra_01",255;
+ jobchange 28;// Job: Job_Acolyte_High
+ close;
+
+LArch2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I used to poke things with a stick when I was a child..";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I guess you're like me! You hurl pointed sticks at things! Kekeke...";
+ cutin "kafra_01",255;
+ jobchange 27;// Job: Job_Archer_High
+ close;
+LASecondClass:
+ if(SkillPoint != 0) goto Lskillpt;
+ if(joblevel<40) goto Ljobforty2;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nice... you are ready to change into the Second Advance Job! Things get really fun after this!";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "What would you like to be? (Please be the preliminary job)";
+ menu "Lord Knight",L_LordKnight,"High Wizard",LHighWizard,"Sniper",LSniper,"Whitesmith",LWhitesmith,"Assassin Cross",LAssassinCross,"High Priest",LHighPriest,"Cancel",LCancel;
+
+L_LordKnight:
+ if(class !=4002) goto LNotSwordHigh;
+ goto L_LordKnight2;
+
+LNotSwordHigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Well... you see, there's a little, teensy-weensy problem with YOU becoming a Lord Knight.";
+ mes "Please be a Swordman High before even thinking about 'magically' turning into a Lord Knight... jeeze. *rolls eyes*";
+ cutin "kafra_01",255;
+ close;
+
+L_LordKnight2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "w00t w00t! You are Job Level 40, you've been a Swordie High all your life...";
+ mes "Alrite, you are ready to become the doer of Justice, the embodiment of Heroism, the very soul and life of Valor! ";
+ mes "...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yes! You are ready to become... a Lord Knight! ";
+ mes "Go save a Damsel in Distress or something..";
+ cutin "kafra_01",255;
+ jobchange 31;// Job: Job_Lord_Knight
+ close;
+
+
+LSniper:
+ if(class !=4004) goto LNotArcherHigh;
+ goto LSniper2;
+
+LNotArchHigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Guess what? ^_^";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "YOU'RE NOT AN ARCHER HIGH >_<....";
+ mes "WTF?! Do you really think you can magically turn into a Sniper!? I DONT THINK SO BIYATCH!!! >8-(...";
+ mes "Go away! *grumble grumble*";
+ cutin "kafra_01",255;
+ close;
+
+LSniper2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh goodie, you've met all the requirements... did you have fun hurling pointed sticks at monsters? Well guess what?";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Now you can hurl pointed sticks at monsters AND keep them in one place! w00t, yea! Traps are a great thing...";
+ jobchange 35;// Job: Job_Sniper
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You know what... since I'm just soooo nice... (as long as you dont piss me off *grumble grumble*)";
+ mes "I'm gonna give you a complimentary falcon! Use it well! Oh.. and you might wanna wear a hat, this falcon sometimes, uh... poops..";
+ cutin "kafra_01",255;
+ setfalcon;
+ close;
+
+LWhitesmith:
+ mes "[ ^0065DFJobra^000000 ]";
+ if(class !=4006) goto LNotMercHigh;
+ goto LWhite2;
+
+LNotMercHigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "No, uh-uh, you are no Merchant! Go away! Only MERCHANTS can change into Blacksmiths!!";
+ mes "Its like the cycle of life or something! Stop trying to disrupt the order of the universe >_<!!";
+ close;
+
+LWhite2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oooo~~ Goodie goodie gumdrops! You meet all the requirements! Guess what I'm gonna do ^_^...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "YUP! You guessed it! I turned you into a Whitesmith! Aren't you PROUD of yourself... Go and make a few weapons! Open up shops across the nation! Yea yea yea! Go go go! w00t! Ho yeah! ";
+ jobchange 34;// Job: Job_Whitesmith
+ close;
+
+ LAssassinCross:
+ if(class !=4007) goto LNotThiefHigh;
+ goto LAssassC2;
+
+ LNotThiefHigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes ".... You're not even a thief.. >_>... go away..";
+ close;
+
+
+ LAssassC2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Did you know I used to be a male Assassin? Well, I had a few things done to my hair, got a face lift, some implants here and there...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Oh my, too much information, right? Kekeke, okay, go off and become the most sinister of all Jobs in this world... ^6500BFAssassin...";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Poof! Kekeke... ";
+ jobchange 36;// Job: Job_Assassin_Cross
+ close;
+
+LHighPriest:
+ if(class !=4005) goto LNotAcoHigh;
+ goto LHPri2;
+
+LNotAcoHigh:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Okay I'm getting tired of this.. you are NOT an Acolyte... I bet you haven't even read the Bible ONCE! You're going to HELL!";
+ close;
+
+LHPri2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I bet you are GODDAMNED TIRED of NOT having Sp Recovery, right? Well I am tired of hearing little Jesus-Hugging Acolytes scream this every time they're low on Sp... ";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay! You've now reached Priesthood! It's sorta like Manhood.. but not really, see with Manhood, you get this little thingy between your legs.. WHOOPs, I am getting so off topic..";
+ jobchange 32;// Job: Job_High_Priest
+ close;
+
+LHighWizard:
+ if(class !=4003) goto LNotMageH;
+ goto LHWiz2;
+
+LNotMageH:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "I bet you've never cast a spell in your life.. go away >_>...";
+ close;
+
+LHWiz2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Weeee, doesn't it feel great to finally become a Wizard? It's like a warm bath.... ahhhhhhh......";
+ jobchange 33;// Job: Job_High_Wizard
+ close;
+LASecondClass2:
+ if(SkillPoint != 0) goto Lskillpt;
+ if(joblevel<40) goto Ljobforty2;
+ if(sex==0) goto LAFsecond2;
+ if(sex==1) goto LAMsecond2;
+
+LAFsecond2:
+mes "[ ^0065DFJobra^000000 ]";
+mes "Wow, your ready to become second advance alternate job already?!";
+next;
+mes "[ ^0065DFJobra^000000 ]";
+mes "Very well then, what would you like to be?";
+menu "Paladin",LPaladin,"Professor",LProfessor,"Gypsy",LGypsy,"Creator",LCreator,"Stalker",LStalker,"Champion",LChampion,"Cancel",LCancel;
+
+LAMsecond2:
+mes "[ ^0065DFJobra^000000 ]";
+mes "Wow, your ready to become second advance alternate job already?!";
+next;
+mes "[ ^0065DFJobra^000000 ]";
+mes "Very well then, what would you like to be?";
+menu "Paladin",LPaladin,"Professor",LProfessor,"Clown",LClown,"Creator",LCreator,"Stalker",LStalker,"Champion",LChampion,"Cancel",LCancel;
+
+LPaladin:
+ if(class !=4002) goto LNotSword3;
+ goto LPaladin2;
+
+LNotSword3:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nuh-uh... you ain't no Swordman! Get out of here! Scat!";
+ mes ".......Everybody can't be a holy servant of God.";
+ close;
+
+LPaladin2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Mmmmm, I always liked Crusaders.. their Broad Shoulders always turned me on....";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Go Forth On Your Mission To Serve God";
+ mes "This Mission is Free of Charge";
+ next;
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "That means your not getting paid dumbass (/gg)";
+ jobchange 38;// Job: Job_Paladin
+ close;
+
+
+LClown:
+ if(class !=4004) goto LNotArch4;
+ goto LBard2;
+
+LNotArch4:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nope.. you got it wrong bub.. you gotta be an ARCHER before becoming a Bard..";
+ mes "Silly players.. just don't know when to stop...";
+ close;
+
+LClown2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Yay! Go play some ballads for some Dancers or something, I just can't stand your clothes... ewww.";
+ jobchange 43;// Job: Job_Clown
+ close;
+
+LGypsy:
+ if(class !=4004) goto LNotArch5;
+ goto LGypsy2;
+
+ LNotArch5:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Nope.. you got it wrong girl.. you gotta be an ARCHER HIGH before becoming a Gypsy..";
+ mes "Silly players.. just don't know when to stop...";
+ close;
+
+LGypsy2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Uh-huh, swivel those hips girl ^_~ Gypsies are sooo sexy.. too bad I'm stuck in this ugly Kafra dress.. blah, if only I could strip down to a little thong too... *sigh*";
+ jobchange 44;// Job: Job_Gypsy
+ close;
+
+LCreator:
+ mes "[ ^0065DFJobra^000000 ]";
+ if(class !=4006) goto LNotMerc5;
+ goto LCre2;
+
+LNotMerc5:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Ummm... no, you gotta be a Merchant High first...";
+ close;
+
+L:Cre2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Cool! Go make some potions! Open a Pharmacy! yeah yeah yeah! ^_^";
+ jobchange 42;// Job: Job_Creator
+ close;
+
+LStalker:
+ if(class !=4007) goto LNotThiefH2;
+ goto LStalker2;
+
+LNotThiefH2:
+ mes "[ Second Master ]";
+ mes "Look... you gotta be a THIEF HIGH before becoming a Stalker..";
+ mes "I know you think they are really cool.. but NO is NO!";
+ close;
+
+LStalker2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "How goes the stalking lately?";
+ mes "Found Any New Victims?";
+ jobchange 41;// Job: Job_Stalker
+ close;
+
+LChampion:
+ if(class !=4005) goto LNotAco2;
+ goto LChamp2;
+
+LNotAcoH2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Go read a Bible.. you're not an Acolyte High.. and guess what?";
+ mes "YOU GOTTA BE A ACO BEFORE BECOMING A MONK!!! >_<";
+ close;
+
+LChamp2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You are the Champion of the Weak and Poor.";
+ mes "Wow it must suck being you ^_^!!!";
+ jobchange 39;// Job: Job_Champion
+ close;
+
+LProfessor:
+ if(class !=4003) goto LNotMageH2;
+ goto LSage2;
+
+LNotMageH2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Other jobs except `Mage Highs' are not permitted to be Professors.";
+ close;
+
+LProfessor2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Time for you to teach your first quantum physics class";
+ jobchange 40;// Job: Job_Professor
+ next;
+ mes "OMG YOUR MY COLLEGE PROFESSOR";
+ mes ".... Well Not Really But You Sure DO LOOK like him";
+ close;
+
+Lskillpt:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Please use up all your skill points before changing into the next job! ^_^";
+ cutin "kafra_01",255;
+ close;
+
+Ljobforty2:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "You must be at least Job Level 40 before even thinking about changing into the Second Advance Job.";
+ cutin "kafra_01",255;
+ close;
+
+LCancel:
+ mes "[ ^0065DFJobra^000000 ]";
+ mes "Blah.. be that way.. >_>..";
+ cutin "kafra_01",255;
+ close;
+}