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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/jobs/2-2
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/jobs/2-2')
-rw-r--r--npc/jobs/2-2/alchemist.txt12
-rw-r--r--npc/jobs/2-2/bard.txt2
-rw-r--r--npc/jobs/2-2/crusader.txt16
-rw-r--r--npc/jobs/2-2/dancer.txt20
-rw-r--r--npc/jobs/2-2/monk.txt36
-rw-r--r--npc/jobs/2-2/rogue.txt28
-rw-r--r--npc/jobs/2-2/sage.txt20
7 files changed, 67 insertions, 67 deletions
diff --git a/npc/jobs/2-2/alchemist.txt b/npc/jobs/2-2/alchemist.txt
index e0ea187ea..59504aadd 100644
--- a/npc/jobs/2-2/alchemist.txt
+++ b/npc/jobs/2-2/alchemist.txt
@@ -17,7 +17,7 @@
//= 3.0 Removed the need for use of 'goto.' [L0ne_W0lf]
//============================================================
-alde_alche,27,185,5 script Alchemist Guildsman#am 744,{
+alde_alche,27,185,5 script Alchemist Guildsman#am 4_F_ALCHE,{
mes "[Parmy Gianino]";
if (Upper == 1) {
mes "Welcome to the";
@@ -320,7 +320,7 @@ alde_alche,27,185,5 script Alchemist Guildsman#am 744,{
}
}
-alde_alche,175,107,3 script Fastidious Alchemist#am 749,{
+alde_alche,175,107,3 script Fastidious Alchemist#am 4_M_ALCHE_B,{
mes "[Raspuchin Gregory]";
if (BaseJob != Job_Merchant) {
if (BaseJob == Job_Alchemist) {
@@ -789,7 +789,7 @@ alde_alche,175,107,3 script Fastidious Alchemist#am 749,{
close;
}
-alde_alche,13,15,7 script Studying Man#am 750,{
+alde_alche,13,15,7 script Studying Man#am 4_M_ALCHE_C,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute! -";
mes "- Currently you are carrying -";
@@ -1333,7 +1333,7 @@ alde_alche,13,15,7 script Studying Man#am 750,{
}
}
-alde_alche,79,19,5 script Experiment Expert#am 748,{
+alde_alche,79,19,5 script Experiment Expert#am 4_M_ALCHE_A,{
mes "[Van Helmont]";
if (BaseJob != Job_Merchant) {
if (BaseJob == Job_Alchemist) {
@@ -1585,7 +1585,7 @@ alde_alche,79,19,5 script Experiment Expert#am 748,{
}
}
-alde_alche,101,184,4 script Master Alchemist#am 122,{
+alde_alche,101,184,4 script Master Alchemist#am 2_M_DYEINGER,{
cutin "job_alche_vincent",2;
mes "[Vincent Carsciallo]";
if (Upper == 1) {
@@ -1767,7 +1767,7 @@ alde_alche,101,184,4 script Master Alchemist#am 122,{
}
}
-alde_alche,145,19,1 script Chief Researcher#am 57,{
+alde_alche,145,19,1 script Chief Researcher#am 1_M_LIBRARYMASTER,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute! -";
mes "- Currently you are carrying -";
diff --git a/npc/jobs/2-2/bard.txt b/npc/jobs/2-2/bard.txt
index 3b7c5d509..6bb4945a6 100644
--- a/npc/jobs/2-2/bard.txt
+++ b/npc/jobs/2-2/bard.txt
@@ -25,7 +25,7 @@
// Ayealo
//============================================================
-comodo,226,123,5 script Wandering Bard 741,{
+comodo,226,123,5 script Wandering Bard 2_M_BARD_ORIENT,{
if(Upper == 1) {
mes "[Lalo]";
mes "Chosen ones who are destined to become Gods";
diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt
index e11a45382..ba841ea5e 100644
--- a/npc/jobs/2-2/crusader.txt
+++ b/npc/jobs/2-2/crusader.txt
@@ -34,7 +34,7 @@
// Senior Crusader: 1st Collect Items Test
//============================================================
-prt_castle,45,169,5 script Senior Crusader 752,{
+prt_castle,45,169,5 script Senior Crusader 4_M_CRU_OLD,{
mes "[Michael Halig]";
if (Upper == 1) { //the baby classes were totally blocked... due to missing == 1
mes "Go and train yourself in preparation for the holy war that is coming. Victory will be in the hands of those who are most ready to receive it.";
@@ -314,7 +314,7 @@ prt_castle,45,169,5 script Senior Crusader 752,{
// Suffering Man: 2nd Endurance Test
//============================================================
-prt_castle,164,32,1 script Man in Anguish 733,{
+prt_castle,164,32,1 script Man in Anguish 4_M_JOB_KNIGHT1,{
mes "[Murnak Mijoul]";
if(BaseJob != Job_Swordman) {
if (BaseJob == Job_Crusader) {
@@ -448,7 +448,7 @@ prt_castle,164,32,1 script Man in Anguish 733,{
// Gabriel Valentine: 3rd Knowledge Test
//============================================================
-prt_church,95,127,3 script Crusader 745,{
+prt_church,95,127,3 script Crusader 4_F_CRU,{
mes "[Gabriel Valentine]";
if(BaseJob != Job_Swordman) {
if (BaseJob == Job_Crusader) {
@@ -797,7 +797,7 @@ prt_church,95,127,3 script Crusader 745,{
// Crusader: 4th Purification Test
//============================================================
-prt_castle,35,151,5 script Patron Knight 751,{
+prt_castle,35,151,5 script Patron Knight 4_M_CRU,{
mes "[Bliant Piyord]";
mes "Welcome.";
if(BaseJob != Job_Swordman) {
@@ -1202,7 +1202,7 @@ OnDead:
}
-job_cru,98,105,4 script Summoner#cr5 45,3,3,{
+job_cru,98,105,4 script Summoner#cr5 WARPNPC,3,3,{
OnTouch:
set CRUS_Q,6;
changequest 3010,3011;
@@ -1213,7 +1213,7 @@ OnTouch:
//----------------------------------------------------------------------------
// Purification Test
//----------------------------------------------------------------------------
-job_cru,24,187,4 script Patron Knight#2 751,{
+job_cru,24,187,4 script Patron Knight#2 4_M_CRU,{
mes "[Bliant Piyord]";
mes "Welcome.";
mes "You will take";
@@ -1230,7 +1230,7 @@ job_cru,24,187,4 script Patron Knight#2 751,{
close;
}
-job_cru,24,187,2 script Waiting Room#cr1 700,{
+job_cru,24,187,2 script Waiting Room#cr1 8_F_GIRL,{
end;
OnInit:
@@ -1408,7 +1408,7 @@ OnDead:
end;
}
-job_cru,168,180,4 script Monster Summon#cr5 45,3,3,{
+job_cru,168,180,4 script Monster Summon#cr5 WARPNPC,3,3,{
OnInit:
disablenpc "Monster Summon#cr5";
end;
diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt
index 88157d40b..4075ce51f 100644
--- a/npc/jobs/2-2/dancer.txt
+++ b/npc/jobs/2-2/dancer.txt
@@ -21,7 +21,7 @@
//= 3.7a Fixed a label execution. [Euphy]
//============================================================
-comodo,180,153,4 script Sonotora#1 90,{
+comodo,180,153,4 script Sonotora#1 4_F_01,{
mes "[Athena Sonotora]";
mes "They say the";
mes "famous dance school";
@@ -41,7 +41,7 @@ comodo,180,153,4 script Sonotora#1 90,{
close;
}
-comodo,193,151,4 script Bor Robin#1 86,{
+comodo,193,151,4 script Bor Robin#1 4_M_04,{
mes "[Bor Robin]";
mes "Aah....";
mes "A prima donna";
@@ -74,7 +74,7 @@ comodo,193,151,4 script Bor Robin#1 86,{
close;
}
-job_duncer,43,93,4 script Aile#da 724,{
+job_duncer,43,93,4 script Aile#da 4_F_07,{
if (Upper == 1) {
mes "[Aile]";
mes "One two three four,";
@@ -408,7 +408,7 @@ job_duncer,43,93,4 script Aile#da 724,{
}
}
-job_duncer,95,93,4 script Bijou#da 101,{
+job_duncer,95,93,4 script Bijou#da 4W_F_01,{
if (SkillPoint) {
mes "[Bijou]";
mes "You can't change jobs";
@@ -893,7 +893,7 @@ job_duncer,95,93,4 script Bijou#da 101,{
// Waiting Room
//============================================================
-job_duncer,32,154,1 script Waiting Room#dance 66,{
+job_duncer,32,154,1 script Waiting Room#dance 1_F_01,{
end;
OnInit:
@@ -918,7 +918,7 @@ OnEnable:
end;
}
-job_duncer,32,154,1 script Waiting Room#click 66,{
+job_duncer,32,154,1 script Waiting Room#click 1_F_01,{
mes "[Pyorgin]";
mes "Please wait in";
mes "the waiting room.";
@@ -1322,7 +1322,7 @@ OnDisable:
// Backup Dancers
//============================================================
-job_duncer,63,110,4 script Backdancer#1 724,{
+job_duncer,63,110,4 script Backdancer#1 4_F_07,{
end;
OnSmile:
@@ -1340,7 +1340,7 @@ OnOmg:
end;
}
-job_duncer,66,113,4 script Backdancer#2 724,{
+job_duncer,66,113,4 script Backdancer#2 4_F_07,{
end;
OnSmile:
@@ -1352,7 +1352,7 @@ OnOmg:
end;
}
-job_duncer,72,113,4 script Backdancer#3 724,{
+job_duncer,72,113,4 script Backdancer#3 4_F_07,{
end;
OnSmile:
@@ -1364,7 +1364,7 @@ OnOmg:
end;
}
-job_duncer,75,110,4 script Backdancer#4 724,{
+job_duncer,75,110,4 script Backdancer#4 4_F_07,{
end;
OnSmile:
diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt
index ddcce606c..221828908 100644
--- a/npc/jobs/2-2/monk.txt
+++ b/npc/jobs/2-2/monk.txt
@@ -16,7 +16,7 @@
//= 2.5 Removed the need for use of 'goto.' [L0ne_W0lf]
//============================================================
-prt_monk,59,247,1 script Guarding Monk#mk 120,6,2,{
+prt_monk,59,247,1 script Guarding Monk#mk 2_M_PHARMACIST,6,2,{
if (Upper == 1) {
mes "[Tohobu]";
mes "Hmm? What business do you have here?";
@@ -321,7 +321,7 @@ OnTouch:
end;
}
-monk_in,99,58,1 script Sensei Moohae#mk 60,{
+monk_in,99,58,1 script Sensei Moohae#mk 1_M_PASTOR,{
mes "[Sensei Moohae]";
mes "Greetings, you seem to be on a pure path.";
mes "Come in, come in, what can I do for you today?";
@@ -901,7 +901,7 @@ monk_in,99,58,1 script Sensei Moohae#mk 60,{
}
}
-prt_monk,251,255,1 script Touha#mk 79,{
+prt_monk,251,255,1 script Touha#mk 1_F_PRIEST,{
if (MONK_Q >= 10 && MONK_Q < 14) {
if (MONK_Q == 10) {
mes "[Touha]";
@@ -1680,7 +1680,7 @@ prt_monk,251,255,1 script Touha#mk 79,{
}
}
-prt_monk,57,179,1 script Boohae#mk 110,{
+prt_monk,57,179,1 script Boohae#mk 4_M_MINISTER,{
if (MONK_Q == 14 && BaseJob == Job_Acolyte) {
mes "[Boohae]";
mes "...";
@@ -1846,7 +1846,7 @@ prt_monk,57,179,1 script Boohae#mk 110,{
}
}
-prt_monk,199,169,3 script Door Keeper#mk 746,{
+prt_monk,199,169,3 script Door Keeper#mk 4_F_MONK,{
mes "[Keeper Chorip]";
mes "....this place is for those";
mes " in testing for becoming a monk.";
@@ -1879,7 +1879,7 @@ prt_monk,199,169,3 script Door Keeper#mk 746,{
}
}
-monk_test,329,61,3 script Bashu#mk 753,{
+monk_test,329,61,3 script Bashu#mk 4_M_MONK,{
if (MONK_Q > 14 && MONK_Q < 25) {
if (MONK_Q == 15) {
mes "[Bashu]";
@@ -1930,7 +1930,7 @@ monk_test,329,61,3 script Bashu#mk 753,{
}
}
-monk_test,386,388,4 script Apprentice Monk#mk 110,{
+monk_test,386,388,4 script Apprentice Monk#mk 4_M_MINISTER,{
mes "[Monk Apprentice]";
mes "W... welcome!";
mes "Th... this place is for testing the tolerance of monk candidates!";
@@ -1965,7 +1965,7 @@ monk_test,386,388,4 script Apprentice Monk#mk 110,{
close;
}
-monk_test,387,350,0 script Supervisor#race_monk 45,2,2,{
+monk_test,387,350,0 script Supervisor#race_monk WARPNPC,2,2,{
OnTouch:
if (MONK_Q >= 15 && MONK_Q <= 23) {
set MONK_Q,MONK_Q+1;
@@ -2023,7 +2023,7 @@ monk_test,387,42,0 duplicate(MonkTrap) Trap#t_monk7_2 -1,1,0
monk_test,389,43,0 duplicate(MonkTrap) Trap#t_monk7_3 -1
monk_test,389,42,0 duplicate(MonkTrap) Trap#t_monk7_4 -1
-job_monk,225,180,1 script Hyunmoo#mk 89,{
+job_monk,225,180,1 script Hyunmoo#mk 4_M_ORIENT02,{
if ((countitem(1069) > 0 || countitem(1070) > 0) && (countitem(1069) < 30 || countitem(1070) < 30)) {
mes "[Hyunmoo]";
mes "You didn't bring enough mushrooms... go get some more.";
@@ -2115,7 +2115,7 @@ job_monk,225,180,1 script Hyunmoo#mk 89,{
}
}
-prt_monk,225,180,1 script Hyunmoo#mk2 89,{
+prt_monk,225,180,1 script Hyunmoo#mk2 4_M_ORIENT02,{
if (MONK_Q < 25) {
mes "[Hyunmoo]";
mes "As I see vegetables growing, I feel myself growing within.";
@@ -2156,7 +2156,7 @@ prt_monk,225,180,1 script Hyunmoo#mk2 89,{
}
}
-monk_test,319,139,1 script Tomoon#mk 52,{
+monk_test,319,139,1 script Tomoon#mk 1_M_HOF,{
if (MONK_Q == 25) {
mes "[Tomoon]";
mes "Welcome young one.";
@@ -2227,7 +2227,7 @@ monk_test,319,139,1 script Tomoon#mk 52,{
}
}
-monk_test,82,85,1 script Proctor#mk 95,{
+monk_test,82,85,1 script Proctor#mk 4_F_SISTER,{
mes "[Proctor]";
mes "So, are you ready to undergo the spiritual training?";
next;
@@ -2319,7 +2319,7 @@ OnDisable:
end;
}
-monk_test,166,278,0 script exit_monk#1 45,1,1,{
+monk_test,166,278,0 script exit_monk#1 WARPNPC,1,1,{
OnTouch:
mes "[Proctor]";
mes "You did well. Please return to Tomoon, he's waiting for you.";
@@ -2334,7 +2334,7 @@ OnTouch:
end;
}
-monk_test,88,91,1 script Proctor#mk2 52,{
+monk_test,88,91,1 script Proctor#mk2 1_M_HOF,{
mes "[Proctor]";
mes "So, are you ready to undergo this spiritual training?";
next;
@@ -2426,7 +2426,7 @@ OnDisable:
end;
}
-monk_test,166,178,0 script exit_monk#2 45,1,1,{
+monk_test,166,178,0 script exit_monk#2 WARPNPC,1,1,{
OnTouch:
mes "[Proctor]";
mes "You did well. Please return to Tomoon, he's waiting for you.";
@@ -2441,7 +2441,7 @@ OnTouch:
end;
}
-monk_test,95,85,1 script Proctor#btl#3 79,{
+monk_test,95,85,1 script Proctor#btl#3 1_F_PRIEST,{
mes "[Proctor]";
mes "So, are you ready to undergo this spiritual training?";
next;
@@ -2533,7 +2533,7 @@ OnDisable:
end;
}
-monk_test,270,278,0 script exit_monk#3 45,1,1,{
+monk_test,270,278,0 script exit_monk#3 WARPNPC,1,1,{
OnTouch:
mes "[Proctor]";
mes "You did well. Please return to Tomoon, he's waiting for you.";
@@ -2575,7 +2575,7 @@ OnEnable:
end;
}
-monk_test,137,338,1 script switchreset#monkmonk 79,{
+monk_test,137,338,1 script switchreset#monkmonk 1_F_PRIEST,{
mes "Grrrr...";
mes "All monsters in the monk job chance place have been reset.";
mes "Timer's activated.";
diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt
index 4c7b5ac4f..4ce7fe424 100644
--- a/npc/jobs/2-2/rogue.txt
+++ b/npc/jobs/2-2/rogue.txt
@@ -21,7 +21,7 @@
//= 2.9 Added Quest Log commands. [Kisuka]
//============================================================
-moc_ruins,86,103,1 script Thug#rg 118,{
+moc_ruins,86,103,1 script Thug#rg 2_M_THIEFMASTER,{
mes "[Thug]";
mes "*Sigh...*";
mes "What is life?";
@@ -52,7 +52,7 @@ moc_ruins,86,103,1 script Thug#rg 118,{
close;
}
-in_rogue,363,122,4 script Rogue Guildsman#rg 747,{
+in_rogue,363,122,4 script Rogue Guildsman#rg 4_F_ROGUE,{
if (Upper == 1) {
mes "[Markie]";
mes "Eh? You...you...?!";
@@ -487,7 +487,7 @@ in_rogue,363,122,4 script Rogue Guildsman#rg 747,{
}
}
-in_rogue,376,23,1 script Mr. Smith#rg 57,{
+in_rogue,376,23,1 script Mr. Smith#rg 1_M_LIBRARYMASTER,{
if (ROGUE_Q == 2) {
mes "[Mr. Smith]";
mes "Welcome to";
@@ -1009,7 +1009,7 @@ S_CheckItems:
close;
}
-cmd_fild09,106,195,0 script Warp#1 45,1,1,{
+cmd_fild09,106,195,0 script Warp#1 WARPNPC,1,1,{
OnTouch:
mes "[???]";
mes "Who's there?!";
@@ -1079,7 +1079,7 @@ OnTouch:
}
}
-cmd_fild09,335,143,0 script Warp#2 45,1,1,{
+cmd_fild09,335,143,0 script Warp#2 WARPNPC,1,1,{
OnTouch:
mes "[???]";
mes "Who's there?!";
@@ -1149,7 +1149,7 @@ OnTouch:
}
}
-cmd_fild04,304,180,0 script Warp#3 45,1,1,{
+cmd_fild04,304,180,0 script Warp#3 WARPNPC,1,1,{
OnTouch:
mes "[???]";
mes "Who's there?!";
@@ -1219,7 +1219,7 @@ OnTouch:
}
}
-in_rogue,272,135,1 script Hermanthorn Jr#rg 85,{
+in_rogue,272,135,1 script Hermanthorn Jr#rg 4_M_03,{
if (ROGUE_Q == 8) {
mes "[HermanthornJr.]";
mes "I see...";
@@ -1269,7 +1269,7 @@ in_rogue,272,135,1 script Hermanthorn Jr#rg 85,{
}
}
-in_rogue,270,130,0 script he_to_rogue#rg 45,1,1,{
+in_rogue,270,130,0 script he_to_rogue#rg WARPNPC,1,1,{
OnTouch:
mes "^3355FFThe door is locked. You'll need to enter the four number combination to open it.^000000";
next;
@@ -1382,7 +1382,7 @@ OnMyMobDead:
end;
}
-in_rogue,9,389,0 script oneway_to_gu 45,1,1,{
+in_rogue,9,389,0 script oneway_to_gu WARPNPC,1,1,{
OnTouch:
donpcevent "gen_ro#4::OnDisable";
set ROGUE_Q,17;
@@ -1390,7 +1390,7 @@ OnTouch:
end;
}
-in_rogue,244,39,1 script Aragham Junior#rg 99,{
+in_rogue,244,39,1 script Aragham Junior#rg 4W_M_03,{
if (ROGUE_Q == 9) {
mes "[Aragham Jr.]";
mes "Oh, you must be";
@@ -1476,7 +1476,7 @@ in_rogue,244,39,1 script Aragham Junior#rg 99,{
}
}
-in_rogue,160,34,1 script Hollgrehenn junior#rg 85,{
+in_rogue,160,34,1 script Hollgrehenn junior#rg 4_M_03,{
if (ROGUE_Q == 11) {
mes "[Hollgrehenn Jr.]";
mes "Huh...";
@@ -1562,7 +1562,7 @@ in_rogue,160,34,1 script Hollgrehenn junior#rg 85,{
}
}
-in_rogue,177,109,1 script Antonio junior#rg 88,{
+in_rogue,177,109,1 script Antonio junior#rg 4_M_ORIENT01,{
if (ROGUE_Q == 10) {
mes "[Antonio Jr.]";
mes "You're from";
@@ -1647,7 +1647,7 @@ in_rogue,177,109,1 script Antonio junior#rg 88,{
}
}
-in_rogue,370,320,0 script quest_out 45,1,1,{
+in_rogue,370,320,0 script quest_out WARPNPC,1,1,{
OnTouch:
set ROGUE_Q,16;
warp "in_rogue",378,113;
@@ -1988,7 +1988,7 @@ OnInit:
end;
}
-in_rogue,399,286,1 script switch#rogreset 88,{
+in_rogue,399,286,1 script switch#rogreset 4_M_ORIENT01,{
mes "^F08080Tah dah~";
mes "Monsters for the";
mes "Rogue Job Change";
diff --git a/npc/jobs/2-2/sage.txt b/npc/jobs/2-2/sage.txt
index a425495b3..4f93ba7db 100644
--- a/npc/jobs/2-2/sage.txt
+++ b/npc/jobs/2-2/sage.txt
@@ -27,7 +27,7 @@
//= 2.8 Removed the need for use of 'goto.' [L0ne_W0lf]
//============================================================
-yuno_in02,38,61,5 script Dean of the Academy#sa 743,{
+yuno_in02,38,61,5 script Dean of the Academy#sa 2_M_SAGE_OLD,{
cutin "job_sage_kayron",2;
mes "[Kayron Grik]";
if (Upper == 1) {
@@ -193,7 +193,7 @@ yuno_in02,38,61,5 script Dean of the Academy#sa 743,{
end;
}
-yuno_in03,154,35,4 script Staff of the Academy#a 742,{
+yuno_in03,154,35,4 script Staff of the Academy#a 2_M_SAGE_B,{
mes "[Metheus Sylphe]";
if (Upper == 1) {
mes "Welcome to the";
@@ -634,7 +634,7 @@ yuno_in03,154,35,4 script Staff of the Academy#a 742,{
}
}
-yuno_in03,105,177,5 script Written Test Professor#s 754,{
+yuno_in03,105,177,5 script Written Test Professor#s 4_M_SAGE_A,{
mes "[Claytos Verdo]";
if (BaseJob != Job_Mage) {
if (BaseJob == Job_Sage) {
@@ -1054,7 +1054,7 @@ L_AskQuestions:
}
//Practical Examination Professer
-yuno_in03,169,180,3 script Practical Examination P 755,{
+yuno_in03,169,180,3 script Practical Examination P 4_M_SAGE_C,{
mes "[Hermes Tris]";
if (BaseJob != Job_Mage) {
if (BaseJob == Job_Sage) {
@@ -1255,7 +1255,7 @@ yuno_in03,169,180,3 script Practical Examination P 755,{
}
}
-yuno_in03,62,176,2 script History Professor#sa 109,{
+yuno_in03,62,176,2 script History Professor#sa 4_M_MANAGER,{
mes "[Saphien Layless]";
if (BaseJob != Job_Mage) {
if (BaseJob == Job_Sage) {
@@ -1696,7 +1696,7 @@ yuno_in03,62,176,2 script History Professor#sa 109,{
}
}
-yuno_in03,32,102,1 script Biology Professor#sa 755,{
+yuno_in03,32,102,1 script Biology Professor#sa 4_M_SAGE_C,{
mes "[Lucius Celsus]";
if (BaseJob != Job_Mage) {
if (BaseJob == Job_Sage) {
@@ -2123,7 +2123,7 @@ yuno_in03,32,102,1 script Biology Professor#sa 755,{
}
}
-yuno_in03,244,31,3 script Physics Professor#sa 120,{
+yuno_in03,244,31,3 script Physics Professor#sa 2_M_PHARMACIST,{
mes "[Aebecee George]";
if (BaseJob != Job_Mage) {
if (BaseJob == Job_Sage) {
@@ -2542,7 +2542,7 @@ yuno_in03,244,31,3 script Physics Professor#sa 120,{
}
}
-job_sage,50,165,4 script Test Helper#talk 700,{
+job_sage,50,165,4 script Test Helper#talk 8_F_GIRL,{
mes "[Test Helper]";
mes "Welcome to the Sage practical examination hall.";
mes "If you wish to take the test right now, please enter the waiting room.";
@@ -2557,7 +2557,7 @@ job_sage,50,165,4 script Test Helper#talk 700,{
close;
}
-job_sage,50,165,4 script Waiting Room#sg 700,{
+job_sage,50,165,4 script Waiting Room#sg 8_F_GIRL,{
end;
OnInit:
@@ -2577,7 +2577,7 @@ OnEnable:
end;
}
-- script Arena#1 66,{
+- script Arena#1 1_F_01,{
OnInit:
disablenpc "Arena#1";
end;