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author | Andrei Karas <akaras@inbox.ru> | 2014-10-05 11:34:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2015-09-10 18:40:07 +0300 |
commit | 015f8e86f673e0715ab86e0f378587b316a9c145 (patch) | |
tree | 60a6c5b64da699376722abbc8e5e4683a16e3fb9 /npc/jobs/2-2a/Stalker.txt | |
parent | 8dc55fb929a1e3b5b681599dfb5c4b7d6280891b (diff) | |
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Remove conf dir.
Diffstat (limited to 'npc/jobs/2-2a/Stalker.txt')
-rw-r--r-- | npc/jobs/2-2a/Stalker.txt | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/npc/jobs/2-2a/Stalker.txt b/npc/jobs/2-2a/Stalker.txt deleted file mode 100644 index 34ec24935..000000000 --- a/npc/jobs/2-2a/Stalker.txt +++ /dev/null @@ -1,91 +0,0 @@ -//===== Hercules Script ====================================== -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= 1.1 Made all into functions, additional checks, etc. [Lupus] -//= 1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,53,58,3 script Stalker#Valkyrie 4_F_ROGUE,{ - if (ADVJOB == 0 || Upper != 1) { - .@karma_d = rand(1,10); - if (.@karma_d > 4) { - mes "[Stalker]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[Stalker]"; - mes "Heh..."; - mes "It's tough"; - mes "being a hero"; - mes "and being shady,"; - mes "untrustworthy,"; - mes "sneaky..."; - next; - mes "[Stalker]"; - mes "But when the"; - mes "going gets rough"; - mes "my pals know they"; - mes "can count on me."; - mes "I need them and"; - mes "they need me."; - close; - } - else if (ADVJOB == Job_Stalker && Class == Job_Thief_High && JobLevel > 39) { - mes "[Stalker]"; - mes "This world needs"; - mes "more heroes who are"; - mes "willing to walk the line"; - mes "between order and lawlessness."; - next; - mes "[Stalker]"; - mes "Are you ready"; - mes "to join the ranks"; - mes "of the sneakiest of"; - mes "warriors? Are you ready"; - mes "to become a Stalker?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Stalker]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[Stalker]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Stalker; - ADVJOB = 0; - mes "[Stalker]"; - mes "Congratulations!"; - mes "As a Stalker, I hope"; - mes "you stab the right people"; - mes "in the back. Banish the"; - mes "wicked using their own"; - mes "dastardly methods!"; - close; - } - mes "[Stalker]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Stalker]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} |