diff options
author | Haru <haru@dotalux.com> | 2015-12-29 02:16:49 +0100 |
---|---|---|
committer | Haru <haru@dotalux.com> | 2015-12-31 23:39:23 +0100 |
commit | b4c99db7d5a500770383e24ef2fd1f956b19da74 (patch) | |
tree | afb1e9ad57cb48d4bb826183d630e99e840f9f8f /npc/jobs/2-2 | |
parent | efaaf842dc3717e21b915edf37b3e907b02fa5a1 (diff) | |
download | hercules-b4c99db7d5a500770383e24ef2fd1f956b19da74.tar.gz hercules-b4c99db7d5a500770383e24ef2fd1f956b19da74.tar.bz2 hercules-b4c99db7d5a500770383e24ef2fd1f956b19da74.tar.xz hercules-b4c99db7d5a500770383e24ef2fd1f956b19da74.zip |
Replaced leftover -1 view IDs with FAKE_NPC
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/jobs/2-2')
-rw-r--r-- | npc/jobs/2-2/crusader.txt | 10 | ||||
-rw-r--r-- | npc/jobs/2-2/dancer.txt | 18 | ||||
-rw-r--r-- | npc/jobs/2-2/monk.txt | 80 | ||||
-rw-r--r-- | npc/jobs/2-2/rogue.txt | 40 |
4 files changed, 74 insertions, 74 deletions
diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt index b0854689c..6097e65cd 100644 --- a/npc/jobs/2-2/crusader.txt +++ b/npc/jobs/2-2/crusader.txt @@ -1248,7 +1248,7 @@ OnStart: end; } -job_cru,168,17,0 script Zombie Guide -1,2,2,{ +job_cru,168,17,0 script Zombie Guide FAKE_NPC,2,2,{ OnTouch: mes "[Bliant Piyord]"; mes "Go forth and defeat all"; @@ -1315,7 +1315,7 @@ OnReset: end; } -job_cru,168,45,0 script Monster Summon#cr1 -1,15,1,{ +job_cru,168,45,0 script Monster Summon#cr1 FAKE_NPC,15,1,{ OnInit: disablenpc "Monster Summon#cr1"; end; @@ -1334,7 +1334,7 @@ OnEnd: end; } -job_cru,168,80,0 script Monster Summon#cr2 -1,15,1,{ +job_cru,168,80,0 script Monster Summon#cr2 FAKE_NPC,15,1,{ OnInit: disablenpc "Monster Summon#cr2"; end; @@ -1353,7 +1353,7 @@ OnEnd: end; } -job_cru,165,115,0 script Monster Summon#cr3 -1,15,1,{ +job_cru,165,115,0 script Monster Summon#cr3 FAKE_NPC,15,1,{ OnInit: disablenpc "Monster Summon#cr3"; end; @@ -1372,7 +1372,7 @@ OnEnd: end; } -job_cru,168,150,0 script Monster Summon#cr4 -1,15,1,{ +job_cru,168,150,0 script Monster Summon#cr4 FAKE_NPC,15,1,{ OnInit: disablenpc "Monster Summon#cr4"; end; diff --git a/npc/jobs/2-2/dancer.txt b/npc/jobs/2-2/dancer.txt index 3714e9e1a..2957071bd 100644 --- a/npc/jobs/2-2/dancer.txt +++ b/npc/jobs/2-2/dancer.txt @@ -1253,7 +1253,7 @@ OnTimer89000: end; } -job_duncer,69,110,0 script dance#return -1,1,4,{ +job_duncer,69,110,0 script dance#return FAKE_NPC,1,4,{ OnTouch: mapannounce "job_duncer","Good! Well done! Go back to Bijou!",bc_map; DANC_Q = 9; @@ -1273,7 +1273,7 @@ OnEnable: end; } -job_duncer,66,110,0 script dance#return#2 -1,1,1,{ +job_duncer,66,110,0 script dance#return#2 FAKE_NPC,1,1,{ OnTouch: DANC_Q = 9; warp "comodo",188,162; @@ -1289,7 +1289,7 @@ OnEnable: end; } -job_duncer,72,110,0 script dance#return#3 -1,1,1,{ +job_duncer,72,110,0 script dance#return#3 FAKE_NPC,1,1,{ OnTouch: DANC_Q = 9; warp "comodo",188,162; @@ -1307,7 +1307,7 @@ OnEnable: } //== Dance Move Triggers =================================== -- script dancestep::StepTrigger -1,1,1,{ +- script dancestep::StepTrigger FAKE_NPC,1,1,{ OnTouch: donpcevent "Backdancer#1::OnOmg"; mapannounce "job_duncer"," " + strcharinfo(0) + ", you lack rhythm... Your timing was too late!",bc_map; @@ -1318,11 +1318,11 @@ OnTouch: end; } -job_duncer,69,113,0 duplicate(StepTrigger) dance#up -1,1,1 -job_duncer,69,107,0 duplicate(StepTrigger) dance#down -1,1,1 -job_duncer,66,110,0 duplicate(StepTrigger) dance#left -1,1,1 -job_duncer,72,110,0 duplicate(StepTrigger) dance#right -1,1,1 -job_duncer,69,110,0 duplicate(StepTrigger) dance#cen -1,1,1 +job_duncer,69,113,0 duplicate(StepTrigger) dance#up FAKE_NPC,1,1 +job_duncer,69,107,0 duplicate(StepTrigger) dance#down FAKE_NPC,1,1 +job_duncer,66,110,0 duplicate(StepTrigger) dance#left FAKE_NPC,1,1 +job_duncer,72,110,0 duplicate(StepTrigger) dance#right FAKE_NPC,1,1 +job_duncer,69,110,0 duplicate(StepTrigger) dance#cen FAKE_NPC,1,1 job_duncer,10,10,0 script dance#poring FAKE_NPC,{ OnEnable: diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt index a9be752a6..02bc712e9 100644 --- a/npc/jobs/2-2/monk.txt +++ b/npc/jobs/2-2/monk.txt @@ -2022,31 +2022,31 @@ OnTouch: end; } -monk_test,83,384,0 duplicate(MonkTrap) Trap#t_monk1_2 -1 -monk_test,82,385,0 duplicate(MonkTrap) Trap#t_monk1_3 -1 -monk_test,83,385,0 duplicate(MonkTrap) Trap#t_monk1_4 -1 -monk_test,38,388,0 duplicate(MonkTrap) Trap#t_monk2_1 -1,0,1 -monk_test,39,388,0 duplicate(MonkTrap) Trap#t_monk2_2 -1,0,1 -monk_test,38,386,0 duplicate(MonkTrap) Trap#t_monk2_3 -1 -monk_test,39,386,0 duplicate(MonkTrap) Trap#t_monk2_4 -1 -monk_test,11,158,0 duplicate(MonkTrap) Trap#t_monk3_1 -1,1,0 -monk_test,11,159,0 duplicate(MonkTrap) Trap#t_monk3_2 -1,1,0 -monk_test,13,159,0 duplicate(MonkTrap) Trap#t_monk3_3 -1 -monk_test,13,158,0 duplicate(MonkTrap) Trap#t_monk3_4 -1 -monk_test,11,30,0 duplicate(MonkTrap) Trap#t_monk4_1 -1,3,0 -monk_test,11,31,0 duplicate(MonkTrap) Trap#t_monk4_2 -1,3,0 -monk_test,15,30,0 duplicate(MonkTrap) Trap#t_monk4_3 -1 -monk_test,15,31,0 duplicate(MonkTrap) Trap#t_monk4_4 -1 -monk_test,70,12,0 duplicate(MonkTrap) Trap#t_monk5_1 -1,0,1 -monk_test,71,12,0 duplicate(MonkTrap) Trap#t_monk5_2 -1,0,1 -monk_test,70,10,0 duplicate(MonkTrap) Trap#t_monk5_3 -1 -monk_test,71,10,0 duplicate(MonkTrap) Trap#t_monk5_4 -1 -monk_test,186,11,0 duplicate(MonkTrap) Trap#t_monk6_1 -1,2,3 -monk_test,189,11,0 duplicate(MonkTrap) Trap#t_monk6_2 -1,0,3 -monk_test,387,43,0 duplicate(MonkTrap) Trap#t_monk7_1 -1,1,0 -monk_test,387,42,0 duplicate(MonkTrap) Trap#t_monk7_2 -1,1,0 -monk_test,389,43,0 duplicate(MonkTrap) Trap#t_monk7_3 -1 -monk_test,389,42,0 duplicate(MonkTrap) Trap#t_monk7_4 -1 +monk_test,83,384,0 duplicate(MonkTrap) Trap#t_monk1_2 FAKE_NPC +monk_test,82,385,0 duplicate(MonkTrap) Trap#t_monk1_3 FAKE_NPC +monk_test,83,385,0 duplicate(MonkTrap) Trap#t_monk1_4 FAKE_NPC +monk_test,38,388,0 duplicate(MonkTrap) Trap#t_monk2_1 FAKE_NPC,0,1 +monk_test,39,388,0 duplicate(MonkTrap) Trap#t_monk2_2 FAKE_NPC,0,1 +monk_test,38,386,0 duplicate(MonkTrap) Trap#t_monk2_3 FAKE_NPC +monk_test,39,386,0 duplicate(MonkTrap) Trap#t_monk2_4 FAKE_NPC +monk_test,11,158,0 duplicate(MonkTrap) Trap#t_monk3_1 FAKE_NPC,1,0 +monk_test,11,159,0 duplicate(MonkTrap) Trap#t_monk3_2 FAKE_NPC,1,0 +monk_test,13,159,0 duplicate(MonkTrap) Trap#t_monk3_3 FAKE_NPC +monk_test,13,158,0 duplicate(MonkTrap) Trap#t_monk3_4 FAKE_NPC +monk_test,11,30,0 duplicate(MonkTrap) Trap#t_monk4_1 FAKE_NPC,3,0 +monk_test,11,31,0 duplicate(MonkTrap) Trap#t_monk4_2 FAKE_NPC,3,0 +monk_test,15,30,0 duplicate(MonkTrap) Trap#t_monk4_3 FAKE_NPC +monk_test,15,31,0 duplicate(MonkTrap) Trap#t_monk4_4 FAKE_NPC +monk_test,70,12,0 duplicate(MonkTrap) Trap#t_monk5_1 FAKE_NPC,0,1 +monk_test,71,12,0 duplicate(MonkTrap) Trap#t_monk5_2 FAKE_NPC,0,1 +monk_test,70,10,0 duplicate(MonkTrap) Trap#t_monk5_3 FAKE_NPC +monk_test,71,10,0 duplicate(MonkTrap) Trap#t_monk5_4 FAKE_NPC +monk_test,186,11,0 duplicate(MonkTrap) Trap#t_monk6_1 FAKE_NPC,2,3 +monk_test,189,11,0 duplicate(MonkTrap) Trap#t_monk6_2 FAKE_NPC,0,3 +monk_test,387,43,0 duplicate(MonkTrap) Trap#t_monk7_1 FAKE_NPC,1,0 +monk_test,387,42,0 duplicate(MonkTrap) Trap#t_monk7_2 FAKE_NPC,1,0 +monk_test,389,43,0 duplicate(MonkTrap) Trap#t_monk7_3 FAKE_NPC +monk_test,389,42,0 duplicate(MonkTrap) Trap#t_monk7_4 FAKE_NPC job_monk,225,180,1 script Hyunmoo#mk 4_M_ORIENT02,{ if ((countitem(Mushroom_Of_Thief_1) > 0 || countitem(Mushroom_Of_Thief_2) > 0) && (countitem(Mushroom_Of_Thief_1) < 30 || countitem(Mushroom_Of_Thief_2) < 30)) { @@ -2284,7 +2284,7 @@ monk_test,82,85,1 script Proctor#mk 4_F_SISTER,{ } } -monk_test,144,277,0 script mob_monk#1_1 -1,1,1,{ +monk_test,144,277,0 script mob_monk#1_1 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",144,277,"Zombie",1015,1; monster "monk_test",144,277,"Zombie",1015,1; @@ -2297,7 +2297,7 @@ OnDisable: end; } -monk_test,134,291,0 script mob_monk#1_2 -1,1,1,{ +monk_test,134,291,0 script mob_monk#1_2 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",134,291,"Zombie",1015,1; monster "monk_test",134,291,"Zombie",1015,1; @@ -2310,7 +2310,7 @@ OnDisable: end; } -monk_test,157,284,0 script mob_monk#1_3 -1,1,1,{ +monk_test,157,284,0 script mob_monk#1_3 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",157,284,"Mummy",1041,1; end; @@ -2320,7 +2320,7 @@ OnDisable: end; } -monk_test,156,261,0 script mob_monk#1_4 -1,1,1,{ +monk_test,156,261,0 script mob_monk#1_4 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",156,261,"Mummy",1041,1; end; @@ -2330,7 +2330,7 @@ OnDisable: end; } -monk_test,149,268,0 script mob_monk#1_5 -1,1,1,{ +monk_test,149,268,0 script mob_monk#1_5 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",149,268,"Zombie",1015,1; monster "monk_test",149,268,"Zombie",1015,1; @@ -2391,7 +2391,7 @@ monk_test,88,91,1 script Proctor#mk2 1_M_HOF,{ } } -monk_test,140,181,0 script mob_monk#2_1 -1,1,1,{ +monk_test,140,181,0 script mob_monk#2_1 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",140,181,"Zombie",1015,1; monster "monk_test",140,181,"Zombie",1015,1; @@ -2404,7 +2404,7 @@ OnDisable: end; } -monk_test,150,164,0 script mob_monk#2_2 -1,1,1,{ +monk_test,150,164,0 script mob_monk#2_2 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",150,164,"Zombie",1015,1; monster "monk_test",150,164,"Zombie",1015,1; @@ -2417,7 +2417,7 @@ OnDisable: end; } -monk_test,158,192,0 script mob_monk#2_3 -1,1,1,{ +monk_test,158,192,0 script mob_monk#2_3 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",158,192,"Mummy",1041,1; end; @@ -2427,7 +2427,7 @@ OnDisable: end; } -monk_test,165,186,0 script mob_monk#2_4 -1,1,1,{ +monk_test,165,186,0 script mob_monk#2_4 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",165,186,"Mummy",1041,1; end; @@ -2437,7 +2437,7 @@ OnDisable: end; } -monk_test,162,182,0 script mob_monk#2_5 -1,1,1,{ +monk_test,162,182,0 script mob_monk#2_5 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",162,182,"Zombie",1015,1; monster "monk_test",162,182,"Zombie",1015,1; @@ -2498,7 +2498,7 @@ monk_test,95,85,1 script Proctor#btl#3 1_F_PRIEST,{ } } -monk_test,249,277,0 script mob_monk#3_1 -1,1,1,{ +monk_test,249,277,0 script mob_monk#3_1 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",249,277,"Zombie",1015,1; monster "monk_test",249,277,"Zombie",1015,1; @@ -2510,7 +2510,7 @@ OnDisable: killmonsterall "monk_test"; } -monk_test,231,296,0 script mob_monk#3_2 -1,1,1,{ +monk_test,231,296,0 script mob_monk#3_2 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",231,296,"Zombie",1015,1; monster "monk_test",231,296,"Zombie",1015,1; @@ -2523,7 +2523,7 @@ OnDisable: end; } -monk_test,264,292,0 script mob_monk#3_3 -1,1,1,{ +monk_test,264,292,0 script mob_monk#3_3 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",264,292,"Mummy",1041,1; end; @@ -2533,7 +2533,7 @@ OnDisable: end; } -monk_test,252,284,0 script mob_monk#3_4 -1,1,1,{ +monk_test,252,284,0 script mob_monk#3_4 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",252,284,"Mummy",1041,1; end; @@ -2543,7 +2543,7 @@ OnDisable: end; } -monk_test,257,285,0 script mob_monk#3_5 -1,1,1,{ +monk_test,257,285,0 script mob_monk#3_5 FAKE_NPC,1,1,{ OnTouch: monster "monk_test",257,285,"Zombie",1015,1; monster "monk_test",257,285,"Zombie",1015,1; diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt index 4239d9f29..deee51ab5 100644 --- a/npc/jobs/2-2/rogue.txt +++ b/npc/jobs/2-2/rogue.txt @@ -1325,7 +1325,7 @@ OnTouch: } } -in_rogue,200,389,0 script gen_ro#1 -1,3,3,{ +in_rogue,200,389,0 script gen_ro#1 FAKE_NPC,3,3,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",200,389,"Zombie",1015,1,"gen_ro#1::OnMyMobDead"; @@ -1346,7 +1346,7 @@ OnMyMobDead: end; } -in_rogue,100,389,0 script gen_ro#2 -1,3,3,{ +in_rogue,100,389,0 script gen_ro#2 FAKE_NPC,3,3,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",100,389,"Mummy",1041,1,"gen_ro#2::OnMyMobDead"; @@ -1364,7 +1364,7 @@ OnMyMobDead: end; } -in_rogue,150,389,0 script gen_ro#3 -1,3,3,{ +in_rogue,150,389,0 script gen_ro#3 FAKE_NPC,3,3,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",145,389,"Zombie",1015,1,"gen_ro#3::OnMyMobDead"; @@ -1383,7 +1383,7 @@ OnMyMobDead: end; } -in_rogue,250,389,0 script gen_ro#4 -1,3,3,{ +in_rogue,250,389,0 script gen_ro#4 FAKE_NPC,3,3,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",200,389,"Abysmal Knight",1219,1,"gen_ro#4::OnMyMobDead"; @@ -1673,7 +1673,7 @@ OnTouch: end; } -in_rogue,15,184,0 script mob_rogue#1 -1,8,1,{ +in_rogue,15,184,0 script mob_rogue#1 FAKE_NPC,8,1,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",14,187,"Zombie",1015,1,"mob_rogue#1::OnMyMobDead"; @@ -1695,7 +1695,7 @@ OnMyMobDead: end; } -in_rogue,15,273,0 script mob_rogue#2 -1,8,1,{ +in_rogue,15,273,0 script mob_rogue#2 FAKE_NPC,8,1,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",15,276,"Mummy",1041,1,"mob_rogue#2::OnMyMobDead"; @@ -1714,7 +1714,7 @@ OnMyMobDead: end; } -in_rogue,15,333,0 script mob_rogue#3 -1,8,1,{ +in_rogue,15,333,0 script mob_rogue#3 FAKE_NPC,8,1,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",15,336,"Zombie",1015,1,"mob_rogue#3::OnMyMobDead"; @@ -1737,7 +1737,7 @@ OnMyMobDead: end; } -in_rogue,39,341,0 script mob_rogue#4 -1,1,8,{ +in_rogue,39,341,0 script mob_rogue#4 FAKE_NPC,1,8,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",39,341,"Mummy",1041,1,"mob_rogue#4::OnMyMobDead"; @@ -1757,7 +1757,7 @@ OnMyMobDead: end; } -in_rogue,102,334,0 script mob_rogue#5 -1,1,4,{ +in_rogue,102,334,0 script mob_rogue#5 FAKE_NPC,1,4,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",92,334,"Khalitzburg",1132,1,"mob_rogue#5::OnMyMobDead"; @@ -1777,7 +1777,7 @@ OnMyMobDead: end; } -in_rogue,58,309,0 script mob_rogue#6 -1,4,1,{ +in_rogue,58,309,0 script mob_rogue#6 FAKE_NPC,4,1,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",57,301,"Khalitzburg",1132,1,"mob_rogue#6::OnMyMobDead"; @@ -1797,7 +1797,7 @@ OnMyMobDead: end; } -in_rogue,101,264,0 script mob_rogue#7 -1,5,5,{ +in_rogue,101,264,0 script mob_rogue#7 FAKE_NPC,5,5,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",101,264,"Abysmal Knight",1219,1,"mob_rogue#7::OnMyMobDead"; @@ -1815,7 +1815,7 @@ OnMyMobDead: end; } -in_rogue,140,312,0 script mob_rogue#8 -1,5,5,{ +in_rogue,140,312,0 script mob_rogue#8 FAKE_NPC,5,5,{ OnTouch: if (BaseJob == Job_Thief) monster "in_rogue",140,312,"Abysmal Knight",1219,1,"mob_rogue#8::OnMyMobDead"; @@ -1831,7 +1831,7 @@ OnMyMobDead: end; } -in_rogue,139,246,0 script mob_rogue#9 -1,4,4,{ +in_rogue,139,246,0 script mob_rogue#9 FAKE_NPC,4,4,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",139,246,"Zombie",1015,1,"mob_rogue#9::OnMyMobDead"; @@ -1853,7 +1853,7 @@ OnMyMobDead: end; } -in_rogue,197,249,0 script mob_rogue#10 -1,1,8,{ +in_rogue,197,249,0 script mob_rogue#10 FAKE_NPC,1,8,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",176,211,"Ghoul",1036,1,"mob_rogue#10::OnMyMobDead"; @@ -1888,7 +1888,7 @@ OnMyMobDead: end; } -in_rogue,96,205,0 script mob_rogue#11 -1,1,8,{ +in_rogue,96,205,0 script mob_rogue#11 FAKE_NPC,1,8,{ OnTouch: if (BaseJob == Job_Thief) { donpcevent "mob_rogue#7::OnDisable"; @@ -1901,7 +1901,7 @@ OnTouch: end; } -in_rogue,86,187,0 script mob_rogue#12 -1,1,8,{ +in_rogue,86,187,0 script mob_rogue#12 FAKE_NPC,1,8,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",90,187,"Mummy",1041,1,"mob_rogue#12::OnMyMobDead"; @@ -1920,7 +1920,7 @@ OnMyMobDead: end; } -in_rogue,223,187,0 script mob_rogue#13 -1,1,8,{ +in_rogue,223,187,0 script mob_rogue#13 FAKE_NPC,1,8,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",236,186,"Abysmal Knight",1219,1,"mob_rogue#13::OnMyMobDead"; @@ -1940,7 +1940,7 @@ OnMyMobDead: end; } -in_rogue,233,207,0 script mob_rogue#14 -1,8,3,{ +in_rogue,233,207,0 script mob_rogue#14 FAKE_NPC,8,3,{ OnTouch: if (BaseJob == Job_Thief) donpcevent "mob_rogue#13::OnDisable"; @@ -1949,7 +1949,7 @@ OnTouch: end; } -in_rogue,244,319,0 script mob_rogue#15 -1,1,8,{ +in_rogue,244,319,0 script mob_rogue#15 FAKE_NPC,1,8,{ OnTouch: if (BaseJob == Job_Thief) { monster "in_rogue",240,319,"Mummy",1041,1,"mob_rogue#15::OnMyMobDead"; @@ -1971,7 +1971,7 @@ OnMyMobDead: end; } -in_rogue,334,319,0 script mob_rogue#16 -1,8,8,{ +in_rogue,334,319,0 script mob_rogue#16 FAKE_NPC,8,8,{ OnTouch: if (BaseJob == Job_Thief) donpcevent "mob_rogue#15::OnDisable"; |