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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2017-04-19 19:17:29 +0300
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treeb1ff9a08248b3549238849ab26e965db1bcd52d3 /npc/jobs/2-2a/Stalker.txt
parent5b765db2712180cdc92acf9130f4200ac0743396 (diff)
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Remove conf dir.
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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) Vicious
-//= Copyright (C) Lupus
-//= Copyright (C) Nana
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Stalker Jobchanger
-//================= Description ===========================================
-//= Advance Class jobchanger after kRO Normals.
-//================= Current Version =======================================
-//= 1.3
-//=========================================================================
-
-valkyrie,53,58,3 script Stalker#Valkyrie 4_F_ROGUE,{
- if (ADVJOB == 0 || Upper != 1) {
- .@karma_d = rand(1,10);
- if (.@karma_d > 4) {
- mes "[Stalker]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Stalker]";
- mes "Heh...";
- mes "It's tough";
- mes "being a hero";
- mes "and being shady,";
- mes "untrustworthy,";
- mes "sneaky...";
- next;
- mes "[Stalker]";
- mes "But when the";
- mes "going gets rough";
- mes "my pals know they";
- mes "can count on me.";
- mes "I need them and";
- mes "they need me.";
- close;
- }
- else if (ADVJOB == Job_Stalker && Class == Job_Thief_High && JobLevel > 39) {
- mes "[Stalker]";
- mes "This world needs";
- mes "more heroes who are";
- mes "willing to walk the line";
- mes "between order and lawlessness.";
- next;
- mes "[Stalker]";
- mes "Are you ready";
- mes "to join the ranks";
- mes "of the sneakiest of";
- mes "warriors? Are you ready";
- mes "to become a Stalker?";
- next;
- if (select("No.", "Yes.") == 1) {
- mes "[Stalker]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Stalker]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Stalker;
- ADVJOB = 0;
- mes "[Stalker]";
- mes "Congratulations!";
- mes "As a Stalker, I hope";
- mes "you stab the right people";
- mes "in the back. Banish the";
- mes "wicked using their own";
- mes "dastardly methods!";
- close;
- }
- mes "[Stalker]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Stalker]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}