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authorDastgir <dastgirpojee@rocketmail.com>2015-12-10 15:32:03 +0530
committerHaru <haru@dotalux.com>2015-12-18 05:13:35 +0100
commita1d160ead032b63a0f696a34961df9e099154402 (patch)
treeff5b9b3eca3753c358667c4089fdb093b42bac28 /npc/jobs/2-2/rogue.txt
parentbfc63570ef3f5c37eab9c84d62a382bd54c66ff4 (diff)
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ItemID to Constant: instances/jobs Folder
Diffstat (limited to 'npc/jobs/2-2/rogue.txt')
-rw-r--r--npc/jobs/2-2/rogue.txt50
1 files changed, 25 insertions, 25 deletions
diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt
index ffd59ffe0..9181492cc 100644
--- a/npc/jobs/2-2/rogue.txt
+++ b/npc/jobs/2-2/rogue.txt
@@ -202,9 +202,9 @@ in_rogue,363,122,4 script Rogue Guildsman#rg 4_F_ROGUE,{
mes "Enjoy your freedom as a Rogue. Just remember that you gotta be free and responsible at the same time. So treat other guys the way you wanna be treated, kay? Alright, seeya round.";
close2;
if (.@jlevel == 50) {
- getitem 1220,1; //Gladius_
+ getitem Gladius_,1;
} else {
- getitem 1219,1; //Gladius
+ getitem Gladius,1;
}
end;
}
@@ -673,31 +673,31 @@ in_rogue,376,23,1 script Mr. Smith#rg 1_M_LIBRARYMASTER,{
else if (ROGUE_Q == 4) callsub S_CheckItems,511,10,910,10,926,10,964,10;
else if (ROGUE_Q == 5) callsub S_CheckItems,508,10,948,10,935,10,940,10;
else if (ROGUE_Q == 6) {
- if (Zeny > 9999 && countitem(915) > 4 && countitem(713) > 4 && countitem(1002) > 4 &&
- countitem(953) > 4 && countitem(507) > 4 && countitem(919) > 4 && countitem(715) > 4 &&
- countitem(913) > 4 && countitem(904) > 4 && countitem(942) > 4 && countitem(528) > 4 &&
- countitem(914) > 4 && countitem(705) > 4 && countitem(916) > 4 && countitem(917) > 4 &&
- countitem(908) > 4 && countitem(945) > 4) {
+ if (Zeny > 9999 && countitem(Chrysalis) > 4 && countitem(Empty_Bottle) > 4 && countitem(Iron_Ore) > 4 &&
+ countitem(Stone_Heart) > 4 && countitem(Red_Herb) > 4 && countitem(Animal's_Skin) > 4 && countitem(Yellow_Gemstone) > 4 &&
+ countitem(Tooth_Of_Bat) > 4 && countitem(Scorpion's_Tail) > 4 && countitem(Yoyo_Tail) > 4 && countitem(Monster's_Feed) > 4 &&
+ countitem(Fluff) > 4 && countitem(Clover) > 4 && countitem(Feather_Of_Birds) > 4 && countitem(Talon) > 4 &&
+ countitem(Spawn) > 4 && countitem(Raccoon_Leaf) > 4) {
mes "[Mr. Smith]";
mes "Ummm...let's see...";
Zeny -= 10000;
- delitem 915,5; //Chrysalis
- delitem 713,5; //Empty_Bottle
- delitem 1002,5; //Iron_Ore
- delitem 953,5; //Stone_Heart
- delitem 507,5; //Red_Herb
- delitem 919,5; //Animal's_Skin
- delitem 715,5; //Yellow_Gemstone
- delitem 913,5; //Tooth_Of_Bat
- delitem 904,5; //Scorpion's_Tail
- delitem 942,5; //Yoyo_Tail
- delitem 528,5; //Monster's_Feed
- delitem 914,5; //Fluff
- delitem 705,5; //Clover
- delitem 916,5; //Feather_Of_Birds
- delitem 917,5; //Talon
- delitem 908,5; //Spawn
- delitem 945,5; //Raccoon_Leaf
+ delitem Chrysalis,5;
+ delitem Empty_Bottle,5;
+ delitem Iron_Ore,5;
+ delitem Stone_Heart,5;
+ delitem Red_Herb,5;
+ delitem Animal's_Skin,5;
+ delitem Yellow_Gemstone,5;
+ delitem Tooth_Of_Bat,5;
+ delitem Scorpion's_Tail,5;
+ delitem Yoyo_Tail,5;
+ delitem Monster's_Feed,5;
+ delitem Fluff,5;
+ delitem Clover,5;
+ delitem Feather_Of_Birds,5;
+ delitem Talon,5;
+ delitem Spawn,5;
+ delitem Raccoon_Leaf,5;
ROGUE_Q = 8;
next;
mes "[Mr. Smith]";
@@ -713,7 +713,7 @@ in_rogue,376,23,1 script Mr. Smith#rg 1_M_LIBRARYMASTER,{
next;
mes "[Mr. Smith]";
mes "But I'm sure you'll be a great asset to the Rogue Guild. Hmm, I don't have a blank piece of paper right now, so take this instead...";
- getitem 1097,1; //Worn_Out_Page
+ getitem Worn_Out_Page,1;
next;
mes "[Mr. Smith]";
mes "*Sigh...*";